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2023-06-13T19:24:27Z
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21236ac3f8d65e5563b6da6b70815ca6bf1e6616
2
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2023-06-14T10:09:44Z
SqueakyBoo
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__NOTOC__
=Terrastall=
Terrastall is a world of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This world is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==People of the Realm==
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bd8ee102b93b5fe05babbbd9310d5448e538b9df
3
2
2023-06-14T10:13:42Z
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__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|People of the Realm]]==
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
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884a3425f9135e1cad4748348d0ddd95c52efd8e
4
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2023-06-14T10:22:03Z
SqueakyBoo
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text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|People of the Realm]]==
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
===[[terrastall/people/fonts|Fonts of Magic]]===
Fonts of magic are the most common races found on Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
===[[terrastall/people/naturekin|Nature
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59833f8d792f16a4db8c83f9025e106ecee36c96
5
4
2023-06-14T10:26:33Z
SqueakyBoo
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__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|People of the Realm]]==
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
===[[terrastall/people/fonts|Fonts of Magic]]===
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
===[[terrastall/people/naturekin|Children of Nature]]===
Children of Nature are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit
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cc45a035a28923e2185054469ff5bc552e6a5273
8
5
2023-06-14T10:30:43Z
SqueakyBoo
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wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|The Prisms Children]]==
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/places|To Walk the Realms]]==
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343bdcba68280e7f5346b8f3d22daa32eae60992
10
8
2023-06-14T10:35:28Z
SqueakyBoo
2
wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|The Prisms Children]]==
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of Terrastall has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of Terrastall is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
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bf5b81ed463d1225a573ba16afe93df9719c7325
24
10
2023-06-14T13:51:04Z
SqueakyBoo
2
wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of Terrastall has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of Terrastall is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
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* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
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94722f86dcf8e5c3d292c3d97798f7d07740ef8b
25
24
2023-06-14T14:04:35Z
SqueakyBoo
2
wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings. These creatures fall into a variety of taxonomical categories, though the categories can all interbreed, creating a variety of hybrids across the realm.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of Terrastall has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of Terrastall is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
* [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users)
* [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]]
* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phab:|Phabricator]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
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3c7a82b033ad6b12b42ad3b8e3b6b984ceebf2a1
28
25
2023-06-14T15:05:15Z
SqueakyBoo
2
wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/magic|The Powers that Be]]==
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings. These creatures fall into a variety of taxonomical categories, though the categories can all interbreed, creating a variety of hybrids across the realm.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of Terrastall has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of Terrastall is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
* [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users)
* [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]]
* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phab:|Phabricator]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
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133a453ec90a8d9b236831d8049badb15d94761f
29
28
2023-06-14T15:13:34Z
SqueakyBoo
2
wikitext
text/x-wiki
__NOTOC__
=Terrastall=
Terrastall is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/magic|The Powers that Be]]==
This realm is the product of vast amounts of magic, shifting and warping the world to create something new. This power has permeated every aspect of the realm, every creature able to access or manipulate the power of the realm in some way. Of course, this power does not come without a cost, when magic is used it creates a by product, the result changing depending on what magic was used and in what manner it was used. The most dangerous by product is created from the most heinous forms of magic, those created to feed off of the misery, suffering, and subjugation of others.
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings. These creatures fall into a variety of taxonomical categories, though the categories can all interbreed, creating a variety of hybrids across the realm.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of Terrastall has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of Terrastall is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
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93648d60cbfe39181ce6bec23630d5687f9593b2
Terrastall/people
0
2
6
2023-06-14T10:27:21Z
SqueakyBoo
2
Created page with "=People of Terrastall= ==[[terrastall/people/fonts|Fonts of Magic]]== Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that whil..."
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=People of Terrastall=
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
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=People of Terrastall=
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit
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2023-06-14T10:30:55Z
SqueakyBoo
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=People of Terrastall=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit
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9
2023-06-14T10:43:18Z
SqueakyBoo
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=People of Terrastall=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
==[[terrastall/people/spirits|Embodiements of Magic]]==
==[[terrastall/people/undead|The Restless Dead]]==
==[[terrastall/people/constructs|Crafted Society]]==
==[[terrastall/people/dragons|Draconic lineage]]==
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2023-06-14T11:55:09Z
SqueakyBoo
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/* Draconic lineage */
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=People of Terrastall=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
==[[terrastall/people/spirits|Embodiements of Magic]]==
==[[terrastall/people/undead|The Restless Dead]]==
==[[terrastall/people/constructs|Crafted Society]]==
==[[terrastall/people/dragons|Draconic Lineage]]==
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2023-06-14T13:43:41Z
SqueakyBoo
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=People of Terrastall=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature, also known as Plantkin, are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
The Awoken Wild Things, otherwise known as Beastkin, were born as the magic in the realm grew. The magic taking what were once normal creatures and twisting them into sapient creatures that would go onto develop their own societies. Terrastall is home to many small societies, each built around the Beastkin and their own cultures and instincts. Insectoid Beastkin are the most populous, though due to their small size they are often overlooked. The Beastkin's magic matches itself to their physical nature, those better at inhabiting their ecological niche having a larger wellspring and more access to it. Their alignments are also often associated with their original species.
==[[terrastall/people/spirits|Embodiments of Magic]]==
Embodiments of Magic, or Spirits, are sapient beings formed from pure energy, they have many sources, from the elements to the alignments of magic itself. These strange creatures form when a vast amount of magic has been used in an area, taking on features from the magic that formed them. Their alignments are always clearly visible, the alignments shaping their physical form. The size of a Spirit determines the size of their Wellspring, and they can freely manipulate this power, though if they do not allow their wellspring to recover from use they can use up all of their magic, their very form collapsing from the strain.
==[[terrastall/people/undead|The Restless Dead]]==
The Restless Dead lack any natural magic of their own, though the Undead all have their own technique for obtaining magic. Magic is often integral to their very existence, however the claim death holds on them prevents them from filling their own wellspring. Some syphon magic from others, some use carefully created potions and others call upon the magic of the world around them to fill their spring. These undead are all created, some by the magic of another realm infecting a corpse while others are created using a variety rituals.
==[[terrastall/people/constructs|Crafted Society]]==
In a realm of magic and science, Constructs are a natural progression, the magic coming together with technology to create new life. Some are bound to technological bodies, requiring frequent maintenance, while others are bound to masses of clay, able to simply replace the lost material in their form. The most complicated are the Mindleds, sapient magic bound in a form of thought and psychic energy. Constructs are the most rigid form of caster, their magical wellsprings, aptitudes, and alignments are built into their form from the day of their creation.
==[[terrastall/people/dragons|Draconic Lineage]]==
The Draconic Lineages of the world come in all shapes and sizes, from the mighty Great Dragons to the strange Warped Drakes, these creatures are embodiments of magic and power. These creatures all have a primarily elemental alignment, deep wellsprings, and the ability to throw out massive amounts of power, however they have immense difficulties with precision and control. This often comes to mean nothing, the ages those of Draconic Heritage can reach allow them to obtain that control, through work and dedication.
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=People of Terrastall=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across Terrastall, each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature, also known as Plantkin, are most commonly found in the wildest parts of Terrastall. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
The Awoken Wild Things, otherwise known as Beastkin, were born as the magic in the realm grew. The magic taking what were once normal creatures and twisting them into sapient creatures that would go onto develop their own societies. Terrastall is home to many small societies, each built around the Beastkin and their own cultures and instincts. Insectoid Beastkin are the most populous, though due to their small size they are often overlooked. The Beastkin's magic matches itself to their physical nature, those better at inhabiting their ecological niche having a larger wellspring and more access to it. Their alignments are also often associated with their original species.
==[[terrastall/people/spirits|Embodiments of Magic]]==
Embodiments of Magic, or Spirits, are sapient beings formed from pure energy, they have many sources, from the elements to the alignments of magic itself. These strange creatures form when a vast amount of magic has been used in an area, taking on features from the magic that formed them. Their alignments are always clearly visible, the alignments shaping their physical form. The size of a Spirit determines the size of their Wellspring, and they can freely manipulate this power, though if they do not allow their wellspring to recover from use they can use up all of their magic, their very form collapsing from the strain.
==[[terrastall/people/undead|The Restless Dead]]==
The Restless Dead lack any natural magic of their own, though the Undead all have their own technique for obtaining magic. Magic is often integral to their very existence, however the claim death holds on them prevents them from filling their own wellspring. Some syphon magic from others, some use carefully created potions and others call upon the magic of the world around them to fill their spring. These undead are all created, some by the magic of another realm infecting a corpse while others are created using a variety rituals.
==[[terrastall/people/constructs|Crafted Society]]==
In a realm of magic and science, Constructs are a natural progression, the magic coming together with technology to create new life. Some are bound to technological bodies, requiring frequent maintenance, while others are bound to masses of clay, able to simply replace the lost material in their form. The most complicated are the Mindleds, sapient magic bound in a form of thought and psychic energy. Constructs are the most rigid form of caster, their magical wellsprings, aptitudes, and alignments are built into their form from the day of their creation.
==[[terrastall/people/dragons|Draconic Lineage]]==
The Draconic Lineages of the world come in all shapes and sizes, from the mighty Great Dragons to the strange Warped Drakes, these creatures are embodiments of magic and power. These creatures all have a primarily elemental alignment, deep wellsprings, and the ability to throw out massive amounts of power, however they have immense difficulties with precision and control. This often comes to mean nothing, the ages those of Draconic Heritage can reach allow them to obtain that control, through work and dedication.
==[[terrastall/people/hybrids|Hybrid Populous]]==
The other people of Terrastall can almost freely interbreed, creating a wide variety of creatures, each being a strange combination of the others. And those that cannot interbreed can instead be combined in some other fashion. These hybrids share the magical prowess and alignment with their parents or sources, sometimes either getting the best of both worlds or losing all ability to manipulate magic due to conflicting parentage. Some of the most visually interesting occur between Plantkin, Constructs and Spirits, these strange creatures combining together to form something greater then its parts.
276f6882ca3aae66678bca5c24b83c7b2906aa0c
Terrastall/people/fonts
0
3
12
2023-06-14T10:46:18Z
SqueakyBoo
2
Created page with "=Fonts of Magic= ==[[terrastall/people/fonts/humans|Humans]]== ==[[terrastall/people/fonts/dwarves|Dwarrow]]== ==[[terrastall/people/fonts/elves|Elves]]== ==[[terrastall/people/fonts/woodslen|Woodslen]]== ==[[terrastall/people/fonts/ripples|Ripples]]== ==[[terrastall/people/fonts/nataveer|Nataveer]]=="
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=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
==[[terrastall/people/fonts/dwarves|Dwarrow]]==
==[[terrastall/people/fonts/elves|Elves]]==
==[[terrastall/people/fonts/woodslen|Woodslen]]==
==[[terrastall/people/fonts/ripples|Ripples]]==
==[[terrastall/people/fonts/nataveer|Nataveer]]==
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=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
Humans
==[[terrastall/people/fonts/dwarves|Dwarrow]]==
Dwarves
==[[terrastall/people/fonts/elves|Elves]]==
Elves
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
aa462fcb6a3171fed4ef2869de2ba7ffcc011b1b
Terrastall/people/naturekin
0
4
14
2023-06-14T10:50:43Z
SqueakyBoo
2
Created page with "=Children of Nature= ==[[terrastall/people/naturekin/bloometh|Bloometh]]== Plant People ==[[terrastall/people/naturekin/storine|Storine]]== Weather People ==[[terrastall/people/naturekin/geovash|Geovash]]== Geological People ==[[terrastall/people/naturekin/aguen|Aguen]]== Water People"
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=Children of Nature=
==[[terrastall/people/naturekin/bloometh|Bloometh]]==
Plant People
==[[terrastall/people/naturekin/storine|Storine]]==
Weather People
==[[terrastall/people/naturekin/geovash|Geovash]]==
Geological People
==[[terrastall/people/naturekin/aguen|Aguen]]==
Water People
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=Children of Nature=
==[[terrastall/people/naturekin/plantkin|Plant Naturekin]]==
==[[terrastall/people/naturekin/weatherkin|Weather Naturekin]]==
==[[terrastall/people/naturekin/geokin|Geological Naturekin]]==
==[[terrastall/people/naturekin/waterkin|Water Naturekin]]==
f159cca3113285fd698c449a6889fcb906e572c0
Terrastall/people/beastkin
0
5
15
2023-06-14T10:52:53Z
SqueakyBoo
2
Created page with "=Awoken Wild Things= ==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]== ==[[terrastall/people/beastkin/reptilekin|Reptilian Beastking]]== ==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]== ==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]== ==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]=="
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=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastking]]==
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
6a5ab3192b93926480d0f457735bd1a27df58d2c
Terrastall/people/spirits
0
6
17
2023-06-14T10:56:37Z
SqueakyBoo
2
Created page with "=Embodiments of Magis= ==[[terrastall/people/spirits/elements|Elemental Spirits]]== ==[[terrastall/people/spirits/alighments|Alignment Spirits]]== ==[[terrastall/people/spirits/belief|Spirits of Belief]]== ==[[terrastall/people/spirits/realms|Spirits of the Realms]]=="
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=Embodiments of Magis=
==[[terrastall/people/spirits/elements|Elemental Spirits]]==
==[[terrastall/people/spirits/alighments|Alignment Spirits]]==
==[[terrastall/people/spirits/belief|Spirits of Belief]]==
==[[terrastall/people/spirits/realms|Spirits of the Realms]]==
00a60858e16e8b77b267401cebe4785c32af7d54
Terrastall/people/undead
0
7
18
2023-06-14T10:58:06Z
SqueakyBoo
2
Created page with "=The Restless Dead= ==[[terrastall/people/undead/vampires|Vampires]]== ==[[terrastall/people/undead/zombies|Zombies]]== ==[[terrastall/people/undead/revenant|Revenant]]== ==[[terrastall/people/undead/ghosts|Ghosts]]== ==[[terrastall/people/undead/amalgamates|Amalgamates]]=="
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=The Restless Dead=
==[[terrastall/people/undead/vampires|Vampires]]==
==[[terrastall/people/undead/zombies|Zombies]]==
==[[terrastall/people/undead/revenant|Revenant]]==
==[[terrastall/people/undead/ghosts|Ghosts]]==
==[[terrastall/people/undead/amalgamates|Amalgamates]]==
fcb865ae3916bc22215505c41ec6a7722c7897bf
Terrastall/people/constructs
0
8
19
2023-06-14T11:54:56Z
SqueakyBoo
2
Created page with "=Constructed Society= ==[[terrastall/people/constructs/autonomatons|Autonomatons]]== Mechanical Constructs ==[[terrastall/people/constructs/animatiads|Animatiads]]== Animated Scuptures ==[[terrastall/people/constructs/mindleds|Mindleds]]== Mindborn Spirits ==[[terrastall/people/constructs/porcelats|Porcelats]]== Porcelain Constructs"
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=Constructed Society=
==[[terrastall/people/constructs/autonomatons|Autonomatons]]==
Mechanical Constructs
==[[terrastall/people/constructs/animatiads|Animatiads]]==
Animated Scuptures
==[[terrastall/people/constructs/mindleds|Mindleds]]==
Mindborn Spirits
==[[terrastall/people/constructs/porcelats|Porcelats]]==
Porcelain Constructs
2aeb18be5893a966f0360c0ab6e445f40ba5caf8
Terrastall/people/dragons
0
9
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2023-06-14T11:59:00Z
SqueakyBoo
2
Created page with "=Draconic Lineage= ==[[terrastall/people/dragons/greatdragons|Great Dragons]]== Full Dragons ==[[terrastall/people/dragons/drakelings|Drakelings]]== Dragon People ==[[terrastall/people/dragons/greatwyverns|Great Wyverns]]== Sapient Wyverns ==[[terrastall/people/dragons/greatwyrms|Great Wyrms]]== Serpentine Wingless Dragons"
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
Full Dragons
==[[terrastall/people/dragons/drakelings|Drakelings]]==
Dragon People
==[[terrastall/people/dragons/greatwyverns|Great Wyverns]]==
Sapient Wyverns
==[[terrastall/people/dragons/greatwyrms|Great Wyrms]]==
Serpentine Wingless Dragons
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
Sapient Dragons, capable of living for millennia. Coming in all shapes and sizes but known for their power above all else.
==[[terrastall/people/dragons/drakelings|Drakelings]]==
Dragon People
==[[terrastall/people/dragons/warpeddrakes|Warped Drakes]]==
Strange psuedo dragons with warped physical forms and warped minds
a5c385919b24bba84e5af17bd84350e5e2dc965c
Terrastall/people/hybrids
0
10
27
2023-06-14T14:16:20Z
SqueakyBoo
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Created page with "=Hybrid Populous= ==[[terrastall/people/hybrids/bornhybrids|Born Hybrids]]== ==[[terrastall/people/hybrids/fusedhybrids|Fused Hybrids]]=="
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=Hybrid Populous=
==[[terrastall/people/hybrids/bornhybrids|Born Hybrids]]==
==[[terrastall/people/hybrids/fusedhybrids|Fused Hybrids]]==
a2c0f291e5f3d3a0d4ea90a12fb6691e6a5e2039
Terrastall/magic
0
11
30
2023-06-14T15:16:00Z
SqueakyBoo
2
Created page with "=The Powers that Be= ==[[terrastall/magic/wellspring|Wellsprings]]== ==[[terrastall/magic/affinity|Affinities]]== ==[[terrastall/magic/alignment|Alignments]]== ==[[terrastall/magic/magicalbyproduct|Magical by Product]]=="
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=The Powers that Be=
==[[terrastall/magic/wellspring|Wellsprings]]==
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Magical by Product]]==
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=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it in a wide variety of ways.
==[[terrastall/magic/wellspring|Wellsprings]]==
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Magical by Product]]==
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text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Magical by Product]]==
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SqueakyBoo
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wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Magical by Product]]==
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wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Magical by Product]]==
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/* Magical by Product */
wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
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wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time.
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
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/* Affinities */
wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
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/* Alignments */
wikitext
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=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
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SqueakyBoo
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/* Mystic Waste */
wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprins are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a byproduct formed from magic with the intent to harm another with no other reason.
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/* Wellsprings */
wikitext
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=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/magicalbyproduct|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a byproduct formed from magic with the intent to harm another with no other reason.
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/* Mystic Waste */
wikitext
text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/mysticwaste|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a byproduct formed from magic with the intent to harm another with no other reason.
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Terrastall/magic/wellspring
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2023-06-16T10:52:25Z
SqueakyBoo
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Created page with "+Wellsprings= Withing the body of each creature in Terrastall, sits"
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+Wellsprings=
Withing the body of each creature in Terrastall, sits
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=Wellsprings=
Withing the body of each creature in Terrastall, sits
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=Wellsprings=
Within the body of each creature in Terrastall, sits
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/* Wellsprings */
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=Wellsprings=
Within the body of each creature in Terrastall, sits an ethereal pool of power. This pool produces strings of powers that coil throughout the body, these strings allow a being to manipulate the power within them and are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]]
The Wellspring serves as the maximum limit for how much magic an individual being can contain and cast at any one time.
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wikitext
text/x-wiki
=Wellsprings=
Within the body of each creature in Terrastall, sits an ethereal pool of power. This pool produces strings of powers that coil throughout the body, these strings allow a being to manipulate the power within them and are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]]
The Wellspring serves as the maximum limit for how much magic an individual being can contain and cast at any one time.
==[[terrastall/magic/wellspring/rivers|Magical Rivers]]==
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/* Magical Rivers */
wikitext
text/x-wiki
=Wellsprings=
Within the body of each creature in Terrastall, sits an ethereal pool of power. This pool produces strings of powers that coil throughout the body, these strings allow a being to manipulate the power within them and are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]]
The Wellspring serves as the maximum limit for how much magic an individual being can contain and cast at any one time.
==[[terrastall/magic/wellspring/rivers|Magical Rivers]]==
Leaving the Ethereal Wellspring, these [[terrastall/magic/wellspring/rivers|Veins of Magic]], or [[terrastall/magic/wellspring/rivers|Magical Rivers]] as they are more commonly called, allow an individual to manipulate and use the stores of power found within the Wellspring. These [[terrastall/magic/wellspring/rivers|Veins]] are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]], and in the less physical species of the world, their [[terrastall/magic/wellspring/rivers|Veins]] in fact are used to form the parts of their body that interact with the physical world.
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Terrastall/magic/affinity
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2023-06-16T12:53:50Z
SqueakyBoo
2
Created page with "=Affinity= Pouring forth from the [[terrastall/magic/wellspring|Wellspring]] of an individual, rivers of power course through their body and allow them to control and manipulate the power their were born to. These [[terrastall/magic/wellspring/rivers|Magical Rivers]] are what is used to measure a beings Magical Affinity, drawing power from the [[terrastall/magic/wellspring|Wellsprings]] and channeling it through the body in ways that the individual in question can actual..."
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text/x-wiki
=Affinity=
Pouring forth from the [[terrastall/magic/wellspring|Wellspring]] of an individual, rivers of power course through their body and allow them to control and manipulate the power their were born to. These [[terrastall/magic/wellspring/rivers|Magical Rivers]] are what is used to measure a beings Magical Affinity, drawing power from the [[terrastall/magic/wellspring|Wellsprings]] and channeling it through the body in ways that the individual in question can actually interact with.
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text/x-wiki
=Affinity=
Pouring forth from the [[terrastall/magic/wellspring|Wellspring]] of an individual, rivers of power course through their body and allow them to control and manipulate the power their were born to. These [[terrastall/magic/wellspring/rivers|Magical Rivers]] are what is used to measure a beings Magical Affinity, drawing power from the [[terrastall/magic/wellspring|Wellsprings]] and channeling it through the body in ways that the individual in question can actually interact with.
Through careful training and hard work and individual can actually improve their Magical Affinity, granting them more access to their [[terrastall/magic/wellspring|Wellspring]] and the ability to personally perform stronger feats of magic.
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Terrastall/magic/alignment
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2023-06-16T14:26:51Z
SqueakyBoo
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Created page with "=Alignments= The magic of Terrastall comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of Terrastall, allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each..."
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=Alignments=
The magic of Terrastall comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of Terrastall, allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each successive tier of Alignment grows narrower in its scope.
==[[terrastall/magic/alignment/chorma|Chroma Magic]]==
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Terrastall/magic/mysticwaste
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2023-06-16T15:22:02Z
SqueakyBoo
2
Created page with "=Mystic Waste= Every work of magic has a price, that price is primarily paid through the magic expended, however another price of these feats is the Mystic Waste produced afterwards. This Mystic Waste comes in a variety of forms, each shaped by the feat of magic used to create them."
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=Mystic Waste=
Every work of magic has a price, that price is primarily paid through the magic expended, however another price of these feats is the Mystic Waste produced afterwards. This Mystic Waste comes in a variety of forms, each shaped by the feat of magic used to create them.
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text/x-wiki
=Mystic Waste=
Every work of magic has a price, that price is primarily paid through the magic expended, however another price of these feats is the Mystic Waste produced afterwards. This Mystic Waste comes in a variety of forms, each shaped by the feat of magic used to create them.
==[[terrastall/magic/mysticwaste/malevolence|Malevolence]]==
The most dangerous form of Mystic Waste, Malevolence is born from magic who's sole intent is to harm. A thick viscous black sludge that occasionally reveals a brilliant prismatic shimmer, Malevolence seeks to infect and warp anything it touches.
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text/x-wiki
=Mystic Waste=
Every work of magic has a price, that price is primarily paid through the magic expended, however another price of these feats is the Mystic Waste produced afterwards. This Mystic Waste comes in a variety of forms, each shaped by the feat of magic used to create them.
==[[terrastall/magic/mysticwaste/malevolence|Malevolence]]==
The most dangerous form of Mystic Waste, Malevolence and it's creation are still mostly a mystery to the people of Terrastall. A thick viscous black sludge that occasionally reveals a brilliant prismatic shimmer, Malevolence seeks to infect and warp anything it touches.
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wikitext
text/x-wiki
=Mystic Waste=
Every work of magic has a price, that price is primarily paid through the magic expended, however another price of these feats is the Mystic Waste produced afterwards. This Mystic Waste comes in a variety of forms, each shaped by the feat of magic used to create them.
==[[terrastall/magic/mysticwaste/malevolence|Malevolence]]==
The most dangerous form of Mystic Waste, Malevolence and it's creation are still mostly a mystery to the people of [[terrastall|Terrastall]]. A thick viscous black sludge that occasionally reveals a brilliant prismatic shimmer, Malevolence seeks to infect and warp anything it touches.
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Terrastall/magic/wellspring/rivers
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2023-06-19T07:39:31Z
SqueakyBoo
2
Created page with "=Veins of Magic= Springing from the [[terrastall/magic/wellspring|Wellspring]] of each being, the Rivers or Veins of Magic run through every being in Terrastall. These Veins are what allows every being in the world to actually make use of the magic within themselves. These also allow the more ethereal creatures of Terrastall to obtain a physical form, their innate alignments and powers shaping their physical form."
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=Veins of Magic=
Springing from the [[terrastall/magic/wellspring|Wellspring]] of each being, the Rivers or Veins of Magic run through every being in Terrastall. These Veins are what allows every being in the world to actually make use of the magic within themselves. These also allow the more ethereal creatures of Terrastall to obtain a physical form, their innate alignments and powers shaping their physical form.
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wikitext
text/x-wiki
=Veins of Magic=
Springing from the [[terrastall/magic/wellspring|Wellspring]] of each being, the Rivers or Veins of Magic run through every being in [[terrastall|Terrastall]]. These Veins are what allows every being in the world to actually make use of the magic within themselves. These also allow the more ethereal creatures of [[terrastall|Terrastall]] to obtain a physical form, their innate alignments and powers shaping their physical form.
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Terrastall/magic/alignment
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14
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2023-06-19T07:55:45Z
SqueakyBoo
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wikitext
text/x-wiki
=Alignments=
The magic of Terrastall comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of Terrastall, allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each successive tier of Alignment grows narrower in its scope.
==[[terrastall/magic/alignment/chorma|Chroma Magic]]==
The most basic Alignment found in all creatures native to Terrastall, the Alignment to Chroma Magic is what allows beings within Terrastall to manipulate its natural powers. Most beings only have the most basic of Alignments to Chroma Magic, beings with a deeper understanding of this power can learn to manipulate the very fabric of reality within Terrastall itself.
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text/x-wiki
=Alignments=
The magic of Terrastall comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of Terrastall, allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each successive tier of Alignment grows narrower in its scope.
==[[terrastall/magic/alignment/chart|Alignment Chart]]==
Each individual being within Terrastall possess an array of Alignments, some [[terrastall/people|Peoples]] posessing very rigid [[terrastall/magic/alignment/chart|Charts]], while others can possess [[terrastall/magic/alignment/chart|Charts]] that span the width and breadth of Alignments.
==[[terrastall/magic/alignment/chorma|Chroma Magic]]==
The most basic Alignment found in all creatures native to Terrastall, the Alignment to Chroma Magic is what allows beings within Terrastall to manipulate its natural powers. Most beings only have the most basic of Alignments to Chroma Magic, beings with a deeper understanding of this power can learn to manipulate the very fabric of reality within Terrastall itself.
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text/x-wiki
=Alignments=
The magic of Terrastall comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of Terrastall, allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each successive tier of Alignment grows narrower in its scope.
==[[terrastall/magic/alignment/chart|Alignment Chart]]==
Each individual being within Terrastall possess an array of Alignments, some [[terrastall/people|Peoples]] posessing very rigid [[terrastall/magic/alignment/chart|Charts]], while others can possess [[terrastall/magic/alignment/chart|Charts]] that span the width and breadth of Alignments.
==[[terrastall/magic/alignment/chorma|Chroma Magic]]==
The most basic Alignment found in all creatures native to Terrastall, the Alignment to Chroma Magic is what allows beings within Terrastall to manipulate its natural powers. Most beings only have the most basic of Alignments to Chroma Magic, beings with a deeper understanding of this power can learn to manipulate the very fabric of reality within Terrastall itself.
==[[terrastall/magic/alignment/transformation|Transformation Magic]]==
A Magical Alignment routed in changing one thing into another, whether that be in the most simple of converting magical energy into a physical thing with mass, to the most complicated of [[terrastall/magic/alignment/transformation/alchemy|Alchemy]] and [[terrastall/magic/alignment/transformation/automonal|Autonomal]] magics. This Alignment is incredibly common, often being considered a sibling alignment to [[terrastall/magic/alignment/chorma|Chroma Magic]]
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=Alignments=
The magic of [[terrastall|Terrastall]] comes in many forms, from the purest Chroma Magic down to the most specific form of Technopathy. Each school and ability can be grouped together into a large tree of magics, known as Alignments. The basic Alignment of Chroma Magic is shared amongst all beings of [[terrastall|Terrastall]], allowing each being to have some base skill in manipulating magic at all. From there things grow more specific, each Alignment breaking into other Alignments, each successive tier of Alignment grows narrower in its scope.
==[[terrastall/magic/alignment/chart|Alignment Chart]]==
Each individual being within [[terrastall|Terrastall]] possess an array of Alignments, some [[terrastall/people|Peoples]] posessing very rigid [[terrastall/magic/alignment/chart|Charts]], while others can possess [[terrastall/magic/alignment/chart|Charts]] that span the width and breadth of Alignments.
==[[terrastall/magic/alignment/chorma|Chroma Magic]]==
The most basic Alignment found in all creatures native to [[terrastall|Terrastall]], the Alignment to Chroma Magic is what allows beings within [[terrastall|Terrastall]] to manipulate its natural powers. Most beings only have the most basic of Alignments to Chroma Magic, beings with a deeper understanding of this power can learn to manipulate the very fabric of reality within [[terrastall|Terrastall]] itself.
==[[terrastall/magic/alignment/transformation|Transformation Magic]]==
A Magical Alignment routed in changing one thing into another, whether that be in the most simple of converting magical energy into a physical thing with mass, to the most complicated of [[terrastall/magic/alignment/transformation/alchemy|Alchemy]] and [[terrastall/magic/alignment/transformation/automonal|Autonomal]] magics. This Alignment is incredibly common, often being considered a sibling alignment to [[terrastall/magic/alignment/chorma|Chroma Magic]].
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Terrastall/magic/alignment/chorma
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2023-06-19T08:18:55Z
SqueakyBoo
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Created page with "=Chroma Magic= The most basic of [[terrastall/magic/alignmeny|Alignments]], Chroma Magic is what allows a being within Terrastall to manipulate magic. From the most basic manipulations of magic to the reshaping of reality itself, Chroma magic is vital to it all. ==Back to Basics== Each creature within Terrastall begins their magic journey through the of Chroma Magic. Each creature learning simple and harmless applications of said magic, creating small lights and simple..."
wikitext
text/x-wiki
=Chroma Magic=
The most basic of [[terrastall/magic/alignmeny|Alignments]], Chroma Magic is what allows a being within Terrastall to manipulate magic. From the most basic manipulations of magic to the reshaping of reality itself, Chroma magic is vital to it all.
==Back to Basics==
Each creature within Terrastall begins their magic journey through the of Chroma Magic. Each creature learning simple and harmless applications of said magic, creating small lights and simple sensory effects.
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=Chroma Magic=
The most basic of [[terrastall/magic/alignment|Alignments]], Chroma Magic is what allows a being within Terrastall to manipulate magic. From the most basic manipulations of magic to the reshaping of reality itself, Chroma magic is vital to it all.
==Back to Basics==
Each creature within Terrastall begins their magic journey through the of Chroma Magic. Each creature learning simple and harmless applications of said magic, creating small lights and simple sensory effects.
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text/x-wiki
=Chroma Magic=
The most basic of [[terrastall/magic/alignment|Alignments]], Chroma Magic is what allows a being within [[terrastall|Terrastall]] to manipulate magic. From the most basic manipulations of magic to the reshaping of reality itself, Chroma magic is vital to it all.
==Back to Basics==
Each creature within [[terrastall|Terrastall]] begins their magic journey through the of Chroma Magic. Each creature learning simple and harmless applications of said magic, creating small lights and simple sensory effects.
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Terrastall/magic/mysticwaste/malevolence
0
18
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2023-06-19T08:30:46Z
SqueakyBoo
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Created page with "=Malevolence= The most dangerous for of [[terrastall/magic/mysticwaste|Mystic Waste]], Malevolence seems to possess a limited form of sentience, actively seeking to grow and infest."
wikitext
text/x-wiki
=Malevolence=
The most dangerous for of [[terrastall/magic/mysticwaste|Mystic Waste]], Malevolence seems to possess a limited form of sentience, actively seeking to grow and infest.
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=Malevolence=
The most dangerous for of [[terrastall/magic/mysticwaste|Mystic Waste]], Malevolence seems to possess a limited form of sentience, actively seeking to grow and infest. Malevolence's sole goal is to spread itself and create as much misery as possible.
No one know what exactly creates Malevolence, it is only known that Malevolence is an incredibly dangerous magical byproduct that can appear alongside any other magical byproduct produced by a spell. There are some spells that are known to produce only Malevolence when cast by certain individuals, but what causes this effect is unknown.
==Wrathful Corruption==
When Malevolence is introduced to a living beings system it immediately gets to work infesting them, slowly attempting to warp their body and mind to further its cause. The early stages of this infection can be fought and cured, however, if the infection manages to establish itself with a body, the only way to remove it becomes surgical, the infection needing to be cut from the body.
Malevolence warps the body of the infected, slowly changing them until they are near indistinguishable from Malevolence growths, the only thing separating their warped black forms with their prismatic crystalline growths from the Malevolence being the infected have a solidness to them the growth lack. The infection also results in a change in the terrastall/magic/mysticwaste|Mystic Waste]] produced, the normal byproducts slowly being replaced with more and more Malevolence as the infection grows.
In sapient beings this becomes all the more dangerous, the Malevolence seeping into their mind and turning them into violent and bloodthirsty versions of themselves. Whatever goal the person originally had is replaced by the desire to hurt others. And of course, sapients that are infected with Malevolence have another thing that separates them from their less intelligent kin. Sapient infected can choose to switch between their normal form and a form that shows their infection, allowing them to hide their infection from the world.
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=Malevolence=
The most dangerous for of [[terrastall/magic/mysticwaste|Mystic Waste]], Malevolence seems to possess a limited form of sentience, actively seeking to grow and infest. Malevolence's sole goal is to spread itself and create as much misery as possible.
No one know what exactly creates Malevolence, it is only known that Malevolence is an incredibly dangerous magical byproduct that can appear alongside any other magical byproduct produced by a spell. There are some spells that are known to produce only Malevolence when cast by certain individuals, but what causes this effect is unknown.
==Wrathful Corruption==
When Malevolence is introduced to a living beings system it immediately gets to work infesting them, slowly attempting to warp their body and mind to further its cause. The early stages of this infection can be fought and cured, however, if the infection manages to establish itself with a body, the only way to remove it becomes surgical, the infection needing to be cut from the body.
Malevolence warps the body of the [[terrastall/magic/mysticwaste/malevolence/infected|Infected]], slowly changing them until they are near indistinguishable from Malevolence growths, the only thing separating their warped black forms with their prismatic crystalline growths from the Malevolence being the infected have a solidness to them the growth lack. The infection also results in a change in the [[terrastall/magic/mysticwaste|Mystic Waste]] produced, the normal byproducts slowly being replaced with more and more Malevolence as the infection grows.
In sapient beings this becomes all the more dangerous, the Malevolence seeping into their mind and turning them into violent and bloodthirsty versions of themselves. Whatever goal the person originally had is replaced by the desire to hurt others. And of course, sapients that are infected with Malevolence have another thing that separates them from their less intelligent kin. [[terrastall/magic/mysticwaste/malevolence/infected/sapientinfected|Sapient Infected]] can choose to switch between their normal form and a form that shows their infection, allowing them to hide their infection from the world.
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Terrastall/magic
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2023-06-19T09:21:29Z
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text/x-wiki
=The Powers that Be=
While Terrastall itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through Terrastall and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame Terrastall, is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of Terrastall and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to Terrastall. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in Terrastall can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in Terrastall has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/mysticwaste|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a magical byproduct that can appear alongside any other, the people of Terrastall yet to learn what exactly causes it.
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=The Powers that Be=
While [[terrastall|Terrastall]] itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through [[terrastall|Terrastall]]and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame [[terrastall|Terrastall]], is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of [[terrastall|Terrastall]]and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to [[terrastall|Terrastall]]. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in [[terrastall|Terrastall]]can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in [[terrastall|Terrastall]]has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/mysticwaste|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a magical byproduct that can appear alongside any other, the people of [[terrastall|Terrastall]]yet to learn what exactly causes it.
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2023-06-21T14:39:20Z
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text/x-wiki
=The Powers that Be=
While [[terrastall|Terrastall]] itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through [[terrastall|Terrastall]] and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame [[terrastall|Terrastall]], is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of [[terrastall|Terrastall]] and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to [[terrastall|Terrastall]]. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in [[terrastall|Terrastall]]can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in [[terrastall|Terrastall]]has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/mysticwaste|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a magical byproduct that can appear alongside any other, the people of [[terrastall|Terrastall]] yet to learn what exactly causes it.
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text/x-wiki
=The Powers that Be=
While [[terrastall|Terrastall]] itself is an innately magical realm, it also serves as a nexus point for a variety of other realms, the magic from these realms travelling through [[terrastall|Terrastall]] and changing it. The world warping and twisting to create something new, something brilliant and shining. The strangest change that overcame [[terrastall|Terrastall]], is that of the prism, a massive gleaming structure, always visible just over the horizon, the fractal glass shifting and warping all light that enters it. The prism seems to be a visual representation of [[terrastall|Terrastall]] and how it interacts with the surrounding realms.
==[[terrastall/magic/wellspring|Wellsprings]]==
Wellsprings are the reservoirs of power that exist within each beings native to [[terrastall|Terrastall]]. This serves as a pool of power for any being to cast from, acting as a hard limit for the most amount of personal magic a being in [[terrastall|Terrastall]] can cast at any one time. A being can seriously harm themselves if they spend all the power in their wellspring, however certain being will immediately die should their wellsprings be entirely expended.
==[[terrastall/magic/affinity|Affinities]]==
Each creature in [[terrastall|Terrastall]] has a magic affinity, an innate ability to manipulate the magic within them. Some possess the ability to cast spells using the entirety of their wellspring, while others can only use a small portion of their power at any one time. A magic can carefully work to increase their affinity, they can also find work arounds, storing up their own energy in external batteries for later use.
==[[terrastall/magic/alignment|Alignments]]==
Magic comes in a wide variety of forms, coming together into a variety of collections known as Alignments. Each creature has certain Alignments they are more attuned to, for some, this Innate Alignment simply makes casting certain magic easier for some, while for others it completely limits what magic they can use at all.
==[[terrastall/magic/mysticwaste|Mystic Waste]]==
Each time magic is used, it creates a form of byproduct, mystic waste that can warp the world around it. This waste can be very easily dealt with in most cases, however if any example of magical waste is left alone, it will warp and twist the world around it, feeding on ambient magic and growing stronger. There are many examples of mystic waste, the most dangerous being Malevolence, a magical byproduct that can appear alongside any other, the people of [[terrastall|Terrastall]] yet to learn what exactly causes it.
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Terrastall/people/fonts
0
3
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2023-06-21T11:26:38Z
SqueakyBoo
2
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarrow]]==
Dwarves
==[[terrastall/people/fonts/elves|Elves]]==
Elves
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
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text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
Dwarves
==[[terrastall/people/fonts/elves|Elves]]==
Elves
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
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2023-06-21T12:01:18Z
SqueakyBoo
2
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text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic
==[[terrastall/people/fonts/elves|Elves]]==
Elves
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
a5eeacb2c163843bdec86615f9e08dbfd44791e0
67
66
2023-06-21T12:42:32Z
SqueakyBoo
2
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms.
==[[terrastall/people/fonts/elves|Elves]]==
Elves
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
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2023-06-21T12:49:23Z
SqueakyBoo
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text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Hobbits
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
afefd402f71501670cfd52eca928ae038163572b
69
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2023-06-21T14:02:03Z
SqueakyBoo
2
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms. Of course, they can develop [[terrastall/magic/alignment|Minor Magical Alignments]] through hard work and time.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Possessing an innate lean towards the [[terrastall/magic/alignment|Magical Alignments]] that involve nature in all its forms, [[terrastall/people/fonts/woodslen|Woodslen]] mimic the area they grow up in magically. Like all Fonts of Magic they can of course train and develop [[terrastall/magic/alignment|Magical Alignments]] outside of their natural inclination, having an easier time at doing so then the [[terrastall/people/fonts/dwarves|Dwarves]], though these [[terrastall/magic/alignment|Magical Alignments]] are often more limited in scope then they would be if they were naturally attained. A [[terrastall/people/fonts/woodslen|Woodslen's]] [[terrastall/magic/alignment/chart|Alignment Chart]] is often far broader in scope then expected, the [[terrastall/magic/alignment|Magical Alignments]] a [[terrastall/people/fonts/woodslen|Woodslen]] can naturally obtain being solely limited to that which helps them survive in their environmen.
==[[terrastall/people/fonts/ripples|Ripples]]==
Changlings
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
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2023-06-21T14:12:07Z
SqueakyBoo
2
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms. Of course, they can develop [[terrastall/magic/alignment|Minor Magical Alignments]] through hard work and time.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Possessing an innate lean towards the [[terrastall/magic/alignment|Magical Alignments]] that involve nature in all its forms, [[terrastall/people/fonts/woodslen|Woodslen]] mimic the area they grow up in magically. Like all Fonts of Magic they can of course train and develop [[terrastall/magic/alignment|Magical Alignments]] outside of their natural inclination, having an easier time at doing so then the [[terrastall/people/fonts/dwarves|Dwarves]], though these [[terrastall/magic/alignment|Magical Alignments]] are often more limited in scope then they would be if they were naturally attained. A [[terrastall/people/fonts/woodslen|Woodslen's]] [[terrastall/magic/alignment/chart|Alignment Chart]] is often far broader in scope then expected, the [[terrastall/magic/alignment|Magical Alignments]] a [[terrastall/people/fonts/woodslen|Woodslen]] can naturally obtain being solely limited to that which helps them survive in their environmen.
==[[terrastall/people/fonts/ripples|Ripples]]==
Born of the water, these Fonts of Magic shift and change constantly, from their physical appearance to their [[terrastall/magic/alignment|Magical Alignments]], nothing in a [[terrastall/people/fonts/ripples|Ripple]] is constant throughout their life. [[terrastall/people/fonts/ripples|Ripples]] often posses some [[terrastall/magic/alignment|Alignment]] that is related to water for most or all of their life, but their [[terrastall/magic/alignment|Magical Alignments]] are not a consistent thing, this has forced any culture with a significant [[terrastall/people/fonts/ripples|Ripple]] to develop methods of generating [[terrastall/magic/alignment/chart|Alignment Charts]] that constantly update a beings [[terrastall/magic/alignment|Alignment]], simply to account for the ever shifting nature of [[terrastall/people/fonts/ripples|Ripples]].
==[[terrastall/people/fonts/nataveer|Nataveer]]==
DnD Shifters
eb89275c065a61056eb01c2d0dd9f6da668afe87
71
70
2023-06-21T14:34:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms. Of course, they can develop [[terrastall/magic/alignment|Minor Magical Alignments]] through hard work and time.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Possessing an innate lean towards the [[terrastall/magic/alignment|Magical Alignments]] that involve nature in all its forms, [[terrastall/people/fonts/woodslen|Woodslen]] mimic the area they grow up in magically. Like all Fonts of Magic they can of course train and develop [[terrastall/magic/alignment|Magical Alignments]] outside of their natural inclination, having an easier time at doing so then the [[terrastall/people/fonts/dwarves|Dwarves]], though these [[terrastall/magic/alignment|Magical Alignments]] are often more limited in scope then they would be if they were naturally attained. A [[terrastall/people/fonts/woodslen|Woodslen's]] [[terrastall/magic/alignment/chart|Alignment Chart]] is often far broader in scope then expected, the [[terrastall/magic/alignment|Magical Alignments]] a [[terrastall/people/fonts/woodslen|Woodslen]] can naturally obtain being solely limited to that which helps them survive in their environmen.
==[[terrastall/people/fonts/ripples|Ripples]]==
Born of the water, these Fonts of Magic shift and change constantly, from their physical appearance to their [[terrastall/magic/alignment|Magical Alignments]], nothing in a [[terrastall/people/fonts/ripples|Ripple]] is constant throughout their life. [[terrastall/people/fonts/ripples|Ripples]] often posses some [[terrastall/magic/alignment|Alignment]] that is related to water for most or all of their life, but their [[terrastall/magic/alignment|Magical Alignments]] are not a consistent thing, this has forced any culture with a significant [[terrastall/people/fonts/ripples|Ripple]] to develop methods of generating [[terrastall/magic/alignment/chart|Alignment Charts]] that constantly update a beings [[terrastall/magic/alignment|Alignment]], simply to account for the ever shifting nature of [[terrastall/people/fonts/ripples|Ripples]].
==[[terrastall/people/fonts/nataveer|Nataveer]]==
These Fonts of Magic possess the strongest connections with the animals of the world, [[terrastall/people/fonts/nataveer|Nataveer]] possess the Humanoid body layout, but often strongly resemble a specific species of animal. Their [[terrastall/magic/alignment|Magical Alignments]] being shared between themselves and the creatures they resemble. They of course can branch out and develop new [[terrastall/magic/alignment|Magical Alignments]] through effort, but a [[terrastall/magic/alignment|Magical Alignment]] every [[terrastall/people/fonts/nataveer|Nataveer]] possesses, is a variation of the [[terrastall/magic/alignment/transformation|Transformation Alignment]] known simple as [[terrastall/magic/alignment/transformation/nataveer|Nataveer Shifting]] that allows them to take on even more traits of the creatures they resemble.
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2023-06-21T14:35:42Z
SqueakyBoo
2
wikitext
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=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chromal Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms. Of course, they can develop [[terrastall/magic/alignment|Minor Magical Alignments]] through hard work and time.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Possessing an innate lean towards the [[terrastall/magic/alignment|Magical Alignments]] that involve nature in all its forms, [[terrastall/people/fonts/woodslen|Woodslen]] mimic the area they grow up in magically. Like all Fonts of Magic they can of course train and develop [[terrastall/magic/alignment|Magical Alignments]] outside of their natural inclination, having an easier time at doing so then the [[terrastall/people/fonts/dwarves|Dwarves]], though these [[terrastall/magic/alignment|Magical Alignments]] are often more limited in scope then they would be if they were naturally attained. A [[terrastall/people/fonts/woodslen|Woodslen's]] [[terrastall/magic/alignment/chart|Alignment Chart]] is often far broader in scope then expected, the [[terrastall/magic/alignment|Magical Alignments]] a [[terrastall/people/fonts/woodslen|Woodslen]] can naturally obtain being solely limited to that which helps them survive in their environmen.
==[[terrastall/people/fonts/ripples|Ripples]]==
Born of the water, these Fonts of Magic shift and change constantly, from their physical appearance to their [[terrastall/magic/alignment|Magical Alignments]], nothing in a [[terrastall/people/fonts/ripples|Ripple]] is constant throughout their life. [[terrastall/people/fonts/ripples|Ripples]] often posses some [[terrastall/magic/alignment|Alignment]] that is related to water for most or all of their life, but their [[terrastall/magic/alignment|Magical Alignments]] are not a consistent thing, this has forced any culture with a significant [[terrastall/people/fonts/ripples|Ripple]] to develop methods of generating [[terrastall/magic/alignment/chart|Alignment Charts]] that constantly update a beings [[terrastall/magic/alignment|Alignment]], simply to account for the ever shifting nature of [[terrastall/people/fonts/ripples|Ripples]].
==[[terrastall/people/fonts/nataveer|Nataveer]]==
These Fonts of Magic possess the strongest connections with the animals of the world, [[terrastall/people/fonts/nataveer|Nataveer]] possess the Humanoid body layout, but often strongly resemble a specific species of animal. Their [[terrastall/magic/alignment|Magical Alignments]] being shared between themselves and the creatures they resemble. They of course can branch out and develop new [[terrastall/magic/alignment|Magical Alignments]] through effort, but a [[terrastall/magic/alignment|Magical Alignment]] every [[terrastall/people/fonts/nataveer|Nataveer]] possesses, is a variation of the [[terrastall/magic/alignment/transformation|Transformation Alignment]] known simple as [[terrastall/magic/alignment/transformation/autonomal/nataveer|Nataveer Shifting]] that allows them to take on even more traits of the creatures they resemble.
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2023-06-21T14:38:22Z
SqueakyBoo
2
/* Humans */
wikitext
text/x-wiki
=Fonts of Magic=
==[[terrastall/people/fonts/humans|Humans]]==
The most adaptable of the Fonts of Magic, [[terrastall/people/fonts/humans|Humanities]] sole natural [[terrastall/magic/alignment|Alignment]] is with [[terrastall/magic/alignment/chorma|Chroma Magic]]. This means that each and every individual human has a personal [[terrastall/magic/alignment|Magical Alignment]] that is born from a combination of who they are, and the places that shaped them. This makes [[terrastall/people/fonts/humans|Humanity]] one of the most versatile species when it comes to [[terrastall/magic/alignment|Magical Alignments]], the complete [[terrastall/magic/alignment/chart|Alignment Chart]] of any individual being impossible to map out without the completion of an Alignment Survey.
==[[terrastall/people/fonts/dwarves|Dwarves]]==
One of the more magically rigid Fonts of Magic, an individual Dwarf may have [[terrastall/magic/alignment|Alignments]] across the spectrum, however their individual [[terrastall/magic/alignment/chart|Alignment Chart]] is always much narrower in scope. Their [[terrastall/magic/alignment|Magical Alignments]] all tend to exist within the same categories, any exceptions are always used to better their main magical focus. There is a tendency in [[terrastall/people/fonts/dwarves|Dwarves]] to magically lean towards the manipulation of the earth and its treasures, along with magics that are used in creation, in all its forms. Of course, they can develop [[terrastall/magic/alignment|Minor Magical Alignments]] through hard work and time.
==[[terrastall/people/fonts/elves|Elves]]==
The longest lived of the Fonts of magic, [[terrastall/people/fonts/elves|Elves]] share [[terrastall/people/fonts/humans|Humanities]] breadth of talents. However unlike [[terrastall/people/fonts/humans|Humaninty]], [[terrastall/people/fonts/elves|Elves]] [[terrastall/magic/alignment|Magical Alignments]] tend to lead towards more specific ranges. They can of course expand their [[terrastall/magic/alignment/chart|Alignment Chart]], however this takes time and effort. The [[terrastall/people/fonts/elves|Elves]] being far slower in near everything when compared to their shorter lived kin.
==[[terrastall/people/fonts/woodslen|Woodslen]]==
Possessing an innate lean towards the [[terrastall/magic/alignment|Magical Alignments]] that involve nature in all its forms, [[terrastall/people/fonts/woodslen|Woodslen]] mimic the area they grow up in magically. Like all Fonts of Magic they can of course train and develop [[terrastall/magic/alignment|Magical Alignments]] outside of their natural inclination, having an easier time at doing so then the [[terrastall/people/fonts/dwarves|Dwarves]], though these [[terrastall/magic/alignment|Magical Alignments]] are often more limited in scope then they would be if they were naturally attained. A [[terrastall/people/fonts/woodslen|Woodslen's]] [[terrastall/magic/alignment/chart|Alignment Chart]] is often far broader in scope then expected, the [[terrastall/magic/alignment|Magical Alignments]] a [[terrastall/people/fonts/woodslen|Woodslen]] can naturally obtain being solely limited to that which helps them survive in their environmen.
==[[terrastall/people/fonts/ripples|Ripples]]==
Born of the water, these Fonts of Magic shift and change constantly, from their physical appearance to their [[terrastall/magic/alignment|Magical Alignments]], nothing in a [[terrastall/people/fonts/ripples|Ripple]] is constant throughout their life. [[terrastall/people/fonts/ripples|Ripples]] often posses some [[terrastall/magic/alignment|Alignment]] that is related to water for most or all of their life, but their [[terrastall/magic/alignment|Magical Alignments]] are not a consistent thing, this has forced any culture with a significant [[terrastall/people/fonts/ripples|Ripple]] to develop methods of generating [[terrastall/magic/alignment/chart|Alignment Charts]] that constantly update a beings [[terrastall/magic/alignment|Alignment]], simply to account for the ever shifting nature of [[terrastall/people/fonts/ripples|Ripples]].
==[[terrastall/people/fonts/nataveer|Nataveer]]==
These Fonts of Magic possess the strongest connections with the animals of the world, [[terrastall/people/fonts/nataveer|Nataveer]] possess the Humanoid body layout, but often strongly resemble a specific species of animal. Their [[terrastall/magic/alignment|Magical Alignments]] being shared between themselves and the creatures they resemble. They of course can branch out and develop new [[terrastall/magic/alignment|Magical Alignments]] through effort, but a [[terrastall/magic/alignment|Magical Alignment]] every [[terrastall/people/fonts/nataveer|Nataveer]] possesses, is a variation of the [[terrastall/magic/alignment/transformation|Transformation Alignment]] known simple as [[terrastall/magic/alignment/transformation/autonomal/nataveer|Nataveer Shifting]] that allows them to take on even more traits of the creatures they resemble.
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Terrastall/magic/alignment/chart
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2023-06-21T11:34:16Z
SqueakyBoo
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Created page with "=Alignment Chart= A collective record of the [[terrastall/magic/alignment|Alignments]] of an individual within Terrastall, the Alignment Chart is the result of a Magical Medical Procedure known as an Alignment Survey. ==Alignment Survey== A Magical Medical Procedure that takes on the form of a wide variety magical rituals, each individual method of performing the survey being shaped by the local culture. These rituals help figure out what terrastall/magic/alignment|Al..."
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text/x-wiki
=Alignment Chart=
A collective record of the [[terrastall/magic/alignment|Alignments]] of an individual within Terrastall, the Alignment Chart is the result of a Magical Medical Procedure known as an Alignment Survey.
==Alignment Survey==
A Magical Medical Procedure that takes on the form of a wide variety magical rituals, each individual method of performing the survey being shaped by the local culture. These rituals help figure out what [[terrastall/magic/alignment|Alignments]] can be found within an individual, allowing them to access a greater understanding of themselves and what magics they would be best at performing.
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=Alignment Chart=
A collective record of the [[terrastall/magic/alignment|Alignments]] of an individual within [[terrastall|Terrastall]], the Alignment Chart is the result of a Magical Medical Procedure known as an Alignment Survey.
==Alignment Survey==
A Magical Medical Procedure that takes on the form of a wide variety magical rituals, each individual method of performing the survey being shaped by the local culture. These rituals help figure out what [[terrastall/magic/alignment|Alignments]] can be found within an individual, allowing them to access a greater understanding of themselves and what magics they would be best at performing.
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Main Page
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__NOTOC__
=[[terrastall|Terrastall]]=
[[terrastall|Terrastall]] is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/magic|The Powers that Be]]==
This realm is the product of vast amounts of magic, shifting and warping the world to create something new. This power has permeated every aspect of the realm, every creature able to access or manipulate the power of the realm in some way. Of course, this power does not come without a cost, when magic is used it creates a by product, the result changing depending on what magic was used and in what manner it was used. The most dangerous by product is created from the most heinous forms of magic, those created to feed off of the misery, suffering, and subjugation of others.
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings. These creatures fall into a variety of taxonomical categories, though the categories can all interbreed, creating a variety of hybrids across the realm.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of [[terrastall|Terrastall]] has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of [[terrastall|Terrastall]] is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=== For the bureaucrat(s) of this wiki ===
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__NOTOC__
=[[terrastall|Terrastall]]=
[[terrastall|Terrastall]] is a realm of magic and mystery, the modern societies of the world built upon a foundation of Magic and Technology. This realm is home to a vast collection of creatures, beings and spirits, all shaped by the magic of the world in some way.
==[[terrastall/magic|The Powers that Be]]==
This realm is the product of vast amounts of magic, shifting and warping the world to create something new. This power has permeated every aspect of the realm, every creature able to access or manipulate the power of the realm in some way. Of course, this power does not come without a cost, when magic is used it creates a by product, the result changing depending on what magic was used and in what manner it was used. The most dangerous by product is created from the most heinous forms of magic, those created to feed off of the misery, suffering, and subjugation of others.
==[[terrastall/people|The Prisms Children]]==
The magic flowing through the Realm has created a wide variety of people, each capable of manipulating the magic in their own unique ways. Some capable of potentially learning every kind of magic, while others can only manipulate specific magical alignments built into their very beings. These creatures fall into a variety of taxonomical categories, though the categories can all interbreed, creating a variety of hybrids across the realm.
==[[terrastall/realms|To Walk the Realms]]==
Terrastal is what is known as a Nexus Realm, connecting all kinds of realms across reality and allowing for trade and migration across them all. The realm of [[terrastall|Terrastall]] has been deeply changed by these connections, the world growing in powers and variety.
==[[terrastall/places|Fractal Geography]]==
The realm of [[terrastall|Terrastall]] is a vast world, and is constantly in flux. The world growing and changing and revealing new landmasses, the magic thrumming through it and altering the realm to suit the needs of the magic.
=[[ApocalypseKeys|Apocalypse Keys]]=
=== For the bureaucrat(s) of this wiki ===
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Terrastall/magic/wellspring
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2023-06-21T14:41:04Z
SqueakyBoo
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text/x-wiki
=Wellsprings=
Within the body of each creature in [[terrastall|Terrastall]], sits an ethereal pool of power. This pool produces strings of powers that coil throughout the body, these strings allow a being to manipulate the power within them and are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]]
The Wellspring serves as the maximum limit for how much magic an individual being can contain and cast at any one time.
==[[terrastall/magic/wellspring/rivers|Magical Rivers]]==
Leaving the Ethereal Wellspring, these [[terrastall/magic/wellspring/rivers|Veins of Magic]], or [[terrastall/magic/wellspring/rivers|Magical Rivers]] as they are more commonly called, allow an individual to manipulate and use the stores of power found within the Wellspring. These [[terrastall/magic/wellspring/rivers|Veins]] are what is used to measure a beings [[terrastall/magic/affinity|Magical Affinity]], and in the less physical species of the world, their [[terrastall/magic/wellspring/rivers|Veins]] in fact are used to form the parts of their body that interact with the physical world.
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Terrastall/people
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=People of [[terrastall|Terrastall]]=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across [[terrastall|Terrastall]], each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature, also known as Plantkin, are most commonly found in the wildest parts of [[terrastall|Terrastall]]. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
The Awoken Wild Things, otherwise known as Beastkin, were born as the magic in the realm grew. The magic taking what were once normal creatures and twisting them into sapient creatures that would go onto develop their own societies. [[terrastall|Terrastall]] is home to many small societies, each built around the Beastkin and their own cultures and instincts. Insectoid Beastkin are the most populous, though due to their small size they are often overlooked. The Beastkin's magic matches itself to their physical nature, those better at inhabiting their ecological niche having a larger wellspring and more access to it. Their alignments are also often associated with their original species.
==[[terrastall/people/spirits|Embodiments of Magic]]==
Embodiments of Magic, or Spirits, are sapient beings formed from pure energy, they have many sources, from the elements to the alignments of magic itself. These strange creatures form when a vast amount of magic has been used in an area, taking on features from the magic that formed them. Their alignments are always clearly visible, the alignments shaping their physical form. The size of a Spirit determines the size of their Wellspring, and they can freely manipulate this power, though if they do not allow their wellspring to recover from use they can use up all of their magic, their very form collapsing from the strain.
==[[terrastall/people/undead|The Restless Dead]]==
The Restless Dead lack any natural magic of their own, though the Undead all have their own technique for obtaining magic. Magic is often integral to their very existence, however the claim death holds on them prevents them from filling their own wellspring. Some syphon magic from others, some use carefully created potions and others call upon the magic of the world around them to fill their spring. These undead are all created, some by the magic of another realm infecting a corpse while others are created using a variety rituals.
==[[terrastall/people/constructs|Crafted Society]]==
In a realm of magic and science, Constructs are a natural progression, the magic coming together with technology to create new life. Some are bound to technological bodies, requiring frequent maintenance, while others are bound to masses of clay, able to simply replace the lost material in their form. The most complicated are the Mindleds, sapient magic bound in a form of thought and psychic energy. Constructs are the most rigid form of caster, their magical wellsprings, aptitudes, and alignments are built into their form from the day of their creation.
==[[terrastall/people/dragons|Draconic Lineage]]==
The Draconic Lineages of the world come in all shapes and sizes, from the mighty Great Dragons to the strange Warped Drakes, these creatures are embodiments of magic and power. These creatures all have a primarily elemental alignment, deep wellsprings, and the ability to throw out massive amounts of power, however they have immense difficulties with precision and control. This often comes to mean nothing, the ages those of Draconic Heritage can reach allow them to obtain that control, through work and dedication.
==[[terrastall/people/hybrids|Hybrid Populous]]==
The other people of [[terrastall|Terrastall]] can almost freely interbreed, creating a wide variety of creatures, each being a strange combination of the others. And those that cannot interbreed can instead be combined in some other fashion. These hybrids share the magical prowess and alignment with their parents or sources, sometimes either getting the best of both worlds or losing all ability to manipulate magic due to conflicting parentage. Some of the most visually interesting occur between Plantkin, Constructs and Spirits, these strange creatures combining together to form something greater then its parts.
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Terrastall
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2023-06-21T14:47:23Z
SqueakyBoo
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Created page with "=Terrastall= A nexus realm, Terrastall serves as a connecting point for many realms of power. The powers all flow through the realm, this convergence of energy being visually represented by the Prism, always seen beyond the western horizon."
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=Terrastall=
A nexus realm, Terrastall serves as a connecting point for many realms of power. The powers all flow through the realm, this convergence of energy being visually represented by the Prism, always seen beyond the western horizon.
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Terrastall/people/fonts/humans
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2023-06-22T10:52:53Z
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Created page with "=Humans= The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment."
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=Humans=
The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment.
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=Humans=
The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment. What sets the Humans of [[terrastall|Terrastall]] apart from the humans of Earth is the sheer breadth of colours available, hair and eye colours appearing in every colour of the rainbow. Skin colours possessing a much larger range of undertones.
==Adaptable Bloodlines==
Humanities sheer adaptability grants them another advantage, the ability to take on traits from nonhuman parents and to pass these traits down throughout a bloodline. This has resulted in a wide range of human families, each possessing gifts and features inherited from ancient ancestors. These inherited traits expanding humanities variation even further then before.
==Prismatic Alignments==
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=Humans=
The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment. What sets the Humans of [[terrastall|Terrastall]] apart from the humans of Earth is the sheer breadth of colours available, hair and eye colours appearing in every colour of the rainbow. Skin colours possessing a much larger range of undertones.
==Adaptable Bloodlines==
Humanities sheer adaptability grants them another advantage, the ability to take on traits from nonhuman parents and to pass these traits down throughout a bloodline. This has resulted in a wide range of human families, each possessing gifts and features inherited from ancient ancestors. These inherited traits expanding humanities variation even further then before. This has resulted in Humanity creating the largest number of [[terrastall/people/hybrids|Hybrids]] in the world.
==Prismatic Alignments==
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=Humans=
The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment. What sets the Humans of [[terrastall|Terrastall]] apart from the humans of Earth is the sheer breadth of colours available, hair and eye colours appearing in every colour of the rainbow. Skin colours possessing a much larger range of undertones.
==Adaptable Bloodlines==
Humanities sheer adaptability grants them another advantage, the ability to take on traits from nonhuman parents and to pass these traits down throughout a bloodline. This has resulted in a wide range of human families, each possessing gifts and features inherited from ancient ancestors. These inherited traits expanding humanities variation even further then before. This has resulted in Humanity creating the largest number of [[terrastall/people/hybrids|Hybrids]] in the world.
==Prismatic Alignments==
Born with a single innate [[terrastall/magic/alignment|Magical Alignment]], Humans are all born with the [[terrastall/magic/alignment/chorma|Chroma Alignment]] and the [[terrastall/magic/alignment/chorma|Chroma Alignment]] alone. Their [[terrastall/magic/alignment|Alignments]] are shaped by the environment they have grown in, their personality, and the talents they cultivate.
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text/x-wiki
=Humans=
The most adaptable [[terrastall/people/fonts|Font of Magic]], Humans are known for their sheer diversity and ability to fit in any environment. What sets the Humans of [[terrastall|Terrastall]] apart from the humans of Earth is the sheer breadth of colours available, hair and eye colours appearing in every colour of the rainbow. Skin colours possessing a much larger range of undertones.
==Adaptable Bloodlines==
Humanities sheer adaptability grants them another advantage, the ability to take on traits from nonhuman parents and to pass these traits down throughout a bloodline. This has resulted in a wide range of human families, each possessing gifts and features inherited from ancient ancestors. These inherited traits expanding humanities variation even further then before. This has resulted in Humanity creating the largest number of [[terrastall/people/hybrids|Hybrids]] in the world.
==Prismatic Alignments==
Born with a single innate [[terrastall/magic/alignment|Magical Alignment]], Humans are all born with the [[terrastall/magic/alignment/chorma|Chroma Alignment]] and the [[terrastall/magic/alignment/chorma|Chroma Alignment]] alone. Their [[terrastall/magic/alignment|Alignments]] are shaped by the environment they have grown in, their personality, and the talents they cultivate.
Because of this, the [[terrastall/magic/alignment/chart|Alignment Chart]] of each Human is impossible to predict. Their [[terrastall/magic/alignment/chart|Charts]]
all possessing a variety of [[terrastall/magic/alignment|Alignments]], though most have a few regions of clear specialization.
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Terrastall/people/fonts/dwarves
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Created page with "=Dwarves= These short and durable [[terrastall/people/fonts|Fonts of Magic]] are known for their sheer skill in the things they dedicate their lives to. Whether that be completely magicless pursuit or in deeply studying the various [[terrastall/magic/alignment|Magical Alignments]] [[terrastall|Terrastall]] had to offer."
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=Dwarves=
These short and durable [[terrastall/people/fonts|Fonts of Magic]] are known for their sheer skill in the things they dedicate their lives to. Whether that be completely magicless pursuit or in deeply studying the various [[terrastall/magic/alignment|Magical Alignments]] [[terrastall|Terrastall]] had to offer.
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text/x-wiki
=Dwarves=
These short and durable [[terrastall/people/fonts|Fonts of Magic]] are known for their sheer skill in the things they dedicate their lives to. Whether that be completely magicless pursuit or in deeply studying the various [[terrastall/magic/alignment|Magical Alignments]] [[terrastall|Terrastall]] had to offer.
==Earth Born==
==Fault Lines==
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ApocalypseKeys
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Created page with "=Apocalypse Keys= ==[ApocalypseKeys/Moves|Moves]]=="
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=Apocalypse Keys=
==[ApocalypseKeys/Moves|Moves]]==
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/DarknessTokenz|Darkness Tokens]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
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ApocalypseKeys/Moves
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Created page with "=Moves= Actions taken by players, each with triggers, consequences and results."
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=Moves=
Actions taken by players, each with triggers, consequences and results.
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The Omen falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The Onen achieves the desired result, gaining some additional boon for the Omen, through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The Omen typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
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text/x-wiki
=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The Omen falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The Onen achieves the desired result, gaining some additional boon for the Omen, through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The Omen typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==]][[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Moves/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Moves/Playbook|Playbook Moves]]==
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ApocalypseKeys/Moves
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wikitext
text/x-wiki
=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The Omen falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The Onen achieves the desired result, gaining some additional boon for the Omen, through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The Omen typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Moves/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Moves/Playbook|Playbook Moves]]==
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The Omen falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The Onen achieves the desired result, gaining some additional boon for the Omen, through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The Omen typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Moves/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Omen/Playbook|Playbook Moves]]==
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The [[ApocalypseKeys/Omens|Omen]] falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The [[ApocalypseKeys/Omens|Omen]] achieves the desired result, gaining some additional boon for the [[ApocalypseKeys/Omens|Omen]], through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The [[ApocalypseKeys/Omens|Omen]] typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Moves/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Omen/Playbook|Playbook Moves]]==
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ApocalypseKeys
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/* Darkness Tokens */
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/BreakingPoint|Breaking Point]]==
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=Apocalypse Keys=
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
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=Apocalypse Keys=
Harbingers of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Callin upon the power of Omen-Class Monsters, the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
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=Apocalypse Keys=
Harbingers of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of Omen-Class Monsters, the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
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=Apocalypse Keys=
Harbingers of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of Omen-Class Monsters, the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
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=Apocalypse Keys=
Harbingers of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
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ApocalypseKeys/DarknessTokens
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25
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SqueakyBoo
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Created page with "=Darkness Tokens= A form of currency players can spend to ad up to +3 to each roll they make, they also serve a narrative purpose, describing just how deep into the darkness the Player Character would be willing to delve to pursue their goals."
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=Darkness Tokens=
A form of currency players can spend to ad up to +3 to each roll they make, they also serve a narrative purpose, describing just how deep into the darkness the Player Character would be willing to delve to pursue their goals.
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=Darkness Tokens=
A form of currency players can spend to ad up to +3 to each roll they make, they also serve a narrative purpose, describing just how deep into the darkness the Player Character would be willing to delve to pursue their goals.
A player with more then five Darkness Tokens is Torn Between their Monstrous and Human Natures.
==[[ApocalypseKeys/Omens/Aspects|Playbook Aspects]]==
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=Darkness Tokens=
A form of currency players can spend to ad up to +3 to each roll they make, they also serve a narrative purpose, describing just how deep into the darkness the Player Character would be willing to delve to pursue their goals.
A player with more then five Darkness Tokens is Torn Between their Monstrous and Human Natures.
==[[ApocalypseKeys/Omens/Aspects|Playbook Aspects]]==
==[[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]]==
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ApocalypseKeys/Bonds
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Created page with "=Bonds= ==[[ApocalypseKeys/Bonds/WhatTheDarknessDemands|What The Darkness Demands Of You]]=="
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=Bonds=
==[[ApocalypseKeys/Bonds/WhatTheDarknessDemands|What The Darkness Demands Of You]]==
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=Bonds=
Representing the relationships, positive and negative, held by the Omens, these all guide and ground the Omen, tethering them to humanity. These bonds can be spent to change the result of an Action, strengthening an Omens Resolve or Control, adding or subtracting one from the Roll per Bond spent.
Spend Bonds means leaning on shared memories or the active assistance of the bonded, not actually affecting the relationship. Spending a bond simply calls upon it for help.
Bonds can be created or and incigorated through [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Your Heart]] or when instructed by another [[ApocalypseKeys/Moves|Move]]. The Keeper can also award a Player with bonds due to moments of Role Play.
Players can also gain bonds with [[ApocalypseKeys/Bonds/WhatTheDarknessDemands|The Darkness]], though spending these bonds draws the Omen closer to becoming a Harbinger, the moment turning bittersweet as the Omen give up part of themselves to progress their goals.
==[[ApocalypseKeys/Bonds/WhatTheDarknessDemands|What The Darkness Demands Of You]]==
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=Bonds=
Representing the relationships, positive and negative, held by the [[ApocalypseKeys/Omens|Omens]], these all guide and ground the [[ApocalypseKeys/Omens|Omen]], tethering them to humanity. These bonds can be spent to change the result of an Action, strengthening an [[ApocalypseKeys/Omens|Omens]] Resolve or Control, adding or subtracting one from the Roll per Bond spent.
Spend Bonds means leaning on shared memories or the active assistance of the bonded, not actually affecting the relationship. Spending a bond simply calls upon it for help.
Bonds can be created or and incigorated through [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Your Heart]] or when instructed by another [[ApocalypseKeys/Moves|Move]]. The Keeper can also award a Player with bonds due to moments of Role Play.
Players can also gain bonds with [[ApocalypseKeys/Bonds/WhatTheDarknessDemands|The Darkness]], though spending these bonds draws the [[ApocalypseKeys/Omens|Omen]] closer to becoming a Harbinger, the moment turning bittersweet as the [[ApocalypseKeys/Omens|Omen]] give up part of themselves to progress their goals.
==[[ApocalypseKeys/Bonds/WhatTheDarknessDemands|What The Darkness Demands Of You]]==
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ApocalypseKeys/Bonds/WhatTheDarknessDemands
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27
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Created page with "=What The Darkness Demands Of You= The Harbingers of the Apocalypse and the Omens seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the Omens from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds."
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=What The Darkness Demands Of You=
The Harbingers of the Apocalypse and the Omens seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the Omens from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds.
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=What The Darkness Demands Of You=
The Harbingers of the Apocalypse and the Omens seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the Omens from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds.
Representing the narrative guide to push the players onwards in their quests, this serves as a fundamental back bone for their character. Describing exactly what price is demanded for using their powers. This should be slowly answered as your character is developed through play. The demand should excite the player, encouraging them to dig deeper into the character and what shaped them and the world they had lived in.
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=What The Darkness Demands Of You=
The Harbingers of the Apocalypse and the Omens seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the Omens from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds.
Representing the narrative guide to push the players onwards in their quests, this serves as a fundamental back bone for their character. Describing exactly what price is demanded for using their powers. This should be slowly answered as your character is developed through play. The demand should excite the player, encouraging them to dig deeper into the character and what shaped them and the world they had lived in.
These demands should be frequently examined, by both the Player and the Keeper, to dive into the story and create a greater connection to the story at large. These demands will also shape the Harbingers of the world, though at a much deeper level. Shaping their every action.
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=What The Darkness Demands Of You=
The Harbingers of the Apocalypse and the [[ApocalypseKeys/Omens|Omens]] seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the [[ApocalypseKeys/Omens|Omens]] from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds.
Representing the narrative guide to push the players onwards in their quests, this serves as a fundamental back bone for their character. Describing exactly what price is demanded for using their powers. This should be slowly answered as your character is developed through play. The demand should excite the player, encouraging them to dig deeper into the character and what shaped them and the world they had lived in.
These demands should be frequently examined, by both the Player and the Keeper, to dive into the story and create a greater connection to the story at large. These demands will also shape the Harbingers of the world, though at a much deeper level. Shaping their every action.
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ApocalypseKeys/Moves/Basic
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Created page with "+Basic Moves= ==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]== ==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]== ==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]== ==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]== ==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]== ==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]=="
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+Basic Moves=
==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]==
==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]==
==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]==
==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]==
==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]==
==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]==
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=Basic Moves=
==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]==
==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]==
==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]==
==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]==
==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]==
==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]==
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ApocalypseKeys/Conditions
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Created page with "=Conditions= The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an Omen loses control and for some it is not a matter of If, but instead a matter of Wen. Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an Omen, not falling to injury but instead falling to their nature instead. Players all sha..."
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an Omen loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an Omen, not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an Omen loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an Omen, not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an Omen loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an Omen, not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
==Clearing Conditions==
There are many ways to clear the Conditions of a Player. They are automatically cleared at the end of a Mystery, the Omens allowed to
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an Omen loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an Omen, not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
==Clearing Conditions==
There are many ways to clear the Conditions of a Player. They are automatically cleared at the end of a Mystery, the Omens allowed to recover from the weight of each adventure. An omen can also recover from the weight of their role by [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Their Hearts]], growing the bonds between themselves and others.
There are many other [[ApocalypseKeys/Moves|Moves]] an Omen can make that can help. Each allowing the Omen to recover from the strain of their duty, drawing back to the Humanity they clung to.
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an [[ApocalypseKeys/Omens|Omen]] loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an [[ApocalypseKeys/Omens|Omen]], not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
==Clearing Conditions==
There are many ways to clear the Conditions of a Player. They are automatically cleared at the end of a Mystery, the [[ApocalypseKeys/Omens|Omens]] allowed to recover from the weight of each adventure. An omen can also recover from the weight of their role by [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Their Hearts]], growing the bonds between themselves and others.
There are many other [[ApocalypseKeys/Moves|Moves]] an [[ApocalypseKeys/Omens|Omen]] can make that can help. Each allowing the [[ApocalypseKeys/Omens|Omen]] to recover from the strain of their duty, drawing back to the Humanity they clung to.
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ApocalypseKeys/Conditions/BreakingPoint
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30
118
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Created page with "=breaking Point= On reaching their fourth [[ApocalypseKeys/Conditions|Condition]] and Omen reaches their Breaking Point, their emotions overwhelming them and forcing them to lose control. This is a big narrative moment, one that should an massive impact and is shaped by the players [[ApocalypseKeys/Omen|Handbook]]. Once this happens reset a players [[ApocalypseKeys/Conditions|Conditions]] and mark a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]]. A Breaking Poin..."
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=breaking Point=
On reaching their fourth [[ApocalypseKeys/Conditions|Condition]] and Omen reaches their Breaking Point, their emotions overwhelming them and forcing them to lose control.
This is a big narrative moment, one that should an massive impact and is shaped by the players [[ApocalypseKeys/Omen|Handbook]]. Once this happens reset a players [[ApocalypseKeys/Conditions|Conditions]] and mark a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]].
A Breaking Point should be played out to fit the scene, whether it being a momentary lapse in control or a prolonged scene, reshaping the narrative.
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]]==
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=Breaking Point=
On reaching their fourth [[ApocalypseKeys/Conditions|Condition]] and Omen reaches their Breaking Point, their emotions overwhelming them and forcing them to lose control.
This is a big narrative moment, one that should an massive impact and is shaped by the players [[ApocalypseKeys/Omen|Handbook]]. Once this happens reset a players [[ApocalypseKeys/Conditions|Conditions]] and mark a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]].
A Breaking Point should be played out to fit the scene, whether it being a momentary lapse in control or a prolonged scene, reshaping the narrative.
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]]==
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=Breaking Point=
On reaching their fourth [[ApocalypseKeys/Conditions|Condition]] and [[ApocalypseKeys/Omens|Omen]] reaches their Breaking Point, their emotions overwhelming them and forcing them to lose control.
This is a big narrative moment, one that should have a impact and is shaped by the players [[ApocalypseKeys/Omen|Handbook]]. Once this happens reset a players [[ApocalypseKeys/Conditions|Conditions]] and mark a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]].
A Breaking Point should be played out to fit the scene, whether it being a momentary lapse in control or a prolonged scene, reshaping the narrative.
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]]==
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Terrastall/people/naturekin
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4
132
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2023-07-03T20:30:55Z
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/* Plant Naturekin */
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=Children of Nature=
==[[terrastall/people/naturekin/plantkin|Plant Naturekin]]==
These Children of Nature are shaped by the plants that make up their form. Often called [[terrastall/people/naturekin/plantkin|Plantkin]], their [[terrastall/magic/alignment|Alignments]] are always connected to plantlife, while they can gain additional alignments, those are often affiliated with cultural meanings. Their [[terrastall/magic/alignment/chart|Alignment Charts]] are often narrow in scope, with a few small exceptions.
==[[terrastall/people/naturekin/weatherkin|Weather Naturekin]]==
==[[terrastall/people/naturekin/geokin|Geological Naturekin]]==
==[[terrastall/people/naturekin/waterkin|Water Naturekin]]==
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=Children of Nature=
==[[terrastall/people/naturekin/plantkin|Plant Naturekin]]==
These Children of Nature are shaped by the plants that make up their form. Often called [[terrastall/people/naturekin/plantkin|Plantkin]], their [[terrastall/magic/alignment|Alignments]] are always connected to plantlife, while they can gain additional alignments, those are often affiliated with cultural meanings. Their [[terrastall/magic/alignment/chart|Alignment Charts]] are often narrow in scope, with a few small exceptions.
==[[terrastall/people/naturekin/weatherkin|Weather Naturekin]]==
Born from the natural forces of weather, these Children of Nature are often called [[terrastall/people/naturekin/weatherkin|Weatherkin]]. Their [[terrastall/magic/alignment|Alignments]] shaped by the weather that birthed them. Though their exact [[terrastall/magic/alignment/chart|Alignment Charts]] are often broader then their [[terrastall/people/naturekin/plantkin|Plantkin]] cousins, they do not gain the outlying [[terrastall/magic/alignment|Alignments]], their natures far more limited in scope.
==[[terrastall/people/naturekin/geokin|Geological Naturekin]]==
==[[terrastall/people/naturekin/waterkin|Water Naturekin]]==
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=Children of Nature=
==[[terrastall/people/naturekin/plantkin|Plant Naturekin]]==
These Children of Nature are shaped by the plants that make up their form. Often called [[terrastall/people/naturekin/plantkin|Plantkin]], their [[terrastall/magic/alignment|Alignments]] are always connected to plantlife, while they can gain additional alignments, those are often affiliated with cultural meanings. Their [[terrastall/magic/alignment/chart|Alignment Charts]] are often narrow in scope, with a few small exceptions.
==[[terrastall/people/naturekin/weatherkin|Weather Naturekin]]==
Born from the natural forces of weather, these Children of Nature are often called [[terrastall/people/naturekin/weatherkin|Weatherkin]]. Their [[terrastall/magic/alignment|Alignments]] shaped by the weather that birthed them. Though their exact [[terrastall/magic/alignment/chart|Alignment Charts]] are often broader then their [[terrastall/people/naturekin/plantkin|Plantkin]] cousins, they do not gain the outlying [[terrastall/magic/alignment|Alignments]], their natures far more limited in scope.
==[[terrastall/people/naturekin/geokin|Geological Naturekin]]==
The [[terrastall/people/naturekin/geokin|Geokin]] are born from the earth itself, the ground slowly gaining sentience and becoming a life of it's own. Their [[terrastall/magic/alignment|Alignments]] mirror that which can be found in the material that makes up their form, the metal, soil, and stone shaping their [[terrastall/magic/alignment/chart|Alignment Charts]] entirely. The most rigid of the Children of Nature, these [[terrastall/people/naturekin/geokin|Geokin]] are born with all the alignments they weill ever possess in their lives.
==[[terrastall/people/naturekin/waterkin|Water Naturekin]]==
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=Children of Nature=
==[[terrastall/people/naturekin/plantkin|Plant Naturekin]]==
These Children of Nature are shaped by the plants that make up their form. Often called [[terrastall/people/naturekin/plantkin|Plantkin]], their [[terrastall/magic/alignment|Alignments]] are always connected to plantlife, while they can gain additional alignments, those are often affiliated with cultural meanings. Their [[terrastall/magic/alignment/chart|Alignment Charts]] are often narrow in scope, with a few small exceptions.
==[[terrastall/people/naturekin/weatherkin|Weather Naturekin]]==
Born from the natural forces of weather, these Children of Nature are often called [[terrastall/people/naturekin/weatherkin|Weatherkin]]. Their [[terrastall/magic/alignment|Alignments]] shaped by the weather that birthed them. Though their exact [[terrastall/magic/alignment/chart|Alignment Charts]] are often broader then their [[terrastall/people/naturekin/plantkin|Plantkin]] cousins, they do not gain the outlying [[terrastall/magic/alignment|Alignments]], their natures far more limited in scope.
==[[terrastall/people/naturekin/geokin|Geological Naturekin]]==
The [[terrastall/people/naturekin/geokin|Geokin]] are born from the earth itself, the ground slowly gaining sentience and becoming a life of it's own. Their [[terrastall/magic/alignment|Alignments]] mirror that which can be found in the material that makes up their form, the metal, soil, and stone shaping their [[terrastall/magic/alignment/chart|Alignment Charts]] entirely. The most rigid of the Children of Nature, these [[terrastall/people/naturekin/geokin|Geokin]] are born with all the alignments they weill ever possess in their lives.
==[[terrastall/people/naturekin/waterkin|Water Naturekin]]==
Invisible in their natural environment, the [[terrastall/people/naturekin/waterkin|Waterkin]] are born from bodies of water. Where one [[terrastall/people/naturekin/waterkin|Waterkin]] can be found, so too can others, each coming together and using their [[terrastall/magic/alignment|Alignments]] to better the environment they came from. While their [[terrastall/magic/alignment/chart|Alignment Charts]] are all centered around water, though each individual can gain a small selection of additional [[terrastall/magic/alignment|Alignments]] to help them reshape their environments.
5e6e5768bd09a6462c1eeb9f5e68de39a3b51804
Terrastall/people/hybrids
0
10
136
27
2023-07-07T08:03:48Z
SqueakyBoo
2
wikitext
text/x-wiki
=Hybrid Populous=
==[[terrastall/people/hybrids/naturekin|Growing Anew]]==
==[[terrastall/people/hybrids/beastkin|Chimeric Birth]]==
==[[terrastall/people/hybrids/spirits|Coiling Embodiments]]==
==[[terrastall/people/hybrids/bornhybrids|Born Hybrids]]==
==[[terrastall/people/hybrids/fusedhybrids|Fused Hybrids]]==
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137
136
2023-07-07T08:08:45Z
SqueakyBoo
2
wikitext
text/x-wiki
=Hybrid Populous=
==[[terrastall/people/hybrids/fonts|Twining Springs]]==
==[[terrastall/people/hybrids/naturekin|Growing Anew]]==
==[[terrastall/people/hybrids/beastkin|Chimeric Birth]]==
==[[terrastall/people/hybrids/spirits|Coiling Embodiments]]==
==[[terrastall/people/hybrids/bornhybrids|Born Hybrids]]==
==[[terrastall/people/hybrids/fusedhybrids|Fused Hybrids]]==
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2023-07-07T08:15:12Z
SqueakyBoo
2
wikitext
text/x-wiki
=Hybrid Populous=
==[[terrastall/people/hybrids/fonts|Twining Springs]]==
==[[terrastall/people/hybrids/beastkin|Chimeric Birth]]==
==[[terrastall/people/hybrids/dragons|Dragons Kin]]==
==[[terrastall/people/hybrids/naturekin|Growing Anew]]==
==[[terrastall/people/hybrids/spirits|Coiling Embodiments]]==
==[[terrastall/people/hybrids/bornhybrids|Born Hybrids]]==
==[[terrastall/people/hybrids/fusedhybrids|Fused Hybrids]]==
1c4c0ddc266528ef7d84f8cad0b8abe9ffc3d20b
Terrastall/people
0
2
138
85
2023-07-07T08:13:56Z
SqueakyBoo
2
wikitext
text/x-wiki
=People of [[terrastall|Terrastall]]=
The realm is home to a vast variety of sapient creatures, coming in all sorts of shapes and sizes. These species all have advantages and disadvantages and have been taxonomically broken down into a variety of categories.
These people are spread across the realm, each adapting to their environment in a vast variety of ways. Some changing physically to survive in their native climates while others make use of their magic instead to combat their native environments and the challenges they may present
==[[terrastall/people/fonts|Fonts of Magic]]==
Fonts of magic are the most common races found across [[terrastall|Terrastall]], each possessing a natural wellspring of power within themselves, granting them access to far more power than most of the other common categories of people. However, while this vast source of power allows the Fonts of Magic to possess immense magical stamina, their ability to access the magic is likely quite limited. This means that while they can continuously cast spells with no sign of exhaustion, they are likely to have issues casting more powerful spells that require vast amounts of power drawn at once.
==[[terrastall/people/beastkin|Awoken Wild Things]]==
The Awoken Wild Things, otherwise known as Beastkin, were born as the magic in the realm grew. The magic taking what were once normal creatures and twisting them into sapient creatures that would go onto develop their own societies. [[terrastall|Terrastall]] is home to many small societies, each built around the Beastkin and their own cultures and instincts. Insectoid Beastkin are the most populous, though due to their small size they are often overlooked. The Beastkin's magic matches itself to their physical nature, those better at inhabiting their ecological niche having a larger wellspring and more access to it. Their alignments are also often associated with their original species.
==[[terrastall/people/dragons|Draconic Lineage]]==
The Draconic Lineages of the world come in all shapes and sizes, from the mighty Great Dragons to the strange Warped Drakes, these creatures are embodiments of magic and power. These creatures all have a primarily elemental alignment, deep wellsprings, and the ability to throw out massive amounts of power, however they have immense difficulties with precision and control. This often comes to mean nothing, the ages those of Draconic Heritage can reach allow them to obtain that control, through work and dedication.
==[[terrastall/people/naturekin|Children of Nature]]==
Children of Nature, also known as Plantkin, are most commonly found in the wildest parts of [[terrastall|Terrastall]]. Coming in many forms, these personifications of nature are a type of Spirit, taking on features of the part of the world they were born in and also adapting to the places they call home at the time. These beings magic is deeply entwined with nature, their alignments often relating to their physical appearance, and while they do have deep magic wellsprings, these wellsprings are broken down into specific alignments and will only refill when the Child in question is interacting with the alignment in question.
==[[terrastall/people/spirits|Embodiments of Magic]]==
Embodiments of Magic, or Spirits, are sapient beings formed from pure energy, they have many sources, from the elements to the alignments of magic itself. These strange creatures form when a vast amount of magic has been used in an area, taking on features from the magic that formed them. Their alignments are always clearly visible, the alignments shaping their physical form. The size of a Spirit determines the size of their Wellspring, and they can freely manipulate this power, though if they do not allow their wellspring to recover from use they can use up all of their magic, their very form collapsing from the strain.
==[[terrastall/people/undead|The Restless Dead]]==
The Restless Dead lack any natural magic of their own, though the Undead all have their own technique for obtaining magic. Magic is often integral to their very existence, however the claim death holds on them prevents them from filling their own wellspring. Some syphon magic from others, some use carefully created potions and others call upon the magic of the world around them to fill their spring. These undead are all created, some by the magic of another realm infecting a corpse while others are created using a variety rituals.
==[[terrastall/people/constructs|Crafted Society]]==
In a realm of magic and science, Constructs are a natural progression, the magic coming together with technology to create new life. Some are bound to technological bodies, requiring frequent maintenance, while others are bound to masses of clay, able to simply replace the lost material in their form. The most complicated are the Mindleds, sapient magic bound in a form of thought and psychic energy. Constructs are the most rigid form of caster, their magical wellsprings, aptitudes, and alignments are built into their form from the day of their creation.
==[[terrastall/people/hybrids|Hybrid Populous]]==
The other people of [[terrastall|Terrastall]] can almost freely interbreed, creating a wide variety of creatures, each being a strange combination of the others. And those that cannot interbreed can instead be combined in some other fashion. These hybrids share the magical prowess and alignment with their parents or sources, sometimes either getting the best of both worlds or losing all ability to manipulate magic due to conflicting parentage. Some of the most visually interesting occur between Plantkin, Constructs and Spirits, these strange creatures combining together to form something greater then its parts.
12baf687908950e3dbede38829b95c817d1f5144
Terrastall/people/beastkin
0
5
140
15
2023-07-07T13:33:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm.
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastking]]==
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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SqueakyBoo
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wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastking]]==
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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142
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2023-07-07T14:25:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastkin]]==
Mostly limited to the warmer regions of the world, [[terrastall/people/beastkin/reptilekin|Reptiliankin]] often possess sturdy scales that offer great protection against magic. Their [[terrastall/magic/alignment|Alignments]] often include some ability to manipulate the temperature of their environment, though like the [[terrastall/people/beastkin/mammalkin|Mammalkin]] their magic is mostly dedicated to their survival. Their [[terrastall/magic/alignment/chart|Alignment Chart]] tends towards defensive magics, their primary offensive form of [[terrastall/magic/alignment|Magic]] mimicking venoms.
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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143
142
2023-07-24T09:23:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastkin]]==
Mostly limited to the warmer regions of the world, [[terrastall/people/beastkin/reptilekin|Reptiliankin]] often possess sturdy scales that offer great protection against magic. Their [[terrastall/magic/alignment|Alignments]] often include some ability to manipulate the temperature of their environment, though like the [[terrastall/people/beastkin/mammalkin|Mammalkin]] their magic is mostly dedicated to their survival. Their [[terrastall/magic/alignment/chart|Alignment Chart]] tends towards defensive magics, their primary offensive form of [[terrastall/magic/alignment|Magic]] mimicking venoms.
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
Found all over the world, [[terrastall/people/beastkin/aviankin|Aviankin]] are characterized by their winged forelimbs and the presence of feathers across their body. Their [[terrastall/magic/alignment/chart|Alignment Charts]] often feature some [[terrastall/magic/alignment|Alignments]] that assist in travel, some gaining [[terrastall/magic/alignment|Alignments]] that assist in flight, while others find the ocean simple to travel through.
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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144
143
2023-07-24T09:26:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastkin]]==
Mostly limited to the warmer regions of the world, [[terrastall/people/beastkin/reptilekin|Reptiliankin]] often possess sturdy scales that offer great protection against magic. Their [[terrastall/magic/alignment|Alignments]] often include some ability to manipulate the temperature of their environment, though like the [[terrastall/people/beastkin/mammalkin|Mammalkin]] their magic is mostly dedicated to their survival. Their [[terrastall/magic/alignment/chart|Alignment Chart]] tends towards defensive magics, their primary offensive form of [[terrastall/magic/alignment|Magic]] mimicking venoms.
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
Found all over the world, [[terrastall/people/beastkin/aviankin|Aviankin]] are characterized by their winged forelimbs and the presence of feathers across their body. Their [[terrastall/magic/alignment/chart|Alignment Charts]] often feature some [[terrastall/magic/alignment|Alignments]] that assist in travel, some gaining [[terrastall/magic/alignment|Alignments]] that assist in flight, while others find the ocean simple to travel through. Some even find themselves gaining the ability to swim through the earth as easily as they van the sea.
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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145
144
2023-07-24T11:09:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastkin]]==
Mostly limited to the warmer regions of the world, [[terrastall/people/beastkin/reptilekin|Reptiliankin]] often possess sturdy scales that offer great protection against magic. Their [[terrastall/magic/alignment|Alignments]] often include some ability to manipulate the temperature of their environment, though like the [[terrastall/people/beastkin/mammalkin|Mammalkin]] their magic is mostly dedicated to their survival. Their [[terrastall/magic/alignment/chart|Alignment Chart]] tends towards defensive magics, their primary offensive form of [[terrastall/magic/alignment|Magic]] mimicking venoms.
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
Found all over the world, [[terrastall/people/beastkin/aviankin|Aviankin]] are characterized by their winged forelimbs and the presence of feathers across their body. Their [[terrastall/magic/alignment/chart|Alignment Charts]] often feature some [[terrastall/magic/alignment|Alignments]] that assist in travel, some gaining [[terrastall/magic/alignment|Alignments]] that assist in flight, while others find the ocean simple to travel through. Some even find themselves gaining the ability to swim through the earth as easily as they van the sea.
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
The smallest of the Beastkin, the [[terrastall/people/beastkin/insectkin|Insectkin]] are the most plentiful of the Beastkin. They often come together in hives, even when their base insect species would not, and as a result, they often have [[terrastall/magic/alignment|Alignments]] that are made to work with others. They have a much narrower scope in regards to what their [[terrastall/magic/alignment/chart|Alignment Charts]] may show, needing to work together to perform magic that requires the presence of many [[terrastall/magic/alignment|Alignments]].
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
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146
145
2023-07-27T12:06:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Awoken Wild Things=
==[[terrastall/people/beastkin/mammalkin|Mammalian Beastkin]]==
As the concentrations of magic slowly increased in [[terrastall|Terrastall]], the certain animals of the world slowly grew more sapient, taking on more bipedal forms. The [[terrastall/people/beastkin/mammalkin|Mammalkin]] are some of the most varied in terms of size and environment, adapting to all parts of the Realm. They share the [[terrastall/magic/alignment|Magical Alignments]] of their non-magical kin, however they can learn far more, magic that can help them survive in their environment being the easiest to add to their [[terrastall/magic/alignment/chart|Alignment Chart]].
==[[terrastall/people/beastkin/reptilekin|Reptilian Beastkin]]==
Mostly limited to the warmer regions of the world, [[terrastall/people/beastkin/reptilekin|Reptiliankin]] often possess sturdy scales that offer great protection against magic. Their [[terrastall/magic/alignment|Alignments]] often include some ability to manipulate the temperature of their environment, though like the [[terrastall/people/beastkin/mammalkin|Mammalkin]] their magic is mostly dedicated to their survival. Their [[terrastall/magic/alignment/chart|Alignment Chart]] tends towards defensive magics, their primary offensive form of [[terrastall/magic/alignment|Magic]] mimicking venoms.
==[[terrastall/people/beastkin/aviankin|Avian Beastkin]]==
Found all over the world, [[terrastall/people/beastkin/aviankin|Aviankin]] are characterized by their winged forelimbs and the presence of feathers across their body. Their [[terrastall/magic/alignment/chart|Alignment Charts]] often feature some [[terrastall/magic/alignment|Alignments]] that assist in travel, some gaining [[terrastall/magic/alignment|Alignments]] that assist in flight, while others find the ocean simple to travel through. Some even find themselves gaining the ability to swim through the earth as easily as they van the sea.
==[[terrastall/people/beastkin/insectkin|Insectoid Beastkin]]==
The smallest of the Beastkin, the [[terrastall/people/beastkin/insectkin|Insectkin]] are the most plentiful of the Beastkin. They often come together in hives, even when their base insect species would not, and as a result, they often have [[terrastall/magic/alignment|Alignments]] that are made to work with others. They have a much narrower scope in regards to what their [[terrastall/magic/alignment/chart|Alignment Charts]] may show, needing to work together to perform magic that requires the presence of many [[terrastall/magic/alignment|Alignments]].
==[[terrastall/people/beastkin/aquatickin|Aquatic Beastkin]]==
The [[terrastall/people/beastkin/aquatickin|Aquatickin]] make their home in or near the waters of [[terrastall|Terrastall]]. Their [[terrastall/magic/alignment|Magical Alignments]] always leaning towards the waters. Though, for those that have escaped the waters and instead swim through the earth or air, their [[terrastall/magic/alignment|Alignments]] instead aid in manipulating the Air or Earth. The [[terrastall/magic/alignment/chart|Alignment Charts]] often feature [[terrastall/magic/alignment|Alignments]] that aid in movement in some way or another.
d18b6eccc16069194cb147b3f0989b4da89a6483
Terrastall/people/dragons
0
9
147
22
2023-07-27T14:24:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]]and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
==[[terrastall/people/dragons/warpeddrakes|Warped Drakes]]==
Strange psuedo dragons with warped physical forms and warped minds
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2023-07-27T14:24:34Z
SqueakyBoo
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wikitext
text/x-wiki
=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]]and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
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149
148
2023-07-27T14:34:56Z
SqueakyBoo
2
wikitext
text/x-wiki
=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]]and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
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150
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2023-07-28T10:15:31Z
SqueakyBoo
2
wikitext
text/x-wiki
=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
90ae1a66c312de41b30bcc0d56742e0f7e3c7ee0
ApocalypseKeys/Advancement
0
31
151
2023-07-31T22:37:25Z
SqueakyBoo
2
Created page with "=Advancement= An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following. ==Take a New Playbook Move== ==Take a New Division Move== ==Take a Move from Another Playbook== ==Describe a New Way to Gain Darkness Tokens== ==Take a New Power of Darkness..."
wikitext
text/x-wiki
=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
==Take a New Division Move==
==Take a Move from Another Playbook==
==Describe a New Way to Gain Darkness Tokens==
==Take a New Power of Darkness from your Playbook==
==Change your Playbook==
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=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
==Take a New Division Move==
==Take a Move from Another Playbook==
==Describe a New Way to Gain Darkness Tokens==
==Take a New Power of Darkness from your Playbook==
==Change your Playbook==
==[[ApocalypseKeys/Advancement/RuinAdvancement|Ruin Advancements]]==
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/* Ruin Advancements */
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=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
==Take a New Division Move==
==Take a Move from Another Playbook==
==Describe a New Way to Gain Darkness Tokens==
==Take a New Power of Darkness from your Playbook==
==Change your Playbook==
==[[ApocalypseKeys/Advancement/RuinAdvance|Ruin Advances]]==
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=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
==Take a New Division Move==
==Take a Move from Another Playbook==
==Describe a New Way to Gain Darkness Tokens==
==Take a New Power of Darkness from your Playbook==
==Change your Playbook==
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=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
An [[ApocalypseKeys/Omens|Omen]] may unlock more of their innate powers, these powers twisting and warping to suit the individual.
==Take a New Division Move==
An [[ApocalypseKeys/Omens|Omen]] may discover a new set of skills offered by the Division, larning new skills and gaining new connections to better help themselves and their team.
==Take a Move from Another Playbook==
An [[ApocalypseKeys/Omens|Omen]] may also discover they possess a power similar to those held by another Playbook, though the [[ApocalypseKeys/Omens|Omen]] cannot call upon the iconic power of another Playbook.
==Describe a New Way to Gain Darkness Tokens==
An [[ApocalypseKeys/Omens|Omen]] may discover a new method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]], working with the Keeper to create something suits each individual character.
==Take a New Power of Darkness from your Playbook==
An [[ApocalypseKeys/Omens|Omen]] may unlock a new Power of Darkness, reworking and reshaping the power to better suit their own nature.
==Change your Playbook==
An [[ApocalypseKeys/Omens|Omen]] may find a new aspect of themselves, changing from one Playbook to another as the story shifts, the [[ApocalypseKeys/Omens|Omens]] Playbook changing to suit their own story.
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ApocalypseKeys
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23
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=Apocalypse Keys=
[[ApocalypseKey/harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
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=Apocalypse Keys=
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
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wikitext
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=Apocalypse Keys=
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
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ApocalypseKeys/Conditions/BreakingPoint/Ruin
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SqueakyBoo
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Created page with "=Ruin= Ruin allows a player to track how close their [[ApocalypseKeys/Omens|Omen]] is to becoming a [[ApocalypseKey/harbinger|Harbinger]]. When a player gains five Ruin, they gain a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdvance|Ruin Advance]]. Gaining nine [[ApocalypseKeys/Advancement/RuinAdvance|Ruin Advances]] dooms an [[ApocalypseKeys/Omens|Omen]] to become a [[ApocalypseKey/harbinger|Harbinger]]. ==ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdva..."
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=Ruin=
Ruin allows a player to track how close their [[ApocalypseKeys/Omens|Omen]] is to becoming a [[ApocalypseKey/harbinger|Harbinger]]. When a player gains five Ruin, they gain a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdvance|Ruin Advance]]. Gaining nine [[ApocalypseKeys/Advancement/RuinAdvance|Ruin Advances]] dooms an [[ApocalypseKeys/Omens|Omen]] to become a [[ApocalypseKey/harbinger|Harbinger]].
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdvance|Ruin Advances]]==
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ApocalypseKeys/KeysOfTheApocalypse
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Created page with "=Keys of the Apocalypse= ==[[ApocalypseKeys/KeysOfTheApocalypse/FacetsOfMystery|Facets of Mystery]]== ==[[ApocalypseKeys/KeysOfTheApocalypse/MysteryMap|Mystery Map]]== ==[[ApocalypseKeys/KeysOfTheApocalypse/DoomsDoor|Doom's Door]]=="
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=Keys of the Apocalypse=
==[[ApocalypseKeys/KeysOfTheApocalypse/FacetsOfMystery|Facets of Mystery]]==
==[[ApocalypseKeys/KeysOfTheApocalypse/MysteryMap|Mystery Map]]==
==[[ApocalypseKeys/KeysOfTheApocalypse/DoomsDoor|Doom's Door]]==
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=Keys of the Apocalypse=
Each Key serves as a corner stone to the [[ApocalypseKey/Harbinger|Harbingers]] plans to end the world. The main goal of an [[ApocalypseKeys/Omens|Omens]] is to discover these Keys and to use the to unravel the Apocalyptic Plots of the [[ApocalypseKey/Harbinger|Harbingers]].
==Facets of Mystery==
The Facets of Mystery serve as a connecting lens, a way of thought that connects each Key together to uncover the grand plots of the [[ApocalypseKey/Harbinger|Harbingers]].
==Mystery Map==
A written log of each Key of Mystery and how they connect together, the Mystery Map is a vital tool in each Mystery, allowing the [[ApocalypseKeys/Omens|Omens]] to track and connect each of their discoveries.
==Doom's Door==
The endless race between [[ApocalypseKeys/Omens|Omens]] and [[ApocalypseKey/Harbinger|Harbingers]], chasing after each [[ApocalypseKeys/DoorsOfPower|Door of Power]] in an attempt to either unleash the countless horrors that hide behind them or to defend the world against the monsters they contain.
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ApocalypseKeys/Moves/Basic
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=Basic Moves=
==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]==
An [[ApocalypseKeys/Omens|Omens]] primary form of offence, Unleashing the Dark allows an [[ApocalypseKeys/Omens|Omen]] to Manipulate, Coerce, or attack any other being they encounter. Though this move is only activated when an [[ApocalypseKeys/Omens|Omen]] need to exert any form of effort into achieving their goals.
==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]==
==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]==
==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]==
==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]==
==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]==
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=Basic Moves=
==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]==
An [[ApocalypseKeys/Omens|Omens]] primary form of offence, Unleashing the Dark allows an [[ApocalypseKeys/Omens|Omen]] to Manipulate, Coerce, or attack any other being they encounter. Though this move is only activated when an [[ApocalypseKeys/Omens|Omen]] need to exert any form of effort into achieving their goals.
==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]==
When an [[ApocalypseKeys/Omens|Omen]] is place into a situation where they are forced beyond their mortal limitations, forced to call upon the unnatural powers they posses, they can Power Through the Darkness. Calling upon their unnatural inheritances to attempt to resolve the situation.
==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]==
Calling upon the power of their worldly connections, an [[ApocalypseKeys/Omens|Omen]] can channel these connections into their own recovery. Connecting with another to recover, to take a step back from the brink of becoming a [[ApocalypseKey/Harbinger|Harbinger]], or to even grow stronger.
==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]==
When an [[ApocalypseKeys/Omens|Omen]] draws to close to their own eldritch nature, the can find themselves torn between the world of Humanity and the world of the [[ApocalypseKey/Harbinger|Harbingers]]. An [[ApocalypseKeys/Omens|Omen]] can give into their nature, becoming a monster, or they can fight back, clinging to their worldly connections.
==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]==
Trigged when an [[ApocalypseKeys/Omens|Omen]] investigates, this allows the [[ApocalypseKeys/Omens|Omens]] to dig deeper into the Mystery. Though, these discoveries may come with a price, forcing the [[ApocalypseKeys/Omens|Omen]] closer to that dangerous brink of falling.
==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]==
To truly uncover the mystery and protect the world, an [[ApocalypseKeys/Omens|Omen]] must Unlock Dooms Door. This can be done at any time, failure has a cost, either in hastening the doors opening, or causing the [[ApocalypseKeys/Omens|Omens]] to fall to their base natures. [[ApocalypseKeys/Omens|Omens]] must connect all Keys they have obtained to a Facet of the Mystery, though each key discovered over the Mysteries complexity grants the party a bonus in their roll, though this can come to negative effects should they roll too high.
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ApocalypseKeys/Moves/Division
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Created page with "=Division Moves= ==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]== ==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]== ==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]== ==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]== ==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]== ==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]== ==Ap..."
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractos]]==
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/* Subcontractos */
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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/* Dream Future Review Protocols */
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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/* Fae Liaison */
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroe's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HeroesWeapon|Heroes Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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text/x-wiki
=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
Having been given access to the Divisions Arsenal of Holy Symbols and weapons, the [[ApocalypseKeys/Omens|Omen]] finds themselves drawn to a specific symbol. Granted access to the powers of the god the symbol represents, the [[ApocalypseKeys/Omens|Omen]] can channel them to help in their quest, though this power can burn through the [[ApocalypseKeys/Omens|Omen]] or the symbol itself can become corrupted.
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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wikitext
text/x-wiki
=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
Having been given access to the Divisions Arsenal of Holy Symbols and weapons, the [[ApocalypseKeys/Omens|Omen]] finds themselves drawn to a specific symbol. Granted access to the powers of the god the symbol represents, the [[ApocalypseKeys/Omens|Omen]] can channel them to help in their quest, though this power can burn through the [[ApocalypseKeys/Omens|Omen]] or the symbol itself can become corrupted.
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
Sacrificing your true self, an [[ApocalypseKeys/Omens|Omen]] can bind themselves to the expectations of the public. Sticking to the rigorous expectations of the people and gaining strength and support of growing bitter, drawing closer to the ever brewing darkness within.
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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wikitext
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
Having been given access to the Divisions Arsenal of Holy Symbols and weapons, the [[ApocalypseKeys/Omens|Omen]] finds themselves drawn to a specific symbol. Granted access to the powers of the god the symbol represents, the [[ApocalypseKeys/Omens|Omen]] can channel them to help in their quest, though this power can burn through the [[ApocalypseKeys/Omens|Omen]] or the symbol itself can become corrupted.
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
Sacrificing your true self, an [[ApocalypseKeys/Omens|Omen]] can bind themselves to the expectations of the public. Sticking to the rigorous expectations of the people and gaining strength and support of growing bitter, drawing closer to the ever brewing darkness within.
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
The Division keeps a careful eye on the monstrous population of the world, having many orphanages scattered across the world. An [[ApocalypseKeys/Omens|Omen]] may visit one of these facilities in their down time, gaining bonds, chasing off ruin or even discovering the plans of the [[ApocalypseKey/Harbinger|Harbingers]].
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
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wikitext
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
Having been given access to the Divisions Arsenal of Holy Symbols and weapons, the [[ApocalypseKeys/Omens|Omen]] finds themselves drawn to a specific symbol. Granted access to the powers of the god the symbol represents, the [[ApocalypseKeys/Omens|Omen]] can channel them to help in their quest, though this power can burn through the [[ApocalypseKeys/Omens|Omen]] or the symbol itself can become corrupted.
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
Sacrificing your true self, an [[ApocalypseKeys/Omens|Omen]] can bind themselves to the expectations of the public. Sticking to the rigorous expectations of the people and gaining strength and support of growing bitter, drawing closer to the ever brewing darkness within.
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
The Division keeps a careful eye on the monstrous population of the world, having many orphanages scattered across the world. An [[ApocalypseKeys/Omens|Omen]] may visit one of these facilities in their down time, gaining bonds, chasing off ruin or even discovering the plans of the [[ApocalypseKey/Harbinger|Harbingers]].
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
Having bonded to one of the many Partly Cursed Weapons in the Divisions arsenal, an [[ApocalypseKeys/Omens|Omen]] now finds themselves with an eternal ally. Though of course, its use comes with risks, as everything does for an [[ApocalypseKeys/Omens|Omen]].
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
Chosen to represent the Division in the grand game that has formed around the fragily stability of the world, an [[ApocalypseKeys/Omens|Omen]] finds themselves gaining a bond woth one of the many factions at play. Able to call upon this faction for help, though of course, the faction may work to undermine your efforts or involve you in their own mess instead.
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
The Division employs a large number of individuals, each offering their own unique abiities. The Psychic Invokers offer [[ApocalypseKeys/Omens|Omens]] a unique view into the past, preset, and future. THough of course this psychic connection open a weakness within an [[ApocalypseKeys/Omens|Omen]], one that will either draw them closer to the [[ApocalypseKey/Harbinger|Harbinger]] within, or that will allow others access to the [[ApocalypseKeys/Omens|Omens]] mind.
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
The Division offers work to many, and in fact, has access to a large collection of mundane subcontractors. These can be called upon to assist in any misison by an [[ApocalypseKeys/Omens|Omen]], though, typically, they will fall into one of these three categories, Monstrous, Remote, or Shady.
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Test
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=[[Test]]=
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== [[Test Forum]] ==
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== [[Test Forum]] ==
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== [[Test Forum]] ==
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[[Category:Test|Category Test]]
[[NewPage|New Page Test]]
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Characters for a potential campaign
===[[ApocalypseKeys/Characters/Veneratask|Veneratask]]===
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==[[ApocalypseKeys/Omens/Summoned|The Summoned]]==
==[[ApocalypseKeys/Omens/Surge|The Surge]]==
==[[ApocalypseKeys/Omens/Found|The Found]]==
==[[ApocalypseKeys/Omens/Shade|The Shade]]==
==[[ApocalypseKeys/Omens/Last|The Last]]==
==[[ApocalypseKeys/Omens/Fallen|The Fallen]]==
==[[ApocalypseKeys/Omens/Hungry|The Hungry]]==
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==[[ApocalypseKeys/Omens/Summoned/Ruin|Ruin Moves]]==
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==[[ApocalypseKeys/Omens/Surge/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Surge/Ruin|Ruin Moves]]==
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==[[ApocalypseKeys/Omens/Found/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Found/Ruin|Ruin Moves]]==
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ApocalypseKeys/Omens/Shade
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==[[ApocalypseKeys/Omens/Shade/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Shade/Ruin|Ruin Moves]]==
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ApocalypseKeys/Omens/Last
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==[[ApocalypseKeys/Omens/Last/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Last/Ruin|Ruin Moves]]==
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ApocalypseKeys/Omens/Fallen
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SqueakyBoo
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==[[ApocalypseKeys/Omens/Fallen/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Fallen/Ruin|Ruin Moves]]==
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ApocalypseKeys/Omens/Hungry
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SqueakyBoo
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Created page with " ==[[ApocalypseKeys/Omens/Hungry/Playbook|Playbook Moves]]== ==[[ApocalypseKeys/Omens/Hungry/Ruin|Ruin Moves]]=="
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==[[ApocalypseKeys/Omens/Hungry/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Hungry/Ruin|Ruin Moves]]==
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ApocalypseKeys/Moves
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The [[ApocalypseKeys/Omens|Omen]] falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The [[ApocalypseKeys/Omens|Omen]] achieves the desired result, gaining some additional boon for the [[ApocalypseKeys/Omens|Omen]], through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The [[ApocalypseKeys/Omens|Omen]] typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Omen/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Omen/Playbook|Playbook Moves]]==
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The [[ApocalypseKeys/Omens|Omen]] falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The [[ApocalypseKeys/Omens|Omen]] achieves the desired result, gaining some additional boon for the [[ApocalypseKeys/Omens|Omen]], through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The [[ApocalypseKeys/Omens|Omen]] typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Omens/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Omens/Playbook|Playbook Moves]]==
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ApocalypseKeys/Conditions
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an [[ApocalypseKeys/Omens|Omen]] loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an [[ApocalypseKeys/Omens|Omen]], not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
==Clearing Conditions==
There are many ways to clear the Conditions of a Player. They are automatically cleared at the end of a Mystery, the [[ApocalypseKeys/Omens|Omens]] allowed to recover from the weight of each adventure. An omen can also recover from the weight of their role by [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Their Hearts]], growing the bonds between themselves and others.
There are many other [[ApocalypseKeys/Moves|Moves]] an [[ApocalypseKeys/Omens|Omen]] can make that can help. Each allowing the [[ApocalypseKeys/Omens|Omen]] to recover from the strain of their duty, drawing back to the Humanity they clung to.
[[Category:ApocalypseKeys]]
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Category:ApocalypseKeys
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Information on the Apocalypse Keys Game
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Test
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[[NewPage|New Page Test]]
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Terrastall/people/dragons
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
{| class="wikitable"
|+
|
|-
|
|}
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
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! colspan="2" | [[File:{{{img|Image Name.jpg}}}|200px]]
|}
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
{| class="wikitable"
! [[File:{{{img|Image Name.jpg}}}|200px]]
|-
!Image Info
|}
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
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! [[File:{{{img|Image Name.jpg}}}|200px]]
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=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
Strange psuedo dragons with warped physical forms and warped minds
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
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Created page with "=Title= ==Some BS== ===[MoreBS|More BS]]=="
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=Title=
==Some BS==
===[MoreBS|More BS]]==
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/* =[MoreBS|More BS]] */
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=Title=
==Some BS==
==[[MoreBS|More BS]]==
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ApocalypseKeys
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
[Category:ApocalypseKeys:]
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
[[Category:ApocalypseKeys]]
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[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Characters
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Characters for a potential campaign
===[[ApocalypseKeys/Characters/Veneratask|Veneratask]]===
[[Category:ApocalypseKeys]]
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ApocalypseKeys/KeysOfTheApocalypse
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=Keys of the Apocalypse=
Each Key serves as a corner stone to the [[ApocalypseKey/Harbinger|Harbingers]] plans to end the world. The main goal of an [[ApocalypseKeys/Omens|Omens]] is to discover these Keys and to use the to unravel the Apocalyptic Plots of the [[ApocalypseKey/Harbinger|Harbingers]].
==Facets of Mystery==
The Facets of Mystery serve as a connecting lens, a way of thought that connects each Key together to uncover the grand plots of the [[ApocalypseKey/Harbinger|Harbingers]].
==Mystery Map==
A written log of each Key of Mystery and how they connect together, the Mystery Map is a vital tool in each Mystery, allowing the [[ApocalypseKeys/Omens|Omens]] to track and connect each of their discoveries.
==Doom's Door==
The endless race between [[ApocalypseKeys/Omens|Omens]] and [[ApocalypseKey/Harbinger|Harbingers]], chasing after each [[ApocalypseKeys/DoorsOfPower|Door of Power]] in an attempt to either unleash the countless horrors that hide behind them or to defend the world against the monsters they contain.
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Omens
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==[[ApocalypseKeys/Omens/Summoned|The Summoned]]==
==[[ApocalypseKeys/Omens/Surge|The Surge]]==
==[[ApocalypseKeys/Omens/Found|The Found]]==
==[[ApocalypseKeys/Omens/Shade|The Shade]]==
==[[ApocalypseKeys/Omens/Last|The Last]]==
==[[ApocalypseKeys/Omens/Fallen|The Fallen]]==
==[[ApocalypseKeys/Omens/Hungry|The Hungry]]==
[[Category:ApocalypseKeys]]
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==[[ApocalypseKeys/Omens/Summoned/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Summoned/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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==[[ApocalypseKeys/Omens/Surge/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Surge/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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==[[ApocalypseKeys/Omens/Found/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Found/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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==[[ApocalypseKeys/Omens/Shade/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Shade/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Omens/Last
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==[[ApocalypseKeys/Omens/Last/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Last/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Omens/Fallen
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==[[ApocalypseKeys/Omens/Fallen/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Fallen/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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==[[ApocalypseKeys/Omens/Hungry/Playbook|Playbook Moves]]==
==[[ApocalypseKeys/Omens/Hungry/Ruin|Ruin Moves]]==
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Advancement
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=Advancement=
An [[ApocalypseKeys/Omens|Omen]] grows more powerful throughout their lives, either through certain moves boosting their power or gaining power through the events of a session. When an [[ApocalypseKeys/Omens|Omen]] gains this boost of power 8 times they can do any of the following.
==Take a New Playbook Move==
An [[ApocalypseKeys/Omens|Omen]] may unlock more of their innate powers, these powers twisting and warping to suit the individual.
==Take a New Division Move==
An [[ApocalypseKeys/Omens|Omen]] may discover a new set of skills offered by the Division, larning new skills and gaining new connections to better help themselves and their team.
==Take a Move from Another Playbook==
An [[ApocalypseKeys/Omens|Omen]] may also discover they possess a power similar to those held by another Playbook, though the [[ApocalypseKeys/Omens|Omen]] cannot call upon the iconic power of another Playbook.
==Describe a New Way to Gain Darkness Tokens==
An [[ApocalypseKeys/Omens|Omen]] may discover a new method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]], working with the Keeper to create something suits each individual character.
==Take a New Power of Darkness from your Playbook==
An [[ApocalypseKeys/Omens|Omen]] may unlock a new Power of Darkness, reworking and reshaping the power to better suit their own nature.
==Change your Playbook==
An [[ApocalypseKeys/Omens|Omen]] may find a new aspect of themselves, changing from one Playbook to another as the story shifts, the [[ApocalypseKeys/Omens|Omens]] Playbook changing to suit their own story.
[[Category:ApocalypseKeys]]
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=Darkness Tokens=
A form of currency players can spend to ad up to +3 to each roll they make, they also serve a narrative purpose, describing just how deep into the darkness the Player Character would be willing to delve to pursue their goals.
A player with more then five Darkness Tokens is Torn Between their Monstrous and Human Natures.
==[[ApocalypseKeys/Omens/Aspects|Playbook Aspects]]==
==[[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]]==
[[Category:ApocalypseKeys]]
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ApocalypseKeys/Conditions
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=Conditions=
The world cannot accept Omens, aberrations against nature that they are. The world will suffer if an [[ApocalypseKeys/Omens|Omen]] loses control and for some it is not a matter of If, but instead a matter of Wen.
Certain [[ApocalypseKeys/Moves|Moves]] demand a Player mark a condition and a Keeper can also make the demand should they see the need to. These Conditions serve as the health for an [[ApocalypseKeys/Omens|Omen]], not falling to injury but instead falling to their nature instead.
Players all share a method of gaining [[ApocalypseKeys/DarknessTokens|Darkness Tokens]] called [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Embody A Condition That Affects Me]], the more conditions an Omen has, the more [[ApocalypseKeys/DarknessTokens|Tokens]] they can gain from this [[ApocalypseKeys/DarknessTokens/EmbodyACondition|Aspect]].
==[[ApocalypseKeys/Omen/Conditions|Playbook Conditions.]]==
==[[ApocalypseKeys/Conditions/BreakingPoint|Breaking Point]]==
==Clearing Conditions==
There are many ways to clear the Conditions of a Player. They are automatically cleared at the end of a Mystery, the [[ApocalypseKeys/Omens|Omens]] allowed to recover from the weight of each adventure. An omen can also recover from the weight of their role by [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Their Hearts]], growing the bonds between themselves and others.
There are many other [[ApocalypseKeys/Moves|Moves]] an [[ApocalypseKeys/Omens|Omen]] can make that can help. Each allowing the [[ApocalypseKeys/Omens|Omen]] to recover from the strain of their duty, drawing back to the Humanity they clung to.
[[Category:ApocalypseKeys]]
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=Breaking Point=
On reaching their fourth [[ApocalypseKeys/Conditions|Condition]] and [[ApocalypseKeys/Omens|Omen]] reaches their Breaking Point, their emotions overwhelming them and forcing them to lose control.
This is a big narrative moment, one that should have a impact and is shaped by the players [[ApocalypseKeys/Omen|Handbook]]. Once this happens reset a players [[ApocalypseKeys/Conditions|Conditions]] and mark a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]].
A Breaking Point should be played out to fit the scene, whether it being a momentary lapse in control or a prolonged scene, reshaping the narrative.
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin|Ruin]]==
[[Category:ApocalypseKeys]]
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=Ruin=
Ruin allows a player to track how close their [[ApocalypseKeys/Omens|Omen]] is to becoming a [[ApocalypseKey/harbinger|Harbinger]]. When a player gains five Ruin, they gain a [[ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdvance|Ruin Advance]]. Gaining nine [[ApocalypseKeys/Advancement/RuinAdvance|Ruin Advances]] dooms an [[ApocalypseKeys/Omens|Omen]] to become a [[ApocalypseKey/harbinger|Harbinger]].
==[[ApocalypseKeys/Conditions/BreakingPoint/Ruin/RuinAdvance|Ruin Advances]]==
[[Category:ApocalypseKeys]]
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=Bonds=
Representing the relationships, positive and negative, held by the [[ApocalypseKeys/Omens|Omens]], these all guide and ground the [[ApocalypseKeys/Omens|Omen]], tethering them to humanity. These bonds can be spent to change the result of an Action, strengthening an [[ApocalypseKeys/Omens|Omens]] Resolve or Control, adding or subtracting one from the Roll per Bond spent.
Spend Bonds means leaning on shared memories or the active assistance of the bonded, not actually affecting the relationship. Spending a bond simply calls upon it for help.
Bonds can be created or and incigorated through [[ApocalypseKeys/Moves/Basic/RevealYourHeart|Revealing Your Heart]] or when instructed by another [[ApocalypseKeys/Moves|Move]]. The Keeper can also award a Player with bonds due to moments of Role Play.
Players can also gain bonds with [[ApocalypseKeys/Bonds/WhatTheDarknessDemands|The Darkness]], though spending these bonds draws the [[ApocalypseKeys/Omens|Omen]] closer to becoming a Harbinger, the moment turning bittersweet as the [[ApocalypseKeys/Omens|Omen]] give up part of themselves to progress their goals.
==[[ApocalypseKeys/Bonds/WhatTheDarknessDemands|What The Darkness Demands Of You]]==
[[Category:ApocalypseKeys]]
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=What The Darkness Demands Of You=
The Harbingers of the Apocalypse and the [[ApocalypseKeys/Omens|Omens]] seeking to stop it share much in common, being twisted reflections of each other. The only thing truly separating the [[ApocalypseKeys/Omens|Omens]] from the Harbingers is the fact the Harbingers have given into their Patrons, seeking to bring about their new worlds.
Representing the narrative guide to push the players onwards in their quests, this serves as a fundamental back bone for their character. Describing exactly what price is demanded for using their powers. This should be slowly answered as your character is developed through play. The demand should excite the player, encouraging them to dig deeper into the character and what shaped them and the world they had lived in.
These demands should be frequently examined, by both the Player and the Keeper, to dive into the story and create a greater connection to the story at large. These demands will also shape the Harbingers of the world, though at a much deeper level. Shaping their every action.
[[Category:ApocalypseKeys]]
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=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The [[ApocalypseKeys/Omens|Omen]] falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The [[ApocalypseKeys/Omens|Omen]] achieves the desired result, gaining some additional boon for the [[ApocalypseKeys/Omens|Omen]], through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The [[ApocalypseKeys/Omens|Omen]] typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Omens/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Omens/Playbook|Playbook Moves]]==
[[Category:ApocalypseKeys]]
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=Basic Moves=
==[[ApocalypseKeys/Moves/Basic/UnleashTheDark|Unleash The Dark]]==
An [[ApocalypseKeys/Omens|Omens]] primary form of offence, Unleashing the Dark allows an [[ApocalypseKeys/Omens|Omen]] to Manipulate, Coerce, or attack any other being they encounter. Though this move is only activated when an [[ApocalypseKeys/Omens|Omen]] need to exert any form of effort into achieving their goals.
==[[ApocalypseKeys/Moves/Basic/PowerThroughDarkness|Power Through Darkness]]==
When an [[ApocalypseKeys/Omens|Omen]] is place into a situation where they are forced beyond their mortal limitations, forced to call upon the unnatural powers they posses, they can Power Through the Darkness. Calling upon their unnatural inheritances to attempt to resolve the situation.
==[[ApocalypseKeys/Moves/Basic/RevealYourHeart|Reveal Your Heart]]==
Calling upon the power of their worldly connections, an [[ApocalypseKeys/Omens|Omen]] can channel these connections into their own recovery. Connecting with another to recover, to take a step back from the brink of becoming a [[ApocalypseKey/Harbinger|Harbinger]], or to even grow stronger.
==[[ApocalypseKeys/Moves/Basic/TornBetween|Torn Between]]==
When an [[ApocalypseKeys/Omens|Omen]] draws to close to their own eldritch nature, the can find themselves torn between the world of Humanity and the world of the [[ApocalypseKey/Harbinger|Harbingers]]. An [[ApocalypseKeys/Omens|Omen]] can give into their nature, becoming a monster, or they can fight back, clinging to their worldly connections.
==[[ApocalypseKeys/Moves/Basic/GraspKeyz|Grasp Keys]]==
Trigged when an [[ApocalypseKeys/Omens|Omen]] investigates, this allows the [[ApocalypseKeys/Omens|Omens]] to dig deeper into the Mystery. Though, these discoveries may come with a price, forcing the [[ApocalypseKeys/Omens|Omen]] closer to that dangerous brink of falling.
==[[ApocalypseKeys/Moves/Basic/UnlockDoomsDoor|Unlock Doom's Door]]==
To truly uncover the mystery and protect the world, an [[ApocalypseKeys/Omens|Omen]] must Unlock Dooms Door. This can be done at any time, failure has a cost, either in hastening the doors opening, or causing the [[ApocalypseKeys/Omens|Omens]] to fall to their base natures. [[ApocalypseKeys/Omens|Omens]] must connect all Keys they have obtained to a Facet of the Mystery, though each key discovered over the Mysteries complexity grants the party a bonus in their roll, though this can come to negative effects should they roll too high.
[[Category:ApocalypseKeys]]
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=Division Moves=
==[[ApocalypseKeys/Moves/Division/DreamFutureReviewProtocols|Dream Future Review Protocols]]==
At the start of each Session, an [[ApocalypseKeys/Omens|Omen]] can report the prophetic dreams they have had, interpreting each one to assist in the days events. Though, these dreams can predict disaster, setting it in stone.
==[[ApocalypseKeys/Moves/Division/FaeLiaison|Fae Liaison]]==
Having allied with the Fae, an [[ApocalypseKeys/Omens|Omen]] can reach out to the courts in search for assistance. Offering a favour in return for their assistance, though this directionless plea for assistance can catch the attention of something much worse.
==[[ApocalypseKeys/Moves/Division/TheForbiddenArchives|The Forbidden Archives]]==
During their exploration of Division Property, the [[ApocalypseKeys/Omens|Omen]] discovered a small hidden library, containing books of great power. The [[ApocalypseKeys/Omens|Omen]] takes one of the books with them, allowing them to try to call upon the books powers to assist them, thought he book does have a will of its own.
==[[ApocalypseKeys/Moves/Division/GhostlyAgent|Ghostly Agent]]==
Some agents of the Division decided to continue to work with the organization even after death. These agents can choose to help the living, and the [[ApocalypseKeys/Omens|Omen]] can bond with them in return. Though their assistance is not an easy thing, warnings and monsters can come from the darkness beyond the veil, following in their wake.
==[[ApocalypseKeys/Moves/Division/HerosWeapon|Hero's Weapon]]==
Having met a wandering hero, the hero bonded with the [[ApocalypseKeys/Omens|Omen]], giving them a part of their legacy. The [[ApocalypseKeys/Omens|Omen]] can call upon the bond this weapon represents, strengthening themselves, though the weapon can be damaged.
==[[ApocalypseKeys/Moves/Division/HolySymbolArsenal|Holy Symbol Arsenal]]==
Having been given access to the Divisions Arsenal of Holy Symbols and weapons, the [[ApocalypseKeys/Omens|Omen]] finds themselves drawn to a specific symbol. Granted access to the powers of the god the symbol represents, the [[ApocalypseKeys/Omens|Omen]] can channel them to help in their quest, though this power can burn through the [[ApocalypseKeys/Omens|Omen]] or the symbol itself can become corrupted.
==[[ApocalypseKeys/Moves/Division/MonsterCelebrity|Monster Celebrity]]==
Sacrificing your true self, an [[ApocalypseKeys/Omens|Omen]] can bind themselves to the expectations of the public. Sticking to the rigorous expectations of the people and gaining strength and support of growing bitter, drawing closer to the ever brewing darkness within.
==[[ApocalypseKeys/Moves/Division/OrphanageVisit|Orphanage Visit]]==
The Division keeps a careful eye on the monstrous population of the world, having many orphanages scattered across the world. An [[ApocalypseKeys/Omens|Omen]] may visit one of these facilities in their down time, gaining bonds, chasing off ruin or even discovering the plans of the [[ApocalypseKey/Harbinger|Harbingers]].
==[[ApocalypseKeys/Moves/Division/PartlyCursedWeapon|Partly Cursed Weapon]]==
Having bonded to one of the many Partly Cursed Weapons in the Divisions arsenal, an [[ApocalypseKeys/Omens|Omen]] now finds themselves with an eternal ally. Though of course, its use comes with risks, as everything does for an [[ApocalypseKeys/Omens|Omen]].
==[[ApocalypseKeys/Moves/Division/ThePeacemaker|The Peacemaker]]==
Chosen to represent the Division in the grand game that has formed around the fragily stability of the world, an [[ApocalypseKeys/Omens|Omen]] finds themselves gaining a bond woth one of the many factions at play. Able to call upon this faction for help, though of course, the faction may work to undermine your efforts or involve you in their own mess instead.
==[[ApocalypseKeys/Moves/Division/PsychicInvokers|Psychic Invokers]]==
The Division employs a large number of individuals, each offering their own unique abiities. The Psychic Invokers offer [[ApocalypseKeys/Omens|Omens]] a unique view into the past, preset, and future. THough of course this psychic connection open a weakness within an [[ApocalypseKeys/Omens|Omen]], one that will either draw them closer to the [[ApocalypseKey/Harbinger|Harbinger]] within, or that will allow others access to the [[ApocalypseKeys/Omens|Omens]] mind.
==[[ApocalypseKeys/Moves/Division/Subconntractor|Subcontractors]]==
The Division offers work to many, and in fact, has access to a large collection of mundane subcontractors. These can be called upon to assist in any misison by an [[ApocalypseKeys/Omens|Omen]], though, typically, they will fall into one of these three categories, Monstrous, Remote, or Shady.
[[Category:ApocalypseKeys]]
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Terrastall/people/dragons
0
9
323
265
2023-09-01T13:43:32Z
SqueakyBoo
2
wikitext
text/x-wiki
=Draconic Lineage=
==[[terrastall/people/dragons/greatdragons|Great Dragons]]==
The [[terrastall/people/dragons/greatdragons|Great Dragons]] come in a wide variety of forms, from massive four legged, dual winged powerhouses, to elegant wingless serpentine beings that simply float through the air. They are known for their seemingly endless [[terrastall/magic/wellspring|Wellsprings]] and incredible [[terrastall/magic/affinity|Affinities]]. allowing them to perform massive feats of power. However, their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more limited in scope, possessing a much smaller range of [[terrastall/magic/alignment|Alignments]] in exchange for the power the have to wield the ones they can.
==[[terrastall/people/dragons/dracons|Dracons]]==
These strange dragon-like beings are warped by their magic into something else. While they can superficially resemble both [[terrastall/people/dragons/greatdragons|Great Dragons]] and [[terrastall/people/dragons/drakes|Drakes]], their [[terrastall/magic/alignment/chart|Alignment Charts]] are far more chaotic, featuring a strange collection of unconnected [[terrastall/magic/alignment|Alignments]]. Their [[terrastall/magic/affinity|Affinities]] are in a constant state of flux, meaning their ability to access their near endless [[terrastall/magic/wellspring|Wellsprings]] constantly shifts and changes.
==[[terrastall/people/dragons/drakes|Drakes]]==
Dragon People
aaa3c2d0702d1c7ef6953c8969137aedf717d3b4
ApocalypseKeys/Characters
0
41
338
273
2023-09-07T09:58:07Z
SqueakyBoo
2
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/TheShadowedWing|The Shadowed Wing]]===
[[Category:ApocalypseKeys]]
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2023-09-07T10:35:00Z
SqueakyBoo
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wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/Omens/TheShadowedWing|The Shadowed Wing]]===
[[Category:ApocalypseKeys]]
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412
344
2023-09-12T13:45:39Z
SqueakyBoo
2
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The DreadedBeast]]===
[[Category:ApocalypseKeys]]
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418
412
2023-09-12T13:50:13Z
SqueakyBoo
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/* The DreadedBeast */
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
[[Category:ApocalypseKeys]]
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ApocalypseKeys
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272
2023-09-07T10:37:36Z
SqueakyBoo
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wikitext
text/x-wiki
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
==[[ApocalypseKeys/Mysteries|Mysteries]]==
[[Category:ApocalypseKeys]]
a9553a649ec6a58adcf86a8b488b8d188e47f86b
ApocalypseKeys/Mysteries
0
74
349
2023-09-07T10:38:18Z
SqueakyBoo
2
Created page with "=Mysteries= [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]"
wikitext
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=Mysteries=
[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]
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2023-09-07T10:38:31Z
SqueakyBoo
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wikitext
text/x-wiki
=Mysteries=
* [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]
dd016fdd39a04a3fa1598b7b61038bc3fdeeea02
Test/tabs
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2023-09-08T10:40:16Z
SqueakyBoo
2
Created page with "=Header Tab 1= =Header Tab 2= <headertabs />"
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=Header Tab 1=
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<headertabs />
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2023-09-08T10:41:24Z
SqueakyBoo
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wikitext
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<headertabs />
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2023-09-08T10:42:11Z
SqueakyBoo
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text/x-wiki
=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<tabs>
<tab name="Test">Info</tab>
<tab name="Tab">Goes</tab>
<tab name="Layout"Here</tab>
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<headertabs />
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2023-09-08T10:42:25Z
SqueakyBoo
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<tabs>
<tab name="Test">Info</tab>
<tab name="Tab">Goes</tab>
<tab name="Layout">Here</tab>
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<headertabs />
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wikitext
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
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<tab name="Tab">Goes</tab>
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<tabs>
<tab name="Test">Info</tab>
<tab name="Tab">Goes</tab>
<tab name="Layout">Here</tab>
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<headertabs />
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<tabs>
<tab name="Test">Info</tab>
<tab name="Tab">Goes</tab>
<tab name="Layout">Here</tab>
</tabs>
<headertabs />
=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
=Header Tab 2=
<tabs>
<tab name="Test">Info</tab>
<tab name="Tab">Goes</tab>
<tab name="Layout">Here</tab>
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=Header Tab 1=
{{#switchtablink:Header Tab 2|Switch Tabs}}
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<tab name="Test">Info</tab>
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ApocalypseKeys/Omens/Summoned
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46
385
277
2023-09-08T22:20:45Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
Take 3 Darkness Tokens when you Unleash The Dark.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
Taunt any Colossal or otherwordly foes to keep their attention on you.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
709e0c430e3f9ee7767cd5001db3cca621671768
386
385
2023-09-11T08:11:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
Taunt any Colossal or otherwordly foes to keep their attention on you.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
24ae968f5d5b002b5e6c9d2ea22f9f7291b97b71
387
386
2023-09-11T08:18:50Z
SqueakyBoo
2
/* Playbook Infromation */
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
'''On an 8-10''' '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
'''On an 11+''' '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
'''In a 7-''' '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
578202148304242ca407a1040b7cd5ae0f1995a5
388
387
2023-09-11T08:19:40Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<u>Test</u>
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
'''On an 8-10''' '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
'''On an 11+''' '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
'''In a 7-''' '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
0af8a0fba26a0d7bed2450aaa69e639e853ea68d
389
388
2023-09-11T08:20:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
01609195ebb214d85ca9658ba44b2be83bb40be1
390
389
2023-09-11T08:21:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
===[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]===
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
===[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]===
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
===[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]===
Summon an otherwordly creature to assist you in you endeavours.
===[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]===
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
===[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]===
Hold back the Harbinger within you using the power of you Love.
===[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]===
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
===[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]===
Kill an NPC that is vulnerable to you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]===
Call upon your true parent for help, gaining assistance in exchange for an act of love.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]===
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
===[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]===
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
cff51241ad9d5a82498f65b46d90d9964430625e
391
390
2023-09-11T11:45:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|Borrowed Power]]==
Summon an otherwordly creature to assist you in you endeavours.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
d325485679dcc5005d74d2e725cb568927d32702
392
391
2023-09-11T12:02:36Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
2bdcde0a14b206b70f311d7a19722d79aeb1c759
393
392
2023-09-11T12:03:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
d481343be1f0f6da22eae2b44d4b916ed227a4b2
394
393
2023-09-11T12:04:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『★』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
fa0345b6c4fa6f20887c7b123b4490072cb9f165
395
394
2023-09-11T12:06:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holly item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
4b408abc433268f91957d19dca7a47ca7e36aa12
396
395
2023-09-11T12:08:56Z
SqueakyBoo
2
/* Playbook Infromation */
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved to abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
ce60aef2dbcda5ff2d38d8e44f7bda850fe07bc5
397
396
2023-09-11T12:15:46Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleed into this one. You are a beacon to what has been aching to reach this worls.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
4d763de04b520051e853a299e849dbdd2c4744d5
398
397
2023-09-11T12:17:06Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
When another person spends a bond with you to modify a roll, either increase the bonus, or regain the bond spent.
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
Hold back the Harbinger within you using the power of you Love.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
75ed01e4af52e37cc36d07c3631bbaa45c934153
399
398
2023-09-12T07:43:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
'''When someon spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
Call upon the power of your companions and defy destiny, changing the world around you.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
20afaf4270e025e965ebff9e69dbb68860b1e6b2
400
399
2023-09-12T08:36:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
'''When someon spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
Kill an NPC that is vulnerable to you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Call upon your true parent for help, gaining assistance in exchange for an act of love.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
Gain advantage over a Harbinger that is aware of the terrible fate that awaits you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
Bond with another being on the verge of becoming a [[Harbinger]], growing or healing together.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
1d74a078f444d380ada1af4236a647a87b5adebf
401
400
2023-09-12T09:46:56Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
'''When someon spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
df208370e6d7b0ac0484e701341cd09ede2c1313
402
401
2023-09-12T10:02:47Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==[[ApocalypseKeys/Omens/Summoned/Playbook/SometimesIGetAngry|『◆』Sometimes I Get Angry]]==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==[[ApocalypseKeys/Omens/Summoned/Playbook/ComeOnToughGuy|『』Come On, Tough Guy]]==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/BorrowedPower|『』Borrowed Power]]==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/WereFamilyNow|『』We're Family Now]]==
'''When someon spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==[[ApocalypseKeys/Omens/Summoned/Playbook/EverythingForYouMyLove|『』Everything For You, My Love]]==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==[[ApocalypseKeys/Omens/Summoned/Playbook/TogetherWeAreDestiny|『』Together We Are Destiny]]==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==[[ApocalypseKeys/Omens/Summoned/Ruin/NoneStandBeforeMe|『』None Stand Before Me]]==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==[[ApocalypseKeys/Omens/Summoned/Ruin/TheProdigalChildWillReturn|『』The Prodigal Child Will Return]]==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HeavyIsTheCrown|『』Heavy Is The Crown]]==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==[[ApocalypseKeys/Omens/Summoned/Ruin/HumanityWasADream|『』Humanity Was A Dream]]==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
149cc6e4f0e9e3b15f182cda749fdad85f8aafd3
403
402
2023-09-12T10:04:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
The Summoned Player Guide
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
84528a39c6c132649b852e30697bde609ca7e302
404
403
2023-09-12T10:05:45Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
d57bf268a566259a40802e685a8ab89b0abf571c
406
404
2023-09-12T10:23:15Z
SqueakyBoo
2
wikitext
text/x-wiki
I Wear The Cruel crown of Prophecy
I Embody The Promise And Inevitability Of The Apocalypse
My Power Is Blunk, Aggressive, And Demanding
My Heart Years To Love And Be Loved
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
2856d07b5ad753138ad2eb1c1404f0062d1ef96b
407
406
2023-09-12T10:24:50Z
SqueakyBoo
2
wikitext
text/x-wiki
''I Wear The Cruel crown of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunk, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
fa84e064a3cf82a698566913d455f5cb166e8872
408
407
2023-09-12T10:25:28Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel crown of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunk, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
09761610fcdbc028dd7fd7ebea964762c9a4a31e
409
408
2023-09-12T10:26:10Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
3f7bf5314d9420ae9200ac4030ecf7b29ea47aae
422
409
2023-09-13T10:23:07Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their these are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
2dafabe129c99cae596e57a9b8c50b5e48a4cfc4
ApocalypseKeys/Omens/Surge
0
49
405
280
2023-09-12T10:21:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
==『◆』The Heart's Eclipse==
==『』My Darkness Is Never Leashed==
==『』I Am Your Destruction==
==『』Like A Moth To The Flame==
==『』My Little Monster==
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
e62a96587e8086c67446708c1ce195b32991b776
410
405
2023-09-12T10:27:31Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
==『◆』The Heart's Eclipse==
==『』My Darkness Is Never Leashed==
==『』I Am Your Destruction==
==『』Like A Moth To The Flame==
==『』My Little Monster==
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
64bdad35e0203ec1c4275613dc895d9918f9ce45
411
410
2023-09-12T10:34:41Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
==『◆』The Heart's Eclipse==
==『』My Darkness Is Never Leashed==
==『』I Am Your Destruction==
==『』Like A Moth To The Flame==
==『』My Little Monster==
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
7739a0bfa286900f8387d7168f41ad9d47072115
419
411
2023-09-12T20:41:35Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest tresspass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your pwer overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you pwer is taken by someon, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
==『◆』The Heart's Eclipse==
==『』My Darkness Is Never Leashed==
==『』I Am Your Destruction==
==『』Like A Moth To The Flame==
==『』My Little Monster==
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
4e1863936176ee455591eb0ac024485d89ef556c
420
419
2023-09-12T20:49:46Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest tresspass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your pwer overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you pwer is taken by someon, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
==『』I Am Your Destruction==
==『』Like A Moth To The Flame==
==『』My Little Monster==
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
d0642df4f8331024eb2a3cd3157b55b1d741f247
421
420
2023-09-13T09:04:17Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest tresspass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your pwer overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you pwer is taken by someon, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]]
ff38e3235a9bcc39637d09f07ce26f4a26c74f87
423
421
2023-09-13T10:23:19Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest tresspass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your pwer overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you pwer is taken by someon, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
==『』My Dark Patron==
==『』This Is The Blood Of My Covenant==
==『』My Anointed One==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
03c88c440f583912982c146d81a4b1fae52bb7b2
ApocalypseKeys/Omens
0
43
424
276
2023-09-13T10:23:24Z
SqueakyBoo
2
wikitext
text/x-wiki
==[[ApocalypseKeys/Omens/Summoned|The Summoned]]==
==[[ApocalypseKeys/Omens/Surge|The Surge]]==
==[[ApocalypseKeys/Omens/Found|The Found]]==
==[[ApocalypseKeys/Omens/Shade|The Shade]]==
==[[ApocalypseKeys/Omens/Last|The Last]]==
==[[ApocalypseKeys/Omens/Fallen|The Fallen]]==
==[[ApocalypseKeys/Omens/Hungry|The Hungry]]==
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]]
35b43c07902126650283d5d6faa8dc69bdebd585
ApocalypseKeys/Omens/Found
0
50
425
283
2023-09-13T10:32:09Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Found==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
4dc2832f1e0512629e00fce3c1428b06508075a0
ApocalypseKeys/Omens/Shade
0
51
426
286
2023-09-13T10:33:35Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Shade==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
607a131771deae257b2c59ee70c39dfb2bcd3711
452
426
2023-09-13T12:23:13Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
e0186ef5d545d76057124d8db44adef203dc49aa
472
452
2023-09-13T21:28:01Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』TO fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ?ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
68f209106f94815d4d9b4b61449dbe9160f80860
473
472
2023-09-13T21:30:41Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ?ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
==『』Soul Like A Steel Trap==
==『』I'm The Expert Here!==
==『』Your Reputation Precedes You==
==『』The Devil's Advocate==
==『』Allow Me To Offer A Theory==
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
==『』Death Broke Me First==
==『』Death Always Leads To Life==
==『』The Corridor Of Doors==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
7eb4fe01911e058f2e44d6aa94f8caf701360dd1
474
473
2023-09-13T22:27:21Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
==『』Soul Like A Steel Trap==
==『』I'm The Expert Here!==
==『』Your Reputation Precedes You==
==『』The Devil's Advocate==
==『』Allow Me To Offer A Theory==
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
==『』Death Broke Me First==
==『』Death Always Leads To Life==
==『』The Corridor Of Doors==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
49378ee22ed6e537fa0a5cc8b702c588b60505eb
475
474
2023-09-14T07:54:06Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you ''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Soul Like A Steel Trap==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I'm The Expert Here!==
==『』Your Reputation Precedes You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Devil's Advocate==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Allow Me To Offer A Theory==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
==『』Death Broke Me First==
==『』Death Always Leads To Life==
==『』The Corridor Of Doors==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
56c5f894f63557c6a0395e6a9f4106d081994374
479
475
2023-09-14T08:26:36Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I'm The Expert Here!==
==『』Your Reputation Precedes You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Devil's Advocate==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Allow Me To Offer A Theory==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
==『』Death Broke Me First==
==『』Death Always Leads To Life==
==『』The Corridor Of Doors==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
bf4ffaa6251d6f6e03506a6756289a000a1cee76
480
479
2023-09-14T12:32:13Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On an 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On an 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On an 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
==『』Death Broke Me First==
==『』Death Always Leads To Life==
==『』The Corridor Of Doors==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
7054e5a0b191484f5e3cd99a8ea78ac7e7d4a8d4
482
480
2023-09-14T12:54:09Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On an 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On an 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On an 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
cc086c64785a4fa4d8553e89b3699bb08cd23150
488
482
2023-09-14T13:39:06Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On an 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On an 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On an 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
1fae388133b827fd7b1157b9db8841284e6f7398
ApocalypseKeys/Omens/Last
0
52
427
289
2023-09-13T10:34:40Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Last==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
72f30a04acf704bfd0b0c6aa7e9fa6f650562fec
453
427
2023-09-13T12:24:44Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
925435b18ae2c39940a9da9da1af901dac7ab424
476
453
2023-09-14T07:58:02Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have Been Forged And Strengthened Through Tragedy''
''I Embody The Grief And Peace Of The Apocalypse''
''My Power Is Reflective, Sorrowful, And Hopeful''
''My Heart Yearns To Comfort And Be Comforted''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* Leave your heart in the past
* Find others to create a future with
* Hold tightly to the double-edged nature of grief
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Ashes To Ashes==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Harrowing Beauty==
==『』Tragedy's Long Shadow==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Reshaped By Despair==
==『』A Flickering Hope==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』You Are All I Have Left==
</tab>
<tab name="Ruin Moves">
==『』Tragedy Will Not Claim Another==
==『』I Carry The Hope Of My Power==
==『』Reaching Beyond Time And Space==
==『』Tower Of Isolation==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
0d1f2ced6b0a36de1d47ba908a702e31a35e1c26
489
476
2023-09-14T13:39:53Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have Been Forged And Strengthened Through Tragedy''
''I Embody The Grief And Peace Of The Apocalypse''
''My Power Is Reflective, Sorrowful, And Hopeful''
''My Heart Yearns To Comfort And Be Comforted''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* Leave your heart in the past
* Find others to create a future with
* Hold tightly to the double-edged nature of grief
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Ashes To Ashes==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Harrowing Beauty==
==『』Tragedy's Long Shadow==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Reshaped By Despair==
==『』A Flickering Hope==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』You Are All I Have Left==
</tab>
<tab name="Ruin Moves">
==『』Tragedy Will Not Claim Another==
==『』I Carry The Hope Of My Power==
==『』Reaching Beyond Time And Space==
==『』Tower Of Isolation==
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
ecd47b8e7ea1c49e42a5ea802807289c2b65ae76
ApocalypseKeys/Omens/Fallen
0
53
428
292
2023-09-13T10:35:27Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Fallen==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Falen]]
b85b289db1f2479f7fd7daa7c1a4dc3d5eee1182
432
428
2023-09-13T10:37:37Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Fallen==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
d880341959f1b1e563c38a110c0b4fb8907165ac
454
432
2023-09-13T12:26:33Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
4ec024b2a93cd8cd09d8bb9cdeb86249c673e379
477
454
2023-09-14T08:02:15Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Mother Of Monsters==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Fleeting Divinity==
==『』Honeyed Tongue And Clouded Minds==
==『』You Loved Me Once==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Lies That Serve Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
==『』My Beloved Nemesis==
==『』Desire Dressed As Faith==
==『』I Will Rise Again==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
63affe32f62157a673323998f4497038eac5cd80
490
477
2023-09-14T13:40:14Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Mother Of Monsters==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Fleeting Divinity==
==『』Honeyed Tongue And Clouded Minds==
==『』You Loved Me Once==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Lies That Serve Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
==『』My Beloved Nemesis==
==『』Desire Dressed As Faith==
==『』I Will Rise Again==
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
4550e4e26c6464f460e553af7423d620d6b65f02
ApocalypseKeys/Omens/Hungry
0
54
429
295
2023-09-13T10:36:23Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Hungery==
? ''Content warnings: ?''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
190e9606d14661f69ef17fde492801124a3d6c64
455
429
2023-09-13T12:28:05Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''?''
''?''
''?''
''?''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* ?
* ?
* ?
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
8e0f3a201ffdcf75fa14124e3647c7a97ac33511
478
455
2023-09-14T08:06:45Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''There Is An Endless Hunger That Ravages My Body''
''I Embody The Menace And Emptiness Of The Apocalypse''
''My Power Is Intimate, Transformative, And Harrowing''
''My Heart Yearns To Consume And Be Consumed''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* Struggle with the hunger
* Seek intimacy at every opportunity
* Confront the horror of a body you cannot control
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』The Gnawing Edge Of Hunger==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Better To Eat You With, My Dear==
==『』Gaze Int My Heart's Abyss==
==『』Do Harbingers Dream Of Monsters Like Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Enthralled By You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I Remember The Taste Of You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』The Story Of You Carved Into My Flesh==
==『』Your Ruin On My Lips==
==『』The Purity Of My Reflection==
==『』Until Only Hunger Remains==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
2517e2b400b4fa01dd9025b94d14335e89ca8d03
ApocalypseKeys/Moves/Playbook
0
79
442
2023-09-13T10:43:26Z
SqueakyBoo
2
Created page with " =The Summoned= ==『◆』Sometimes I Get Angry== When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so. ==『』Come On, Tough Guy== '''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll. <u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two: * You give your allies a golden opportunity, cho..."
wikitext
text/x-wiki
=The Summoned=
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
=The Surge=
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
=The Found=
=The Shade=
=The Last=
=The Fallen
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Moves]]
b4091d9a7c1e125cca2e0b2aa4c3e1a15c173b09
460
442
2023-09-13T13:56:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
=The Surge=
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
=The Found=
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
=The Shade=
=The Last=
=The Fallen
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Moves]]
43ae5e4a5879a6264eeacca3fb583f4f37dccd69
481
460
2023-09-14T12:32:47Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned crature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophey, erace your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueller''' the Keeper will tell you what happens next.
=The Surge=
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
=The Found=
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
=The Shade=
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On an 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On an 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On an 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
=The Last=
=The Fallen
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Moves]]
84704b6ad22c8e33708bc9d27b65ddbd7c28ca4d
ApocalypseKeys/Moves/Ruin
0
80
444
2023-09-13T10:43:53Z
SqueakyBoo
2
Created page with " =The Summoned= ==『』None Stand Before Me== '''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose: * Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you. * Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself. ==『』The Prodigal..."
wikitext
text/x-wiki
=The Summoned=
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
=The Surge=
=The Found=
=The Shade=
=The Last=
=The Fallen=
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Ruin]] [[Category:Moves]]
c994f4e69f99cb2da0693daadb9a2be1231d0111
447
444
2023-09-13T12:09:12Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destine to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
=The Surge=
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than nay other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear thr Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
=The Found=
=The Shade=
=The Last=
=The Fallen=
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Ruin]] [[Category:Moves]]
2b86f18069f0080bc845b2978670e70ed06fdadb
448
447
2023-09-13T12:10:48Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful, shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin, they choose one:
* Reveal a hope they have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
=The Surge=
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
=The Found=
=The Shade=
=The Last=
=The Fallen=
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Ruin]] [[Category:Moves]]
ae383f1fccb05c58e20c8de1237773329de9b196
463
448
2023-09-13T14:38:25Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful, shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin, they choose one:
* Reveal a hope they have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
=The Surge=
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
=The Found=
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
=The Shade=
=The Last=
=The Fallen=
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Ruin]] [[Category:Moves]]
5e530336311f6937a070e1b7e71322809504361e
483
463
2023-09-14T12:54:20Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Summoned=
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful, shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin, they choose one:
* Reveal a hope they have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
=The Surge=
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
=The Found=
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
=The Shade=
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
=The Last=
=The Fallen=
=The Hungry=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Playbooks]] [[Category:Ruin]] [[Category:Moves]]
4411ded832eae891c970f302dd9075413e4794fc
ApocalypseKeys/Moves
0
24
445
305
2023-09-13T10:44:54Z
SqueakyBoo
2
wikitext
text/x-wiki
=Moves=
Actions taken by players, each with triggers, consequences and results.
==Consequences==
'''1-7; Falling Short or Fates Intervention:''' The [[ApocalypseKeys/Omens|Omen]] falls short of completely achieving their goals. Either by failing or by bringing about unforeseen consequences of their action. This is called a Miss.
'''8-10; Percision and Control:''' The [[ApocalypseKeys/Omens|Omen]] achieves the desired result, gaining some additional boon for the [[ApocalypseKeys/Omens|Omen]], through either the gaining of a Bond or the revelation of a Flaw. This is called a Perfect Hit.
'''11+; Digging Too Deep:''' The [[ApocalypseKeys/Omens|Omen]] typically gets what they want, however there are consequences that stem from an overextension of some sort. Either through exhaustion or a lack of control. This is called a Disastrous Success.
==[[ApocalypseKeys/Moves/Basic|Basic Moves]]==
==[[ApocalypseKeys/Moves/Division|Division Moves]]==
==[[ApocalypseKeys/Moves/Ruin|Ruin Moves]]==
==[[ApocalypseKeys/Moves/Playbook|Playbook Moves]]==
[[Category:ApocalypseKeys]]
92512595d2d6eb373b26922c1f06494c8f5ee4df
ApocalypseKeys/Omens/Surge
0
49
446
423
2023-09-13T12:08:53Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest tresspass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your pwer overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you pwer is taken by someon, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you anf gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than nay other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear thr Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
1117eceb8e5f156fe9e8906b253df3732e7fdea5
449
446
2023-09-13T12:11:52Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』a name that conveys flood and fury
『』a name that reminds me of the life I lost
『』a name someone else gave me to help me forget the past
『』a name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』anachronistic clothing and accessories
『』a collection of holy symbols
『』tattoos that respond to my emotions
『』a keepsake from an ex-lover
『』an ever burning cigarette
『』an item from someone who died by my power
『』obvious signs of how I control my desires
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
51de09f8a964a63810851689d8d6ecf1ebf97229
469
449
2023-09-13T21:14:06Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
5c788c1cd00f31797aef2f067d06df745cba5b27
486
469
2023-09-14T13:38:33Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
c6248b3bce63956295a92ffdd7823f9825027179
ApocalypseKeys/Omens/Summoned
0
46
450
422
2023-09-13T12:16:18Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a straightforward name
『』a name that conveys strength and power
『』a name that whispers of the world I come from
『』a name I was given by accident
『』a name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』a trench coat that hides most of my monstrous form
『』eyes of brightest gold
『』shattered horns
『』a holy item my adopted parent gave me
『』a part of my body is a weapon I'll never use
『』the mark of my love who I betrayed
『』an empty and tarnished locket
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
703840242830b8df8a5308307065f53eef7d7c50
471
450
2023-09-13T21:15:05Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A straightforward name
『』A name that conveys strength and power
『』A name that whispers of the world I come from
『』A name I was given by accident
『』A name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』A trench coat that hides most of my monstrous form
『』Eyes of brightest gold
『』Shattered horns
『』A holy item my adopted parent gave me
『』A part of my body is a weapon I'll never use
『』The mark of my love who I betrayed
『』An empty and tarnished locket
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
64b22b1f99b358a5d833454d1d73dbf88414be91
485
471
2023-09-14T13:38:14Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A straightforward name
『』A name that conveys strength and power
『』A name that whispers of the world I come from
『』A name I was given by accident
『』A name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』A trench coat that hides most of my monstrous form
『』Eyes of brightest gold
『』Shattered horns
『』A holy item my adopted parent gave me
『』A part of my body is a weapon I'll never use
『』The mark of my love who I betrayed
『』An empty and tarnished locket
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
4595d046eb852328fc058da0ec7d57641a477831
ApocalypseKeys/Omens/Found
0
50
451
425
2023-09-13T12:21:50Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
e7e8f1a8e24ac3737c766aca97e4a72236b3b9c9
456
451
2023-09-13T12:38:41Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
2ef85dcfba9ccc73f3cfe55b5895ca848b0adb22
457
456
2023-09-13T12:48:01Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』?==
==『』?==
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
be9c615b6137e4ff6ccf9361b02dd58d190d37a0
458
457
2023-09-13T13:10:22Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』?==
==『』?==
==『』?==
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
e524fd0fa523e0ee26164a5c5ffb16dacd25e856
459
458
2023-09-13T13:56:33Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』?==
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
2c54e6a19d1b0ddb2699e1aa45a03626ee04e1ca
461
459
2023-09-13T14:05:56Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』?==
==『』?==
==『』?==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
3ffdee978c32478a20909f2a8d38d097f378690e
462
461
2023-09-13T14:38:14Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a strange name
『』a name that conveys the depth of the unknown
『』a name that reminds me of the mystery that birthed me
『』a name someone else gave me to mark an auspicious date
『』a name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
edc87990e681bcbc4999aa7b2548ec1f7046065d
468
462
2023-09-13T21:13:25Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A strange name
『』A name that conveys the depth of the unknown
『』A name that reminds me of the mystery that birthed me
『』A name someone else gave me to mark an auspicious date
『』A name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』a monstrous body that inspired horror movies
『』a hypnotizing aura
『』the smell of incense and flowers
『』a terrifying mask that covers my beauty
『』an ill-fitting costume
『』scars from a time I cannot remember
『』the coldest touch and warmest expression
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
0e3b4533fb3735984a4874f92f28218c7651d99d
470
468
2023-09-13T21:14:35Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A strange name
『』A name that conveys the depth of the unknown
『』A name that reminds me of the mystery that birthed me
『』A name someone else gave me to mark an auspicious date
『』A name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』A monstrous body that inspired horror movies
『』A hypnotizing aura
『』The smell of incense and flowers
『』A terrifying mask that covers my beauty
『』An ill-fitting costume
『』Scars from a time I cannot remember
『』The coldest touch and warmest expression
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
8337e778edd54c014c763bcf07d9216377157539
487
470
2023-09-14T13:38:49Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A strange name
『』A name that conveys the depth of the unknown
『』A name that reminds me of the mystery that birthed me
『』A name someone else gave me to mark an auspicious date
『』A name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』A monstrous body that inspired horror movies
『』A hypnotizing aura
『』The smell of incense and flowers
『』A terrifying mask that covers my beauty
『』An ill-fitting costume
『』Scars from a time I cannot remember
『』The coldest touch and warmest expression
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
ddb92c12f0d1c1cff6b3ff06ff9345e3a9eefabc
ApocalypseKeys/Omens
0
43
467
424
2023-09-13T18:50:42Z
SqueakyBoo
2
wikitext
text/x-wiki
==[[ApocalypseKeys/Omens/Summoned|The Summoned]]==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
==[[ApocalypseKeys/Omens/Surge|The Surge]]==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
==[[ApocalypseKeys/Omens/Found|The Found]]==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
==[[ApocalypseKeys/Omens/Shade|The Shade]]==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
==[[ApocalypseKeys/Omens/Last|The Last]]==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
==[[ApocalypseKeys/Omens/Fallen|The Fallen]]==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
==[[ApocalypseKeys/Omens/Hungry|The Hungry]]==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]]
8441f97f2c1d5b0b0c7a4740ec56d51fa298b7fb
ApocalypseKeys/Mysteries
0
74
484
350
2023-09-14T13:35:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Mysteries=
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
3a91c0ab1d5044288bdc339bddd73d50efb41525
ApocalypseKeys/Omens/Hungry
0
54
491
478
2023-09-14T13:40:22Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''There Is An Endless Hunger That Ravages My Body''
''I Embody The Menace And Emptiness Of The Apocalypse''
''My Power Is Intimate, Transformative, And Harrowing''
''My Heart Yearns To Consume And Be Consumed''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* Struggle with the hunger
* Seek intimacy at every opportunity
* Confront the horror of a body you cannot control
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』The Gnawing Edge Of Hunger==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Better To Eat You With, My Dear==
==『』Gaze Int My Heart's Abyss==
==『』Do Harbingers Dream Of Monsters Like Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Enthralled By You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I Remember The Taste Of You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』The Story Of You Carved Into My Flesh==
==『』Your Ruin On My Lips==
==『』The Purity Of My Reflection==
==『』Until Only Hunger Remains==
</tab>
<tab name="The Final Playbook Move">
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
445ff471ee9b6b8657355e91e54117a7d5c520d7
508
491
2023-09-14T20:04:20Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''There Is An Endless Hunger That Ravages My Body''
''I Embody The Menace And Emptiness Of The Apocalypse''
''My Power Is Intimate, Transformative, And Harrowing''
''My Heart Yearns To Consume And Be Consumed''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* Struggle with the hunger
* Seek intimacy at every opportunity
* Confront the horror of a body you cannot control
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』The Gnawing Edge Of Hunger==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Better To Eat You With, My Dear==
==『』Gaze Int My Heart's Abyss==
==『』Do Harbingers Dream Of Monsters Like Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Enthralled By You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I Remember The Taste Of You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』The Story Of You Carved Into My Flesh==
==『』Your Ruin On My Lips==
==『』The Purity Of My Reflection==
==『』Until Only Hunger Remains==
</tab>
<tab name="The Final Playbook Move">
==『』The Gift==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
7080ba8e37a7ce86aa574c3eec79887a032e4d10
524
508
2023-09-15T20:53:22Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''There Is An Endless Hunger That Ravages My Body''
''I Embody The Menace And Emptiness Of The Apocalypse''
''My Power Is Intimate, Transformative, And Harrowing''
''My Heart Yearns To Consume And Be Consumed''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* Struggle with the hunger
* Seek intimacy at every opportunity
* Confront the horror of a body you cannot control
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A dangerous name
『』A name that conveys blood and pain
『』A name lovingly given to me by my victims
『』A name I carve out from history
『』A name that will herald my destruction one day
===Your Look===
''(choose 1-3)''
『』An unsettling grin that reveals nothing
『』Beautiful clothing that hides what I can never show
『』Long hair that moves of its own accord
『』A multitude of eyes and teeth that I cannot fully control
『』A scar from the one who loved me most
『』Evidence of the wild beast that hides and strains against my skin and bone
『』A shattered collar that I will never take off
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was curse by the first of my kind and chosen to be their beloved scion
『』I was driven by hubris and sorrow and consumed more arcane power that I could hope to control
『』I should have died long ago, but survived by desperately feeding on and consuming others
『』I went through something else that caused the depth of my terrible hunger and is the reason it can never be sated
===Whad Do You Feed On And What Remnants Do You Leave Behind?===
''(choose 1)''
『』?I feed on human flesh and blood - leaving behind more that hunger like me.
『』I feed on desire and hope - leaving behind an unconrollable addition to pleasure or pain.
『』I feed on memory and dream - leaving behind troublesome shades of the subcomscious that escape into the world.
『』I feed on monsters and fear - leaving behind volatile curses.
『』I feed on magic and secret - leaving behind fragile cracks in reality.
『』I feed on something else valuable and precious - leaving behind some other terrible remnant that draws in scavengers.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you surrender to the hunger within you at the worst possible moment?'''''
『』'''''Did you find a willing victim to sate your hunger?'''''
『』'''''Did you infect another monster with hunger or desire?'''''
『』'''''Did you protect someone pure and beautiful?''''
『』'''''Did you offer another kindness at great cost to yourself?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Corrupting Touch
『』Haunting Aura
『』Transfiguration Through Pain
『』Mystical Power I Stole From My Victims
『』Weapons of Blood and Bone
===What does the Darkness Demand of You?===
''(choose 2)''
『』To create others as hungry as myself
『』To consume what lies beyond doom's door
『』To corrupt what is beautiful
『』To love what can never be mine
『』To be feasted upon by the most powerful Harbinger of the apocalypse
『』To destroy the good in those I love and care for
『』To do something else that would consume me and leave nothing of me left
===Starting Bonds===
『』You remember what I was like before my hunger claimed me, why do you wish to protect others from me? (Gain one Bond with them)
『』Your heart wished to consume me, why do we bring out the worst in each other? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel a yearning for what I cannot have
『』react with pettiness
『』Ask someone to feed me a part of myself
『』Ask someone to give in to their hunger
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Lonely
『』Lustful
『』Hunger Condition: ____________
『』Hunger Condition: ____________
『』Hunger Condition: ____________
===Breaking Point===
'''Whatever was pure and good in you was fed to your hunger long ago, and now you are only an emptiness and malice, a mockery of life and dignity.''' You are nothing but ache and pain, desperation and terror. You are only your hunger, you can only bring misery and siffering to others.
'''Describe how your hunger ravages and cruelly transforms your body, how you lose control of the monstter inside you and leave carnage and terror in your wake.''' The Keeper will tell you how your hunger infects and creates a miltitude of monstrosities as hollow and soulless as you are.
</tab>
<tab name="Playbook Moves">
==『◆』The Gnawing Edge Of Hunger==
'''When you surrende to the hunger within you, describe how your body transforms and what you feed on.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you blunt the worst edges of your hunger and geed only as much as you need.''' Choose one:
* Describe how your form becomes more human, clear one Condition.
* Describe who you wish you could feed on instead, gain one Bond with them.
* Give into the euphoria of the feeding, describe how you feel and create or replace a Hunger Condition to reflect this.
<u>'''On an 11+'''</u> '''your hunger grows deeper, edged with endless teeth as your humanity slips further away.''' Choose one:
* Ask the Keeper what the Harbinger within you screams for, gain one Bond with What the Darkness Demands of You. If you give into the Harbinger clear one Condition.
* Give into the worst of your hunger and go too far, inviting chaos and terror. Name a new fear you have and create or replace a Hunger Condition to reflect this.
<u>'''On an 7-'''</u> '''you lose control of the hunger completely,''' the Keeper describes how your form twists into obscene and heartbreaking new shapes. Prepare for the worst.
==『』The Better To Eat You With, My Dear==
'''When you reflect on the Keys incovered thus far,''' you may feed on an aspect of a Key. The Keeper describes how your body violently chnges in response. Mark a Condition to reflect how the transformation makes you feel.
Choose two questions to ask the Keeper, they will answer honestly and in great detail:
* What do my eyes feast on that others have missed?
* What do my teeth tear away to reveal someone else's hunger?
* How do my claws break the Key to change it into a truer shape?
* How does my blood purify the Key and lead me to another?
==『』Gaze Int My Heart's Abyss==
'''When you ''Reveal Your Heart'' to someone, you may show them how your hunger ravages and breaks you.''' If you do, you choose one from below, even on a miss:
* Whisper of how you wish to feed on them and leave nothing behind, gain one Bond with them.
* Ask them to reveal a vulnerability with you that they will share with no one else, if they do, they clear one Condition.
* Ask them why thye hunger for you, create or replace a Hunger Condition that reflect their desire fore you.
==『』Do Harbingers Dream Of Monsters Like Me==
You have acquired a taste of power that only a Harbinger can wield. Under your skin, carve into your bone, burrowing in your flesh, is what remains of the Harbingers you have consumed. '''When you tear away at your skin to reveal what remains of a slumbering Harbinger,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your body ripples in perfect sync with what remains of the Harbinger's power.''' Choose what your body changes into, for now:
* A Harbinger of elemental strength and fury, immediately inflict two Conditions on a target but take one in return.
* A Harbinger of jagged shadows and haunting whispers, uncover a Key at great cost.
* A Harbinger of ethereal and fleeting beauty, ask who is most captivated by you an gain one Bond with them.
* A Harbinger that mirrors your hidden desire and power. Create or replace a Hunger Condition.
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Enthralled By You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』I Remember The Taste Of You==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』The Story Of You Carved Into My Flesh==
==『』Your Ruin On My Lips==
==『』The Purity Of My Reflection==
==『』Until Only Hunger Remains==
</tab>
<tab name="The Final Playbook Move">
==『』The Gift==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
89beb6f5e71c264d51110fabd4d0b5ad8b1e19ec
525
524
2023-09-15T22:23:15Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''There Is An Endless Hunger That Ravages My Body''
''I Embody The Menace And Emptiness Of The Apocalypse''
''My Power Is Intimate, Transformative, And Harrowing''
''My Heart Yearns To Consume And Be Consumed''
</div>
=Play Guide=
==Playing the Hungry==
=====When playing the Hungry remember:=====
* Struggle with the hunger
* Seek intimacy at every opportunity
* Confront the horror of a body you cannot control
=Playbook Infromation=
==The Hungry==
A ravenous monster nearly consumed by their hunger. Their power is intimate, transformative, and harrowing. Their themes are body horror, the corruptive nature of their feeding, and a desperate yearning for true emotional closeness. ''Content warnings: body horror, disordered eating.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A dangerous name
『』A name that conveys blood and pain
『』A name lovingly given to me by my victims
『』A name I carve out from history
『』A name that will herald my destruction one day
===Your Look===
''(choose 1-3)''
『』An unsettling grin that reveals nothing
『』Beautiful clothing that hides what I can never show
『』Long hair that moves of its own accord
『』A multitude of eyes and teeth that I cannot fully control
『』A scar from the one who loved me most
『』Evidence of the wild beast that hides and strains against my skin and bone
『』A shattered collar that I will never take off
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was curse by the first of my kind and chosen to be their beloved scion
『』I was driven by hubris and sorrow and consumed more arcane power that I could hope to control
『』I should have died long ago, but survived by desperately feeding on and consuming others
『』I went through something else that caused the depth of my terrible hunger and is the reason it can never be sated
===Whad Do You Feed On And What Remnants Do You Leave Behind?===
''(choose 1)''
『』?I feed on human flesh and blood - leaving behind more that hunger like me.
『』I feed on desire and hope - leaving behind an unconrollable addition to pleasure or pain.
『』I feed on memory and dream - leaving behind troublesome shades of the subcomscious that escape into the world.
『』I feed on monsters and fear - leaving behind volatile curses.
『』I feed on magic and secret - leaving behind fragile cracks in reality.
『』I feed on something else valuable and precious - leaving behind some other terrible remnant that draws in scavengers.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you surrender to the hunger within you at the worst possible moment?'''''
『』'''''Did you find a willing victim to sate your hunger?'''''
『』'''''Did you infect another monster with hunger or desire?'''''
『』'''''Did you protect someone pure and beautiful?''''
『』'''''Did you offer another kindness at great cost to yourself?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Corrupting Touch
『』Haunting Aura
『』Transfiguration Through Pain
『』Mystical Power I Stole From My Victims
『』Weapons of Blood and Bone
===What does the Darkness Demand of You?===
''(choose 2)''
『』To create others as hungry as myself
『』To consume what lies beyond doom's door
『』To corrupt what is beautiful
『』To love what can never be mine
『』To be feasted upon by the most powerful Harbinger of the apocalypse
『』To destroy the good in those I love and care for
『』To do something else that would consume me and leave nothing of me left
===Starting Bonds===
『』You remember what I was like before my hunger claimed me, why do you wish to protect others from me? (Gain one Bond with them)
『』Your heart wished to consume me, why do we bring out the worst in each other? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Hungry I gain 2-4 Darkness Tokens when I:'''
『』Feel a yearning for what I cannot have
『』react with pettiness
『』Ask someone to feed me a part of myself
『』Ask someone to give in to their hunger
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Lonely
『』Lustful
『』Hunger Condition: ____________
『』Hunger Condition: ____________
『』Hunger Condition: ____________
===Breaking Point===
'''Whatever was pure and good in you was fed to your hunger long ago, and now you are only an emptiness and malice, a mockery of life and dignity.''' You are nothing but ache and pain, desperation and terror. You are only your hunger, you can only bring misery and siffering to others.
'''Describe how your hunger ravages and cruelly transforms your body, how you lose control of the monstter inside you and leave carnage and terror in your wake.''' The Keeper will tell you how your hunger infects and creates a miltitude of monstrosities as hollow and soulless as you are.
</tab>
<tab name="Playbook Moves">
==『◆』The Gnawing Edge Of Hunger==
'''When you surrende to the hunger within you, describe how your body transforms and what you feed on.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you blunt the worst edges of your hunger and geed only as much as you need.''' Choose one:
* Describe how your form becomes more human, clear one Condition.
* Describe who you wish you could feed on instead, gain one Bond with them.
* Give into the euphoria of the feeding, describe how you feel and create or replace a Hunger Condition to reflect this.
<u>'''On an 11+'''</u> '''your hunger grows deeper, edged with endless teeth as your humanity slips further away.''' Choose one:
* Ask the Keeper what the Harbinger within you screams for, gain one Bond with What the Darkness Demands of You. If you give into the Harbinger clear one Condition.
* Give into the worst of your hunger and go too far, inviting chaos and terror. Name a new fear you have and create or replace a Hunger Condition to reflect this.
<u>'''On an 7-'''</u> '''you lose control of the hunger completely,''' the Keeper describes how your form twists into obscene and heartbreaking new shapes. Prepare for the worst.
==『』The Better To Eat You With, My Dear==
'''When you reflect on the Keys incovered thus far,''' you may feed on an aspect of a Key. The Keeper describes how your body violently chnges in response. Mark a Condition to reflect how the transformation makes you feel.
Choose two questions to ask the Keeper, they will answer honestly and in great detail:
* What do my eyes feast on that others have missed?
* What do my teeth tear away to reveal someone else's hunger?
* How do my claws break the Key to change it into a truer shape?
* How does my blood purify the Key and lead me to another?
==『』Gaze Int My Heart's Abyss==
'''When you ''Reveal Your Heart'' to someone, you may show them how your hunger ravages and breaks you.''' If you do, you choose one from below, even on a miss:
* Whisper of how you wish to feed on them and leave nothing behind, gain one Bond with them.
* Ask them to reveal a vulnerability with you that they will share with no one else, if they do, they clear one Condition.
* Ask them why thye hunger for you, create or replace a Hunger Condition that reflect their desire fore you.
==『』Do Harbingers Dream Of Monsters Like Me==
You have acquired a taste of power that only a Harbinger can wield. Under your skin, carve into your bone, burrowing in your flesh, is what remains of the Harbingers you have consumed. '''When you tear away at your skin to reveal what remains of a slumbering Harbinger,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your body ripples in perfect sync with what remains of the Harbinger's power.''' Choose what your body changes into, for now:
* A Harbinger of elemental strength and fury, immediately inflict two Conditions on a target but take one in return.
* A Harbinger of jagged shadows and haunting whispers, uncover a Key at great cost.
* A Harbinger of ethereal and fleeting beauty, ask who is most captivated by you an gain one Bond with them.
* A Harbinger that mirrors your hidden desire and power. Create or replace a Hunger Condition.
<u>'''On an 11+'''</u> '''another Harbinger within you seeks to re-form itself,''' tearinng at your flesh and remaking it in their glory. Choose one from above and one fromm below:
* A Harbinger breaks free from the prison of your flesh, and escapes into the world carrying on the infectious aspect of your hunger.
* Mark a Condition or Ruin to allow the Harbinger to feed on you and force it to slumber again, and describe how your body twists into a horrifying new shape to reflect this.
<u>'''On an 7-'''</u> '''a terrifying Harbinger within you awakens, one that you did not mean to call upon.''' They break you open, feed on your heart and mind, and toss you aside. The Keeper will tell you what happens nect, prepare for the worst.
==『』Enthralled By You==
The hunger inside of you yearns for the innocent, to transform mortal flesh into an endless void filled with teeth. '''When you share an intimate moment with an NPC willing to become you thrall, ask them if they desire you.''' If they say yess, describe the feeding. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''they feed on you in turn, and the hunger within you infects them slowly, leaving you euphoric.''' Choose one:
* They are beautiful and perfect, unlike you. THey will not survive the hunger for long. Gain one Bond with them and give them a single command. After they fulfill the command they will soon perish.
* They are haunter and terrifying, like you. They will outlive you and can never be harmend by you. Gain one bond with What the Darkness Demands of You, they will spend the rest of their immortality working towards fulfulling What the Darkness Demands of You.
<u>'''On an 11+'''</u> '''the hunger corrupts them and breaks them, reforming their shape into the seed of a Harbinger.''' Choose one:
* You hide the true nature of who they are and protect them. Before they vanish, they give youe Key at great cost. When they return, they will be a Harbinger seeking an ancient Door of Power.
* You turn them over to DIVISION, where the rest of your failed thralls are imprisioned. Gain one Bond with DIVISION and mark a Condition that reflects how this makes you feel.
<u>'''On an 7-'''</u> '''something withing your would-be thrall seduces the hunge, and they gain more power than you were ready to give.''' The Keeper describes what happens next. Prepare for the worst.
==『』I Remember The Taste Of You==
You've fed upon countless victims, and their remnants merged inside you to become a unique consciousness. This alien horror living under you skin will one day consume you in return.
'''When you first encounter a named NPC of Faction, you may declare that the remnants within you recognize them.''' When you do so, spend Darkness Tokens and roll.
THe Keeper will tell you something significan and valuable, even on a miss.
<u>'''On an 8-10'''</u> '''the remnants whisper many secrets,''' choose one:
* You once fed on them, gain one Bond with them.
* The sight of them calms the hunger within you, clear a Condition.
* They may one day consume you, erase one Ruin.
<u>'''On an 11+'''</u> '''the sight of the drives the remnants within you into a frenzy.''' choose one:
* You offer them a part of you feed on, gain one Bond with them.
* They will one day kill the hunger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they know about the remnants within you and the power of your hunger.''' They will immediately place you in a vulnerable position, the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』The Story Of You Carved Into My Flesh==
'''When you share an intimate moment with a PC,''' ask them if you may feed on the Harbinger within them. If they say yes, descrive the feeding and choose:
* Mark one Ruin, unleash the hunger for a single moment and leave behind loving scars on them. You clear one Condition and they gain one Bond with What the Darkness Demands.
* Mark two Ruin, and tear away at your skin and bone until you reveal a new aspect of your monstrosity to them. Ask the PC if the beast under your skin entices, horrifies, or both. Create a new Hinger COndition that reflects how you make them feel. They clear all their Conditions.
==『』Your Ruin On My Lips==
When you share an intimate moment with a PC, ask them if they will shed their skin for a moment to show you the Harbinger they may one day become.
If they do, you feat upon their Ruin. Erase any number of Ruin marks they have, transferring their Ruin marks to your own track.
If you share What the Darkness Demands of You and how it tempts you, they may choose to feed off your Ruin instead.
==『』The Purity Of My Reflection==
Imprisoned within DIVISION is your reflection, purified by your hunger. They were once a person, long ago. But now they only mirrow the worst aspects of you, showing on their skin what horror lies eneath the surface of you.
'''When you share an intimate moment with your reflection,''' describe how their body has changed to show what you hide from all others. The Keeper will describe why they still love you. Choose:
* Mark one Ruin, allow your reflection to feed on you. THey will lovingly sift through your memories and fears. Ask the Keeper a question and they will answer it honestly and with great detail. Inaddition, gain one Bond with your reflection.
* Mark two Ruin and feed on your reflection with reckless abandon. Descrive how they become more grotesque as you become more beautiful. Gain a new Power of Darkness permanently. In addition, gain one Bond with What the Darkness Demands of You.
==『』Until Only Hunger Remains==
You and the hunger know each other intimately - it has broken and remade you again and again over the years, leaving behind your insides, changed and yearning. You know that the hunger is reshaping you to fulfill its greatest desire.
When you take this move, create your own personal Doomsday Clock with four ticks and name it '''''Only Hunger Remains.'''''
'''When you are about to hit your ''Breaking Point,'' you can choose to give into desperation and feed on yourself instead, allowing the hunger within to grow stronger.''' Mark one Ruin and tick ''Only Hinger Remains''' once.'' Clear all your Conditions and choose three new unmarked Hunger Conditions from the list below.
* Ravenous
* Despairing
* Twisted
* Volatile
* Brutal
When the '''''Only Hunger Remains''''' clock fills, you are finally consumed by your hunger. Whatever the current Mystery is, it is set aside. In this moment you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. Your boned and flesh have been reshaped to reflect the truth of who you are, displayingnthe exquisite pain and torture you sibjected your victims to. Give yourself a new name and title befitting the grotesque horror you are.
ou are no longer part of DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
</tab>
<tab name="The Final Playbook Move">
==『』The Gift==
The hunger within you grows and seeks new hosts, offering you power in exchange. '''When you choose to permanently infect another with your hunger,''' mark a Condition and choose one:
* '''''Infect an Omen with the hunger:''''' The Omen can now use '''''The Gnawing Edge Of Hunger''''' until the end of the Final Mystery, and you permanently gain one of their powers of darkness from their playbook. THe Omen gains the permanently marked Condition: Revenous.
* '''''Infect a Harbinger with the hunger:''''' Describe how you open your hearts to each other in a moment of cruel intimacy. The Keeper will tell you what new powers of darkness you permanently gain that reflect your condition to the Harbinger. At the end of the Final Mystery, the Harbinger will return, changed and twisted by your hunger.
* '''''Infect an Innocent with the hunger:''''' The Keeper willl describe how they become stronger than you will ever be. Gain one Bond with them, until the end of the Final Mystery they will assist you in fighting back the apocalypse. At the end of the Final Mystery they'll disappear, taking an aspect of the hunger with them.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Hungry]]
84ff0ef857a0cb60c964c529f893d0c42f5878a1
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
492
2023-09-14T13:41:36Z
SqueakyBoo
2
Created page with "<tabs> <tab name="Mystery Description"> </tab> <tab name="Characters"> </tab> <tab name="Keys, Facets, and the Doomsday Clock"> </tab> </tabs> <headertabs />"
wikitext
text/x-wiki
<tabs>
<tab name="Mystery Description">
</tab>
<tab name="Characters">
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
</tab>
</tabs>
<headertabs />
3be54e5ad6dbfb4de98c17a628917bb14646533e
493
492
2023-09-14T13:50:56Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
afadfea8ad9e5f28ba7db14a7fe3957c7ee594de
494
493
2023-09-14T13:51:25Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
f0d918b56616f458be6e1bdc50aad96f1c877f93
495
494
2023-09-14T13:52:44Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 80%; margin-left: auto; margin-right: auto;">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
354abe03238ae61e9d94586f3b314476d657722c
496
495
2023-09-14T13:52:59Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 80%;">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
56f5bb034e86854b55c18660035d3ca626975d97
497
496
2023-09-14T13:53:09Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
f7991714dcd7359f5456830dce6d62a8b41b4c8d
498
497
2023-09-14T13:54:00Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
803107e0e8d7eaf9f792afbb570345f47cfe0032
ApocalypseKeys/Omens/Summoned
0
46
499
485
2023-09-14T19:37:43Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A straightforward name
『』A name that conveys strength and power
『』A name that whispers of the world I come from
『』A name I was given by accident
『』A name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』A trench coat that hides most of my monstrous form
『』Eyes of brightest gold
『』Shattered horns
『』A holy item my adopted parent gave me
『』A part of my body is a weapon I'll never use
『』The mark of my love who I betrayed
『』An empty and tarnished locket
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
<tab name="The Final Playbook Move">
==『』Humanity Was A Dream==
'''When you place the crown of prophecy on your brow,''; declare a harrowing aspect of your prophecy and how it comes to pass. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,the prophecy bends to your will.''' Choose two:
* Declare the fate of another and tie them to your prophecy. They will act in accordance with your prophecy and seek to fufill it. In addition gain one Bond with them.
* Declare the demise of another and doom them. Describe what power or truth they lose acces to. In addition, gain one Bond with What the Darkness Demands of You.
* Take on your true and final form, leaving behind the shell you once were. Gain every power of Darkness from your Playbook until the end of the Final Mystery.
<u>'''On an 11+'''</u> '''the prophecy shatters and reality breaks around you.''' Choose one from below:
* The crown of prophecy reforms itself, each player (including you and the Keeper) will each declare one sentence to create a new prophecy for you. By the end of the Final Mystery, the prophecy will be fulfilled one way or another.
* The crown of prophecy creates a mirror image of itself - choose another to share the burden of the prophecy with you. By the end of the Final Mystery, one of you must fulfill the prophecy - one way or another.
<u>'''In a 7-'''</u> '''the prophecy comes to bear and will be fulfilled now, in one way or another.''' The world you were summoned from bleeds violently into this world, the Keeper tells you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
94fdf204ca3926d26f1d02968f9b464867ac925a
501
499
2023-09-14T19:44:46Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A straightforward name
『』A name that conveys strength and power
『』A name that whispers of the world I come from
『』A name I was given by accident
『』A name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』A trench coat that hides most of my monstrous form
『』Eyes of brightest gold
『』Shattered horns
『』A holy item my adopted parent gave me
『』A part of my body is a weapon I'll never use
『』The mark of my love who I betrayed
『』An empty and tarnished locket
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
<tab name="The Final Playbook Move">
==『』The Crown Of Prophecy==
'''When you place the crown of prophecy on your brow,''; declare a harrowing aspect of your prophecy and how it comes to pass. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,the prophecy bends to your will.''' Choose two:
* Declare the fate of another and tie them to your prophecy. They will act in accordance with your prophecy and seek to fufill it. In addition gain one Bond with them.
* Declare the demise of another and doom them. Describe what power or truth they lose access to. In addition, gain one Bond with What the Darkness Demands of You.
* Take on your true and final form, leaving behind the shell you once were. Gain every power of Darkness from your Playbook until the end of the Final Mystery.
<u>'''On an 11+'''</u> '''the prophecy shatters and reality breaks around you.''' Choose one from below:
* The crown of prophecy reforms itself, each player (including you and the Keeper) will each declare one sentence to create a new prophecy for you. By the end of the Final Mystery, the prophecy will be fulfilled one way or another.
* The crown of prophecy creates a mirror image of itself - choose another to share the burden of the prophecy with you. By the end of the Final Mystery, one of you must fulfill the prophecy - one way or another.
<u>'''In a 7-'''</u> '''the prophecy comes to bear and will be fulfilled now, in one way or another.''' The world you were summoned from bleeds violently into this world, the Keeper tells you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
55c8b84c2fdb67d8f3ef752d99c6c3d6f91d05dd
510
501
2023-09-15T08:36:18Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Wear The Cruel Crown Of Prophecy''
''I Embody The Promise And Inevitability Of The Apocalypse''
''My Power Is Blunt, Aggressive, And Demanding''
''My Heart Years To Love And Be Loved''
</div>
=Play Guide=
==Playing the Summoned==
=====When playing the Summoned remember:=====
* Define violence on your own terms
* Seek out love in all its forms
* Defy your destiny
=Playbook Infromation=
==The Summoned==
A violent monster summoned from another world. Their power is blunt, aggressive, and demanding. Their themes are of violence, to struggle against prophecy, and the overwhelming desire for love. ''Content warnings: unhealthy parental relationships.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A straightforward name
『』A name that conveys strength and power
『』A name that whispers of the world I come from
『』A name I was given by accident
『』A name I need to live up to one day
===Your Look===
''(choose 1-3)''
『』A trench coat that hides most of my monstrous form
『』Eyes of brightest gold
『』Shattered horns
『』A holy item my adopted parent gave me
『』A part of my body is a weapon I'll never use
『』The mark of my love who I betrayed
『』An empty and tarnished locket
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was summoned from hell to be the final door to the apocalypse
『』I was summoned from the grasp of cosmic horror that will remake us all
『』I was summoned from a nightmare realm that will crown me ruler of a broken world
『』I was summoned from some other terrible world to fulfil its terrible demands
===What is the Prophecy that Haunts you?===
''(choose 1)''
『』I gather my acolytes from the weak and oppressed and turn them into the most fearsome Harbingers
『』I take every nightmare that haunts humanity and paint a beautifully broken world from their fears
『』I lose all my memories and emotions in order to become the weapon I was created to be
『』When I fall in love for the last time an ancient Door of Power will open in my heart and destroy the world
『』Some other prophecy or destiny I must defy at all cost to remain human
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you fight against the prophecy that haunts you?'''''
『』'''''Did you learn something significant about your prophecy?'''''
『』'''''Did you entangle another monster with your prophecy?'''''
『』'''''Did you try to hold onto your humanity, to great consequence?'''''
『』'''''Did you give into the power of prophecy and strengthen it?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Colossal Strength
『』Emotion Amplification
『』Supernatural Resistance
『』Shadow Control
『』Weapons from Elsewhere
===What does the Darkness Demand of You?===
''(choose 2)''
『』To push away those I need most
『』To yearn for a love that can never be mine
『』To betray those who love me most
『』To despair as an immortal
『』To fall in love with a Harbinger of the apocalypse
『』To embrace and strengthen my prophecy
『』To do something else that would break my heart and leave me empty
===Starting Bonds===
『』You were there when was summoned: what makes you afraid of me? (Gain one Bond with them)
『』Why can't you tell me you love me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Summoned I gain 2-4 Darkness Tokens when I:'''
『』Feel unloved or abandoned
『』Overreact with violence
『』Ask someone to give me their best shot and not hold back
『』Ask someone to love me, and only ever me
『』Embody a Condition that affects me
===Conditions===
『』Raging
『』Obsessed
『』Lovelorn
『』Despairing
===Breaking Point===
'''You know that this world is not your own, and you will never belong here.''' The dream that is humanity can never belong to you. The darkness grips your heart and the world you were summoned from bleeds into this one. You are a beacon to what has been aching to reach this world.
'''Describe what terrors are unleashed and how an aspect of your terrible prophecy comes to pass.''' The Keeper will tell you how the world is now wounded, warped by what you allowed to come through.
</tab>
<tab name="Playbook Moves">
==『◆』Sometimes I Get Angry==
When you '''Unleash the Dark''' through anger and violence, take 3 Darkness Tokens before doing so.
==『』Come On, Tough Guy==
'''When you go up against a colossal and otherworldly opponent,''' tell everyone how you taunt them and keep their attention. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you've got 'em just where you want them.''' Choose two:
* You give your allies a golden opportunity, choose one ally to gain a Bond with you.
* Uncover a Key at great cost.
* Inflict two Conditions on them, but take one in return.
<u>'''On an 11+'''</u> '''You're locked in an intense battle''' and you cannot stop until your opponent is destroyed. Choose one from above, and you can only pull back if a player agrees to spend one Bond to reach past your rage. If they don't spend the Bond, you cannot stop fighting until your opponent is destroyed.
<u>'''In a 7-'''</u> '''your power overwhelms you,''' and you take on a colossal form as your prophecy comes to bear and leaves a permanent mark on you. The Keeper will tell you what happens next.
==『』Borrowed Power==
Along the walls of the world beings of twisted power await your bidding. '''When you summon a creature from another world to help you,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the summoning wards hold and you have the upper have for now''' Choose one:
* The summoned creature is fire and rage, violence and storm. They will destroy a vulnerable target before the summoning unravels.
* The summoned creature will answer any one question truthfully, take one Bond with What the Darkness Demands of You.
* The Summoned creature will uncover a Key for you, at great cost to you. It shares an ominous warning before it fades away.
<u>'''On an 11+'''</u> '''you barely have this creature under control, it will do as you command but he wards will shatter soon.''' Choose:
* Choose one from above, but you have to exert your will and banish the creature before it can wreak havoc. Mark one Condition or Ruin.
* Choose one from above, but the creature will escape into the world and be forever free of your control. Gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''something powerful and sinister hijacks the summoning and comes through''' with no wards to control it. The forbidden comes through. The Keeper will tell you what happens next.
==『』We're Family Now==
'''When someone spends a Bond with you to Modify a roll by +1 or -1,''' they choose:
* The Bond instead grants +3 or a -3 bonus
* You gain a new bond with them afterwards
==『』Everything For You, My Love==
'''When you are about t mark your fifth box of Ruin, you may choose to declare your love for the first time, or describe how love has changed you.''' Tell everyone how you bare your heart for all to see, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you hold back the Harbinger within you and your heart shines through.''' Erase your Ruin track and you Love gains one Bond with you.
<u>'''On an 11+'''</u> '''you further entangle your beloved in your prophecy.''' If your beloved accepts your love and the burden of your prophecy, erase your Ruin track. If they respond otherwise, or not at all, take that as a sign of rejection. Erase one Ruin and gain one Bond with What the Darkness Demands of You.
<u>'''In a 7-'''</u> '''the Harbinger is unleashed and turns on the one you love,''' the Keeper tells you what happens next.
==『』Together We Are Destiny==
'''When you seek to defy your prophecy, declare a new destiny.''' Ask each player if they will defy prophecy with you. Roll, adding +1 for each player who says yes, to a maximum of +3. You cannot spend Darkness Tokens on this roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now,''' choose two:
* Declare a new truth about your prophecy
* Reveal a crucial event that is going on outside of view
* Gain one Bond with a PC of NPC that is central to the destiny you desire
<u>'''On an 11+'''</u> '''destiny and prophecy intertwine.''' Choose one from above and one from below.
* Declare a dark secret about who you love most, they gain one Bond with What the Darkness Demands of You
* Reveal a sinister scheme that comes to fruition
* A part of your heart whispers that you can only delay the inevitable, mark one Ruin.
<u>'''In a 7-'''</u> '''your prophecy reasserts itself and grows crueler''' the Keeper will tell you what happens next.
</tab>
<tab name="Ruin Moves">
==『』None Stand Before Me==
'''You may at any time choose to kill an NPC who is vulnerable to you.''' Choose:
* Mark one Ruin, kill the NPC and describe how you visibly change to become more like the loathsome Harbinger you will become. An aspect of the will come back in some shape or form to haunt you.
* Mark two Ruin, kill the NPC and destroy their soul - they will never return. Describe the comforting lie you tell yourself.
==『』The Prodigal Child Will Return==
Your true parent or creator has reconnected with you, and they bear great power. '''When you ask your true parent or creator for help.''' they will do as you ask if you give them the love they crave from you.
Tell them what you need, the Keeper will describe what form of loyalty or affection they require in return. Choose:
* Mark one Ruin, they will do as you ask in exchange for your act of love. Describe how you please them.
* Mark two Ruin, the Harbinger within you awakens and you force your parent to do what you want while hardening your heart. Describe how they are proud of the Harbinger you have become.
==『』Heavy Is The Crown==
'''You may always declare a Harbinger knows you and the terrible prophecy that awaits you.''' Describe what part they will play in your prophecy.
when you declare this, choose:
* Mark one Ruin, they will immediately offer you something of great value, but will demand you show through action that you are ready to fulfill your prophecy.
* Mark two Ruin, you force them to acknowledge your power and give way to you for now. They will offer something of great value as a means of appeasing you.
==『』Humanity Was A Dream==
'''When you would Reveal Your Heart to a PC or an NPC who may become a Harbinger,''' you may instead choose to describe how you are destined to become a Harbinger and how this makes you afraid.
If you do, mark one Ruin and the Harbinger within you stirs and reaches out to the other person, bringing your hearts far closer than any confession ever could. Choose two:
* Reveal a beautiful shared memory, you both gain two Bonds with each other.
* Reveal a painful share memory, you both mark XP.
* Promise that you will always protect the other, even if they become a Harbinger. You both clear a Condition.
'''Then the Harbinger within you resonated with the Harbinger within them.''' If they mark one Ruin they choose one:
* Reveal a hope hey have for you, you clear a Condition.
* Talk about the good old times, to help you believe in the dream of your humanity. You both mark XP.
* They promise to never abandon you. They erase any number of Ruin marks you have, transferring those Ruin marks to their own track.
</tab>
<tab name="The Final Playbook Move">
==『』The Crown Of Prophecy==
'''When you place the crown of prophecy on your brow,''; declare a harrowing aspect of your prophecy and how it comes to pass. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the prophecy weakens its hold on you for now, the prophecy bends to your will.''' Choose two:
* Declare the fate of another and tie them to your prophecy. They will act in accordance with your prophecy and seek to fulfill it. In addition, gain one Bond with them.
* Declare the demise of another and doom them. Describe what power or truth they lose access to. In addition, gain one Bond with What the Darkness Demands of You.
* Take on your true and final form, leaving behind the shell you once were. Gain every power of Darkness from your Playbook until the end of the Final Mystery.
<u>'''On an 11+'''</u> '''the prophecy shatters and reality breaks around you.''' Choose one from below:
* The crown of prophecy reforms itself, each player (including you and the Keeper) will each declare one sentence to create a new prophecy for you. By the end of the Final Mystery, the prophecy will be fulfilled one way or another.
* The crown of prophecy creates a mirror image of itself - choose another to share the burden of the prophecy with you. By the end of the Final Mystery, one of you must fulfill the prophecy - one way or another.
<u>'''In a 7-'''</u> '''the prophecy comes to bear and will be fulfilled now, in one way or another.''' The world you were summoned from bleeds violently into this world, the Keeper tells you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Summoned]]
e69ad1d7a1d1f87be06da8ca312e2d8d72f9de5e
ApocalypseKeys/Omens/Surge
0
49
500
486
2023-09-14T19:43:01Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
<tab name="The Final Playbook Move">
==『』My Dark Patron==
'''When you share an aspect of your terrible powers with another, ask the Keeper what catastophic destruction you cause and how it hastens the apocalypse.'''
Choose one:
* Your power purifies those around you, all PCs clear their Conditions and gain one Bond with you.
* Your power surges and leaves scars on those around you - all PCs mark two Conditions and gain one Bond with What the Darkness Demands of them. All PCs have access to everypower of darkness in their plaubook until the end of the Final Mystery.
* You destroy and aspect of you humanity for all to see and take on a form beyond mortal comprehension. Gain every power of darkness from your playbook until the end of the Final Mystery.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
809e5339ff8eb75024af06b0cd2a38279c09d906
502
500
2023-09-14T19:45:13Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
<tab name="The Final Playbook Move">
==『』Follow Me Into THe Dark==
'''When you share an aspect of your terrible powers with another, ask the Keeper what catastophic destruction you cause and how it hastens the apocalypse.'''
Choose one:
* Your power purifies those around you, all PCs clear their Conditions and gain one Bond with you.
* Your power surges and leaves scars on those around you - all PCs mark two Conditions and gain one Bond with What the Darkness Demands of them. All PCs have access to everypower of darkness in their plaubook until the end of the Final Mystery.
* You destroy and aspect of you humanity for all to see and take on a form beyond mortal comprehension. Gain every power of darkness from your playbook until the end of the Final Mystery.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
6692473e8019b0b3f708f0fd01eb056b28875d2b
503
502
2023-09-14T19:46:13Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
<tab name="The Final Playbook Move">
==『』Follow Me Into The Dark==
'''When you share an aspect of your terrible powers with another, ask the Keeper what catastophic destruction you cause and how it hastens the apocalypse.'''
Choose one:
* Your power purifies those around you, all PCs clear their Conditions and gain one Bond with you.
* Your power surges and leaves scars on those around you - all PCs mark two Conditions and gain one Bond with What the Darkness Demands of them. All PCs have access to every power of darkness in their playbook until the end of the Final Mystery.
* You destroy and aspect of you humanity for all to see and take on a form beyond mortal comprehension. Gain every power of darkness from your playbook until the end of the Final Mystery.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
d529d579a8c063e2b67bfa6b403de0abcf59aba2
511
503
2023-09-15T08:37:02Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Must Learn To Share My Power, Or Be Consumed By It''
''I Embody The Hope And Fear Of The Apocalypse''
''My Power Is Explosive, Uncontrollable And Alienating''
''My Heart Yearns To Destroy And Be Destroyed''
</div>
=Play Guide=
==Playing the Surge==
=====When playing the Surge remember:=====
* Struggle to define yourself beyond your power
* Love others, knowing hurting them is easy
* Share the burden with others
=Playbook Infromation=
==The Surge==
A desperate monster, barely in control of their power, seeking to share the burden with others. Their power eclipses that of other playbooks - it is explosive, uncontrollable, and alienating. Their themes are the cost of collateral damage and navigating complex and potentially toxic relationships. ''Content warnings: Toxic Relationship Dynamics''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A mundane name
『』A name that conveys flood and fury
『』A name that reminds me of the life I lost
『』A name someone else gave me to help me forget the past
『』A name I need to let go of one day
===Your Look===
''(choose 1-3)''
『』Anachronistic clothing and accessories
『』A collection of holy symbols
『』Tattoos that respond to my emotions
『』A keepsake from an ex-lover
『』An ever burning cigarette
『』An item from someone who died by my power
『』Obvious signs of how I control my desires
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was born with these terrible powers as punishment for something unforgivable
『』I was sacrificed to the greater power I now embody by someone I cared about
『』I was chosen to carry tis terrible burden and destroy the human world
『』I had this power forced upon be in some other way and changed into this near impossible danger to others.
===What Collateral Damage Do You Leave In Your Wake?===
''(choose 1)''
『』My powers of darkness infect those around me and leave permanent scars
『』My subconscious rewrites small aspects of reality for a short time
『』Memories become distorted and break down in unpredictable ways
『』Whenever I lose control one of my doppelgangers appears in the world
『』Something else that reminds me I am dangerous to those I care for
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you let go and cause collateral damage?'''''
『』'''''Did you destroy something precious and beautiful?'''''
『』'''''Did you use your power to provoke or entice another monster?'''''
『』'''''Did you initiate a moment of intimacy with someone weaker than you?'''''
『』'''''Did you bargain with a Harbinger and offer of your power to them?'''''
===Your Powers of Darkness===
''(choose 1)''
『』Elemental Control
『』Cosmic Energies
『』Demon Horde
『』Body and Flesh Manipulation
『』Angelic Fury and Beauty
===What does the Darkness Demand of You?===
''(choose 2)''
『』To be the downfall of those I care for
『』To destroy everything around me for the slightest trespass
『』To find a Scion to my power
『』To never fall in love
『』To serve the most powerful Harbinger of the Apocalypse
『』To erase humanity itself
『』To do something else that would destroy all that I care for
===Starting Bonds===
『』You were there when I truly let go. What did I destroy that belonged to you? Why are you grateful? (Gain one Bond with them)
『』I love you, but you rejected me. Why? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Surge I gain 2-4 Darkness Tokens when I:'''
『』Feel overwhelmed or numb
『』Give into my power and let it erase my will
『』Ask someone to use my power as they see fit
『』Ask someone to punish me for my power
『』Embody a Condition that affects me
===Conditions===
『』Reactive
『』Vicious
『』Obsessed
『』Despairing
===Breaking Point===
'''This world cannot contain you and all of your power.''' You can never create, never nurture - you can only break and destroy. It's time to remember that. It's time to let go, and let someone else take this burden.
'''Describe how your power overwhelms you and the obscene amount of collateral damage you cause.''' The Keeper will tell you how a part of you power is taken by someone, how it molds and breaks them until they are a perfect vessel, ready to evolve.
</tab>
<tab name="Playbook Moves">
==『◆』My Hands Around Your Heart==
Yours is a power that was never meant for you alone to bear. '''At the start of each session, choose another PC to be your Heart and share the burden of your power with.''' Say why you hope they will save you from What the Darkness Demands.
'''When you share an intimate moment together, either of you can choose to mark a Condition to reflect the nature of your relationship.''' Choose one:
* You each gain one Bond with the other
* One of you gains a Key at great cost
In addition, '''''when you hit your Breaking Point,''''' your Heart chooses:
* They do nothing, allowing you to hit your Breaking Point. They clear all their Conditions.
* They intervene, and describe how they hurt themselves to protect you. You clear all your Conditions, but they mark one Condition or one Ruin.
When your Heart hits their Breaking Point, you have the last option to intervene, but if you do nothing, your Conditions don't clear.
==『◆』The Heart's Eclipse==
Your heart is a wild thing that surges along with your power, one day your heart will break, and your power will consume you. But that day is not today.
'''Whenever you roll a miss,''' you can choose to have your power surge beyond your control, causing great collateral damage around you. Choose:
* Mark two Conditions, describe how your emotions get the better of you and gain one Bond with What the Darkness Demands of You. Treat the roll as if you had rolled an 11+
* A PC marks two Conditions and gains one Bond with you - they describe how they hurt themselves to help you. Treat the roll as if you had rolled an 8-10 instead.
==『』My Darkness Is Never Leashed==
'''When you Unleash the Dark,''' you can choose one from below, even on a miss.
* Weaken them, for now
* Force them to retreat, for now
* Corrupt and aspect of their power, for now
* They will tell you more than they wanted to
==『』I Am Your Destruction==
You hold on to your power with an intensity that would break most souls - you are always a single breath from shattering under the pressure. '''When you allow your power to surge and cause great collateral damage, ask the Keeper what catastrophic destruction you cause.''' Choose two:
* You permanently gain an aspect of the Harbinger's powers of darkness, the Keeper will tell you what it is. Mark one Ruin.
* The power within you surges to give you visions of the past, present, or future. Uncover a Key and draw a line between that Key and a Facet on the Mystery Map. Declare an irrevocable truth about the Mystery.
* You protect the one person who matters most, gain one Bond with them.
* You use the destruction to reshape your environment, creating a golden opportunity or a fleeting moment for an ally. Gain one Bond with them.
==『』Like A Moth To The Flame==
When you '''Reveal Your Heart''' to someone, you may first tell them how you could destroy them. If you do, choose one from below, even on a miss:
* You leave a permanent mark on their body or soul, marking them as yours. Gain one Bond with them.
* Ask them what part of them they wish you would destroy. They gain one Bond with you.
* Ask the Keeper what your darkness whispers about them. Gain one Bond with What the Darkness Demands of You.
==『』My Little Monster==
Your little monster is a constant reminder of what happens when you allow someone to get too close to you. When you take this move, describe the person your little monster used to be and how they became twisted by your power. The Keeper will describe why they still love you.
Choose three basic moves and tell the Keeper how your little monster helps you with those moves. '''Whenever your companion can help you, you add +1.''' If your companion ever gets hurt or is betrayed by you, mark Ruin.
If you release your little monster from their love of you, mark Ruin. Describe how you destroy them. They may return in one form or another, but for now they have found peace. Discard this move and choose a new one from your paybook.
</tab>
<tab name="Ruin Moves">
==『』Alpha And Omega==
The burden of power can be carried between two, should fate choose to be so kind. When you take this move, declare a PC or NPC you are bound to by fate. If they agree, they declare what shared fate awaits you both.
The two of you are connected always, sharing emotions, thoughts, and unable to stay away from each other for very long. '''When you wish to deepen the connection between you two.''' Choose:
* Mark one Ruin to have them appear by your side, defying logic or plausibility - though they may have suffered to do so.
* Mark one Ruin to change a small but significant aspect of your shared fate, to bring it closer to ruin. If you do, immediately gain one Bond with them and one Bond with What the Darkness Demands on you.
==『』My Dark Patron==
A Harbinger claims that they will help you, assuring you that they are working against the other Harbingers for their own agenda.
'''When you call upon your patron and tell them what you need,''' the Keeper will describe what you must do for them in return. Choose:
* Mark one Ruin to agree to their terms, and describe how your dark patron becomes stronger.
* Mark two Ruin to display your power to horrifying effect, instilling fear and respect in them. They give what you need without advancing their agenda, but you suspect this was part of their plans all along.
==『』This Is The Blood Of My Covenant==
You have created an unbreakable covenant with another Omen, in fervent and twisted hope that you can resist the abyss long enough to save each other.
When you take this move, declare which PC you create this covenant with. If they agree, both mark Ruin and bind your power together. They are now your chosen.
'''When you create a sacred moment of communion with your Chosen,''' choose:
* Tell them how they matter more than any other. Destroy any number of Bonds you have to clear any number of Conditions your Chosen suffers from, destroying one for one.
* Whisper to the Harbinger within them and promise that you will fall to ruin first. Erase any number of Ruin marks your Chose has, transferring their Ruin marks to your own track.
* Empower your Chosen beyond their reckoning. Mark one Ruin to permanently grant them a new power of Darkness that reflects an aspect of you - describe what it is.
==『』My Anointed One==
You have found someone innocent - a perfect vessel. They are willing to embody your raw power and take your place for a time. Describe who they are and why they love you.
When you take this move, create your own personal Doomsday Clock with 12 ticks and name it '''''My Power Made Flesh'''''
'''When you seek relief or comfort through your Annointed One,''' choose:
* Mark one Ruin, and tick '''''My Power Made Flesh''''' once. Your Annointed One will bear a new scar. You become mundane, and can pass for a mortal. Clear your conditions and gain one Bond with your Annointed One.
* Mark two Ruin, and tick '''''My Power Made Flesh''''' twice. You and your Annointed Once share a moment of intimacy, they will become more beautiful. Clear your Conditions and gain one Bond with your Annointed One.
When '''''My Power Made Flesh''''' clock fills, your Annointed One is fully corrupted and consumed by your power and surges into a horrifying new form. The current Mystery is set aside. In this moment, your Annointed One has become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. They wear your power with a strength of will and purity of soul beyond what you were ever capable of. Give them a new name and title befitting the destroyer of worlds they have become.
You an the other PCs must deal with your Annointed One, one way or another. Once this apocalyptic threat is dealt with, decide if you will leave DIVISION or stay. If you leave, retire this character and create a new one. If you stay, clear the Doomsday Clock '''''My Power Made Flesh''''' and choose a new Annointed One.
</tab>
<tab name="The Final Playbook Move">
==『』Follow Me Into The Dark==
'''When you share an aspect of your terrible powers with another, ask the Keeper what catastrophic destruction you cause and how it hastens the apocalypse.'''
Choose one:
* Your power purifies those around you, all PCs clear their Conditions and gain one Bond with you.
* Your power surges and leaves scars on those around you - all PCs mark two Conditions and gain one Bond with What the Darkness Demands of them. All PCs have access to every power of darkness in their playbook until the end of the Final Mystery.
* You destroy and aspect of you humanity for all to see and take on a form beyond mortal comprehension. Gain every power of darkness from your playbook until the end of the Final Mystery.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Surge]]
d04eee8b3722fa02c775be138f9cba24e801ef0e
ApocalypseKeys/Omens/Found
0
50
504
487
2023-09-14T19:52:51Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A strange name
『』A name that conveys the depth of the unknown
『』A name that reminds me of the mystery that birthed me
『』A name someone else gave me to mark an auspicious date
『』A name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』A monstrous body that inspired horror movies
『』A hypnotizing aura
『』The smell of incense and flowers
『』A terrifying mask that covers my beauty
『』An ill-fitting costume
『』Scars from a time I cannot remember
『』The coldest touch and warmest expression
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On an 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On an 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On an 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
<tab name="The Final Playbook Move">
==『』Waking Up From The Dream==
'''WHen you sacrifice a recent memory to reclaim an aspect of your past self,''' declare what that memory is. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your former and current selves sing in harmony.''' Choose one:
* Some of your memories return for a fleeting moment before fading away. THe Keeper offers you two Keys related to your past.
* Draw a line between two Keys and a single Facet of the Final Mystery. Declare two irrevocable truths about the Final Mystery, and explain how it is related to your present self.
* Regain all of your memories, at great cost to yourself or another.
<u>'''On an 11+'''</u> '''your lost memories come flooding in and overwhelm you.''' Choose one:
* Your psychic abilities cause catastrophic and permanent damage. Gain every power of darkness from your playbook until the end of the Final Mystery.
* Your past self feeds on your powers and violently separates from you, becoming their own person. They will whipser a terrible truth to you before the escape into the world of dreams. Unlock two Keys.
<u>'''On an 7-'''</u> '''your present self and the life you built are buckling under the truth of your past.''' Decide for yourself if your past self asserts itself, destroying your present self, or if you lose access to the past forever. No matter what choice you make, the Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
a1c1384d88267ebeafc0223e22e9754dae9df095
512
504
2023-09-15T08:38:42Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The Memories Of Others Help Me Hide Me From My Own Past''
''I Embody The Dreams And Cruelty Of The Apocalypse''
''My Power Is Inquisitive, Emotional, And Strange''
''My Hear Yearns To Know And Be Known''
</div>
=Play Guide=
==Playing the Found==
=====When playing the Found remember:=====
* Seek to understand minds and hearts around you
* Struggle to be brave and true
* Fear the truth hidden in you lost memories
=Playbook Infromation=
==The Found==
A psychic monster who can read hearts and minds, but cannot remember their own past. Their power is inquisitive, emotional, and strange. Their themes are intimate knowledge of the thoughts and emotions of others, and the danger of knowing what's best for someone else. ''Content warnings: mind control, emotional manipulation, memory loss.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A strange name
『』A name that conveys the depth of the unknown
『』A name that reminds me of the mystery that birthed me
『』A name someone else gave me to mark an auspicious date
『』A name I need to decide on one day
===Your Look===
''(choose 1-3)''
『』A monstrous body that inspired horror movies
『』A hypnotizing aura
『』The smell of incense and flowers
『』A terrifying mask that covers my beauty
『』An ill-fitting costume
『』Scars from a time I cannot remember
『』The coldest touch and warmest expression
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was found in an ancient tomb and wear the face of a legend
『』I was found in an abandoned facility that performed cruel experiments
『』I was found in an alien world and brought back against my will
『』I was forgotten by time somewhere else and can no longer remember who I am.
===What Has Replaced Most Of Your Memories From Before DIVISION?===
''(choose 1)''
『』Waking dreams that corrupt or undermine my reality
『』Haunting shadows that mock me with distorted voices
『』Sharp memories of someone from another time and place
『』A shivering mess of loss and a yawning abyss of nothingness
『』Something else that reminds me I must make new memories if I hope to outrun the past
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you reclaim a fragment of your memories?'''''
『』'''''Did you let go of one of your memories and replace it with a new one?'''''
『』'''''Did you open your mind or heart to another monster?'''''
『』'''''Did you act in a way that contradicts what you know of your past self?''''
『』'''''Did your use the emotions or memories of another to create a cruel advantage?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Telekinesis
『』Telepathy and Mind Blasts
『』Ancient Weapons of Magic
『』Creature Affinity
『』Power Absorption
===What does the Darkness Demand of You?===
''(choose 2)''
『』To meet my cruel maker
『』To destroy my friends before they destroy me
『』To empower the Harbingers of the apocalypse
『』To create an army of mindless puppets
『』To open a permanent portal to a dark realm
『』To hurt those who care for me
『』To do something else that would make me truly alone
===Starting Bonds===
『』You were there when I was found. Do you pity or admire me (Gain one Bond with them)
『』You love me, but I don't understand love. Why won't you give up on me? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Found I gain 2-4 Darkness Tokens when I:'''
『』Feel frustrated or scared
『』React with uncertainty or cowardice
『』Ask someone to listen to my wisdom
『』Ask someone to open their emotions to me
『』Embody a Condition that affects me
===Conditions===
『』Unreachable
『』Introspective
『』Defensive
『』Obsessed
===Breaking Point===
'''Time weighs heavily on you, and there is much you have allowed yourself to forget.''' The puzzle box in your mind opens up, and there is no looking away from the truth.
'''Describe the terrible flashbacks that reveal your role in ushering in the apocalypse, and what revelation drives you to do so.''' The Keeper will add layers of heartbreak and despair to your memories. They will then reveal someone from your past determined to destroy you and all you hold dear. What clues do you see that reveal how close they are to tracking you down?
</tab>
<tab name="Playbook Moves">
==『◆』You Can't Hide Your Heart From Me==
You are sensitive to the surface thoughts and strongest feelings of those around you. '''When you deepen your senses,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you sense more under the surface,''' ask two:
* What do you wish would happen?
* What are you hiding?
* What are you truly afraid of?
* Who or what do you love above all else?
* How can I make you trust me?
* What don't you realize you know? Draw a line between a Key and a Facet of Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''their mind bleeds in yours,''' choose one above and they will choose one to ask you as well. The Keeper tells you how their heart is corrupted by your power, gain one Bond with them.
<u>'''On a 7-'''</u> '''the darkness within you takes hold and will break the mind and heart of who you were connecting to.''' The Keeper tells you what price you must pay to save them from the worst of your powers.
==『』Walk With Me In Dreams==
You have learned how to travel through the portals that connect all dreamers. Even locations, objects, and Harbingers dream. '''When you seek out insight or wisdom in dreams,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you find exactly what you are looking for.''' Choose two:
* You unearth a secret.
* You implant a suggestion that shifts reality.
* You hide something in the dream.
* You bring back something from the dream.
* Declare an irrevocable truth about the Mystery that you learn from the Dream. Rewrite or add a Facet of the Mystery that reflects this truth.
<u>'''On an 11+'''</u> '''you come across something disturbing,''' choose one from above and one from below:
* You lose control of you powers in a terrible way, mark a Condition.
* You are in the grasp of something horrifying, mark a Ruin.
* You endanger someone, destroy a Bond with them
<u>'''On a 7-'''</u> '''the dream comes alive and leaks violently out into the world.''' The Keeper will tell you what happens next.
==『』A Man Of A Thousand Faces==
You have learned how to reflect the thoughts of memories of others, to help them see who they wish to see. '''When you allow your form to fluctuate and take on the face of another,''' spend Darkness Tokens and Roll.
<u>'''On an 8-10'''</u> '''the thoughts and memories come together in snog and your form harmonizes with it,''' choose two:
* You look like one person who causes fear and easily intimidates others.
* You look like a different person to different people, someone inconspicuous and easily underestimated.
* The shape and form is stable and will last for as long as you can concentrate on maintaining it.
* You gain the memories ad thoughts of whoever you look like.
<u>'''On an 11+'''</u> '''your own thoughts and memories are discordant and the song falters for a moment,''' choose one above and one below:
* One of your own memories must be sacrificed, destroy one Bond.
* You learn something disturbing through the thoughts and memory of another, mark a Condition.
* An aspect of your subconscious escapes into the mind of another, mark one Ruin.
<u>'''On a 7-'''</u> '''a thought or memory bears the mark of a Harbinger,''' causing you to lose control of your form entirely. The Keeper will tell you what happens next.
==『』You Are Not Alone==
'''When a PC is ''Torn Between'' and must make a choice,''' you may reach out to them psychically and tell them why they shouldn't be afraid.
Mark a Condition and ask them "How do I help you believe in yourself?" They no longer have to make a choice and find a moment of clarity and calm. In addition, both of you gain one Bond with each other.
==『』The Truth Above All Else==
'''When you ''Grasp Keys'' alone while inviting danger,''' take 3 Darkness Tokens before doing so.
==『』It Was Just Me For A Long Time==
You spent many years alone before you were found by the DIVISION. You have learned the wisdom of solitude, the strength in loneliness. Unlike other PCs you may create a Bond with yourself.
'''When you choose the wisdom of solitude,''' tell everyone how you spend time alone. What do you do? How is it calming, fruitful, or insightful? Gain one Bond with yourself. You may spend these Bonds with yourself as normal.
</tab>
<tab name="Ruin Moves">
==『』Dark Puppet Strings==
The darkness wants to be molded by you, and yearns for your control. When you take this move, create a puppet made from the dark and twisted thoughts you have collected from others over the ears. Describe two emotions it can feel and understand.
'''When you seek to command your puppet''' mark one Ruin and choose one:
* It protects you or someone else important to you.
* It creates a cunning diversion.
* It passes itself off as someone or something else for a time.
* It mirrors one power of darkness from another PC, immediately using it to great effect.
one the task is completed, the puppet wishes to escape into the land of dreams. Choose:
* Allow it to escape, knowing that it will create others like itself and infect more dreams.
* Mark one Ruin to leash it to you, for now. It will await your next command. The first time you do this, name it. It will see you as its parent.
==『』Where Do You end, Where Do I Begin?==
You know that the heart is such a strong, but fragile thing. '''When you know the desire or emotional state of an NPC (or a PC, if invited),''' you may touch them and alter it. Mark one Ruin and choose two:
* Deepen it
* Lessen it
* Bring it to center
* Shift its nature
* Shift its target
* Remove it for a time
As long as you remain in control of their desire or emotion, you feel what they are feeling. You may release your hold on their heart at any time.
==『』Let Sleeping Gods Lie==
Somewhere in your memories lies the truth - you were once a terrible and vengeful cosmic being, destroyer of souls and worlds, before heroes forced you into slumber. What you are now is just a dream come to life, while the real you continues to sleep, yearning for a new age of destruction.
Create your own personal Doomsday Clock with 12 ticks and name it '''''The Dream Ends.'''''
'''When you reach out to your true self and take back some of your destructive cosmic power,''' choose:
* Mark one Ruin and tick '''''The Dream Ends''''' once. Cosmic dreams of terror bleed from you. The dreams cause horrifying hallucinations around you and the vulnerable are infected by corrupting nightmares. You cannot control who is harmed or the nature of their corruption.
* Mark two Ruin and tick '''''The Dream Ends''' twice. You wield cosmic dreams of terror like the sharpest weapon - infect a specific vulnerable target with horrifying hallucinations and bring one of their nightmares to life. In addition gain one Bond with My True and Cosmic Form.
When ''''''The Dream Ends''''' clock fills, you wake up and regain your True and Cosmic Form. Whatever the current Mystery is, it is set aside. In this moment, you become the next Harbinger of the apocalypse, emerging from an ancient Door of Power. You are whole, complete, but terrifying and beyond mortal comprehension. Give yourself a new name and title befitting the cosmic horror you are.
You are no longer part of the DIVISION. The other PCs must deal with you, one way or another. Once your apocalyptic threat is dealt with, retire this character and create a new one.
==『』Crowned By Dream, Exalted By Nightmare==
You have e=learned how to harness dreams and create great and terrible weapons from them. '''When you turn dreams into a dangerous weapon,''' mark Ruin and choose one:
* '''It is a physical weapon.''' Others can interact with it and pick it up. It can be physically destroyed.
* '''It is an emotional weapon.''' Only you or someone you give it to can wield it. It can be emotionally disrupted.
* '''It is a weapon of darkness.''' Any monster or creature of darkness can use it and see it, but the mundane and mortals cannot.
* '''It is a weapon of pure nightmare.''' It has a will and mind of its own. It creates itself. It is powerful, unstoppable. It is exactly what you need. t only honors your commands for a time.
</tab>
<tab name="The Final Playbook Move">
==『』Waking Up From The Dream==
'''When you sacrifice a recent memory to reclaim an aspect of your past self,''' declare what that memory is. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your former and current selves sing in harmony.''' Choose one:
* Some of your memories return for a fleeting moment before fading away. The Keeper offers you two Keys related to your past.
* Draw a line between two Keys and a single Facet of the Final Mystery. Declare two irrevocable truths about the Final Mystery, and explain how it is related to your present self.
* Regain all of your memories, at great cost to yourself or another.
<u>'''On an 11+'''</u> '''your lost memories come flooding in and overwhelm you.''' Choose one:
* Your psychic abilities cause catastrophic and permanent damage. Gain every power of darkness from your playbook until the end of the Final Mystery.
* Your past self feeds on your powers and violently separates from you, becoming their own person. They will whisper a terrible truth to you before the escape into the world of dreams. Unlock two Keys.
<u>'''On a 7-'''</u> '''your present self and the life you built are buckling under the truth of your past.''' Decide for yourself if your past self asserts itself, destroying your present self, or if you lose access to the past forever. No matter what choice you make, the Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Found]]
3e8ddd3b5fbee67bd9b90d2a286617e2006896ae
ApocalypseKeys/Omens/Shade
0
51
505
488
2023-09-14T20:02:16Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On an 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On an 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On an 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On an 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On an 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
</tab>
<tab name="The Final Playbook Move">
==『』In Death There Is Only One Love==
'''WHen you allow Death to take hold of you, weaken the veil between death and the living.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''both death and life hold and keep you''' Choose one:
* All that you touch with your hands will wither and die, for now. In addition, every PC gains a Bond with What the Darkness Demands.
* All that you touch with your hands will flourish and heal, for now. In addition, every PC clears a Condition.
* Death and life reveal great truths to you. Uncover a Key and draw a line from it to a Facet of the Final Mystery. Declare an irrevocable truth about the Final Myster
<u>'''On an 11+'''</u> '''Death claims what should not belong to them.''' Choose one:
* Death will reveal their chosen avatar and claim this place. A roiling sea of spectral entities floods the area and beyond, forever steeping it in loss and despair. You now have a new way of gaining Darkness Tokens: '''''Allow Death to speak and act through me.'''''
* You and every PC mark two Conditions, but gor a time you regain your soul and body from before death corrupted you. Gain every power of darkness from your playbook until the end of the Final Mystery.
<u>'''On an 7-'''</u> '''Death takes hold of you and will not let go,''' and the veil between death and the living is sundered. THe Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
fa8ba96ac5d745e35b45e34b7c1d4df3c5bcd0e3
513
505
2023-09-15T08:41:40Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suin
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my sould belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my sould tightly in some other fashion
===What Form Does Death Take To Speak To YHou?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. WHy do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logiv
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delision shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On a 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On a 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On a 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On a 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On a 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
</tab>
<tab name="The Final Playbook Move">
==『』In Death There Is Only One Love==
'''WHen you allow Death to take hold of you, weaken the veil between death and the living.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''both death and life hold and keep you''' Choose one:
* All that you touch with your hands will wither and die, for now. In addition, every PC gains a Bond with What the Darkness Demands.
* All that you touch with your hands will flourish and heal, for now. In addition, every PC clears a Condition.
* Death and life reveal great truths to you. Uncover a Key and draw a line from it to a Facet of the Final Mystery. Declare an irrevocable truth about the Final Myster
<u>'''On an 11+'''</u> '''Death claims what should not belong to them.''' Choose one:
* Death will reveal their chosen avatar and claim this place. A roiling sea of spectral entities floods the area and beyond, forever steeping it in loss and despair. You now have a new way of gaining Darkness Tokens: '''''Allow Death to speak and act through me.'''''
* You and every PC mark two Conditions, but for a time you regain your soul and body from before death corrupted you. Gain every power of darkness from your playbook until the end of the Final Mystery.
<u>'''On a 7-'''</u> '''Death takes hold of you and will not let go,''' and the veil between death and the living is sundered. The Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
098149654c5760858c072234726f184bbc1cae30
514
513
2023-09-15T09:52:08Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have A Special And Personal Relationship With Death''
''I Embody The Coldness And End Of The Apocalypse''
''My Power Is Enlightening, Coldly Logical, And Ephemeral''
''My Heart Yearns To Guide And Be Guided''
</div>
=Play Guide=
==Playing the Shade==
=====When playing the Shade remember:=====
* Hold Death close
* Hide your heart behind logic
* Decide why you chose to keep on living
=Playbook Infromation=
==The Shade==
A cerebral monster who defied death and oblivion. Their power is enlightening, intellectual and ephemeral. Their themes are cultivating a fraught relationship with death and the price on knowledge.
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A traditional name that conveys knowledge and history
『』A name that reminds me of the mortal life I once knew
『』A name someone else doomed me with
『』A title I need to reclaim one day
===Your Look===
''(choose 1-3)''
『』A vaporous body contained by a suit
『』An aura of strange glowing colours
『』The smell of books and dark wood
『』A face that can never settle on anything real
『』A symbol that proves my soul belongs to another
『』A clipped accent or sing song voice
『』A ghostly companion that never speaks
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was a famous medium who lost my body in a terrible accident
『』I got too close to the truth and died - but death would not take me
『』I have no memory of my previous life and have a radioactive body with a limited half-life
『』I lost my form to death but held onto my soul tightly in some other fashion
===What Form Does Death Take To Speak To You?===
''(choose 1)''
『』They wear the faces of those I failed to protect
『』They freeze time and possess someone near me speaking through them
『』They are the whistling wind and the pouring rain and speak in broken poetry
『』They wait for me in reflective surfaces and look like me before my death
『』They take on some other form that shows how much Death cares for me
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you have an intimate or harrowing moment with death?'''''
『』'''''Did you go too far in search of the truth?'''''
『』'''''Did you give into the temptation of the living and indulge in pleasure or vice?'''''
『』'''''Did you prioritize DIVISION's interests over your fellow monsters?''''
『』'''''Did you find something or someone worth living for?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Necromancy
『』Let the Dead Speak
『』Shadow Magic
『』Supernatural Strength and Speed
『』Machines Powered by Soul Magic
===What does the Darkness Demand of You?===
''(choose 2)''
『』To fall in love with the destroyer of worlds
『』To break the veil between the living and the dead
『』To kill Death
『』To consume every psychic in the world
『』To destroy anything resembling friendship
『』To reinvigorate an ancestral curse
『』To do something else that would make me give up my soul
===Starting Bonds===
『』You were there when I died. How did witnessing my death transform out relationship? (Gain one Bond with them)
『』I love you, but I can't accept it. Why do you allow me to remain ignorant? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Shade I gain 2-4 Darkness Tokens when I:'''
『』Feel ignored or unimportant
『』React with cold reason and logic
『』Ask someone to follow my instructions
『』Ask someone to ignore their heart
『』Embody a Condition that affects me
===Conditions===
『』Lonely
『』Distracted
『』Vicious
『』Obsessed
===Breaking Point===
'''Your delusion shatters, and you are forced to look at the painted state of your hollow soul.''' Death has left its mark on you - you are a twisted and miserable thing that yearns for mutual destruction. There is no going back for you, there is only the inconceivable void of this pitiful existance.
'''Describe how the void in your soul pulls at and weakens the life force of everyone and everything around you, hurting the innocent and the weak.''' THe Keeper will tell you how Death gains more power through you, and how something beautiful in the world dies as a result.
</tab>
<tab name="Playbook Moves">
==『◆』Death Walked Here==
Death reaches all places, and into the heart of all things. '''When you seek to reconstruct events or learn something valuable in an area,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''Death shows you exactly what happened here.''' In addition you draw Death close to you, ask two that Death will answer:
* What glimpse beyond these events can you show me?
* What important item or knowledge was taken from here?
* What evidence here will help me investigation?
* How can I use any of this as leverage?
* What draws Death Close? Draw a line between a Key and a Face of the Mystery. Declare an irrevocable truth about the Mystery.
<u>'''On an 11+'''</u> '''the whispers of Death overwhelm you,''' choose one from above and one from below.
* Death lingers and holds you, mark a Condition.
* Death shows you what you do not wish to see, mark Ruin.
* You bring someone else closer to Death, destroy one Bond to no effect.
<u>'''On a 7-'''</u> '''the laws of the dead and dying are compromised somehow.''' The Keeper will tell you what happens next.
==『』Soul Like A Steel Trap==
Your cold analytical skills help you devise the perfect plan. '''When you study a tense situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the plan starts to form,''' ask two:
* What do DIVISION files tell me about this?
* Which of our powers of darkness will be most effective?
* What weakness do I perceive?
* Who or what can help me?
* How could we best end this quickly?
<u>'''On an 11+'''</u> '''ask one from above, but you come to a harrowing realization about the situation.''' The Keeper will ask you a difficult question that you must answer.
<u>'''On a 7-'''</u> '''the Harbinger has prepared for this moment and a trap is sprung.''' Prepare for the worse.
==『』I'm The Expert Here!==
'''When someone spends a Bond with you to receive the +1 or -1 bonus,''' they may ask for your expert advice. If they follow it, they may also choose one:
* They clear a Condition.
* You gain one Bond with them.
* They may change a detail or context about a Key.
==『』Your Reputation Precedes You==
'''When you first encounter a named NPC or Faction, you may declare that they have intimate ties with DIVISION.''' When you do so, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know much about them,''' choose one:
* You have a significant connection, gain one Bond with them.
* They trust you and/or DIVISION, clear a Condition.
* Declare how they can help escape your doom, erase one Ruin.
<u>'''On an 11+'''</u> '''they are dangerous to you or DIVISION,''' the Keeper will say which. Choose one:
* You're drawn to them regardless of the danger, fain one Bond with them.
* They stir the Harbinger within you, mark one Ruin.
<u>'''On a 7-'''</u> '''they have something on you.''' What terrible secret do they know about you.
==『』The Devil's Advocate==
You have a mentor, someone ancient and terrifying who wears human skin. They tell you what you need to know, as long as you prove you are worth their care and interest.
'''At the start of each session, reflect on a moment with your mentor.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you flashback to a moment when your mentor was pleased with you.''' Their sinister riddles make sense of what is going on in the present. Choose two:
* They taught you that emotions only get in the way, clear a Condition.
* They taught you to recognize undercover DIVISION agents, name an NPC who is such an agent and gain one Bond with them.
* They taught you the cruel patterns of the apocalypse, declare an irrevocable truth about the Mystery - rewrite or add a Facet of the Mystery tat reflects the truth.
* They revealed your destiny as a Harbinger, gain one Bond with What the Darkness Demands of you.
* They tested your ruthlessly, and without mercy. Mark one XP.
<u>'''On an 11+'''</u> '''you flashback to a moment when your mentor expressed their disappointment.''' Choose one from above, but you must prove your worth. Choose one:
* Report back information on your fellow monsters, to sate the appetite of your mentor. Destroy one Bond with a PC.
* You bargain with the Harbinger within you to gain power, mark one Ruin.
<u>'''On a 7-'''</u> '''you receive a dire warning or difficult orders from you mentor,''' the Keeper will tell you what happens next.
==『』Allow Me To Offer A Theory==
'''When another PC is ''Grasping Keys'', ask if they desire your expertise.''' If they do, work together to describe how you correct their method or line of reasoning. They roll as normal but in addition:
<u>'''On an 8-10'''</u> any PC may add or change a detail of the Key the Keeper offers.
<u>'''On an 11+'''</u> the Keeper will provide a golden opportunity to avoid the worst of the consequences.
<u>'''On a 7-'''</u> all the consequences of the roll effect you rather than the player who rolled, including the option to mark one Ruin in order to uncover a Key.
</tab>
<tab name="Ruin Moves">
==『』You Can't Escape The Truth==
Your hard earned knowledge can be used as a weapon, and you have learned how to sharpen the truth to its finest edge.
'''You may at any time reveal a dark and terrible secret of an NPC (or a PC, if invited) in a scene.''' Choose:
* Mark one Ruin, you speak softly and the truth hurts. They decide: give up something valuable in order to stay and fight, or preserve their own safety by fleeing or surrendering.
* Mark two Ruin, you speak in edges and cut mercilessly. They decide: they accept your words and do what you wish for now, or they offer another truth at a great cost to themselves.
==『』Death Broke Me First==
'''When a PC is about to mark their final Condition and hit their breaking point, ask if they wish for you to intervene.''' If they agree, you summon death to their side. You do not have to physically be present in the scene to be able to d so.
When death comes, they ask you for something in return for their assistance. Choose:
* Mark one Ruin, and describe how Death will bridle their torment. The PC erases two Conditions. Describe how you appease and honor Deah as they requested.
* Mark two ruin, the Harbinger within you awakens and you force Death to serve you without honoring their request. The PC erases two Conditions. In addition, describe how Death noticeably marks you as a Harbinger.
==『』Death Always Leads To Life==
You intimately understand that Death and Life are connected to all things. '''When a person, object, or location is on the verge of death or decay,''' you may choose to hold Death hostage and demand Life bargain wit you.
When you hold Death hostage, choose:
* Mark one Ruin, and the ebb and flow of Life will reveal itself to you. You hold back Death for a time, the Keeper will tell you what Life demands in return.
* Mark two Ruin and shatter a part of your undying soul, the shard will imbue the person, object, or location instead. Death cannot touch them without your express permission.
==『』The Corridor Of Doors==
You have been with the DIVISION long enough that they trusted you with a secret. Over the years, DIVISION has managed to collect ancient doors of power, and placed them within a metaphysical space of highly volatile energy. Each door exists within a fluctuating state of ''open'' and ''not open'', ''locked'' and ''unlocked''.
Only the most powerful in DIVISION know that the Harbinger withing you can access these doors. They watch you with great interest.
=====When you allow the Harbinger within you to access the Corridor of Doors, unlock a door:=====
* The Door of the Spider Lord, of webs and cunning, of patience and guile.
* The Door of the Veiled One, of spite and rage, of whisper and blade.
* The Door of the Scaled Princess, of serpent and monsoon, of thunder and flood.
* The Door of the Black Prince, of plague and despair, of swarm and ichor.
* The Door of the Twin Moons, of gravity and stars, of darkness and void.
* The Door of the Broken Mother, of oaths and strength, of war and conquest.
* The door of the Blood Queen, of pain and torture, of love and hate.
When you have unlocked a door, choose:
* Mark one Ruin, whatever is behind the door is unleashed. You cannot completely control what happens next, but you are given a fleeting opportunity to bargain with whatever comes through. The door will disappear from the corridor, and reappear somewhere in the world. Cross it out from the list. When the corridor of doors is empty, lose access to this move and choose another.
* Mark two Ruin, whatever is behind the door acknowledges your power and control, and sees you for the fearsome Harbinger you will become. They will obey you commands for a time, before returning to the corridor of doors.
</tab>
<tab name="The Final Playbook Move">
==『』In Death There Is Only One Love==
'''When you allow Death to take hold of you, weaken the veil between death and the living.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''both death and life hold and keep you''' Choose one:
* All that you touch with your hands will wither and die, for now. In addition, every PC gains a Bond with What the Darkness Demands.
* All that you touch with your hands will flourish and heal, for now. In addition, every PC clears a Condition.
* Death and life reveal great truths to you. Uncover a Key and draw a line from it to a Facet of the Final Mystery. Declare an irrevocable truth about the Final Myster
<u>'''On an 11+'''</u> '''Death claims what should not belong to them.''' Choose one:
* Death will reveal their chosen avatar and claim this place. A roiling sea of spectral entities floods the area and beyond, forever steeping it in loss and despair. You now have a new way of gaining Darkness Tokens: '''''Allow Death to speak and act through me.'''''
* You and every PC mark two Conditions, but for a time you regain your soul and body from before death corrupted you. Gain every power of darkness from your playbook until the end of the Final Mystery.
<u>'''On a 7-'''</u> '''Death takes hold of you and will not let go,''' and the veil between death and the living is sundered. The Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Shade]]
df3ea63f128b958885b711bbad163dbccdf90703
ApocalypseKeys/Omens/Last
0
52
506
489
2023-09-14T20:03:27Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have Been Forged And Strengthened Through Tragedy''
''I Embody The Grief And Peace Of The Apocalypse''
''My Power Is Reflective, Sorrowful, And Hopeful''
''My Heart Yearns To Comfort And Be Comforted''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* Leave your heart in the past
* Find others to create a future with
* Hold tightly to the double-edged nature of grief
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Ashes To Ashes==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Harrowing Beauty==
==『』Tragedy's Long Shadow==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Reshaped By Despair==
==『』A Flickering Hope==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』You Are All I Have Left==
</tab>
<tab name="Ruin Moves">
==『』Tragedy Will Not Claim Another==
==『』I Carry The Hope Of My Power==
==『』Reaching Beyond Time And Space==
==『』Tower Of Isolation==
</tab>
<tab name="The Final Playbook Move">
==『』Stolen Time==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
ee6496410255e564061a3fff77107191887d4630
509
506
2023-09-14T21:17:47Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have Been Forged And Strengthened Through Tragedy''
''I Embody The Grief And Peace Of The Apocalypse''
''My Power Is Reflective, Sorrowful, And Hopeful''
''My Heart Yearns To Comfort And Be Comforted''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* Leave your heart in the past
* Find others to create a future with
* Hold tightly to the double-edged nature of grief
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A temporary name I've grown used to
『』A name I stole from those who destroyed my people
『』A painful name I can never let go of
『』A name I need to remember one day
===Your Look===
''(choose 1-3)''
『』An alien body that cannot be disguised
『』Eyes that contain a galaxy
『』Unique skin oils that glisten and shine
『』A wound I will never allow to heal
『』A symbol that represents everything that was taken from me
『』A litany of strange questions I ask
『』A strange pet who won't leave my side
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I am a refugee from a destroyed planet
『』My people owned the Earth before Humanity
『』I am the last of an army that was sent here to destroy all
『』I went through something else that means there will never be another like me in existance
===What tragedy Destroyed Your People?===
''(choose 1)''
『』Through our own ignorance and pride - we destroyed ourselves
『』We were manipulated into becoming Harbingers in a series of apocalypses
『』The machine gods we built to rule the galaxy turned on us
『』One of our own betrayed us when we were on the brink of destroying cosmic entities of evil
『』Something else that speaks to how ancient and vast the tragedy is andhow it can happen again to others
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you share a story of your people and what you lost?'''''
『』'''''Did you seek solitude and turn away from hope for the future?'''''
『』'''''Did you allow yourself to find hope in the arms of another monster?'''''
『』'''''Did you compromise the beliefs and traditions of your people for the sake of someone else?''''
『』'''''Did you find an innocent target for your grief, despair or fear?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Dimensional Phasing
『』Flight and Speed
『』Void Spells
『』An Ancient Weapon of Destruction
『』Time Distortion
===What does the Darkness Demand of You?===
''(choose 2)''
『』To resurrect my people at the expense of humanity
『』To awaken the leviathans in space
『』To destroy all life on Earth
『』To betray DIVISION
『』To create a human vessel for a cursed god
『』To betray those I love
『』To do something else that would destroy all hope I bear
===Starting Bonds===
『』You know of another like me. How does keeping this secret from me protect me? (Gain one Bond with them)
『』We loved each other, once. WHy do we keep hurting each other? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel lonely or rejected
『』React with doubt or confusion
『』Ask someone to tell me of their past
『』Ask someone to doubt their future
『』Embody a Condition that affects me
===Conditions===
『』Cornered
『』Distant
『』Merciless
『』Desparing
===Breaking Point===
'''You've barely been able to keep the grief and anger at bay.''' It rises in you now, you feel time wither away as you relive the trauma and heartbreak. Your guilt turns into a weapon.
'''Describe how you will make everyone and everything around you pay for what happened to your people, and how you go too far.''' The Keeper will tell you how the faintest hope surfaces before you destroy in, and who walks away to perpetuate this cycle of violence and pain.
</tab>
<tab name="Playbook Moves">
==『◆』Ashes To Ashes==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Harrowing Beauty==
==『』Tragedy's Long Shadow==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Reshaped By Despair==
==『』A Flickering Hope==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』You Are All I Have Left==
</tab>
<tab name="Ruin Moves">
==『』Tragedy Will Not Claim Another==
==『』I Carry The Hope Of My Power==
==『』Reaching Beyond Time And Space==
==『』Tower Of Isolation==
</tab>
<tab name="The Final Playbook Move">
==『』Stolen Time==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
01b4f74a967dbc4287a88f0ff04c3da1497dc511
515
509
2023-09-15T11:03:29Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Have Been Forged And Strengthened Through Tragedy''
''I Embody The Grief And Peace Of The Apocalypse''
''My Power Is Reflective, Sorrowful, And Hopeful''
''My Heart Yearns To Comfort And Be Comforted''
</div>
=Play Guide=
==Playing the Last==
=====When playing the Last remember:=====
* Leave your heart in the past
* Find others to create a future with
* Hold tightly to the double-edged nature of grief
=Playbook Infromation=
==The Last==
A lonely monster from another world who is the last of their kind. Their power is reflective, sorrowful, and hopeful. Their themes are the inescapable nature of grief, the trauma of loss and the driving fear of repeating tragedy. ''Content warnings: genocide, cultural genocide, survivor's guilt.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A temporary name I've grown used to
『』A name I stole from those who destroyed my people
『』A painful name I can never let go of
『』A name I need to remember one day
===Your Look===
''(choose 1-3)''
『』An alien body that cannot be disguised
『』Eyes that contain a galaxy
『』Unique skin oils that glisten and shine
『』A wound I will never allow to heal
『』A symbol that represents everything that was taken from me
『』A litany of strange questions I ask
『』A strange pet who won't leave my side
『』Something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I am a refugee from a destroyed planet
『』My people owned the Earth before Humanity
『』I am the last of an army that was sent here to destroy all
『』I went through something else that means there will never be another like me in existance
===What tragedy Destroyed Your People?===
''(choose 1)''
『』Through our own ignorance and pride - we destroyed ourselves
『』We were manipulated into becoming Harbingers in a series of apocalypses
『』The machine gods we built to rule the galaxy turned on us
『』One of our own betrayed us when we were on the brink of destroying cosmic entities of evil
『』Something else that speaks to how ancient and vast the tragedy is andhow it can happen again to others
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you share a story of your people and what you lost?'''''
『』'''''Did you seek solitude and turn away from hope for the future?'''''
『』'''''Did you allow yourself to find hope in the arms of another monster?'''''
『』'''''Did you compromise the beliefs and traditions of your people for the sake of someone else?''''
『』'''''Did you find an innocent target for your grief, despair or fear?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Dimensional Phasing
『』Flight and Speed
『』Void Spells
『』An Ancient Weapon of Destruction
『』Time Distortion
===What does the Darkness Demand of You?===
''(choose 2)''
『』To resurrect my people at the expense of humanity
『』To awaken the leviathans in space
『』To destroy all life on Earth
『』To betray DIVISION
『』To create a human vessel for a cursed god
『』To betray those I love
『』To do something else that would destroy all hope I bear
===Starting Bonds===
『』You know of another like me. How does keeping this secret from me protect me? (Gain one Bond with them)
『』We loved each other, once. WHy do we keep hurting each other? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Last I gain 2-4 Darkness Tokens when I:'''
『』Feel lonely or rejected
『』React with doubt or confusion
『』Ask someone to tell me of their past
『』Ask someone to doubt their future
『』Embody a Condition that affects me
===Conditions===
『』Cornered
『』Distant
『』Merciless
『』Desparing
===Breaking Point===
'''You've barely been able to keep the grief and anger at bay.''' It rises in you now, you feel time wither away as you relive the trauma and heartbreak. Your guilt turns into a weapon.
'''Describe how you will make everyone and everything around you pay for what happened to your people, and how you go too far.''' The Keeper will tell you how the faintest hope surfaces before you destroy in, and who walks away to perpetuate this cycle of violence and pain.
</tab>
<tab name="Playbook Moves">
==『◆』Ashes To Ashes==
You are the last of your kind, there will never be another. '''When you declare how the wisdom of your people may help in a situation,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your wisdom shines brightly in the dark,''' choose two:
* '''Recall ancient knowledge.''' Ask the Keeper any question, they will answer it honestly and with great detail.
* '''Awaken latent abilities within.''' Chose another Power of Darkness from another playbook, you have access to it, for now.
* '''Recognize the signs of portent hanging over your fellow monsters.''' Each PC gains one Darkness Token.
* '''See a fractured memory in the face of another monster.''' Declare what that memory is and gain one Bond with that PC or NPC
<u>'''On an 11+'''</u> '''the dark of your despair threatens to consume you,''' choose one from above. The Keeper will describe how an aspect of your people's tragedy will be repeated, in spite of or because of your actions.
<u>'''On a 7-'''</u> '''the ashes of your people demand fire and retribution.''' The Keeper will tell you what happens next.
==『』Harrowing Beauty==
Sometimes, your mask of humanity slips. '''When you peel away at the mask of humanity,''' you may mark a Condition to tear away your mask and reveal the true alien horror you are.
This will end an attack or interaction as your opponent is momentarily stunned by the revelation. Doing so will provide a fleeting opportunity before they come to their senses.
==『』Tragedy's Long Shadow==
You will do whatever it takes to avoid the tragedy that befell your people. '''When you're in a tense situation and see the echoes of that tragedy, tell the Keeper what you fear will happen,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you know exactly how your friends can avoid the worst of what is to happen.''' Each PC around you gains one Bond with you.
<u>'''On an 11+'''</u> '''you realize you must carry this burden alone.''' Add +1 to every move to avoid impending disaster as long as you are acting alone.
<u>'''On a 7-'''</u> '''it is worse than you feared,''' the Keeper will tell you what happens next.
==『』Reshaped By Despair==
'''When you choose to ''Unleash the Dark'', describe how your form changes through violence and beauty, causing those around you to despair.''' When you do, you may choose one from the following options, even on a miss.
* I gain a Key at a great cost.
* I gain their affection and admiration.
* I gain their fear and loathing.
* I see into their soul and declare what I find here.
==『』A Flickering Hope==
'''At the start of each session, describe a memory you have of your people.''' Choose to speak with love, sorrow, or both. Say what you hope for, spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your memory grants you an epiphany.''' Choose two:
* Describe how a fellow monster reminds you of someone from your past, gain one Bond with them.
* Describe how the tragedy of your people haunts you, gain a Bond with What the Darkness Demands of You.
* Describe the long overture of the apocalypse and how it claimed your people, uncover a Key.
<u>'''On an 11+'''</u> '''your memory turns dark,''' choose one from above and the Keeper will describe a sign of terrible things to come or a significant complication.
<u>'''On a 7-'''</u> '''your hold on the memory falters.''' The Keeper tells you what price you will have to pay to save your memory from the Harbingers grasp.
==『』You Are All I Have Left==
you are the last, but there is an echo of the past that will never leave your side. Choose one:
* ''A small machine that holds the soul of a loved one.''
* ''A specter who can only be seen by you.''
* ''A homunculus who looks exactly like someone you betrayed.''
* ''Something that reminds you of what you lost and will never have again.''
gain one Bond with the echo.
'''When you spend time alone with the echo,''' gain one Bond with it. Tell everyone else at the table how your time together is spent. How is it lonely, sad, or moving.
</tab>
<tab name="Ruin Moves">
==『』Tragedy Will Not Claim Another==
'''You have grown attached to your fellow monsters and care deeply about their fates.'''
'''When a PC or NPC is in peril,''' mark Ruin to suddenly appear at the scene, ignoring usual limits of time, distance, or plausibility. In addition, gain one Bond with them.
If you wish to appear in a superior position or bearing a golden opportunity, mark Ruin a second time.
==『』I Carry The Hope Of My Power==
'''You are determined to embody the beauty of you people, no matter the cost.''' You will be beautiful, and all will look upon you in despair.
''When you reach deep into your ancestral memory and embody the paragon of you people,''' choose:
* Mark one Ruin, describe how your form changes for a time, and temporarily gain another power of darkness from any playbook. In addition, gain one Bond with What the Darkness Demands of you.
* Mark two Ruin, describe how your form changes forever, revealing more of the harbinger you may become. Permanently gain another power of darkness from any playbook.
==『』Reaching Beyond Time And Space==
you once had friends who stood and fought with you, long ago, in the light of better days. They were powerful, brave, and full of hope. They loved you enough to promise that oblivion would not hold them forever. But calling them comes at great cost to you.
'''When you break the sacred laws of time and space to reach one of these friend,''' mark one Ruin and choose from below. Describe how your friend and their power come through for a time, they are even more powerful than you remember them being. Their time is short on this plane of existence.
* ''A space-witch who died sacrificing themselves for you.''
* ''A shadowy creature of fear who hid their heart of gold.''
* ''Ab invincible warrior who died of heartbreak.''
* ''A being of pure elemental magic who gave you the last of their power.''
* ''A heroic leader with a dark past.''
* ''Someone who was seen as a hero to you and your people.''
When your friend leaves, cross them from the list. The oblivion will claim them again, corrupting their soul forever and turning them into a Harbinger.
You may mark one Ruin again to offer oblivion a part of your soul instead, allowing your friend to finally find peace in the next world.
==『』Tower Of Isolation==
hidden away on Eart is a fortress that was meant for your people. Now, there is no one else but you. When you take this move, choose two features of this place.
* ''An aide or assistant.''
* ''Interdimensional Portals.''
* ''A containment system.''
* ''An oracle of knowledge and secrets.''
* ''The weapons of a great enemy.''
* ''Mementos and artifacts of your people.''
* ''Catacombs and all that remains of your people.''
* ''A sleeping god who should never awaken.''
* ''Something else that hints at the long history lost forever to time and its treasures I must now guard with honor.''
'''When you call upon the resources of your fortress to immediately solve a problem or address a challenge,''' say what you want to happen. The Keeper will tell you how your people expect you to use these resources lawfully through honor and duty. Choose:
* Mark one Ruin, call upon your limited resources and honor your people as tradition demands. The Keeper will describe how your fortress weakens as more of your people's legacy fades.
* Mark two Ruin, ignore the traditions of your people and use your resources as you wish, feeding the Harbinger within you. In addition, gain one more feature for the tower as you learn about the secrets your people kept from you.
</tab>
<tab name="The Final Playbook Move">
==『』Stolen Time==
You've carried the history of your people long enough to feel the weight and weakness of time itself. '''When you shatter the laws of time,''' declare how you take on a new form to reflect the future that was stolen from you and your people. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''time starts again, the threads of your grief rebuilding the future.''' Choose one:
* An aspect of your people is reborn, and hope blooms. You become the paragon of your people. Gain every power of darkness from your playbook until the end of the Final Mystery.
* The spirit of your people infuses your chosen comrades. Every PC unmarks one Condition and gains a Bond with you.
* You are no longer the Last. You reach through time and pull from the past another survivor of your tragedy. Gain one Bond with them - until the end of the Final Mystery they will assist you in fighting back the apocalypse.
<u>'''On an 11+'''</u> '''what you have lost overwhelms you and grief demands your all.''' Choose one:
* Your grief offers revelation, you uncover two Keys. At the end of the Final Mystery, a corrupted version of your people will be reborn seeking retribution.
* You burn brighter than any star. You no longer mark Conditions. At the end of the Final Mystery, you will leave DIVISION and meet the end of your days in solitude. When you are gone, there will never another like you in all the universe.
<u>'''On a 7-'''</u> '''time shatters again and again and again.''' You and all who are vulnerable are pulled into a time look. The Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Last]]
4910b8ab5757356abb14ba6fdb07c58c7d863c81
ApocalypseKeys/Omens/Fallen
0
53
507
490
2023-09-14T20:04:01Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』a mundane name
『』?
『』?
『』?
『』?
===Your Look===
''(choose 1-3)''
『』?
『』?
『』?
『』?
『』?
『』?
『』?
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』?
『』?
『』?
『』?
===?===
''(choose 1)''
『』?
『』?
『』?
『』?
『』?
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''?'''''
『』'''''?'''''
『』'''''?'''''
『』'''''?''''
『』'''''?'''''
===Your Powers of Darkness===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
===What does the Darkness Demand of You?===
''(choose 2)''
『』?
『』?
『』?
『』?
『』?
『』?
『』To do something else ?
===Starting Bonds===
『』? (Gain one Bond with them)
『』? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel ?
『』?
『』Ask someone ?
『』Ask someone ?
『』Embody a Condition that affects me
===Conditions===
『』?
『』?
『』?
『』?
===Breaking Point===
'''?''' ?
'''Describe ?''' ?
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Mother Of Monsters==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』Fleeting Divinity==
==『』Honeyed Tongue And Clouded Minds==
==『』You Loved Me Once==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
==『』The Lies That Serve Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On an 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
==『』My Beloved Nemesis==
==『』Desire Dressed As Faith==
==『』I Will Rise Again==
</tab>
<tab name="The Final Playbook Move">
==『』Glory Be My Name==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
063d62a5e44829becd0076a7d9f2103f95988cd7
520
507
2023-09-15T12:33:26Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A name god gave me with love
『』A name I earned through fear and terror
『』A name that can never be said out loud
『』A name I need to give to someone else one day
===Your Look===
''(choose 1-3)''
『』A multitude of wings made of light and sound
『』Eyes that cove my entire body
『』A cracked halo that bleeds
『』Limbs of a mythic beast
『』A brand of a demon burned into my skin
『』Evidence of the god I once was
『』Mismatched clothing hastily thrown together
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was once a mighty god of this Earth but was killed by my worshipers
『』I once claimed hell for my own but was betrayed
『』I was an angelic creature destroyed by my jealous god
『』I truly fell in some other way and lost everything
===Who Are The Gods Who Taunt You===
''(choose 1)''
『』Those who I betrayed seek to destroy me once and for all.
『』Ancient gods who have lost their power and ache for what is left of my divinity.
『』Twisted gods I corrupted who are now monsters of myth and legend.
『』Divine servants who grew in power as I have weakened.
『』Something else that feeds my spite and hubris.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you bless the weak with the immeasurable glory of your presence?'''''
『』'''''Did you taunt or seduce those who would seek to destroy you?'''''
『』'''''Did you humiliate yourself for the intimacy you crave?'''''
『』'''''Did you tell the truth when you shouldn't have?''''
『』'''''Did you betray someone you love?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Soul Venom
『』Fae Glamour
『』Fear Manipulation
『』Weapons of Light and Sound
『』Many Forms of Mythic Animals
===What does the Darkness Demand of You?===
''(choose 2)''
『』To kill all the gods
『』To storm heaven
『』To create dark churches in my name
『』To make my fellow monsters my worshipers
『』To fall in love with a monster who can destroy me
『』To curse the one I love
『』To do something else that would have me fall again from greater heights
===Starting Bonds===
『』You made sure my fall was swift and terrible, why don't I hate you for it? (Gain one Bond with them)
『』You long to worship me, your heart yearns for me. Why do I keep my distance from you? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel others are beneath me
『』React with spite or arrogance
『』Ask someone to worship me
『』Ask someone to betray another
『』Embody a Condition that affects me
===Conditions===
『』Lustful
『』Raging
『』Forlorn
『』Obsessed
===Breaking Point===
'''You were once beautiful and loved, perfect and beyond despair.''' You are gripped with how far you have fallen, how much of your glory was ripped away from you. You are unworthy of love, and your heart screams in anguish.
'''Describe how you use what little power you have left to bring you painfully close to your former divinity, and how it twists and consumes everything around you.''' The Keeper will tell you wat horrors you birth and what twisted shadow of a god escapes into the world.
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
No one can resist the call of your dark heart, nor for long anyway. '''When you declare how you mesmerize onlooking NPCs with your faded power,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you have claimed new worshipers''' Choose two:
* They will fulfill a single command exactly as you wish.
* They will grant you new powers temporarily, describe them.
* They will create a place of worship and power in your name.
<u>'''On an 11+'''</u> '''you wonder if this truly what you desire.''' Choose one from above and one from below:
* An old enemy takes notice and makes a move against you, mark a Condition.
* Your true self emerges for a moment, destroy one Bond.
* Receive a terrible vision of your future, mark one Ruin.
<u>'''On a 7-'''</u> '''the sing of your dark heart awakens a slumbering,''' the Keeper will tell you what dark and terrifying entity answers your call.
==『』Mother Of Monsters==
'''You have the ability t bring into the world terrifying monsters of beauty.''' Describe the process and what you wish to bring into the world. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the child is perfect and obedient.''' It helps as you wish and sees you as a parent. Describe what dark powers it has.
<u>'''On an 11+'''</u> '''the child is perfect and obedient.''' It does as you ask for now, but it sees you as its lesser. The Keeper describes what powers it has. Chose one:
* Mark a Condition and describe how you convince them to worship you, for now.
* Mark one Ruin and birth another exactly like it.
* Do nothing, but know that it will become an enemy.
<u>'''On a 7-'''</u> '''something has gone terribly wrong -''' the Keeper will tell you what happens next.
==『』Fleeting Divinity==
==『』Honeyed Tongue And Clouded Minds==
==『』You Loved Me Once==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On a 7-'''</u> '''?''' ?
==『』The Lies That Serve Me==
<u>'''On an 8-10'''</u> '''?''' ?
<u>'''On an 11+'''</u> '''?''' ?
<u>'''On a 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
==『』My Beloved Nemesis==
==『』Desire Dressed As Faith==
==『』I Will Rise Again==
</tab>
<tab name="The Final Playbook Move">
==『』Glory Be My Name==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
58d5486187e9e2f0b63ed714f69402633022b851
521
520
2023-09-15T12:52:23Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A name god gave me with love
『』A name I earned through fear and terror
『』A name that can never be said out loud
『』A name I need to give to someone else one day
===Your Look===
''(choose 1-3)''
『』A multitude of wings made of light and sound
『』Eyes that cove my entire body
『』A cracked halo that bleeds
『』Limbs of a mythic beast
『』A brand of a demon burned into my skin
『』Evidence of the god I once was
『』Mismatched clothing hastily thrown together
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was once a mighty god of this Earth but was killed by my worshipers
『』I once claimed hell for my own but was betrayed
『』I was an angelic creature destroyed by my jealous god
『』I truly fell in some other way and lost everything
===Who Are The Gods Who Taunt You===
''(choose 1)''
『』Those who I betrayed seek to destroy me once and for all.
『』Ancient gods who have lost their power and ache for what is left of my divinity.
『』Twisted gods I corrupted who are now monsters of myth and legend.
『』Divine servants who grew in power as I have weakened.
『』Something else that feeds my spite and hubris.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you bless the weak with the immeasurable glory of your presence?'''''
『』'''''Did you taunt or seduce those who would seek to destroy you?'''''
『』'''''Did you humiliate yourself for the intimacy you crave?'''''
『』'''''Did you tell the truth when you shouldn't have?''''
『』'''''Did you betray someone you love?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Soul Venom
『』Fae Glamour
『』Fear Manipulation
『』Weapons of Light and Sound
『』Many Forms of Mythic Animals
===What does the Darkness Demand of You?===
''(choose 2)''
『』To kill all the gods
『』To storm heaven
『』To create dark churches in my name
『』To make my fellow monsters my worshipers
『』To fall in love with a monster who can destroy me
『』To curse the one I love
『』To do something else that would have me fall again from greater heights
===Starting Bonds===
『』You made sure my fall was swift and terrible, why don't I hate you for it? (Gain one Bond with them)
『』You long to worship me, your heart yearns for me. Why do I keep my distance from you? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel others are beneath me
『』React with spite or arrogance
『』Ask someone to worship me
『』Ask someone to betray another
『』Embody a Condition that affects me
===Conditions===
『』Lustful
『』Raging
『』Forlorn
『』Obsessed
===Breaking Point===
'''You were once beautiful and loved, perfect and beyond despair.''' You are gripped with how far you have fallen, how much of your glory was ripped away from you. You are unworthy of love, and your heart screams in anguish.
'''Describe how you use what little power you have left to bring you painfully close to your former divinity, and how it twists and consumes everything around you.''' The Keeper will tell you wat horrors you birth and what twisted shadow of a god escapes into the world.
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
No one can resist the call of your dark heart, nor for long anyway. '''When you declare how you mesmerize onlooking NPCs with your faded power,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you have claimed new worshipers''' Choose two:
* They will fulfill a single command exactly as you wish.
* They will grant you new powers temporarily, describe them.
* They will create a place of worship and power in your name.
<u>'''On an 11+'''</u> '''you wonder if this truly what you desire.''' Choose one from above and one from below:
* An old enemy takes notice and makes a move against you, mark a Condition.
* Your true self emerges for a moment, destroy one Bond.
* Receive a terrible vision of your future, mark one Ruin.
<u>'''On a 7-'''</u> '''the sing of your dark heart awakens a slumbering,''' the Keeper will tell you what dark and terrifying entity answers your call.
==『』Mother Of Monsters==
'''You have the ability t bring into the world terrifying monsters of beauty.''' Describe the process and what you wish to bring into the world. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the child is perfect and obedient.''' It helps as you wish and sees you as a parent. Describe what dark powers it has.
<u>'''On an 11+'''</u> '''the child is perfect and obedient.''' It does as you ask for now, but it sees you as its lesser. The Keeper describes what powers it has. Chose one:
* Mark a Condition and describe how you convince them to worship you, for now.
* Mark one Ruin and birth another exactly like it.
* Do nothing, but know that it will become an enemy.
<u>'''On a 7-'''</u> '''something has gone terribly wrong -''' the Keeper will tell you what happens next.
==『』Fleeting Divinity==
You have a collection of beautiful relics that were created in worship of you, and small fragments of your lingering divinity are contained within them.
'''After any roll you make, you can expend one of these relics to modify the result by +1 or -1.''' Describe the relic that you hold, and what happens as the divinity within cracks and fades. Does it leave behind ash and blood? Glass and tears?
Whatever happens, it has bee used up forever. Mark a Condition. You have at your disposal a vast supply of these beautiful relics, which may all be sacrificed at the cost of chipping away at your divinity.
==『』Honeyed Tongue And Clouded Minds==
You have only survived in this wretched state because of your ability to lie and charm. '''When you ''Unleash the Dark'' through lies,''' you can also choose one from below, even on a miss:
* A part of my lie becomes truth
* I learn a valuable secret
* They are tempted to worship me
* They will give me temporary shelter or protection.
==『』You Loved Me Once==
'''When you first encounter a named NPC or Faction, you may declare how they loved or worshiped you before your fall.''' Spend Darkness Tokens and roll.
The Keeper will tell you something significant and valuable, even on a miss.
<u>'''On an 8-10'''</u> '''you feel their heart open to you,''' choose one:
* They worship you still, gain one Bond with them.
* They have what you need, clear a Condition.
* The sight of them soothes your heart, erase one Ruin.
<u>'''On an 11+'''</u> '''they intoxicate you,''' choose one:
* Your fates are now linked in strange ways, gain one Bond with them.
* They can help you seek vengeance on who wronged you, mark one Ruin.
<u>'''On a 7-'''</u> '''they serve those who force your fall,''' their master makes a move against you immediately. The Keeper will tell you what happens next.
==『』The Lies That Serve Me==
You learned through pain that secrets are a key aspect of survival. You may attempt to tap into you latent divinity to cloak reality with your lies for a time. '''When you have a secret or truth you wish to conceal, describe what lie or distraction will replace it.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you encase the lie in what remains of your divinity.''' Choose one:
* The lie will last for as long as you wish it will.
* The lie will hold up against any type of scrutiny.
* The lie will not give birth to new lie beyond your control.
<u>'''On an 11+'''</u> '''the lie grows more powerful than you intended and your divinity cracks further.''' Choose two from above, but choose one from below:
* Your divinity corrupts further and the Harbinger within you stirs, mark one Ruin.
* Your hear buckles under the weight of the lie, mark one Condition.
<u>'''On a 7-'''</u> '''?''' ?
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
==『』My Beloved Nemesis==
==『』Desire Dressed As Faith==
==『』I Will Rise Again==
</tab>
<tab name="The Final Playbook Move">
==『』Glory Be My Name==
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
14fc4d58df815714890ad3335b77896864ab0189
522
521
2023-09-15T14:30:38Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A name god gave me with love
『』A name I earned through fear and terror
『』A name that can never be said out loud
『』A name I need to give to someone else one day
===Your Look===
''(choose 1-3)''
『』A multitude of wings made of light and sound
『』Eyes that cove my entire body
『』A cracked halo that bleeds
『』Limbs of a mythic beast
『』A brand of a demon burned into my skin
『』Evidence of the god I once was
『』Mismatched clothing hastily thrown together
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was once a mighty god of this Earth but was killed by my worshipers
『』I once claimed hell for my own but was betrayed
『』I was an angelic creature destroyed by my jealous god
『』I truly fell in some other way and lost everything
===Who Are The Gods Who Taunt You===
''(choose 1)''
『』Those who I betrayed seek to destroy me once and for all.
『』Ancient gods who have lost their power and ache for what is left of my divinity.
『』Twisted gods I corrupted who are now monsters of myth and legend.
『』Divine servants who grew in power as I have weakened.
『』Something else that feeds my spite and hubris.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you bless the weak with the immeasurable glory of your presence?'''''
『』'''''Did you taunt or seduce those who would seek to destroy you?'''''
『』'''''Did you humiliate yourself for the intimacy you crave?'''''
『』'''''Did you tell the truth when you shouldn't have?''''
『』'''''Did you betray someone you love?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Soul Venom
『』Fae Glamour
『』Fear Manipulation
『』Weapons of Light and Sound
『』Many Forms of Mythic Animals
===What does the Darkness Demand of You?===
''(choose 2)''
『』To kill all the gods
『』To storm heaven
『』To create dark churches in my name
『』To make my fellow monsters my worshipers
『』To fall in love with a monster who can destroy me
『』To curse the one I love
『』To do something else that would have me fall again from greater heights
===Starting Bonds===
『』You made sure my fall was swift and terrible, why don't I hate you for it? (Gain one Bond with them)
『』You long to worship me, your heart yearns for me. Why do I keep my distance from you? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel others are beneath me
『』React with spite or arrogance
『』Ask someone to worship me
『』Ask someone to betray another
『』Embody a Condition that affects me
===Conditions===
『』Lustful
『』Raging
『』Forlorn
『』Obsessed
===Breaking Point===
'''You were once beautiful and loved, perfect and beyond despair.''' You are gripped with how far you have fallen, how much of your glory was ripped away from you. You are unworthy of love, and your heart screams in anguish.
'''Describe how you use what little power you have left to bring you painfully close to your former divinity, and how it twists and consumes everything around you.''' The Keeper will tell you wat horrors you birth and what twisted shadow of a god escapes into the world.
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
No one can resist the call of your dark heart, nor for long anyway. '''When you declare how you mesmerize onlooking NPCs with your faded power,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you have claimed new worshipers''' Choose two:
* They will fulfill a single command exactly as you wish.
* They will grant you new powers temporarily, describe them.
* They will create a place of worship and power in your name.
<u>'''On an 11+'''</u> '''you wonder if this truly what you desire.''' Choose one from above and one from below:
* An old enemy takes notice and makes a move against you, mark a Condition.
* Your true self emerges for a moment, destroy one Bond.
* Receive a terrible vision of your future, mark one Ruin.
<u>'''On a 7-'''</u> '''the sing of your dark heart awakens a slumbering,''' the Keeper will tell you what dark and terrifying entity answers your call.
==『』Mother Of Monsters==
'''You have the ability t bring into the world terrifying monsters of beauty.''' Describe the process and what you wish to bring into the world. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the child is perfect and obedient.''' It helps as you wish and sees you as a parent. Describe what dark powers it has.
<u>'''On an 11+'''</u> '''the child is perfect and obedient.''' It does as you ask for now, but it sees you as its lesser. The Keeper describes what powers it has. Chose one:
* Mark a Condition and describe how you convince them to worship you, for now.
* Mark one Ruin and birth another exactly like it.
* Do nothing, but know that it will become an enemy.
<u>'''On a 7-'''</u> '''something has gone terribly wrong -''' the Keeper will tell you what happens next.
==『』Fleeting Divinity==
You have a collection of beautiful relics that were created in worship of you, and small fragments of your lingering divinity are contained within them.
'''After any roll you make, you can expend one of these relics to modify the result by +1 or -1.''' Describe the relic that you hold, and what happens as the divinity within cracks and fades. Does it leave behind ash and blood? Glass and tears?
Whatever happens, it has bee used up forever. Mark a Condition. You have at your disposal a vast supply of these beautiful relics, which may all be sacrificed at the cost of chipping away at your divinity.
==『』Honeyed Tongue And Clouded Minds==
You have only survived in this wretched state because of your ability to lie and charm. '''When you ''Unleash the Dark'' through lies,''' you can also choose one from below, even on a miss:
* A part of my lie becomes truth
* I learn a valuable secret
* They are tempted to worship me
* They will give me temporary shelter or protection.
==『』You Loved Me Once==
'''When you first encounter a named NPC or Faction, you may declare how they loved or worshiped you before your fall.''' Spend Darkness Tokens and roll.
The Keeper will tell you something significant and valuable, even on a miss.
<u>'''On an 8-10'''</u> '''you feel their heart open to you,''' choose one:
* They worship you still, gain one Bond with them.
* They have what you need, clear a Condition.
* The sight of them soothes your heart, erase one Ruin.
<u>'''On an 11+'''</u> '''they intoxicate you,''' choose one:
* Your fates are now linked in strange ways, gain one Bond with them.
* They can help you seek vengeance on who wronged you, mark one Ruin.
<u>'''On a 7-'''</u> '''they serve those who force your fall,''' their master makes a move against you immediately. The Keeper will tell you what happens next.
==『』The Lies That Serve Me==
You learned through pain that secrets are a key aspect of survival. You may attempt to tap into you latent divinity to cloak reality with your lies for a time. '''When you have a secret or truth you wish to conceal, describe what lie or distraction will replace it.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you encase the lie in what remains of your divinity.''' Choose one:
* The lie will last for as long as you wish it will.
* The lie will hold up against any type of scrutiny.
* The lie will not give birth to new lie beyond your control.
<u>'''On an 11+'''</u> '''the lie grows more powerful than you intended and your divinity cracks further.''' Choose two from above, but choose one from below:
* Your divinity corrupts further and the Harbinger within you stirs, mark one Ruin.
* Your hear buckles under the weight of the lie, mark one Condition.
<u>'''On a 7-'''</u> '''you lose control of the lie and the spark of your divinity you used to create it.''' The Keeper will tell you what happens next, prepare for the worst.
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
Your words once swayed gods and broke the gates of heave. When you speak in your true and ancient voice, all living mortals are driven to despair.
'''When you ''Unleash the Dark'' and enforce your will socially or emotionally,''' you may choose to mark one Ruin. If you do, treat the move as if you rolled and 8-10 and choose four options instead of two.
==『』My Beloved Nemesis==
The one who orchestrated your fall is out in the world, they thrive as they plot and scheme. When you take this move, tell the Keeper what grand plans they have and what power they stole from you. Explain why you still care for them. Gain one Bond with them.
'''When you wish to connect to your nemesis,''' choose one:
* Mark one Ruin: Describe a flashback that features an intimate moment between you two. How does it fuel your desire for revenge? Or do you wish for something else? Clear one Condition and gain one Bond with your nemesis.
* Mark two Ruin: They will appear on the scene, defying logic or plausibility. They will mysteriously offer to help you, for now. Gain one Bond with them and one Bond with What the Darkness Demands of You.
==『』Desire Dressed As Faith==
You know well that worship comes from desire, selfish and cruel. '''When you touch a being, you may imbue them with an uncontrollable desire for someone or something.''' Choose:
* Mark one Ruin: They do nothing else but work towards making that desire real, though they are aware it is false, and that you did this to them. The same desire will burn within you. When the desire fades, their heart is left with a permanent void. They will attempt to fill that void by worshipping you in strange ways/
* Mark two Ruin: The desire becomes permanent for both of you, and they will spread that desire in others. In addition you gain one Bond with What the Darkness Demands of You.
==『』I Will Rise Again==
This is not the first time you have fallen. You will claw your way back up to glory and power, no matter the cost. You will do whatever it takes to rebuild what is lost, and you have a plan.
'''When you secretly work towards reclaiming your glory and power,''' mark one Ruin and choose one step of the plan below and strike it out. When you do, the Keeper will choose a consequence from the next list.
* Hide my presence and conceal my actions completely
* Create a place of power for myself
* Create a circle of loyal and powerful acolytes
* Gather an army that will serve me
* Bless my army with sacred weapons and armor
* Destroy the one weapon that can kill me
* Kill the one being who can stop me
* Prepare a new body or vessel to house me
* Remove my soul and hide it away
* Destroy my heart, that I may never be betrayed again
'''The Keeper describes the consequence you face for your growing power,''' they choose one:
* I know my memories of a PC or NPC will weaken my resolve, I must destroy all Bonds with them to no effect.
* A seed of doubt grows withing me. I give a PC or NPC the means to weaken me.
* DIVISION learns of my plans and gains something similar to what I just achieved.
* A new Faction rises or grows more powerful, determined to destroy me. They will hound my every step and push back against my plan.
When all steps of the plan have been struck out, you have been reborn to your true glory and immeasurable power. In this moment you become a Harbinger of the apocalypse, emerging from an ancient Door of Power. You inspire awe and fear as your divinity threatens to tear apart the world. A new Faction serves you to carry out your divine will. Give yourself and your Faction a new name and title befitting the god you are now.
You are no longer part of DIVISION. Describe how you disappear and what you leave behind in DIVISION. Each PC gains one bond with you and one Bond with your faction. Retire this character an create a new one.
</tab>
<tab name="The Final Playbook Move">
==『』Glory Be My Name==
'''When you gamble all that remains of your divinity, describe how you become a wretched and mortal thing.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your mortal skin falls away to reveal stolen divinity that is yours, until the end of the Final Mystery.''' Coose one:
* Take on a divine form that none may look at directly without burning away. When you '''''Unleash the Dark,''''' you completely overwhelm the senses of your target even on a miss.
* Take on a divine form that bends reality around it in unpredictable ways. When you ''''Power Through Darkness,''''' you dramatically change your surroundings permanently, even on a miss.
* Take on a divine for that offers both horror and beauty beyond comparison. When you '''''Reveal Your Heart,''''' you an the one you open up to gain a Bond with What the Darkness Demands, even on a miss.
<u>'''On an 11+'''</u> '''the heavens part and glory be your name, but your imperfect vessel can only hold this form for so long.''' Choose one:
* Share your glory with others. You and all PCs clear their Conditions, and all those susceptible to your glory gain a new power of darkness that reflects your glory. At the end of the Final Mystery, a violent and dangerous cult dedicated to your glory will be formed.
* Drain the divine from your fellow monsters. You and all PCs mark one Condition, and you gain every power of darkness from your playbook until the end of the Final Mystery.
<u>'''On a 7-'''</u> '''your divinity goes dormant and you are trapped in this mortal shell, for now.'''
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
711a87c63a1f365b88064f7580cca4a3ee5cf7d0
523
522
2023-09-15T14:31:42Z
SqueakyBoo
2
wikitext
text/x-wiki
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''I Am A Pale Reflection Of The Glory I Once Was''
''I Embody The Hubris And Volatility Of The Apocalypse''
''My Power Is Faded, Cracked, And Deceitful''
''My Heart Years To Worship And Be Worshiped''
</div>
=Play Guide=
==Playing the Fallen==
=====When playing the Falle remember:=====
* Weave devastation with charm and guile
* Yearn for love and power equally
* Claw your way to even greater power
=Playbook Infromation=
==The Fallen==
A charming monster who was once a divine being. Their power is intoxicating, damaged, and deceitful. Their themes are hubris, the double-edged sword of worship, and the destructive desire to regain what was lost. ''Content warnings: unhealthy parental relationhships, emotional manipulation.''
<tabs>
<tab name="Character Description">
===Your Name===
''(choose 1)''
『』A name god gave me with love
『』A name I earned through fear and terror
『』A name that can never be said out loud
『』A name I need to give to someone else one day
===Your Look===
''(choose 1-3)''
『』A multitude of wings made of light and sound
『』Eyes that cove my entire body
『』A cracked halo that bleeds
『』Limbs of a mythic beast
『』A brand of a demon burned into my skin
『』Evidence of the god I once was
『』Mismatched clothing hastily thrown together
『』something that hints at my struggle to be human
===Your Origin===
''(choose 1)''
『』I was once a mighty god of this Earth but was killed by my worshipers
『』I once claimed hell for my own but was betrayed
『』I was an angelic creature destroyed by my jealous god
『』I truly fell in some other way and lost everything
===Who Are The Gods Who Taunt You===
''(choose 1)''
『』Those who I betrayed seek to destroy me once and for all.
『』Ancient gods who have lost their power and ache for what is left of my divinity.
『』Twisted gods I corrupted who are now monsters of myth and legend.
『』Divine servants who grew in power as I have weakened.
『』Something else that feeds my spite and hubris.
</tab>
<tab name="The Darkness Demands">
===Your Impulse===
''At the start of every session, choose one to explore during play. At the end of the session, answer the question - if the answer is yes, mark 1 XP or 1 Ruin.''
『』'''''Did you bless the weak with the immeasurable glory of your presence?'''''
『』'''''Did you taunt or seduce those who would seek to destroy you?'''''
『』'''''Did you humiliate yourself for the intimacy you crave?'''''
『』'''''Did you tell the truth when you shouldn't have?''''
『』'''''Did you betray someone you love?'''''
===Your Powers of Darkness===
''(choose 2)''
『』Soul Venom
『』Fae Glamour
『』Fear Manipulation
『』Weapons of Light and Sound
『』Many Forms of Mythic Animals
===What does the Darkness Demand of You?===
''(choose 2)''
『』To kill all the gods
『』To storm heaven
『』To create dark churches in my name
『』To make my fellow monsters my worshipers
『』To fall in love with a monster who can destroy me
『』To curse the one I love
『』To do something else that would have me fall again from greater heights
===Starting Bonds===
『』You made sure my fall was swift and terrible, why don't I hate you for it? (Gain one Bond with them)
『』You long to worship me, your heart yearns for me. Why do I keep my distance from you? (Gain two Bonds with them)
『』Why am I tempted to give into What the Darkness Demands? (Gain one Bond with What the Darkness Demands of You)
===Gaining Darkness Tokens===
'''As the Fallen I gain 2-4 Darkness Tokens when I:'''
『』Feel others are beneath me
『』React with spite or arrogance
『』Ask someone to worship me
『』Ask someone to betray another
『』Embody a Condition that affects me
===Conditions===
『』Lustful
『』Raging
『』Forlorn
『』Obsessed
===Breaking Point===
'''You were once beautiful and loved, perfect and beyond despair.''' You are gripped with how far you have fallen, how much of your glory was ripped away from you. You are unworthy of love, and your heart screams in anguish.
'''Describe how you use what little power you have left to bring you painfully close to your former divinity, and how it twists and consumes everything around you.''' The Keeper will tell you wat horrors you birth and what twisted shadow of a god escapes into the world.
</tab>
<tab name="Playbook Moves">
==『◆』Call Me Master==
No one can resist the call of your dark heart, nor for long anyway. '''When you declare how you mesmerize onlooking NPCs with your faded power,''' spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you have claimed new worshipers''' Choose two:
* They will fulfill a single command exactly as you wish.
* They will grant you new powers temporarily, describe them.
* They will create a place of worship and power in your name.
<u>'''On an 11+'''</u> '''you wonder if this truly what you desire.''' Choose one from above and one from below:
* An old enemy takes notice and makes a move against you, mark a Condition.
* Your true self emerges for a moment, destroy one Bond.
* Receive a terrible vision of your future, mark one Ruin.
<u>'''On a 7-'''</u> '''the sing of your dark heart awakens a slumbering,''' the Keeper will tell you what dark and terrifying entity answers your call.
==『』Mother Of Monsters==
'''You have the ability t bring into the world terrifying monsters of beauty.''' Describe the process and what you wish to bring into the world. Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''the child is perfect and obedient.''' It helps as you wish and sees you as a parent. Describe what dark powers it has.
<u>'''On an 11+'''</u> '''the child is perfect and obedient.''' It does as you ask for now, but it sees you as its lesser. The Keeper describes what powers it has. Chose one:
* Mark a Condition and describe how you convince them to worship you, for now.
* Mark one Ruin and birth another exactly like it.
* Do nothing, but know that it will become an enemy.
<u>'''On a 7-'''</u> '''something has gone terribly wrong -''' the Keeper will tell you what happens next.
==『』Fleeting Divinity==
You have a collection of beautiful relics that were created in worship of you, and small fragments of your lingering divinity are contained within them.
'''After any roll you make, you can expend one of these relics to modify the result by +1 or -1.''' Describe the relic that you hold, and what happens as the divinity within cracks and fades. Does it leave behind ash and blood? Glass and tears?
Whatever happens, it has bee used up forever. Mark a Condition. You have at your disposal a vast supply of these beautiful relics, which may all be sacrificed at the cost of chipping away at your divinity.
==『』Honeyed Tongue And Clouded Minds==
You have only survived in this wretched state because of your ability to lie and charm. '''When you ''Unleash the Dark'' through lies,''' you can also choose one from below, even on a miss:
* A part of my lie becomes truth
* I learn a valuable secret
* They are tempted to worship me
* They will give me temporary shelter or protection.
==『』You Loved Me Once==
'''When you first encounter a named NPC or Faction, you may declare how they loved or worshiped you before your fall.''' Spend Darkness Tokens and roll.
The Keeper will tell you something significant and valuable, even on a miss.
<u>'''On an 8-10'''</u> '''you feel their heart open to you,''' choose one:
* They worship you still, gain one Bond with them.
* They have what you need, clear a Condition.
* The sight of them soothes your heart, erase one Ruin.
<u>'''On an 11+'''</u> '''they intoxicate you,''' choose one:
* Your fates are now linked in strange ways, gain one Bond with them.
* They can help you seek vengeance on who wronged you, mark one Ruin.
<u>'''On a 7-'''</u> '''they serve those who force your fall,''' their master makes a move against you immediately. The Keeper will tell you what happens next.
==『』The Lies That Serve Me==
You learned through pain that secrets are a key aspect of survival. You may attempt to tap into you latent divinity to cloak reality with your lies for a time. '''When you have a secret or truth you wish to conceal, describe what lie or distraction will replace it.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''you encase the lie in what remains of your divinity.''' Choose one:
* The lie will last for as long as you wish it will.
* The lie will hold up against any type of scrutiny.
* The lie will not give birth to new lie beyond your control.
<u>'''On an 11+'''</u> '''the lie grows more powerful than you intended and your divinity cracks further.''' Choose two from above, but choose one from below:
* Your divinity corrupts further and the Harbinger within you stirs, mark one Ruin.
* Your hear buckles under the weight of the lie, mark one Condition.
<u>'''On a 7-'''</u> '''you lose control of the lie and the spark of your divinity you used to create it.''' The Keeper will tell you what happens next, prepare for the worst.
</tab>
<tab name="Ruin Moves">
==『』Tremble Before Me==
Your words once swayed gods and broke the gates of heave. When you speak in your true and ancient voice, all living mortals are driven to despair.
'''When you ''Unleash the Dark'' and enforce your will socially or emotionally,''' you may choose to mark one Ruin. If you do, treat the move as if you rolled and 8-10 and choose four options instead of two.
==『』My Beloved Nemesis==
The one who orchestrated your fall is out in the world, they thrive as they plot and scheme. When you take this move, tell the Keeper what grand plans they have and what power they stole from you. Explain why you still care for them. Gain one Bond with them.
'''When you wish to connect to your nemesis,''' choose one:
* Mark one Ruin: Describe a flashback that features an intimate moment between you two. How does it fuel your desire for revenge? Or do you wish for something else? Clear one Condition and gain one Bond with your nemesis.
* Mark two Ruin: They will appear on the scene, defying logic or plausibility. They will mysteriously offer to help you, for now. Gain one Bond with them and one Bond with What the Darkness Demands of You.
==『』Desire Dressed As Faith==
You know well that worship comes from desire, selfish and cruel. '''When you touch a being, you may imbue them with an uncontrollable desire for someone or something.''' Choose:
* Mark one Ruin: They do nothing else but work towards making that desire real, though they are aware it is false, and that you did this to them. The same desire will burn within you. When the desire fades, their heart is left with a permanent void. They will attempt to fill that void by worshipping you in strange ways/
* Mark two Ruin: The desire becomes permanent for both of you, and they will spread that desire in others. In addition you gain one Bond with What the Darkness Demands of You.
==『』I Will Rise Again==
This is not the first time you have fallen. You will claw your way back up to glory and power, no matter the cost. You will do whatever it takes to rebuild what is lost, and you have a plan.
'''When you secretly work towards reclaiming your glory and power,''' mark one Ruin and choose one step of the plan below and strike it out. When you do, the Keeper will choose a consequence from the next list.
* Hide my presence and conceal my actions completely
* Create a place of power for myself
* Create a circle of loyal and powerful acolytes
* Gather an army that will serve me
* Bless my army with sacred weapons and armor
* Destroy the one weapon that can kill me
* Kill the one being who can stop me
* Prepare a new body or vessel to house me
* Remove my soul and hide it away
* Destroy my heart, that I may never be betrayed again
'''The Keeper describes the consequence you face for your growing power,''' they choose one:
* I know my memories of a PC or NPC will weaken my resolve, I must destroy all Bonds with them to no effect.
* A seed of doubt grows withing me. I give a PC or NPC the means to weaken me.
* DIVISION learns of my plans and gains something similar to what I just achieved.
* A new Faction rises or grows more powerful, determined to destroy me. They will hound my every step and push back against my plan.
When all steps of the plan have been struck out, you have been reborn to your true glory and immeasurable power. In this moment you become a Harbinger of the apocalypse, emerging from an ancient Door of Power. You inspire awe and fear as your divinity threatens to tear apart the world. A new Faction serves you to carry out your divine will. Give yourself and your Faction a new name and title befitting the god you are now.
You are no longer part of DIVISION. Describe how you disappear and what you leave behind in DIVISION. Each PC gains one bond with you and one Bond with your faction. Retire this character an create a new one.
</tab>
<tab name="The Final Playbook Move">
==『』Glory Be My Name==
'''When you gamble all that remains of your divinity, describe how you become a wretched and mortal thing.''' Spend Darkness Tokens and roll.
<u>'''On an 8-10'''</u> '''your mortal skin falls away to reveal stolen divinity that is yours, until the end of the Final Mystery.''' Coose one:
* Take on a divine form that none may look at directly without burning away. When you '''''Unleash the Dark,''''' you completely overwhelm the senses of your target even on a miss.
* Take on a divine form that bends reality around it in unpredictable ways. When you ''''Power Through Darkness,''''' you dramatically change your surroundings permanently, even on a miss.
* Take on a divine for that offers both horror and beauty beyond comparison. When you '''''Reveal Your Heart,''''' you an the one you open up to gain a Bond with What the Darkness Demands, even on a miss.
<u>'''On an 11+'''</u> '''the heavens part and glory be your name, but your imperfect vessel can only hold this form for so long.''' Choose one:
* Share your glory with others. You and all PCs clear their Conditions, and all those susceptible to your glory gain a new power of darkness that reflects your glory. At the end of the Final Mystery, a violent and dangerous cult dedicated to your glory will be formed.
* Drain the divine from your fellow monsters. You and all PCs mark one Condition, and you gain every power of darkness from your playbook until the end of the Final Mystery.
<u>'''On a 7-'''</u> '''your divinity goes dormant and you are trapped in this mortal shell, for now.''' The Keeper will tell you what happens next.
</tab>
</tabs>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Omens]] [[Category:Playbooks]] [[Category:Fallen]]
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ApocalypseKeys/Characters
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Wanderers==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
[[Category:ApocalypseKeys]]
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Wanderers==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Wanderers==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/Omen/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/Harbingers/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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/* Weep Your Hands Clean */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/Omen/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/Harbingers/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/Omen/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/Harbingers/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
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/* The Miscleaneous */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/Omen/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/Harbingers/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
d144b39e7197660d0fdb7c28411a3ca7f777deec
MediaWiki:Common.css
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526
192
2023-09-16T17:05:21Z
SqueakyBoo
2
css
text/css
/* CSS placed here will be applied to all skins */
.wikitable {
float: right;
padding: 5px;
margin-left: 3px;
background: #eaecf0;
width: 25%;
}
.wikitable th {
text-align: left;
}
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2023-09-16T17:07:00Z
SqueakyBoo
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css
text/css
/* CSS placed here will be applied to all skins */
#CharaInfobox {
float: right;
padding: 5px;
margin-left: 3px;
background: #eaecf0;
width: 25%;
}
#CharaInfobox th {
text-align: left;
}
260ef2d95afa2283900fc7554bebea2d2ff8358e
CSSList
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2023-09-16T17:12:50Z
SqueakyBoo
2
Created page with "[[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css|Character Infobox]]"
wikitext
text/x-wiki
[[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css|Character Infobox]]
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2023-09-16T17:13:14Z
SqueakyBoo
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wikitext
text/x-wiki
[[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css | Character Infobox]]
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2023-09-16T17:13:32Z
SqueakyBoo
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wikitext
text/x-wiki
[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css Character Infobox]
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2023-09-16T17:13:50Z
SqueakyBoo
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wikitext
text/x-wiki
[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css Character Infobox]
[[Categories:CSS]]
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SqueakyBoo
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wikitext
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[https://chromalabberations.miraheze.org/wiki/MediaWiki:Common.css Character Infobox]
[[Category:CSS]]
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SqueakyBoo
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wikitext
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[[MediaWiki:Common.css|Character Infobox]]
[[Category:CSS]]
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ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
560
2023-09-17T13:55:26Z
SqueakyBoo
2
Created page with " {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|The Shadowed Wing}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small> |- ! Name | {{{Name|Alexandria Merrows}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}} |- ! Position | {{{Position|Head of the DIVISION's Omen Department}}..."
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
5a70cedd52f063a37f2d67133d668b1bbda6bbb8
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
562
2023-09-17T13:56:16Z
SqueakyBoo
2
Created page with "{| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|The Fanged Rebel}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small> |- ! Name | {{{Name|Fen'Harel}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}} |- ! Position | {{{Position|A Wandering Omen..."
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
=The Fanged Rebel=
==Basic Information==
=====Drive=====
To defeath [[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolk-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly hunanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armour, a combination of strane pale metal and delicate leather coming together to make an inimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the opressors and create a new society. How did this change your view of power?
* You see the effect the existance of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself seperate fromt he wider world due to both the circumnsatnces of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
b4ffb8e20cfbe0a57821b3032fa61c35f413edc4
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
563
2023-09-17T13:56:45Z
SqueakyBoo
2
Created page with "{| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|The Fanged Rebel}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small> |- ! Name | {{{Name|Fen'Harel}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}} |- ! Position | {{{Position|A roaming Harbinger t..."
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
=The Dreaded Beast=
==Basic Information==
=====Drive=====
To wreak havoc, spread chaos and destroy its [[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|Original]].
=====Conditions=====
Obsessed / , Merciless / , Raging / , Vicious / , Spiteful /
=====Moves=====
* Becomes a massive bestial woll made of shadow and rage
* Summons shodowy wolves to fight alongside it
* Weild Shadow Magic to horrifying effect
* Give power to a fiction worshipped by mortals, creating a new monster to work beside
* Wear the face of the familiar and deceive those around them
* Feed on the power if its enemies and make their powers its own.
=====Description=====
The Dreaded Beast takes on the form of a large and viscious wolf-like beast. Gleaming white teeth and angry red eyes shine out in the darkness, the last thing many an unfortunate victim has seen. It's forelimbs are longs and heavy, razor sharp claws made of shadow stretch out, making the beast all the more insideous.
It was born from the belief of the misinformed, and it dispises its original inspiration. It stalks the world, killing the mortal, playing with the monsters and aiming to destroy that which inspired it.
=====Established Questions=====
* You witnessed the Dreaded Beasts destruction, but it spared you, seeing potential for more chaos should you live. How does that make you feel?
* It disguised itself as mortal and became someone you loved. How did you feel when it revealed its true nature?
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devistate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
720f354e87fdc9bfee963f109632ef8d0aac0c0f
ApocalypseKeys/Characters
0
41
564
561
2023-09-17T13:57:15Z
SqueakyBoo
2
/* The Oldest House */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/Omen/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
ad8eae5db50f597f39c52b88c97998035c81d5d2
565
564
2023-09-17T13:57:55Z
SqueakyBoo
2
/* The Missing Link */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/Omen/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/Omen/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
c00fb3fb2c8fa11719b494ea3d4a0d2ba993e9a6
566
565
2023-09-17T13:58:20Z
SqueakyBoo
2
/* Weep Your Hands Clean */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/Mortal/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/Mortal/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
811f4b6e58df4aaa06c0a167a77a916c0030dd2e
567
566
2023-09-17T13:58:44Z
SqueakyBoo
2
/* The Manananggal Murders */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/Harbinger/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/Omen/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
5625676bb33d29e52632c847eabfc28c89d9541e
568
567
2023-09-17T13:59:03Z
SqueakyBoo
2
/* The Parasitic Library */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSIster|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
b50b36bfc469dd56909ae4070e2918dfe962d4fa
590
568
2023-09-18T07:33:24Z
SqueakyBoo
2
/* The Oldest House */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The HEart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
65947b3d4c44722406b5b159a6d01b10a302f192
ApocalypseKeys/Mysteries
0
74
569
484
2023-09-17T14:00:57Z
SqueakyBoo
2
/* Mysteries */
wikitext
text/x-wiki
=Mysteries=
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
==[[ApocalypseKeys/Mysteries/ThemanananggalMurders|The Manananggal Murders]]==
==[[ApocalypseKeys/Mysteries/WeepYourHandsClean|Weep Your Hands Clean]]==
==[[ApocalypseKeys/Mysteries/TheMissingLink|The Missing Link]]==
==[[ApocalypseKeys/Mysteries/TheOldestHouse|The Oldest House]]==
b07532683f0e1c09b935bddb76c549b211f88db0
570
569
2023-09-17T14:01:23Z
SqueakyBoo
2
/* The Manananggal Murders */
wikitext
text/x-wiki
=Mysteries=
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
==[[ApocalypseKeys/Mysteries/TheManananggalMurders|The Manananggal Murders]]==
==[[ApocalypseKeys/Mysteries/WeepYourHandsClean|Weep Your Hands Clean]]==
==[[ApocalypseKeys/Mysteries/TheMissingLink|The Missing Link]]==
==[[ApocalypseKeys/Mysteries/TheOldestHouse|The Oldest House]]==
fa1f7cd1b5d5967f73e237ef1bc76831569ceb29
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
571
498
2023-09-17T14:03:16Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
2693ec3f63b432442de5f45a6dde0e74facf0321
578
571
2023-09-17T17:29:25Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
87127e13790dca34c054f7c4284a6bcdeb1625e2
579
578
2023-09-17T17:54:59Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''ENtering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange neings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. THe secrets contained within the Library pose an Existential threat, eing a compilation of deep occult knowledge that spans both time and dimestions. SHould all this fall into the hands of one or more Harbinger, the apocaypse will be accelerated.
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
6d9b022c47bcc45f5da1cc10a983fcdc47297b54
580
579
2023-09-17T22:02:50Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''ENtering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange neings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. THe secrets contained within the Library pose an Existential threat, eing a compilation of deep occult knowledge that spans both time and dimestions. SHould all this fall into the hands of one or more Harbinger, the apocaypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At te end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stencilled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the doorm looking uncomfortable and out of place, wearing ill-fitting DIVISION tactival field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch becore.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recal scant fragments about the catastrophy that happened?
==Locations of Interest==
===The Stacks===
===The Lecture Hall===
===The Loft===
===The Observatory===
===The Heart===
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
117c9c39103f1383f7260b1e7413ac95d27960c0
581
580
2023-09-17T22:21:09Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''ENtering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange neings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. THe secrets contained within the Library pose an Existential threat, eing a compilation of deep occult knowledge that spans both time and dimestions. SHould all this fall into the hands of one or more Harbinger, the apocaypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At te end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stencilled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the doorm looking uncomfortable and out of place, wearing ill-fitting DIVISION tactival field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophy that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Enbedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askey and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coided for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows threown against the walls of the librart
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' minde-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* THe Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''WHat future even is written out here, frames as an inescapable tragedy?''
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
b0d790e8f08967021a2d2206112c41ab89409463
582
581
2023-09-17T22:26:27Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''ENtering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange neings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. THe secrets contained within the Library pose an Existential threat, eing a compilation of deep occult knowledge that spans both time and dimestions. SHould all this fall into the hands of one or more Harbinger, the apocaypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At te end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stencilled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the doorm looking uncomfortable and out of place, wearing ill-fitting DIVISION tactival field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophy that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Enbedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askey and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coided for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows threown against the walls of the librart
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' minde-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''WHat future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A oage torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''Wgat ibce-thought-lost source of secrets is this tome?''
* ''What mught the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimentional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now deslodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
b09c3032cefe4a5dac129b7154ee46ce9a388de3
583
582
2023-09-17T22:27:09Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch,The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grang columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''ENtering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange neings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. THe secrets contained within the Library pose an Existential threat, eing a compilation of deep occult knowledge that spans both time and dimestions. SHould all this fall into the hands of one or more Harbinger, the apocaypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At te end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stencilled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the doorm looking uncomfortable and out of place, wearing ill-fitting DIVISION tactival field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophy that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Enbedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==Marcus Finch, Assistant Archivist (He/They)==
==The Librarian (They/It)==
==Jen Fable (She/Her)==
==Hungry Worm (He/Him)==
==Formless Anamnesis Between (Any/All)==
==Shade Of What Was (They/Them)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askey and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coided for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows threown against the walls of the librart
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' minde-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A oage torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What ibce-thought-lost source of secrets is this tome?''
* ''What mught the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimentional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now deslodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
e5b30d744986084f966d5b9727114d11b4f2d902
584
583
2023-09-18T07:25:30Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
0fa44ea94cc21bbf17491d0b41aa81b83896ce9f
591
584
2023-09-18T07:54:53Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
4179186350ef7249d73159073e64df8915d4fcf9
602
591
2023-09-18T08:56:51Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
ad9961092c68d7a4035edeeeb0deb3dbf79f6180
603
602
2023-09-18T08:57:02Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
4179186350ef7249d73159073e64df8915d4fcf9
604
603
2023-09-18T08:57:32Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
; OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
ca0edff7ae568e57a508c5f377682023915cc2d2
605
604
2023-09-18T08:57:43Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
: OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
1b64ec0641ddec998df9ae09dd885e3b6cd9c445
606
605
2023-09-18T09:00:49Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
1fe16a8b752ac7c90cb862a5e65025dc6e8aec76
607
606
2023-09-18T09:01:00Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
''' The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
03bc855aeeb20d797d43c0b3607bbc8f58c6cac5
608
607
2023-09-18T09:01:30Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
da1614b3a499c6eea0fbdbfe2706078ed95825c5
ApocalypseKeys/Mysteries/TheManananggalMurders
0
86
572
2023-09-17T14:08:58Z
SqueakyBoo
2
Created page with "==The Manananggal Murders== '''Complexity:''' 6 '''Location:''' The Apartments: Metro Manila, Philippines '''Date:''' July 20XX '''Contact:''' Sister Theresa, The Broken Sister (She/Her) '''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror <div style="width: 60%;"> <tab name="Mystery Briefing"> OMEN-CLASS MONSTERS, initial evidense suggests a Door of Power may be..."
wikitext
text/x-wiki
==The Manananggal Murders==
'''Complexity:''' 6
'''Location:''' The Apartments: Metro Manila, Philippines
'''Date:''' July 20XX
'''Contact:''' Sister Theresa, The Broken Sister (She/Her)
'''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, initial evidense suggests a Door of Power may be present in Manilia, Philippines. Investigate the murder of the declining Manananggal population. Former agent Sister Theresa of the Broken Crucifix has requested Assistance, observation, and direct action. HARBINGER-CLASS MONSTER may be behing the murders, or encouraging violence and chaos from the shadows. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Commune===
===The Roof Garden===
===The Chapel===
===The Abandoned Apartment===
</tab>
<tab name="People of Interest">
==Sister Theresa (She/Her)==
==Sister Dax (He/They)==
==Emily Santos (She/Her)==
==Mickey Yap (He/Him)==
==Elder Urduja (None)==
==Georgie (They/Them)==
==Franklyn Wolf (He/Him)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
0dd3d5a62cdd358cbb2116919dfa9affaa8b72e5
573
572
2023-09-17T14:09:46Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Manananggal Murders==
'''Complexity:''' 6
'''Location:''' The Apartments: Metro Manila, Philippines
'''Date:''' July 20XX
'''Contact:''' Sister Theresa, The Broken Sister (She/Her)
'''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, initial evidense suggests a Door of Power may be present in Manilia, Philippines. Investigate the murder of the declining Manananggal population. Former agent Sister Theresa of the Broken Crucifix has requested Assistance, observation, and direct action. HARBINGER-CLASS MONSTER may be behing the murders, or encouraging violence and chaos from the shadows. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Commune===
===The Roof Garden===
===The Chapel===
===The Abandoned Apartment===
</tab>
<tab name="People of Interest">
==Sister Theresa (She/Her)==
==Sister Dax (He/They)==
==Emily Santos (She/Her)==
==Mickey Yap (He/Him)==
==Elder Urduja (None)==
==Georgie (They/Them)==
==Franklyn Wolf (He/Him)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
6242b2134157889dcc57a1ab39cd618349a3a077
585
573
2023-09-18T07:27:48Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Manananggal Murders==
'''Complexity:''' 6
'''Location:''' The Apartments: Metro Manila, Philippines
'''Date:''' July 20XX
'''Contact:''' Sister Theresa, The Broken Sister (She/Her)
'''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, initial evidence suggests a Door of Power may be present in Manilia, Philippines. Investigate the murder of the declining Manananggal population. Former agent Sister Theresa of the Broken Crucifix has requested Assistance, observation, and direct action. HARBINGER-CLASS MONSTER may be behind the murders, or encouraging violence and chaos from the shadows. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Commune===
===The Roof Garden===
===The Chapel===
===The Abandoned Apartment===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|Sister Theresa (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|Sister Dax (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|Emily Santos (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|Mickey Yap (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|Elder Urduja (None)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|Georgie (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|Franklyn Wolf (He/Him)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
6d853228170295553aabd3c25503a9b274dd6b97
609
585
2023-09-18T09:01:50Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Manananggal Murders==
'''Complexity:''' 6
'''Location:''' The Apartments: Metro Manila, Philippines
'''Date:''' July 20XX
'''Contact:''' Sister Theresa, The Broken Sister (She/Her)
'''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, initial evidence suggests a Door of Power may be present in Manilia, Philippines. Investigate the murder of the declining Manananggal population. Former agent Sister Theresa of the Broken Crucifix has requested Assistance, observation, and direct action. HARBINGER-CLASS MONSTER may be behind the murders, or encouraging violence and chaos from the shadows. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Commune===
===The Roof Garden===
===The Chapel===
===The Abandoned Apartment===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|Sister Theresa (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|Sister Dax (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|Emily Santos (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|Mickey Yap (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|Elder Urduja (None)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|Georgie (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|Franklyn Wolf (He/Him)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
d75a50ef5575566b86ecd83fa104df9186dcc270
ApocalypseKeys/Mysteries/WeepYourHandsClean
0
87
574
2023-09-17T14:22:53Z
SqueakyBoo
2
Created page with "==Weep Your Hands Clean== '''Complexity:''' 6 '''Location:''' Albuquerque, New Mexico, USA '''Date:''' August 20XX (Dog Days of Summer) '''Contact:''' Camila Cardón, La Bruja Buena (She/Her) '''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation <div sty..."
wikitext
text/x-wiki
==Weep Your Hands Clean==
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be amond the people you engag with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==Camila Cabrón, La Bruja Buena (She/Her)==
==Tomoe Takanashi (She/Her)==
==Azul (She/Her, They/Them)==
==Ricky Rosales (He/Him)==
==Matthew Margolis (He/Him)==
==Raqual Rosales (She/Her)==
==Habiba Hoffman (She/Her)==
==Maria (She/Her)==
</tab>
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
33bfa2a794dc2464f0d951ccab987082c34bcb3f
575
574
2023-09-17T14:23:12Z
SqueakyBoo
2
wikitext
text/x-wiki
==Weep Your Hands Clean==
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be amond the people you engag with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==Camila Cabrón, La Bruja Buena (She/Her)==
==Tomoe Takanashi (She/Her)==
==Azul (She/Her, They/Them)==
==Ricky Rosales (He/Him)==
==Matthew Margolis (He/Him)==
==Raqual Rosales (She/Her)==
==Habiba Hoffman (She/Her)==
==Maria (She/Her)==
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
86cfbe66d1e31bd0f24a58fda6a5ddd016046d09
586
575
2023-09-18T07:29:36Z
SqueakyBoo
2
wikitext
text/x-wiki
==Weep Your Hands Clean==
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be among the people you engage with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|Camila Cabrón, La Bruja Buena (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|Tomoe Takanashi (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|Azul (She/Her, They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/Ricky Rosales (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/Matthew Margolis (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|Raqual Rosales (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|Habiba Hoffman (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|Maria (She/Her)]]==
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
4a483091f951043621336e700296b3b480c5494a
587
586
2023-09-18T07:30:15Z
SqueakyBoo
2
wikitext
text/x-wiki
==Weep Your Hands Clean==
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be among the people you engage with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|Camila Cabrón, La Bruja Buena (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|Tomoe Takanashi (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|Azul (She/Her, They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|Ricky Rosales (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|Matthew Margolis (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|Raqual Rosales (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|Habiba Hoffman (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|Maria (She/Her)]]==
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
f95f6dbfacff67d651b63098ed9d51d5ddf3c270
610
587
2023-09-18T09:01:55Z
SqueakyBoo
2
wikitext
text/x-wiki
==Weep Your Hands Clean==
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be among the people you engage with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|Camila Cabrón, La Bruja Buena (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|Tomoe Takanashi (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|Azul (She/Her, They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|Ricky Rosales (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|Matthew Margolis (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|Raqual Rosales (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|Habiba Hoffman (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|Maria (She/Her)]]==
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
7c99220496f3330fa7bd9e5d646e57f0a1ea37ab
ApocalypseKeys/Mysteries/TheMissingLink
0
88
576
2023-09-17T14:31:29Z
SqueakyBoo
2
Created page with "==The Missing Link== '''Complexity:''' 8 '''Location:''' MYS-TERIO-US Outpost - Island Zero '''Date:''' September 20XX '''Contact:''' Commander Fletcher Payne, The Heart Bound (He/They) '''Content Warning:''' Teenagers facing Trauma, Harm (Possibly fatal) to teenagers, Experimentation and Experimentation on teenagers, and Genocide via Bioweapon/Biological Warfare <div style="width: 60%;"> <tab name="Mystery Briefing"> OMEN-CLASS MONSTERS, assist MYS-TERIO-US in s..."
wikitext
text/x-wiki
==The Missing Link==
'''Complexity:''' 8
'''Location:''' MYS-TERIO-US Outpost - Island Zero
'''Date:''' September 20XX
'''Contact:''' Commander Fletcher Payne, The Heart Bound (He/They)
'''Content Warning:''' Teenagers facing Trauma, Harm (Possibly fatal) to teenagers, Experimentation and Experimentation on teenagers, and Genocide via Bioweapon/Biological Warfare
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, assist MYS-TERIO-US in searching for a missing HALIMAW-CLASS MONSTER and their teen pilot. Immediately rendezvous with Commander Fletcher Payne, former Halimaw Pilot and Commander of the outpost on Island Zero. Investigate the facility and island, WARNING: engage with RIFS-CLASS MONSTERS only is necessary. HARBINGER-CLASS MONSTER has left evidence of possession of Halimaw and Pilot. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Command Deck and Hangar Bay===
===The Labs===
===Living Quarters===
===The Treatment Wards===
===The Monster Graveyard===
</tab>
<tab name="People of Interest">
==Fletcher Payne, The Heart Bound (He/They)==
==Malika Conner (She/Her)==
==Asterio Romano (He/Him)==
==Catalina Lee (She/Her, He/Him)==
==Natasha Zamora (She/Her)==
==Kaiya Rosario (They/Them)==
==Selene Nakahara (She/They)==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
b895d353576edd18c49d5bedb843574eff2d69bc
588
576
2023-09-18T07:31:39Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Missing Link==
'''Complexity:''' 8
'''Location:''' MYS-TERIO-US Outpost - Island Zero
'''Date:''' September 20XX
'''Contact:''' Commander Fletcher Payne, The Heart Bound (He/They)
'''Content Warning:''' Teenagers facing Trauma, Harm (Possibly fatal) to teenagers, Experimentation and Experimentation on teenagers, and Genocide via Bioweapon/Biological Warfare
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, assist MYS-TERIO-US in searching for a missing HALIMAW-CLASS MONSTER and their teen pilot. Immediately rendezvous with Commander Fletcher Payne, former Halimaw Pilot and Commander of the outpost on Island Zero. Investigate the facility and island, WARNING: engage with RIFS-CLASS MONSTERS only is necessary. HARBINGER-CLASS MONSTER has left evidence of possession of Halimaw and Pilot. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Command Deck and Hangar Bay===
===The Labs===
===Living Quarters===
===The Treatment Wards===
===The Monster Graveyard===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|Fletcher Payne, The Heart Bound (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|Malika Conner (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|Asterio Romano (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|Catalina Lee (She/Her, He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|Natasha Zamora (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|Kaiya Rosario (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|Selene Nakahara (She/They)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
901f95d512ed5685c394c382b32259ff7d83e486
611
588
2023-09-18T09:02:03Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Missing Link==
'''Complexity:''' 8
'''Location:''' MYS-TERIO-US Outpost - Island Zero
'''Date:''' September 20XX
'''Contact:''' Commander Fletcher Payne, The Heart Bound (He/They)
'''Content Warning:''' Teenagers facing Trauma, Harm (Possibly fatal) to teenagers, Experimentation and Experimentation on teenagers, and Genocide via Bioweapon/Biological Warfare
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, assist MYS-TERIO-US in searching for a missing HALIMAW-CLASS MONSTER and their teen pilot. Immediately rendezvous with Commander Fletcher Payne, former Halimaw Pilot and Commander of the outpost on Island Zero. Investigate the facility and island, WARNING: engage with RIFS-CLASS MONSTERS only is necessary. HARBINGER-CLASS MONSTER has left evidence of possession of Halimaw and Pilot. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Command Deck and Hangar Bay===
===The Labs===
===Living Quarters===
===The Treatment Wards===
===The Monster Graveyard===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|Fletcher Payne, The Heart Bound (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|Malika Conner (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|Asterio Romano (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|Catalina Lee (She/Her, He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|Natasha Zamora (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|Kaiya Rosario (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|Selene Nakahara (She/They)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
5924e688ada0d158f1a3a6c64ad59eebddbaf29d
ApocalypseKeys/Mysteries/TheOldestHouse
0
89
577
2023-09-17T14:45:20Z
SqueakyBoo
2
Created page with "==TheOldest House== '''Complexity:''' 8 '''Location:''' ??? '''Date:''' ??? '''Contact:''' The Oldest Cat (They/Them) '''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror <div style="width: 60%;"> <tab name="Mystery Briefing"> OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist...."
wikitext
text/x-wiki
==TheOldest House==
'''Complexity:''' 8
'''Location:''' ???
'''Date:''' ???
'''Contact:''' The Oldest Cat (They/Them)
'''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist. Its lies are ancient and inescapable, It is hungry and cannot be sated. The Oldest Cat has come to me in my dreams and purred against what's left of my heart, but I can't remember, I can't remembers what the Oldest House wants me to do, I need to disappear, I need to become changed and unchanged, body and unbody and please don't open the door don't open the door don't open the door I don't want to please please please - [END OF TRANSMISSION]
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Catacombs===
===The Control Room===
===The Hotel Lobby===
===The Surveillance Room===
===The Ritual Room===
===The Museum===
===The Director's Office===
</tab>
<tab name="People of Interest">
==The Oldest Cat (They/Them)==
==The Oldest Witch (They/Them)==
==Susan Lopez (She/Her)==
==The Hanged Man (He/They)==
==Sister Midnight (All Pronouns)==
==Adrian Walker (She/Her)==
==The Infiltrators==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
77b7acea8f043ecbe51145b4a40b033eb002d6cf
589
577
2023-09-18T07:33:22Z
SqueakyBoo
2
wikitext
text/x-wiki
==TheOldest House==
'''Complexity:''' 8
'''Location:''' ???
'''Date:''' ???
'''Contact:''' The Oldest Cat (They/Them)
'''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist. Its lies are ancient and inescapable, It is hungry and cannot be sated. The Oldest Cat has come to me in my dreams and purred against what's left of my heart, but I can't remember, I can't remembers what the Oldest House wants me to do, I need to disappear, I need to become changed and unchanged, body and unbody and please don't open the door don't open the door don't open the door I don't want to please please please - [END OF TRANSMISSION]
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Catacombs===
===The Control Room===
===The Hotel Lobby===
===The Surveillance Room===
===The Ritual Room===
===The Museum===
===The Director's Office===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|Susan Lopez (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|Sister Midnight (All Pronouns)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|Adrian Walker (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
07266e2c75bab71a648a5b2b4692c01b61dc7f81
612
589
2023-09-18T09:02:08Z
SqueakyBoo
2
wikitext
text/x-wiki
==TheOldest House==
'''Complexity:''' 8
'''Location:''' ???
'''Date:''' ???
'''Contact:''' The Oldest Cat (They/Them)
'''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist. Its lies are ancient and inescapable, It is hungry and cannot be sated. The Oldest Cat has come to me in my dreams and purred against what's left of my heart, but I can't remember, I can't remembers what the Oldest House wants me to do, I need to disappear, I need to become changed and unchanged, body and unbody and please don't open the door don't open the door don't open the door I don't want to please please please - [END OF TRANSMISSION]
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Catacombs===
===The Control Room===
===The Hotel Lobby===
===The Surveillance Room===
===The Ritual Room===
===The Museum===
===The Director's Office===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|Susan Lopez (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|Sister Midnight (All Pronouns)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|Adrian Walker (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
d559a735793fee34681b3e3acdd413f2ddd4c7ab
613
612
2023-09-18T09:02:28Z
SqueakyBoo
2
wikitext
text/x-wiki
==TheOldest House==
'''Complexity:''' 8
'''Location:''' ???
'''Date:''' ???
'''Contact:''' The Oldest Cat (They/Them)
'''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist. Its lies are ancient and inescapable, It is hungry and cannot be sated. The Oldest Cat has come to me in my dreams and purred against what's left of my heart, but I can't remember, I can't remembers what the Oldest House wants me to do, I need to disappear, I need to become changed and unchanged, body and unbody and please don't open the door don't open the door don't open the door I don't want to please please please -
[END OF TRANSMISSION]
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Catacombs===
===The Control Room===
===The Hotel Lobby===
===The Surveillance Room===
===The Ritual Room===
===The Museum===
===The Director's Office===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|Susan Lopez (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|Sister Midnight (All Pronouns)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|Adrian Walker (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
75f455d09713187ff75457794dd00bbaaa8bf8ac
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
592
560
2023-09-18T08:38:09Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
f9de181ac431dabee046b97f33c47255798b2dc6
593
592
2023-09-18T08:38:54Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
aed3794cc54895edd16acbd8865103c212011e0d
594
593
2023-09-18T08:40:09Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox" style="padding-top:10px;"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
ae15972d5cb7f0aef9f6cfd14b219a98342b0eff
595
594
2023-09-18T08:40:17Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox" style="padding-top:50px;"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
99a56be0bc5305daa8a3d9bac1108c499fa72606
596
595
2023-09-18T08:40:30Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox" style="margin-top:1em;"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
b42d219fbaf46efa5661320de9dc3ce2941f4d0a
597
596
2023-09-18T08:40:42Z
SqueakyBoo
2
wikitext
text/x-wiki
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
=The Shadowed Wing=
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
aed3794cc54895edd16acbd8865103c212011e0d
598
597
2023-09-18T08:41:47Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Detailed Information=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
5ea6a843a9b1e4a7012edd3eaafdd98762dc7b7f
599
598
2023-09-18T08:42:23Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Veneratask.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
3959bc4cf3f96f725db0298c8b924fe9ab2077a0
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
600
562
2023-09-18T08:43:58Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To defeath [[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolf-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly humanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armor, a combination of strange pale metal and delicate leather coming together to make an intimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the oppressors and create a new society. How did this change your view of power?
* You see the effect the existence of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
e38de57aaa2a6a16a205b5b6dc1cd01d996e2d59
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
601
563
2023-09-18T08:45:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Dreaded Beast=
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To wreak havoc, spread chaos and destroy its [[ApocalypseKeys/Characters/NPC/Omen/TheFangedRebel|Original]].
=====Conditions=====
Obsessed / , Merciless / , Raging / , Vicious / , Spiteful /
=====Moves=====
* Becomes a massive bestial wolf made of shadow and rage
* Summons shadowy wolves to fight alongside it
* Wield Shadow Magic to horrifying effect
* Give power to a fiction worshipped by mortals, creating a new monster to work beside
* Wear the face of the familiar and deceive those around them
* Feed on the power if its enemies and make their powers its own.
=====Description=====
The Dreaded Beast takes on the form of a large and vicious wolf-like beast. Gleaming white teeth and angry red eyes shine out in the darkness, the last thing many an unfortunate victim has seen. It's forelimbs are longs and heavy, razor sharp claws made of shadow stretch out, making the beast all the more insidious.
It was born from the belief of the misinformed, and it despises its original inspiration. It stalks the world, killing the mortal, playing with the monsters and aiming to destroy that which inspired it.
=====Established Questions=====
* You witnessed the Dreaded Beasts destruction, but it spared you, seeing potential for more chaos should you live. How does that make you feel?
* It disguised itself as mortal and became someone you loved. How did you feel when it revealed its true nature?
=Shadowed Maw=
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devastate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
771d05c5cd1558506a61bc3bd25e7e8fb782e762
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
614
608
2023-09-18T09:15:21Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
18f4ed6491dfcd56b8146a655d7ffb40be15ac75
615
614
2023-09-18T09:16:25Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》
《》
《》
《》
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
90c3937a3659f0028138fafb5f531584cb5f2af3
616
615
2023-09-18T10:28:14Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》
《》
《》
《》
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
23cfb64c44523fbaf8b36aef6dca853326b77fb1
617
616
2023-09-18T12:39:25Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》
《》
《》
《》
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》
《》
《》
《》
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
613c286f9af6cd63c84bc9345861e9acfa5963b2
618
617
2023-09-18T12:47:55Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
00cf4e46ad1a15b2090891207ffc542573578465
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
619
599
2023-09-18T13:02:21Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" | {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
2983705b01517a19fc292917d8bf04368f666398
672
619
2023-09-18T21:59:53Z
SqueakyBoo
2
/* The Shadowed Wing */
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted / , Introspective /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions
* Become a dozen bodies made of shadow and feather
* See through the eyes of black birds
* Rewrite the fate of an Omen or Harbinger
* Force weaker Harbingers to obey them
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
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==Basic Information==
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?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover
0
106
636
2023-09-18T13:23:23Z
SqueakyBoo
2
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor
0
107
637
2023-09-18T13:23:47Z
SqueakyBoo
2
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==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker
0
108
638
2023-09-18T13:23:55Z
SqueakyBoo
2
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==Personality==
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==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo
0
109
639
2023-09-18T13:24:01Z
SqueakyBoo
2
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona
0
110
640
2023-09-18T13:24:06Z
SqueakyBoo
2
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound
0
111
641
2023-09-18T13:24:16Z
SqueakyBoo
2
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm
0
112
642
2023-09-18T13:24:22Z
SqueakyBoo
2
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* ?
=?=
==Personality==
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==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar
0
113
643
2023-09-18T13:24:30Z
SqueakyBoo
2
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=?=
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote
0
114
644
2023-09-18T13:24:34Z
SqueakyBoo
2
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=?=
==Personality==
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==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom
0
115
645
2023-09-18T13:24:43Z
SqueakyBoo
2
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists
0
116
646
2023-09-18T13:24:50Z
SqueakyBoo
2
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=?=
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess
0
117
647
2023-09-18T13:24:52Z
SqueakyBoo
2
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* ?
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* ?
=?=
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat
0
118
648
2023-09-18T13:25:07Z
SqueakyBoo
2
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=====Conditions=====
? /
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* ?
=====Description=====
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=====Established Questions=====
* ?
=?=
==Personality==
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch
0
119
649
2023-09-18T13:25:09Z
SqueakyBoo
2
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| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent
0
120
650
2023-09-18T13:25:12Z
SqueakyBoo
2
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text/x-wiki
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|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan
0
121
651
2023-09-18T13:25:14Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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text/x-wiki
=?=
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=====Moves=====
* ?
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* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister
0
122
652
2023-09-18T13:25:16Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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text/x-wiki
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| {{{Pronouns|?}}}
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* ?
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* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent
0
123
653
2023-09-18T13:25:19Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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text/x-wiki
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* ?
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* ?
=?=
==Personality==
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==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators
0
124
654
2023-09-18T13:25:23Z
SqueakyBoo
2
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* ?
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters
0
41
655
590
2023-09-18T13:26:39Z
SqueakyBoo
2
/* The HEart Of The Mountain */
wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
5d6215f3b71b8113b764299914e6c6403d40d664
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
656
2023-09-18T13:26:55Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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=?=
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
658
2023-09-18T13:27:04Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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=?=
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==Basic Information==
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* ?
=====Description=====
?
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* ?
=?=
==Personality==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
659
2023-09-18T13:27:08Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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=?=
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==Basic Information==
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=====Conditions=====
? /
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* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
660
2023-09-18T13:27:12Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
661
2023-09-18T13:27:17Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
178f2c58c095ddb3b19a251c5af0ac5f02284138
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
662
2023-09-18T13:27:23Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" | {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} ==Basic Information== =====Drive===== ? =====Conditions===== ? / =====Moves===== * ? =..."
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{| class="wikitable" id="CharaInfobox"
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|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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| {{{Name|?}}}
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor
0
107
690
637
2023-09-18T22:11:00Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
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| {{{Name|?}}}
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker
0
108
691
638
2023-09-18T22:11:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Name|?}}}
|-
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
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| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo
0
109
692
639
2023-09-18T22:11:21Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Name|?}}}
|-
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona
0
110
693
640
2023-09-18T22:11:30Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound
0
111
694
641
2023-09-18T22:11:53Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Name|?}}}
|-
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm
0
112
695
642
2023-09-18T22:12:01Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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|-
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| {{{Position|?}}}
|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar
0
113
696
643
2023-09-18T22:12:08Z
SqueakyBoo
2
wikitext
text/x-wiki
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{| class="wikitable" id="CharaInfobox"
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote
0
114
697
644
2023-09-18T22:12:15Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom
0
115
698
645
2023-09-18T22:12:24Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Name|?}}}
|-
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
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| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists
0
116
699
646
2023-09-18T22:12:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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| {{{Position|?}}}
|-
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| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess
0
117
700
647
2023-09-18T22:12:34Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
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| {{{Name|?}}}
|-
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat
0
118
701
648
2023-09-18T22:12:56Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
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| {{{Name|?}}}
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch
0
119
702
649
2023-09-18T22:13:02Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
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| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent
0
120
703
650
2023-09-18T22:13:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
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| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
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==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan
0
121
704
651
2023-09-18T22:13:15Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
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| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister
0
122
705
652
2023-09-18T22:13:22Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
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| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent
0
123
706
653
2023-09-18T22:13:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators
0
124
707
654
2023-09-18T22:13:34Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
708
600
2023-09-18T22:14:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To defeat [[ApocalypseKeys/Characters/NPC/Harbinger/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolf-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly humanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armor, a combination of strange pale metal and delicate leather coming together to make an intimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the oppressors and create a new society. How did this change your view of power?
* You see the effect the existence of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
905f5f2b143a2fa4e46a2d68f3a33057be5d2ac0
710
708
2023-09-18T22:14:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To defeat [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolf-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly humanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armor, a combination of strange pale metal and delicate leather coming together to make an intimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the oppressors and create a new society. How did this change your view of power?
* You see the effect the existence of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
3f5ecc876e1b217c1898f30197fe5d892f297b86
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
709
601
2023-09-18T22:14:21Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Dreaded Beast=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To wreak havoc, spread chaos and destroy its [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|Original]].
=====Conditions=====
Obsessed / , Merciless / , Raging / , Vicious / , Spiteful /
=====Moves=====
* Becomes a massive bestial wolf made of shadow and rage
* Summons shadowy wolves to fight alongside it
* Wield Shadow Magic to horrifying effect
* Give power to a fiction worshipped by mortals, creating a new monster to work beside
* Wear the face of the familiar and deceive those around them
* Feed on the power if its enemies and make their powers its own.
=====Description=====
The Dreaded Beast takes on the form of a large and vicious wolf-like beast. Gleaming white teeth and angry red eyes shine out in the darkness, the last thing many an unfortunate victim has seen. It's forelimbs are longs and heavy, razor sharp claws made of shadow stretch out, making the beast all the more insidious.
It was born from the belief of the misinformed, and it despises its original inspiration. It stalks the world, killing the mortal, playing with the monsters and aiming to destroy that which inspired it.
=====Established Questions=====
* You witnessed the Dreaded Beasts destruction, but it spared you, seeing potential for more chaos should you live. How does that make you feel?
* It disguised itself as mortal and became someone you loved. How did you feel when it revealed its true nature?
=Shadowed Maw=
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devastate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
c91d18dc0cd1ba0eb6b9717353f2c379a19b88d8
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
711
656
2023-09-18T22:14:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
713
658
2023-09-18T22:14:57Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
714
659
2023-09-18T22:15:02Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
715
660
2023-09-18T22:15:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
716
661
2023-09-18T22:15:16Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
717
662
2023-09-18T22:15:25Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect
0
132
718
663
2023-09-18T22:15:30Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth
0
133
719
664
2023-09-18T22:15:36Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Characters/NPC/Miscleaneous/IV
0
134
720
665
2023-09-18T22:15:42Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ad96ae4e7dec3e8e521bc5acf361089d156c9128
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
721
618
2023-09-19T09:19:42Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》
《》
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
f46193561a1e66d3d0fec382e15810ec8b646161
722
721
2023-09-20T09:33:07Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''?'''
《》
《》
《》'''QUOTE:''' ''?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
6aca7b5dd2d7bf901dc40b4f834cc9ad0bdf84e8
723
722
2023-09-20T12:04:27Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
c6a1cf2423c4d13578e3eec9ad035c548f80f5ad
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
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725
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2023-09-20T12:19:12Z
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
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2023-09-20T12:43:17Z
SqueakyBoo
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a59dee426450f220bfce6e9d1fa151064b4fb56a
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
*
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
78ed657eb5115cf17c8a5c25d5509298489c3516
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
*
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6362e1b7952bbd4ee385d5477ad1c721d86264c5
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
* Freely access all the information within the Library
*
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a2a7a2e667b19baaafe40695cc0ee19234bea6b5
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
* Freely access all the information within the Library
* Use any spells and technique found within the Library
* Reshape the Library to defend itself and the Library
* Travel freely through the Library and know the location of everything within
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
90da9c71791c434b70e5bad5690adececdcb5b39
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
* Freely access all the information within the Library
* Use any spells and technique found within the Library
* Reshape the Library to defend itself and the Library
* Travel freely through the Library and know the location of everything within
=====Description=====
?
=====Established Questions=====
* You spent too long within the Library. What memories did it consume and what would you give to get them back?
* The Librarian knows a dark secret about your past. Why are you glad the knowledge is in the Libraries possession?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
461a3f78e2baad32611b1035d0ae2cb776cb1798
ApocalypseKeys/Characters
0
41
740
655
2023-09-21T11:05:07Z
SqueakyBoo
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text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/THeHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
899e81cdf1689c756c6c2daa6ae9b413fc8547cc
ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades
0
135
741
2023-09-21T11:05:57Z
SqueakyBoo
2
Created page with "=?= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The King Of Blades}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheKingOfBlades.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|The ?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|He/Him}}} |} ==Basic Information== =====..."
wikitext
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=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The King Of Blades}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKingOfBlades.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|The ?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3573fb287d15db72d40e32de89dd944c92051a4a
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
744
711
2023-09-22T12:06:34Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Needle And Thread=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Needle And Thread}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheNeedleAndThread.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Harbinger of the Apocalypse}}}
|-
! Pronouns
| {{{Pronouns|They/Them, It/Its}}}
|}
==Basic Information==
=====Drive=====
To create monsters from fallen Harbingers and protect weaker monsters.
=====Conditions=====
Vicious / , Despairing /
=====Moves=====
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=====Description=====
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=====Established Questions=====
* ''Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?''
* ''How do you know the Needle and Thread has bound your fate to another monster?''
=Tangled Thread=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
96c6d014c5933f1f9c613d5f21b80d9092ac9973
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
748
713
2023-09-22T12:31:19Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
?
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
328a11f05589164079fa8238a8d425b57742399a
749
748
2023-09-22T12:32:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
625d07f150138c2497787fa304d0bb73f3b664a0
750
749
2023-09-22T12:47:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a501bd47f6c7aaa82433dd3beb9ef7d7744b432c
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
751
714
2023-09-22T14:44:53Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Storm Of Entropy=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Storm Of Entropy}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheStormOfEntropy.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Nariko Lee}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
==Basic Information==
=====Drive=====
To resurrect her loved ones and give them invincible bodies of lightning and thunder.
=====Conditions=====
Obsessed / , Righteous / , Desperate / , Guilty /
=====Moves=====
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
=====Description=====
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
=====Established Questions=====
* ''Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?''
* ''A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?''
=Desolate Storm=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f183abb8f8f9a21a02c2a8939abec7200c9d626e
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
752
715
2023-09-22T14:49:21Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Skin Collector=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Skin Collector}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSkinCollector.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Markus/Jean/Desire/Etc}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Sculptor of Flesh}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
==Basic Information==
=====Drive=====
To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=====Conditions=====
Obsessed / , Terrified / , Ravenous /
=====Moves=====
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
=====Description=====
?
=====Established Questions=====
* ''You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?''
* ''The
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
d8002286985f9f32768abe546f67eb598a2fd84f
753
752
2023-09-22T14:59:19Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Skin Collector=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Skin Collector}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSkinCollector.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Markus/Jean/Desire/Etc}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Sculptor of Flesh}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
==Basic Information==
=====Drive=====
To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=====Conditions=====
Obsessed / , Terrified / , Ravenous /
=====Moves=====
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
=====Description=====
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
=====Established Questions=====
* ''You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?''
* ''The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
cdf58f8ed4d94b2de6c8eb0b90d3b4b5367df1fc
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
754
672
2023-09-22T15:03:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions and see trough their eyes
* Become a dozen bodies made of shadow and feather
* Rewrite the fate of other monsters and force them to obey
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
40984475e00eb644bfc2d1c33dd15d8b7e376118
814
754
2023-09-23T19:55:46Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions and see trough their eyes
* Become a dozen bodies made of shadow and feather
* Rewrite the fate of other monsters and force them to obey
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
{{DISPLAYTITLE:The Shadowed Wing}}
e3bed090ec6d2d113cc48d8ab9b00b944391c361
Meliora/Characters/Daedalea/Celia
0
137
782
2023-09-23T14:45:49Z
SqueakyBoo
2
Created page with "=Basic Information= {| class="wikitable" id="CharaInfobox" ! colspan="3" style="text-align: center"| {{{subj|Celia}}} |- ! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.jpg}}}|200px]] |- | colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | colspan="2"| {{{Name|Celia Daedalea}}} |- ! rowspan="4" |Alignments | colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}} |- | colspan="2" sty..."
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.jpg}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
7003538898094e78aee437816ec2bb36ab759a02
783
782
2023-09-23T14:52:10Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
97f15fa26f93503a9bbb53a2b63fa9ccc4a40e11
785
783
2023-09-23T14:52:50Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|File:CeliaDaedalea.png
}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
d00056770b8d3eb12a22b06efb89722bfbcb95ae
786
785
2023-09-23T14:53:02Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|File:CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
b300f86daf78cef6d0a17de2786060a5e7cc1d36
787
786
2023-09-23T14:53:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
97f15fa26f93503a9bbb53a2b63fa9ccc4a40e11
788
787
2023-09-23T15:07:53Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
00f47305002ef93dd4e55fe988eec250c46a5c7b
789
788
2023-09-23T15:08:04Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float:right:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
061eb4e644a86f10f318f5b4f1dc15911092b3b0
790
789
2023-09-23T15:08:26Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:40%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="max-width:40%; float:right:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
7db5d5f7af40ff70a84c695ec316e22fc530af94
791
790
2023-09-23T15:09:35Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="max-width:40%; float:right:">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
7b84769184e17c7f474647a2e20e6282776155f3
792
791
2023-09-23T15:09:55Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float:right:">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
3f2c466277d891b52ae27c96007d28cbe7d8e223
793
792
2023-09-23T15:10:33Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%; float:left:">
[[File:{{{img|CeliaDaedalea.png|300px}}}]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float:right:">
[[File:{{{img|CeliaDaedalea.png|300px}}}]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
4d0264cc6486ecb92ad0c97d780bca18e2e144f8
794
793
2023-09-23T15:11:42Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
ab4d91ef43b09ea4c0b3d121335d40a5ab6dcde5
795
794
2023-09-23T15:12:03Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="max-width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|50%]]
==Picrew Headshot==
?
</div>
<div style="max-width:50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|50%]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
bfa968b264c52fd53817b12d5456fcd3058ca198
796
795
2023-09-23T15:12:32Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width:50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
ac642c0b60f385f5e7aba26465aad09ae63e3976
797
796
2023-09-23T15:12:56Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
8e72beb9d95eb2b1cc07bd1361681c8e948124e7
798
797
2023-09-23T15:13:30Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width:50%;float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left; padding-top: 10px;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
433918cd91690c67302b0e42369a7ba2b650162c
799
798
2023-09-23T15:13:53Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 10px;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
de98718d11fc36e79a3693201389e73be8346733
800
799
2023-09-23T15:14:05Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 15px;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
2fafbb624fe169ae204bfe55d9c68acac05f62e8
801
800
2023-09-23T15:14:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 20px;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
31424ea0bb28c9be0da13e3a20ddc59633025e74
802
801
2023-09-23T15:14:26Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|200px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
ff734979de0605515c2a99ac0c812d17ca3e0cc9
803
802
2023-09-23T15:14:42Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
7b894746ac1a3f07220da8711d9f4486682445ea
804
803
2023-09-23T15:15:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
232a4c24337f86d4feed94c92d980b1314ff92b5
805
804
2023-09-23T15:16:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
a7622c397000eb8fb50a3042e97d4d23db576663
806
805
2023-09-23T15:16:27Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
a52aa6ef0c4899121458c40f6677f5257b362c7b
807
806
2023-09-23T16:07:53Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|style="width: 50%;"]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
69d1c65110c32f98c0ce57a9d28d96710480d076
808
807
2023-09-23T16:08:06Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|width: 50%;]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
4985c0eeb9a2841561b7f84590f7305126e03032
809
808
2023-09-23T16:08:27Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
a52aa6ef0c4899121458c40f6677f5257b362c7b
810
809
2023-09-23T19:18:54Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h1>Test</h1>
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
fa7ba5eb4890842164ddc03e8efb621f0f47a22b
811
810
2023-09-23T19:21:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
=====???=====
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
a52aa6ef0c4899121458c40f6677f5257b362c7b
812
811
2023-09-23T19:21:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
==???==
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
bd1753a22e61b830592b0788dd26960fa91bf086
File:CeliaDaedalea.png
6
138
784
2023-09-23T14:52:30Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
813
716
2023-09-23T19:28:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
4dbac02cae1ada613149752a341fd7262e12c319
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
817
710
2023-09-23T19:57:12Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To defeat [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolf-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly humanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armor, a combination of strange pale metal and delicate leather coming together to make an intimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the oppressors and create a new society. How did this change your view of power?
* You see the effect the existence of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
{{DISPLAYTITLE:The Fanged Rebel}}
24de8043ec50a69d5575ad2f9e0fb7b08276e76a
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
818
709
2023-09-23T19:57:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Dreaded Beast=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
To wreak havoc, spread chaos and destroy its [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|Original]].
=====Conditions=====
Obsessed / , Merciless / , Raging / , Vicious / , Spiteful /
=====Moves=====
* Becomes a massive bestial wolf made of shadow and rage
* Summons shadowy wolves to fight alongside it
* Wield Shadow Magic to horrifying effect
* Give power to a fiction worshipped by mortals, creating a new monster to work beside
* Wear the face of the familiar and deceive those around them
* Feed on the power if its enemies and make their powers its own.
=====Description=====
The Dreaded Beast takes on the form of a large and vicious wolf-like beast. Gleaming white teeth and angry red eyes shine out in the darkness, the last thing many an unfortunate victim has seen. It's forelimbs are longs and heavy, razor sharp claws made of shadow stretch out, making the beast all the more insidious.
It was born from the belief of the misinformed, and it despises its original inspiration. It stalks the world, killing the mortal, playing with the monsters and aiming to destroy that which inspired it.
=====Established Questions=====
* You witnessed the Dreaded Beasts destruction, but it spared you, seeing potential for more chaos should you live. How does that make you feel?
* It disguised itself as mortal and became someone you loved. How did you feel when it revealed its true nature?
=Shadowed Maw=
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devastate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
{{DISPLAYTITLE:The Dreaded Beast}}
990b41c268e3a33588388e103e92df04a167f651
ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades
0
135
819
741
2023-09-23T19:57:50Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The King Of Blades}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKingOfBlades.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|The ?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The King of Blades}}
2e062e4f575160d40a4d6f2fee50121813c51743
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
820
744
2023-09-23T19:58:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Needle And Thread=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Needle And Thread}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheNeedleAndThread.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Harbinger of the Apocalypse}}}
|-
! Pronouns
| {{{Pronouns|They/Them, It/Its}}}
|}
==Basic Information==
=====Drive=====
To create monsters from fallen Harbingers and protect weaker monsters.
=====Conditions=====
Vicious / , Despairing /
=====Moves=====
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=====Description=====
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=====Established Questions=====
* ''Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?''
* ''How do you know the Needle and Thread has bound your fate to another monster?''
=Tangled Thread=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Needle and Thread}}
a37b35aec0a3f04d3cdcb43da84f980b8519c6ad
ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain
0
139
822
2023-09-23T19:58:48Z
SqueakyBoo
2
Created page with "=The Heart Of The Mountain= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|Yanara}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}} |- ! Position | {{{Position|Wandering Heart of the Mo..."
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=The Heart Of The Mountain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Yanara}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|Wandering Heart of the Mountain}}}
|-
! Pronouns
| {{{Pronouns|She/Her, He/Him}}}
|}
==Basic Information==
=====Drive=====
To recreate the liminal paths that connect all mountains to other worlds.
=====Conditions=====
Obsessed / , Sorrowful / , Raging /
=====Moves=====
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=====Description=====
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
=====Established Questions=====
* ''You were there when Yanara was taken from the magical heart of he mountain. What is Yanara's true form? Why didn't you save her back then?''
* ''Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?''
=Shattered Mountains=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hear of the Mountain}}
6699898b67c55ea1f8461951251ded827c5d10eb
825
822
2023-09-23T19:59:35Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Heart Of The Mountain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Yanara}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|Wandering Heart of the Mountain}}}
|-
! Pronouns
| {{{Pronouns|She/Her, He/Him}}}
|}
==Basic Information==
=====Drive=====
To recreate the liminal paths that connect all mountains to other worlds.
=====Conditions=====
Obsessed / , Sorrowful / , Raging /
=====Moves=====
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=====Description=====
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
=====Established Questions=====
* ''You were there when Yanara was taken from the magical heart of he mountain. What is Yanara's true form? Why didn't you save her back then?''
* ''Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?''
=Shattered Mountains=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Heart of the Mountain}}
3a2304870d57987e1103af3947729b05ffb7c98a
ApocalypseKeys/Characters
0
41
823
740
2023-09-23T19:58:58Z
SqueakyBoo
2
/* The Heart Of The Mountain */
wikitext
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Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|The Cheerful Leach]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
282530531a63fd1d917bf37a16e2be23e5b2c0d7
855
823
2023-09-23T22:08:00Z
SqueakyBoo
2
/* The Cheerful Leach */
wikitext
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Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
1ac24c571868e7a10dc5cdc1e4653f7ca140ce0e
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
824
750
2023-09-23T19:59:30Z
SqueakyBoo
2
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=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The }}
250b7dce02f06bb980edaa27583ac6d879d87801
826
824
2023-09-23T19:59:55Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
==Basic Information==
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
80b71ec9586d9a455fff3af9e569f87063955e83
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
827
751
2023-09-23T20:00:19Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Storm Of Entropy=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Storm Of Entropy}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheStormOfEntropy.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Nariko Lee}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
==Basic Information==
=====Drive=====
To resurrect her loved ones and give them invincible bodies of lightning and thunder.
=====Conditions=====
Obsessed / , Righteous / , Desperate / , Guilty /
=====Moves=====
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
=====Description=====
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
=====Established Questions=====
* ''Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?''
* ''A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?''
=Desolate Storm=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Storm of Entropy}}
ecd9d6996423f63781a93d4961226b4b4c1295f3
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
828
753
2023-09-23T20:00:34Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Skin Collector=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Skin Collector}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSkinCollector.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Markus/Jean/Desire/Etc}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Sculptor of Flesh}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
==Basic Information==
=====Drive=====
To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=====Conditions=====
Obsessed / , Terrified / , Ravenous /
=====Moves=====
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
=====Description=====
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
=====Established Questions=====
* ''You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?''
* ''The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Skin Collector}}
d12199ffc7625f1c10f24939b9cea4698c43f5dc
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
829
717
2023-09-23T20:01:00Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:Subject 9468}}
e4adebf474c1e02efcbaec9e808e5d93d81024ce
ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect
0
132
830
718
2023-09-23T20:01:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Imperfect}}
635ab765f8bb4eab4f6e77b8582dd484e0d42605
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth
0
133
831
719
2023-09-23T20:01:35Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Singing Moth}}
95ea52346c37583e94e296578ff7b8184f06221f
ApocalypseKeys/Characters/NPC/Miscleaneous/IV
0
134
832
720
2023-09-23T20:01:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:IV}}
039e7ea447d19de50d73bbb5442b181ef8755185
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
0
92
833
738
2023-09-23T20:02:20Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
==Basic Information==
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
* Freely access all the information within the Library
* Use any spells and technique found within the Library
* Reshape the Library to defend itself and the Library
* Travel freely through the Library and know the location of everything within
=====Description=====
?
=====Established Questions=====
* You spent too long within the Library. What memories did it consume and what would you give to get them back?
* The Librarian knows a dark secret about your past. Why are you glad the knowledge is in the Libraries possession?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
e66190819f15a5a85192298d9715626c3e1d3035
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm
0
93
834
727
2023-09-23T20:02:30Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
3bd1a28e2bfb699f5d6fb5f85c5747be7163fd4d
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween
0
94
835
728
2023-09-23T20:02:51Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
b774d31df14d375846319ebed8b895f912320d2c
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
836
729
2023-09-23T20:03:07Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
7643cb4c54ebb72622de17595d61a1b9897bfa2d
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
837
723
2023-09-23T20:03:26Z
SqueakyBoo
2
wikitext
text/x-wiki
==The Parasitic Library==
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Parasitic Library}}
36d54e33b096c8a636a33e0603e079973b26457d
838
837
2023-09-23T20:03:47Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Parasitic Library}}
9f5ca09abbd39195f7341bd7bc07dc40d7c43ea6
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister
0
96
839
679
2023-09-23T20:04:38Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Broken Sister}}
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ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister
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840
680
2023-09-23T20:04:50Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Tired Sister}}
583c1509e3cf6f789dfeec56ac75bc560cc439f2
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener
0
98
841
681
2023-09-23T20:05:11Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Glittery Listener}}
d6957ed321e93af76a1b702937139712ed023185
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner
0
99
842
682
2023-09-23T20:05:34Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Loving Partner}}
18fdab9542761c255b76c3dc50b399523c15f92f
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder
0
100
843
683
2023-09-23T20:05:43Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Tired Elder}}
dc12e8f919359563981fab74842edc5e06b6c8de
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian
0
101
844
684
2023-09-23T20:05:55Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Well Worn Guardian}}
14ab1f933122e2bae3957a011b038eff3b7e3988
ApocalypseKeys/Mysteries/TheManananggalMurders
0
86
846
609
2023-09-23T20:08:15Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 6
'''Location:''' The Apartments: Metro Manila, Philippines
'''Date:''' July 20XX
'''Contact:''' Sister Theresa, The Broken Sister (She/Her)
'''Content Warning:''' Human prejudice against monsters (especially aswang), Smoking, Alcohol, Violent Murders, Insects/Swarming Insects, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, initial evidence suggests a Door of Power may be present in Manilia, Philippines. Investigate the murder of the declining Manananggal population. Former agent Sister Theresa of the Broken Crucifix has requested Assistance, observation, and direct action. HARBINGER-CLASS MONSTER may be behind the murders, or encouraging violence and chaos from the shadows. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Commune===
===The Roof Garden===
===The Chapel===
===The Abandoned Apartment===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|Sister Theresa (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|Sister Dax (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|Emily Santos (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|Mickey Yap (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|Elder Urduja (None)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|Georgie (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeach|Franklyn Wolf (He/Him)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Manananggal Murders}}
67dddf9ed7802abd1d066019d57f7b8a9017245b
ApocalypseKeys/Mysteries/WeepYourHandsClean
0
87
847
610
2023-09-23T20:08:34Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 6
'''Location:''' Albuquerque, New Mexico, USA
'''Date:''' August 20XX (Dog Days of Summer)
'''Contact:''' Camila Cardón, La Bruja Buena (She/Her)
'''Content Warning:''' Homelessness, Gentrification, Class Conflict, Gang Violence, The Drug Trade, Transphobia, Harm and Death of Children, Teen Pregnancy, Death/Murder of Sex Workers, Subliminal Messaging, Mass Mind Control, Colonization, and Cultural Appropriation
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a series of ritualistic murders in the homeless community suggests that a Door of Power may be located somewhere in the vicinity of Albuquerque, New Mexico, USA. City government has requested assistance with ascertaining the cause of these murders and bringing a stop to them. Their designated operative, Camila Cardón, will orient you to the situation and act as your go-between. ATTENTION: Be advised that a VIP may be among the people you engage with; DIVISION expects special consideration of their needs to be taken into account in all engagements. HARBINGER-CLASS MONSTER is suspected of perpetrating the murders to destabilize the tense political climate. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===Hotel Cinco===
===Albuquerque Rail Yards===
===Tent City===
===Instavids Studio Construction Site===
===Los Testamentos Homestead===
==Bruja Buena Storefront===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|Camila Cabrón, La Bruja Buena (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|Tomoe Takanashi (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|Azul (She/Her, They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|Ricky Rosales (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|Matthew Margolis (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|Raqual Rosales (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|Habiba Hoffman (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|Maria (She/Her)]]==
</tab>
<tab name="Factions">
==City of Albuquerque==
==Los Testamentos==
==Instavids==
==The Homeless Community==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Moment===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:Weep Your Hands Clean}}
d77e013a34a4c0de4585ad6c94489ec2397682d0
ApocalypseKeys/Mysteries/TheMissingLink
0
88
848
611
2023-09-23T20:08:48Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 8
'''Location:''' MYS-TERIO-US Outpost - Island Zero
'''Date:''' September 20XX
'''Contact:''' Commander Fletcher Payne, The Heart Bound (He/They)
'''Content Warning:''' Teenagers facing Trauma, Harm (Possibly fatal) to teenagers, Experimentation and Experimentation on teenagers, and Genocide via Bioweapon/Biological Warfare
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, assist MYS-TERIO-US in searching for a missing HALIMAW-CLASS MONSTER and their teen pilot. Immediately rendezvous with Commander Fletcher Payne, former Halimaw Pilot and Commander of the outpost on Island Zero. Investigate the facility and island, WARNING: engage with RIFS-CLASS MONSTERS only is necessary. HARBINGER-CLASS MONSTER has left evidence of possession of Halimaw and Pilot. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Command Deck and Hangar Bay===
===The Labs===
===Living Quarters===
===The Treatment Wards===
===The Monster Graveyard===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|Fletcher Payne, The Heart Bound (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|Malika Conner (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|Asterio Romano (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|Catalina Lee (She/Her, He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|Natasha Zamora (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|Kaiya Rosario (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|Selene Nakahara (She/They)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Missing Link}}
c8f86982ca8433cf49524b809fb90317a5f4a59b
ApocalypseKeys/Mysteries/TheOldestHouse
0
89
849
613
2023-09-23T20:09:07Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 8
'''Location:''' ???
'''Date:''' ???
'''Contact:''' The Oldest Cat (They/Them)
'''Content Warning:''' Amnesia, Unreliable and Fragile Memory, and Body Horror
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, several personnel, agents, and OMEN-CLASS monsters have been reported missing, changed or terminated. BLACK HEART ALERT PROTOCOLS ACTIVATED. Do not approach the Oldest House. It does not exist. Its lies are ancient and inescapable, It is hungry and cannot be sated. The Oldest Cat has come to me in my dreams and purred against what's left of my heart, but I can't remember, I can't remembers what the Oldest House wants me to do, I need to disappear, I need to become changed and unchanged, body and unbody and please don't open the door don't open the door don't open the door I don't want to please please please -
[END OF TRANSMISSION]
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Catacombs===
===The Control Room===
===The Hotel Lobby===
===The Surveillance Room===
===The Ritual Room===
===The Museum===
===The Director's Office===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|Susan Lopez (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|Sister Midnight (All Pronouns)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|Adrian Walker (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Moment===
===Intrigue===
===Event===
===Intrigue===
===Moment===
===Event===
===Intrigue===
===The Door Opens===
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Oldest House}}
c74ee3ecbb959d7a16e949cc6583083404692071
Meliora/Characters/Daedalea/Celia
0
137
850
812
2023-09-23T21:41:32Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h2 style="padding-top:5px;">???</h2>
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
4712fb04fe9557e1521297a0eb7d95f0148492ff
851
850
2023-09-23T21:41:51Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h2 style="padding-top:15px;">???</h2>
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
7d939e7eb011b47f5336cfbd21654f077687c14a
852
851
2023-09-23T21:42:03Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h2 style="padding-top:17px;">???</h2>
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
70d529fc4cfd0fb1057a405db2460f673c2af104
853
852
2023-09-23T21:42:16Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h2 style="padding-top:16px;">???</h2>
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech
0
140
854
2023-09-23T22:07:43Z
SqueakyBoo
2
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| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
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=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Cheerful Leech}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena
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856
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2023-09-23T22:08:25Z
SqueakyBoo
2
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=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:La Bruja Buena}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary
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104
857
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2023-09-23T22:09:08Z
SqueakyBoo
2
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==Personality==
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==Description==
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==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Arrogant Secretary}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover
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105
858
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2023-09-23T22:09:33Z
SqueakyBoo
2
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| {{{Pronouns|?}}}
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==Basic Information==
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=====Conditions=====
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=====Moves=====
* ?
=====Description=====
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=====Established Questions=====
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=?=
==Personality==
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Wandering Lover}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover
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106
859
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2023-09-23T22:09:59Z
SqueakyBoo
2
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=====Conditions=====
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=====Moves=====
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=====Description=====
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=====Established Questions=====
* ?
=?=
==Personality==
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Violent Lover}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor
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107
860
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2023-09-23T22:10:32Z
SqueakyBoo
2
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* ?
=====Description=====
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* ?
=?=
==Personality==
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==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Peacock Mayor}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker
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108
861
691
2023-09-23T22:10:53Z
SqueakyBoo
2
wikitext
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=====Conditions=====
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=====Description=====
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=====Established Questions=====
* ?
=?=
==Personality==
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==Description==
?
==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Floral Seeker}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo
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109
862
692
2023-09-23T22:11:03Z
SqueakyBoo
2
wikitext
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=====Conditions=====
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* ?
=====Description=====
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* ?
=?=
==Personality==
?
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==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Calm Cuckoo}}
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ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona
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2023-09-23T22:11:34Z
SqueakyBoo
2
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=====Description=====
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==Personality==
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==History==
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=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:La Llorona}}
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ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound
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2023-09-23T22:11:59Z
SqueakyBoo
2
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=====Description=====
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* ?
=?=
==Personality==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm
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2023-09-23T22:12:07Z
SqueakyBoo
2
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==Personality==
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==History==
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<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar
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2023-09-23T22:12:17Z
SqueakyBoo
2
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[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote
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2023-09-23T22:12:34Z
SqueakyBoo
2
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=====Conditions=====
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=====Description=====
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=====Established Questions=====
* ?
=?=
==Personality==
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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2023-09-23T22:12:44Z
SqueakyBoo
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=?=
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==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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2023-09-23T22:12:54Z
SqueakyBoo
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==Basic Information==
=====Drive=====
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=====Conditions=====
? /
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* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Many Scientists}}
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SqueakyBoo
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<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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2023-09-23T22:13:06Z
SqueakyBoo
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|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Moth Priestess}}
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2023-09-24T12:38:34Z
SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Moth Priestess}}
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SqueakyBoo
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
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|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
{{DISPLAYTITLE:The Oldest Cat}}
[[Category:ApocalypseKeys]] [[Category:Characters]]
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
{{DISPLAYTITLE:The Oldest Cat}}
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch
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SqueakyBoo
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
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! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Oldest Witch}}
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Oldest Witch}}
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ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Looping Agent}}
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Looping Agent}}
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ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan
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SqueakyBoo
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=?=
{| class="wikitable" id="CharaInfobox"
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|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
{{DISPLAYTITLE:The Hanged Man}}
[[Category:ApocalypseKeys]] [[Category:Characters]]
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SqueakyBoo
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=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
{{DISPLAYTITLE:The Hanged Man}}
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister
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SqueakyBoo
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Midnight Sistet}}
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Midnight Sister}}
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SqueakyBoo
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text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Lost Agent}}
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2023-09-24T12:39:26Z
SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Lost Agent}}
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ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators
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SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
==Basic Information==
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Infiltrators}}
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2023-09-24T12:39:31Z
SqueakyBoo
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wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Infiltrators}}
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ApocalypseKeys/Characters
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2023-09-23T22:15:36Z
SqueakyBoo
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wikitext
text/x-wiki
Characters for a potential campaign
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
dbc45560a4aac32d2229ca25ace4750691c08e33
ApocalypseKeys
0
23
879
348
2023-09-23T22:15:51Z
SqueakyBoo
2
wikitext
text/x-wiki
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
==[[ApocalypseKeys/Mysteries|Mysteries]]==
[[Category:ApocalypseKeys]]
{{DISPLAYTITLE:Apocalypse Keys}}
893beb2ccd66d9787c209115d06af198fe4f8839
ApocalypseKeys/Mysteries
0
74
880
570
2023-09-23T22:16:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=Mysteries=
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
==[[ApocalypseKeys/Mysteries/TheManananggalMurders|The Manananggal Murders]]==
==[[ApocalypseKeys/Mysteries/WeepYourHandsClean|Weep Your Hands Clean]]==
==[[ApocalypseKeys/Mysteries/TheMissingLink|The Missing Link]]==
==[[ApocalypseKeys/Mysteries/TheOldestHouse|The Oldest House]]==
[[Category:ApocalypseKeys]]
{{DISPLAYTITLE:Mysteries}}
c5c5d03fa59299a7bc7a4fe9624a826623177d4c
Meliora/Characters/Daedalea/Celia
0
137
881
853
2023-09-23T22:17:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=Basic Information=
{| class="wikitable" id="CharaInfobox"
! colspan="3" style="text-align: center"| {{{subj|Celia}}}
|-
! colspan="3" style="text-align: center" | [[File:{{{img|CeliaDaedalea.png}}}|200px]]
|-
| colspan="3" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| colspan="2"| {{{Name|Celia Daedalea}}}
|-
! rowspan="4" |Alignments
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Corruption}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Eye}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The End}}}
|-
| colspan="2" style="border-style: none none none none;" | {{{Alignments|The Flesh}}}
|-
! Position
| colspan="2"| {{{Position|Archival Assistan of the Meliora Institute}}}
|-
! Pronouns
| colspan="2"| {{{Pronouns|She/It}}}
|-
! rowspan="5" |Statistics
| style="border-style: none none solid none;" | STR
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | DEX
| style="border-style: none none solid none;" | 2
|-
| style="border-style: none none solid none;" | ABI
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | PER
| style="border-style: none none solid none;" | 4
|-
| style="border-style: none none solid none;" | INT
| style="border-style: none none solid none;" | 4
|}
<h2 style="padding-top:16px;">???</h2>
?
=Backstory=
==???==
?
=Abilities=
==???==
?
=Roleplays=
==???==
?
=Gallery=
<div id="HalfGallery" style="width: 50%; float: left; padding-top: 22px;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="FullGallery" style="width: 100%;">
[[File:{{{img|CeliaDaedalea.png}}}]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<div id="HalfGallery" style="width: 50%; float: left;">
[[File:{{{img|CeliaDaedalea.png}}}|300px]]
==Picrew Headshot==
?
</div>
<headertabs />
[[Category:Meliora]] [[Category:Characters]]
{{DISPLAYTITLE:Celia Daedalea}}
4fbedccda522a30c36e4d746a5fdc1c64b04067c
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
882
813
2023-09-24T12:34:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Vessel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Vessel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheVessell.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Vessell}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|God Vessel}}}
|-
! Pronouns
| {{{Pronouns|All Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To become one with the perfect being and end the torment.
=====Conditions=====
Vicious / , Ravenous / , Lonely /
=====Moves=====
* Pull another sould into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
=====Description=====
THe Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
=====Established Questions=====
* ''You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?''
* ''You know that the Vessel is becoming a god. A god of what, and whay are you tempted to worship her?''
=Aching Void=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
e5a49a13fb129a750a12f9a224ea7570a3d5b68e
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
883
814
2023-09-24T12:34:42Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To Defend the world from Harbingers and to Personally take down the Harbingers that were once DIVISION Omens.
=====Conditions=====
Obsessed / , Merciless / , Sorrowful / , Haunted /
=====Moves=====
* Create armor and weapons from shadow
* Open up cloak to reveal shadow bird minions and see trough their eyes
* Become a dozen bodies made of shadow and feather
* Rewrite the fate of other monsters and force them to obey
=====Description=====
The Shadowed Wing is an amalgamation of Shadows, Feathers, Beaks and Talons taking on a vaguely humanoid form. They have worked with the DIVISION since it's inception, operating as part of the first team of Omen's working to protect the world. They serve as the last line of defense, keeping an eye on each of the DIVISION's Omens and hunting down any DIVISION Harbinger that proves to have grown beyond the strength of the rest of the DIVISION.
=====Established Questions=====
* You witnessed The Shadowed Wing in action, tearing apart a massive and world ending Harbinger. How did that change you or your view of the world?
* You know you are always watched, the beady eyes of Black Birds follow your every movement. How do you feel about the constant surveillance?
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
{{DISPLAYTITLE:The Shadowed Wing}}
6a1ef8dbf0a3438e7a4ca726ed1034508d813d83
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
0
92
886
833
2023-09-24T12:35:26Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and feed [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]], building its power and resources, keeping it fed and defending it from intruders.
=====Conditions=====
Obsessed / , Righteous / , Introspective / , Lonely / , Sorrowful /
=====Moves=====
* Rebuild their humanoid form within the Library
* Freely access all the information within the Library
* Use any spells and technique found within the Library
* Reshape the Library to defend itself and the Library
* Travel freely through the Library and know the location of everything within
=====Description=====
?
=====Established Questions=====
* You spent too long within the Library. What memories did it consume and what would you give to get them back?
* The Librarian knows a dark secret about your past. Why are you glad the knowledge is in the Libraries possession?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
7ec0d0da8e00ae0e75e73968d6e4bacfc8090a79
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm
0
93
887
834
2023-09-24T12:35:31Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
2ffe3f8ec5a9329c49cc085e5d7d6b247f24328b
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween
0
94
888
835
2023-09-24T12:35:37Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
3c452ec63b08f5b75d0ffca7ed30fb3a7f6e50b9
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
889
836
2023-09-24T12:35:49Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
b5dc5ca90ee6900821694e69b9c2d4708b6e4354
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister
0
96
890
839
2023-09-24T12:36:04Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Broken Sister}}
5d343e99b525c8a25866f5ed2cb47665729ed3b0
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister
0
97
891
840
2023-09-24T12:36:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Tired Sister}}
2e6f002fdcb2411adcceb95a714a62009ef30660
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener
0
98
892
841
2023-09-24T12:36:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Glittery Listener}}
03bbf60406de55f4247af1b51ed50780c6e6d531
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner
0
99
893
842
2023-09-24T12:36:22Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Loving Partner}}
3a0ed5421ea38f1ca4e6398f787546752e30b99a
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder
0
100
894
843
2023-09-24T12:36:27Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Tired Elder}}
76ca876af0211d6f1f5b4a69fee1152ad1156395
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian
0
101
895
844
2023-09-24T12:36:32Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Well Worn Guardian}}
8600d5d71753cb731e51c94007717063bd374fab
ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech
0
140
896
854
2023-09-24T12:36:38Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Cheerful Leech}}
6af26b45c3df0f23d80bb68eafddf16dbee9fffc
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena
0
103
897
856
2023-09-24T12:37:03Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:La Bruja Buena}}
91d9b5a40907ed9318e50549e8c80f12f799d6e8
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary
0
104
898
857
2023-09-24T12:37:14Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Arrogant Secretary}}
c1f593371e28cb29e12f8bfdf3998a363ab51ce1
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover
0
105
899
858
2023-09-24T12:37:20Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Wandering Lover}}
ca508178a6b795ff13d539ffd481ddc6b585589e
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover
0
106
900
859
2023-09-24T12:37:24Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Violent Lover}}
959efbcf7e70d008b511d769d265e60623b66fc4
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor
0
107
901
860
2023-09-24T12:37:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Peacock Mayor}}
cde7bbdc25794e3a33f447d3467ad2f7f4aa321e
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker
0
108
902
861
2023-09-24T12:37:35Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Floral Seeker}}
0fce025d4eb2157f7d37c7988bbe2598cc81bc48
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo
0
109
903
862
2023-09-24T12:37:40Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Calm Cuckoo}}
18718242ecc481d54b1c587a58bcb09b415908d1
ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona
0
110
904
863
2023-09-24T12:37:46Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:La Llorona}}
34d553d3199fb171e66fdc3d7afb10cb6d9020c8
ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound
0
111
905
864
2023-09-24T12:38:06Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Heart Bound}}
b1a081c6176b84c5e81fcd7a612522c20779a6ac
ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm
0
112
906
865
2023-09-24T12:38:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Red Storm}}
ac901a6cf382539ce6e7465ebb35be0fde44d050
ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar
0
113
907
866
2023-09-24T12:38:14Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Fallen Star}}
f4e168f623959cefcaf28f430db8bc89f95fe920
ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote
0
114
908
867
2023-09-24T12:38:19Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The White Coyote}}
bb7edf3229c7afdacde262d84ed77e5852217a19
ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom
0
115
909
868
2023-09-24T12:38:23Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Tech Mom}}
c2f8a3118b003194f02c37c9a0578b30973e0262
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
919
818
2023-09-24T12:40:08Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Dreaded Beast=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To wreak havoc, spread chaos and destroy its [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|Original]].
=====Conditions=====
Obsessed / , Merciless / , Raging / , Vicious / , Spiteful /
=====Moves=====
* Becomes a massive bestial wolf made of shadow and rage
* Summons shadowy wolves to fight alongside it
* Wield Shadow Magic to horrifying effect
* Give power to a fiction worshipped by mortals, creating a new monster to work beside
* Wear the face of the familiar and deceive those around them
* Feed on the power if its enemies and make their powers its own.
=====Description=====
The Dreaded Beast takes on the form of a large and vicious wolf-like beast. Gleaming white teeth and angry red eyes shine out in the darkness, the last thing many an unfortunate victim has seen. It's forelimbs are longs and heavy, razor sharp claws made of shadow stretch out, making the beast all the more insidious.
It was born from the belief of the misinformed, and it despises its original inspiration. It stalks the world, killing the mortal, playing with the monsters and aiming to destroy that which inspired it.
=====Established Questions=====
* You witnessed the Dreaded Beasts destruction, but it spared you, seeing potential for more chaos should you live. How does that make you feel?
* It disguised itself as mortal and became someone you loved. How did you feel when it revealed its true nature?
=Shadowed Maw=
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devastate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
{{DISPLAYTITLE:The Dreaded Beast}}
dbfe46f6a4876a0e4a8ab06972f25f0324efc30c
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
920
817
2023-09-24T12:40:09Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defeat [[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]] and protect the world from the gods he once called family.
=====Conditions=====
Despairing / , Lonely / , Sorrowful / , Haunted / , Desperate /
=====Moves=====
* Become a massive wolf-like beast
* Summons Spirits to fight alongside him
* Summon and control lightning
* Disguise himself in a more mundane mortal form
* Disrupt the powers of other gods
* Break the chains that bind others
=====Description=====
The Fanged Rebel takes on the appearance of a mostly humanoid figure. His ears are pointed and his yellow eyes gleam with a predatory shine, his teeth, when they are seen, are far sharper than they should be. He wears an elegant set of light armor, a combination of strange pale metal and delicate leather coming together to make an intimidating but elegant form.
He has wandered the world for centuries, after his divine kin banished him down to the mortal world in their last act of defiance before he trapped them beyond the veil. He now seeks to destroy the Fractured Reflection that wanders the world bearing his name.
=====Established Questions=====
* You witnessed The Fanged Rebel leading a revolution of the oppressed, leading them to overthrow the oppressors and create a new society. How did this change your view of power?
* You see the effect the existence of the Dreaded Beast has on the Fanged Rebel. How does this effect your belief in others or simply in general?
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
{{DISPLAYTITLE:The Fanged Rebel}}
e09abafbf6edd01fa0cfff5e249bd7b3e73568b6
ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades
0
135
921
819
2023-09-24T12:40:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The King Of Blades}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKingOfBlades.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|The ?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The King of Blades}}
819b51cf5502aedfc398618ad3c345ea48352e19
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
922
820
2023-09-24T12:40:17Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Needle And Thread=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Needle And Thread}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheNeedleAndThread.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Harbinger of the Apocalypse}}}
|-
! Pronouns
| {{{Pronouns|They/Them, It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create monsters from fallen Harbingers and protect weaker monsters.
=====Conditions=====
Vicious / , Despairing /
=====Moves=====
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=====Description=====
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=====Established Questions=====
* ''Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?''
* ''How do you know the Needle and Thread has bound your fate to another monster?''
=Tangled Thread=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Needle and Thread}}
67a2594d321fcce47b88ec688aabfad90078c350
956
922
2023-09-26T11:24:00Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Needle and Thread}}
=The Needle And Thread=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Needle And Thread}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheNeedleAndThread.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Harbinger of the Apocalypse}}}
|-
! Pronouns
| {{{Pronouns|They/Them, It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create monsters from fallen Harbingers and protect weaker monsters.
=====Conditions=====
Vicious / , Despairing /
=====Moves=====
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=====Description=====
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=====Established Questions=====
* ''Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?''
* ''How do you know the Needle and Thread has bound your fate to another monster?''
=Tangled Thread=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f97682b000d94553210e85e045a28e32840625b4
ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain
0
139
923
825
2023-09-24T12:40:22Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Heart Of The Mountain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Yanara}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|Wandering Heart of the Mountain}}}
|-
! Pronouns
| {{{Pronouns|She/Her, He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the liminal paths that connect all mountains to other worlds.
=====Conditions=====
Obsessed / , Sorrowful / , Raging /
=====Moves=====
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=====Description=====
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
=====Established Questions=====
* ''You were there when Yanara was taken from the magical heart of he mountain. What is Yanara's true form? Why didn't you save her back then?''
* ''Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?''
=Shattered Mountains=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Heart of the Mountain}}
6b582a4968e17eb6d467fb898e1d1aaea25c40e0
958
923
2023-09-26T11:26:50Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Heart Of The Mountain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Yanara}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|Wandering Heart of the Mountain}}}
|-
! Pronouns
| {{{Pronouns|She/Her, He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the liminal paths that connect all mountains to other worlds.
=====Conditions=====
Obsessed / , Sorrowful / , Raging /
=====Moves=====
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=====Description=====
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
=====Established Questions=====
* ''You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?''
* ''Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?''
=Shattered Mountains=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Heart of the Mountain}}
48b08b1b5b03ec927e17f497f5ddd2a37d026de7
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
924
826
2023-09-24T12:40:26Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
Recreate the godly body they once had and destroy the god-killers
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
55acce1a4f7c4c8e2579ef738908c4df5068492f
962
924
2023-09-26T11:30:20Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
Recreate the godly body they once had and destroy the god-killers.
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
5faff5b18552f35eb6d69ff9f8eb599f6d0b01be
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
925
827
2023-09-24T12:40:31Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Storm Of Entropy=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Storm Of Entropy}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheStormOfEntropy.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Nariko Lee}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To resurrect her loved ones and give them invincible bodies of lightning and thunder.
=====Conditions=====
Obsessed / , Righteous / , Desperate / , Guilty /
=====Moves=====
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
=====Description=====
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
=====Established Questions=====
* ''Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?''
* ''A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?''
=Desolate Storm=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Storm of Entropy}}
1ab0f16bec92a9bd9a4f5c0b0ae174101c2db4e6
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
926
828
2023-09-24T12:40:36Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Skin Collector=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Skin Collector}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSkinCollector.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Markus/Jean/Desire/Etc}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Sculptor of Flesh}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=====Conditions=====
Obsessed / , Terrified / , Ravenous /
=====Moves=====
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
=====Description=====
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
=====Established Questions=====
* ''You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?''
* ''The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Skin Collector}}
1545752ecbe2bc1244ea6bc4c7d4f250b124ea03
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
927
829
2023-09-24T12:40:41Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:Subject 9468}}
4876eef7c9980a04078b993db0a4ee5752f00c30
931
927
2023-09-24T12:41:37Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Subject 9468}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
5940e03bca559e68d3eca2c14b3f89bc111400d6
934
931
2023-09-24T14:05:49Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Marciless /
=====Moves=====
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - unthethered and ravenous. All of it it true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3fe481d1307c4f796c3d9412997d9ea242e41c96
966
934
2023-09-26T11:34:42Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe.
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Marciless /
=====Moves=====
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - unthethered and ravenous. All of it it true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
c4af686d37809f79e015e29152cadf92fabe6f39
967
966
2023-09-26T11:35:00Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe.
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Merciless /
=====Moves=====
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - unthethered and ravenous. All of it it true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a292868b4fd57c50fb52ce93e80b76a43c0f17e0
ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect
0
132
928
830
2023-09-24T12:40:45Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Imperfect}}
50d1c9192ac766e3eded699c2ed32e901ec1ec10
935
928
2023-09-24T14:13:45Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Imperfect}}
=The Imperfect=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Imperfect}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheImperfect.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Hemlock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Failed Perfection}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create children strong enough to remake their maker.
=====Conditions=====
Sorrowful / , Spiteful / , Despairing /
=====Moves=====
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monsterous form
* Rot away and be regrown in a secret lab
=====Description=====
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
=====Established Questions=====
* ''You rescured one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?''
* ''You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
2a6706be61f21760fc9eff33b8c49a2cb4873a4f
968
935
2023-09-26T11:36:34Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Imperfect}}
=The Imperfect=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Imperfect}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheImperfect.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Hemlock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Failed Perfection}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create children strong enough to remake their maker.
=====Conditions=====
Sorrowful / , Spiteful / , Despairing /
=====Moves=====
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
=====Description=====
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
=====Established Questions=====
* ''You rescured one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?''
* ''You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
261b7c745d96c1e5658f288d46093eaeb9bbd9d6
969
968
2023-09-26T11:37:05Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Imperfect}}
=The Imperfect=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Imperfect}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheImperfect.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Hemlock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Failed Perfection}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create children strong enough to remake their maker.
=====Conditions=====
Sorrowful / , Spiteful / , Despairing /
=====Moves=====
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
=====Description=====
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
=====Established Questions=====
* ''You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?''
* ''You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
18f0acf8930a6776e0c754c929d2f56084fbfcc7
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth
0
133
929
831
2023-09-24T12:40:51Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Singing Moth}}
d83d3655c01fecdd89d088d7e2ea818935e78ccd
936
929
2023-09-24T14:20:12Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Weild magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on th eform of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once woked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6d71fe659399c47c3f32cae6ad3d3da7eb0ee3aa
937
936
2023-09-24T14:20:23Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Weild magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on th eform of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once woked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
=Eldritch Scales=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6ebf80cc22782631f90d7c2c9695aa9a5bc37c02
972
937
2023-09-26T11:39:24Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself.
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Weild magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on th eform of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once woked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
=Eldritch Scales=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
962f4607115ba5d02542a7574ad907e7ac0ec69f
974
972
2023-09-26T11:41:07Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself.
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on th eform of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
=Eldritch Scales=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e97975b444847eb2b790ecb198225e238df06cad
ApocalypseKeys/Characters/NPC/Miscleaneous/IV
0
134
930
832
2023-09-24T12:40:57Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:IV}}
fe583e12f81b4e54d97b20e26c448b988831d791
938
930
2023-09-24T14:28:23Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent ■■■■■■, Agent ■■■■■■, Agent ■■■■■■, and Agent ■■■■■■ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remainind data offers partial information on the ■■■■■ event that created ■■■■■. THe four former agents now exist withing one amorphous and ever changing form, sobject to ■■■■■■. Their stolen abilities come from DIVISION's ■■■■■, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should ■■■■ occur, ■■■■■■ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existance. What fragmented meory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
d49351f43f238fa202180c2759586f0a16f4b45f
939
938
2023-09-24T14:30:06Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent ■■■■■■, Agent ■■■■■■, Agent ■■■■■■, and Agent ■■■■■■ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remainind data offers partial information on the ■■■■■ event that created ■■■■■. THe four former agents now exist withing one amorphous and ever changing form, sobject to ■■■■■■. Their stolen abilities come from DIVISION's ■■■■■, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should ■■■■ occur, ■■■■■■ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existance. What fragmented meory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent ■■■■■■, Agent ■■■■■■, Agent ■■■■■■, and Agent ■■■■■■ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remainind data offers partial information on the ■■■■■■ event that created ■■■■■■. THe four former agents now exist withing one amorphous and ever changing form, sobject to ■■■■■■. Their stolen abilities come from DIVISION's ■■■■■■, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should ■■■■■■ occur, ■■■■■■ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existance. What fragmented meory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
b19581c45bdd4fa44ccfdddc6f8896c006f737ab
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{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remainind data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, sobject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existance. What fragmented meory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
1485aafed154a0f9ac9ab80b8c4e59496a3082a3
ApocalypseKeys/Characters/template
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Created page with "{{DISPLAYTITLE:?}} =?= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|?}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|?}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pronouns|?}}} |} <h2 style="padding-top:16px;">Basic Information<..."
wikitext
text/x-wiki
{{DISPLAYTITLE:?}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters
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Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheTimeLostAgent|The Time Lost Agent]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
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Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|The Time Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
ac7c042099fa213fac14cdee24179afb45b4e805
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
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2023-09-25T08:01:53Z
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=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
{{DISPLAYTITLE:The Shadowed Wing}}
db18f53f86f85023a51c12b4a1dcc40251b6e0d7
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{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
ec8cb6b8cea0c7114c4b5dff0323403ae29e9da6
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
0
92
945
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2023-09-25T08:02:15Z
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=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
07f7452b9ca9cd39771984462fb90bf7bc05ef28
ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel
0
84
946
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2023-09-25T08:02:32Z
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text/x-wiki
=The Fanged Rebel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFangedRebel.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A humanoid figure in elegant light armour wearing a wolf mask amde of bone}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|A Wandering Omen seeking to End his Shattered Reflection}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Sharpened Defiance=
==Personality==
Calm and confident, The Fanged Rebel wanders the world, staging rebellions and revolutions wherever he sees necessary. He keeps himself separate from he wider world due to both the circumstances of his fall and the circumstances that created the Dreaded Rebel/
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Omens]] [[Category:Fallen]]
{{DISPLAYTITLE:The Fanged Rebel}}
6780ad8c2b9f56a9440ff06566361c420cea1fa8
ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast
0
85
947
919
2023-09-25T08:02:53Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Dreaded Beast}}
=The Dreaded Beast=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Fanged Rebel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheDreadedBeast.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A beastial form of power and shadow that vaguely resembles a wolf}}}</small>
|-
! Name
| {{{Name|Fen'Harel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|A roaming Harbinger that seeks to kill its source.}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Shadowed Maw=
==Personality==
Fierce and violent, The Dreaded Beast roams the world freely. Wreaking havoc and leaving destruction in its wake. It freely interacts with the world, sometimes seemingly going dormant as it lives its life as an ordinary person or weaker omen. It always reveals its true self in a way that would devastate those that have come to love it.
==Description==
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/???|???]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:Rogue]] [[Category:Harbingers]] [[Category:Summoned]]
56b8e76e1b5e6b01939004b02d59cee585ba3e8b
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist
0
142
952
2023-09-25T08:04:34Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:The Assistant Archivist}} =The Assistant Archivist= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|Marcus Finch}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}} |- ! Po..."
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
52b3b96676b590a3c41cec441608c2187307a9b2
955
952
2023-09-26T11:22:42Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
074982a868e72e21f81addbc28e0022b1227b438
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent
0
143
953
2023-09-25T08:04:55Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:The Time Lost Agent}} =?= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|Jen Fable}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}} |- ! Position | {{{Position|An Agent of DIVISIO..."
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
2c2c823fba4b4d3e9765197f141e468a5bd2b751
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
954
838
2023-09-26T07:39:34Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long. ''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations. ''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond. ''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling. ''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace. '''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Parasitic Library}}
dc8a0c69c63e7e7a330e53d4e93dd21c94651c91
ApocalypseKeys/Characters/Features
0
144
957
2023-09-26T11:25:17Z
SqueakyBoo
2
Created page with "=Drives= * To create monsters from fallen Harbingers and protect weaker monsters. =Conditions= * Violent * Despairing =Moves= * Bind the fate of one monster to another * Reanimate a dead Harbinger * Open up hidden stitches on their body to reveal minions * Pull at strings and unmask a new face =Questions= * Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case? * How do you know the Needle and Thread has bound your fate to..."
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
=Conditions=
* Violent
* Despairing
=Moves=
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
<headertabs />
850ea551560a94efc459f682ac7574e90f58aff9
959
957
2023-09-26T11:26:54Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
=Conditions=
* Violent
* Despairing
* Obsessed
* Sorrorful
* Raging
=Moves=
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
<headertabs />
05e044037d439b9ae5ed6cb3539c10ef447f63f0
960
959
2023-09-26T11:28:49Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
=Conditions=
<div style="width:33%; float:left;">
* Violent
* Despairing
* Obsessed
* Sorrorful
* Raging
</div>
<div style="width:33%; float:left;">
*
*
*
*
*
</div>
<div style="width:33%; float:left;">
*
*
*
*
*
</div>
=Moves=
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
</div>
<div style="width:50%; float:left;">
*
*
*
*
*
*
*
*
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
<headertabs />
291d355fc59a0ec10061bc1f38736d25e0323b56
961
960
2023-09-26T11:29:54Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers
=Conditions=
<div style="width:33%; float:left;">
* Violent
* Despairing
* Obsessed
* Sorrorful
* Raging
</div>
<div style="width:33%; float:left;">
* Spiteful
* Haunted
*
*
*
</div>
<div style="width:33%; float:left;">
*
*
*
*
*
</div>
=Moves=
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
*
*
*
*
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
<headertabs />
4380b7c0e5b9547b38a34b4a14f37494f72f9c03
963
961
2023-09-26T11:32:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=Conditions=
<div style="width:33%; float:left;">
* Violent
* Despairing
* Obsessed
* Sorrorful
* Raging
</div>
<div style="width:33%; float:left;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
*
*
*
</div>
=Moves=
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
<headertabs />
a1111912ba9e607642aacae33c633763a3681c6d
970
963
2023-09-26T11:37:07Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
=Conditions=
<div style="width:33%; float:left;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
<headertabs />
34f1d689add4bde0ea17e8bb725683f270398fd7
971
970
2023-09-26T11:38:44Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
<headertabs />
582b22f367b9e600bfe7eff3d2b1385e6349ae25
973
971
2023-09-26T11:40:54Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
ca08080c550ee3057d98c63c2ba337f8843a57bc
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
964
882
2023-09-26T11:33:33Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Vessel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Vessel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheVessell.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Vessell}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|God Vessel}}}
|-
! Pronouns
| {{{Pronouns|All Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To become one with the perfect being and end the torment.
=====Conditions=====
Vicious / , Ravenous / , Lonely /
=====Moves=====
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
=====Description=====
THe Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
=====Established Questions=====
* ''You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?''
* ''You know that the Vessel is becoming a god. A god of what, and whay are you tempted to worship her?''
=Aching Void=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
34512ae8a48e3b09a63b731e52d8f5e9a195c66d
965
964
2023-09-26T11:34:02Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Vessel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Vessel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheVessell.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Vessell}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|God Vessel}}}
|-
! Pronouns
| {{{Pronouns|All Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To become one with the perfect being and end the torment.
=====Conditions=====
Vicious / , Ravenous / , Lonely /
=====Moves=====
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
=====Description=====
THe Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
=====Established Questions=====
* ''You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?''
* ''You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?''
=Aching Void=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
b144fa2ddef7ed9037cbf6055036861280109dbe
ApocalypseKeys/Characters/NPC/Miscleaneous/IV
0
134
975
941
2023-09-26T11:41:17Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remainind data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, sobject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
40c5b0028d406d6ff71d63c99e44ae06a119c0aa
992
975
2023-09-28T12:16:51Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
=Fused Form=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6508061e6f80d9e5d93dfdd872b6d37dafc7a90b
ApocalypseKeys/Characters/Features
0
144
976
973
2023-09-26T11:41:43Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
7e4f1044b926d9945f906aad74c26c03d78be593
978
976
2023-09-26T14:18:27Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
25a0f1bbea844c59510e7b260ffe26d23bfeb33f
979
978
2023-09-26T14:18:39Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
283d85d267de28204b128e970cd6695c8b4a4501
980
979
2023-09-26T14:18:57Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
8890eb9942820bd6d5c8045eccf3b8ffde95f904
982
980
2023-09-27T14:15:42Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
36464047a117f92b812b98234cc00522f8744a56
983
982
2023-09-27T14:15:59Z
SqueakyBoo
2
wikitext
text/x-wiki
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
199ff5366a2f57bfd3b26ed5d4c2ff6fe678d066
985
983
2023-09-27T18:28:14Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:FeaturesThe Assistant Archivist}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
cb419d9e570dee0834697c7513eea567d06163b3
986
985
2023-09-27T18:28:24Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
ad9bacc01b9132bc49f04e7eec57ed407fdaae14
987
986
2023-09-28T12:11:37Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organisation.
*To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
0cfc837cf19d61967e38f67dff5856d4a6fdf697
991
987
2023-09-28T12:16:44Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
22f0e80fa9ad017230141fefe98473a70c1f5c36
993
991
2023-09-28T12:17:25Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passes and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
004f4aaec741fa070bcbf6468caee40418d98a2b
995
993
2023-10-01T13:06:37Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solve the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
ab8a6b4a97461792b2afd9f24b890bfd85e99661
997
995
2023-10-01T13:07:24Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
03e4be135aacdd46ce68fafe68c0b2671dd9fd85
1002
997
2023-10-02T10:59:29Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
* Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
: Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
8dab6a41b79c0f03ecd181749ee5a698d70ff648
1003
1002
2023-10-02T10:59:52Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
* Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
: Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
c84738f8608ecb088512b4dc0ad740bb6fac930c
1004
1003
2023-10-02T11:03:10Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
* Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
: Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
d93f7d77ab7166c693db0ca89b22f575b13fefa4
1005
1004
2023-10-02T11:03:38Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
* The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
: The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
* Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
: Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
* Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
: Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
: DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
* Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
: One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
: Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
: Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
* There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
: The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
: DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
* The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
: But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
: DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
* The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
: DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
* Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
: Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
: Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
* Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
: DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
* DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
: Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
: Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
* Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
: Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
d6c7059f09d576a2d2105e8623567b9469ccd80b
1006
1005
2023-10-02T11:04:26Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
db80781484eaa692c3d072bb5c8ca83666d7fca6
1007
1006
2023-10-04T16:49:38Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
<headertabs />
0c71f5b8ed77738046a11cfeab6fc3eb0dc1389f
1009
1007
2023-10-04T16:51:19Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
<headertabs />
b1e324c3d3178bec9a0c13785bba114925b64cd1
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist
0
142
977
955
2023-09-26T13:16:29Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
17640b98a788d3d0b484fdb46ed29df60368c742
984
977
2023-09-27T14:16:04Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
3d0806c61961ff5d36880f1199e8820bf85280f3
994
984
2023-09-28T15:12:38Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
77288cf4cf80f91e57f2c865a06285e51b789fcd
999
994
2023-10-01T13:10:08Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] itself in power.
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
bf6878437bb8ee1dff71cf3911c150c81e2d81bb
1000
999
2023-10-01T23:40:34Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] itself in power.
=====Established Questions=====
* ''?''
* ''?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
e55d575f619a3aac96f37386b6c80fbfc11353dc
1008
1000
2023-10-04T16:50:50Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] itself in power.
=====Established Questions=====
* ''You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?''
* ''You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?''
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
7960ba6eef38b37cfe59500784a56cd4ba68f74b
ApocalypseKeys/Characters
0
41
981
951
2023-09-26T14:29:11Z
SqueakyBoo
2
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
===[[ApocalypseKeys/Characters/Features|Character Features]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|The Time Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
973e577966b6975f798994b242c273dfb0852857
1013
981
2023-10-04T17:04:31Z
SqueakyBoo
2
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
===[[ApocalypseKeys/Characters/Features|Character Features]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
==The First Door==
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|The False Angel]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Shrodinger's Fish]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|The Time Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
b1d13b428f7e0de5c0d9f955f0b7d4fd794d815f
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
988
965
2023-09-28T12:14:44Z
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=The Vessel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Vessel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheVessell.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Vessell}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|God Vessel}}}
|-
! Pronouns
| {{{Pronouns|All Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To become one with the perfect being and end the torment.
=====Conditions=====
Vicious / , Ravenous / , Lonely /
=====Moves=====
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
=====Description=====
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
=====Established Questions=====
* ''You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?''
* ''You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?''
=Aching Void=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
4461f5fddc02909810dcaa95fe960eb0a5ab89b1
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
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{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe.
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Merciless /
=====Moves=====
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e3fa407938911f10d7dbec1dca17ceecfcc98c8c
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth
0
133
990
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2023-09-28T12:16:12Z
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{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself.
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
=Eldritch Scales=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
96ff7862c6a3c1a270377ec240357d3746ad3773
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
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127
996
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2023-10-01T13:06:58Z
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=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
Recreate the godly body they once had and destroy the god-killers.
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
92d1455e383eb7a8fbea3db7ffc873eaa3de73c4
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
998
925
2023-10-01T13:07:38Z
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=The Storm Of Entropy=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Storm Of Entropy}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheStormOfEntropy.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Nariko Lee}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To resurrect her loved ones and give them invincible bodies of lightning and thunder.
=====Conditions=====
Obsessed / , Righteous / , Desperate / , Guilty /
=====Moves=====
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
=====Description=====
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
=====Established Questions=====
* ''Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?''
* ''A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?''
=Desolate Storm=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Storm of Entropy}}
0c9d684c7b9e2f1a7f334d6b933b7744af8d9b0c
File:TheAssistantArchivist.png
6
145
1001
2023-10-01T23:40:49Z
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Mysteries
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74
1010
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2023-10-04T16:53:04Z
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=Mysteries=
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
==[[ApocalypseKeys/Mysteries/TheManananggalMurders|The Manananggal Murders]]==
==[[ApocalypseKeys/Mysteries/WeepYourHandsClean|Weep Your Hands Clean]]==
==[[ApocalypseKeys/Mysteries/TheMissingLink|The Missing Link]]==
==[[ApocalypseKeys/Mysteries/TheOldestHouse|The Oldest House]]==
==[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]==
[[Category:ApocalypseKeys]]
{{DISPLAYTITLE:Mysteries}}
7e52b14e80bb98e2d88bd86e14f8a74f215ba788
ApocalypseKeys/Mysteries/TheFirstDoor
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146
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2023-10-04T17:02:47Z
SqueakyBoo
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Created page with "{{DISPLAYTITLE:The First Door}} '''Complexity:''' 2 '''Location:''' DIVISION BASE 0001 in █████ '''Date:''' September, Equinox '''Contact:''' Angel Gorimel (They/Them) '''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma <div style="width: 60%;"> <tab name="Mystery Briefing"> 《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics h..."
wikitext
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{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Communications Department===
===The Caves===
===The Research Center===
===The Shrine===
===The Nerve Center===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Event===
===The Door Opens===
</tab>
</tabs>
<headertabs />
92bd8358f58ebc552f3ea12566dfbf5d71c5c498
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{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
==Beginning the Mystery==
==Establishing Questions==
==Locations of Interest==
===The Caves===
===The Research Center===
===The Shrine===
===The Nerve Center===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Event===
===The Door Opens===
</tab>
</tabs>
<headertabs />
4c7650bed42c04d9e76f9a043f88ea0ccdd9ca24
1024
1012
2023-10-04T17:17:58Z
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{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* ''You and Angel Gorimel were partners once. Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?''
* ''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it. Who did you leave behind? Why do you suspect they may still be alive?''
==Locations of Interest==
===The Caves===
===The Research Center===
===The Shrine===
===The Nerve Center===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Event===
===The Door Opens===
</tab>
</tabs>
<headertabs />
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ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel
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=====Conditions=====
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=====Moves=====
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* ?
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=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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* ?
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=====Established Questions=====
* ''?''
* ''?''
=?=
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==Description==
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==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
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[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
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==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
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[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
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=====Conditions=====
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=====Moves=====
* ?
* ?
* ?
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?
=====Established Questions=====
* ''?''
* ''?''
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==Description==
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==History==
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=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
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| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
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! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Fallen]]}}}
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! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
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<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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{{DISPLAYTITLE:The False Angel}}
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{| class="wikitable" id="CharaInfobox"
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| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor
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148
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2023-10-04T17:09:24Z
SqueakyBoo
2
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<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish
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1021
2023-10-04T17:11:13Z
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{{DISPLAYTITLE:Shrodinger's Fish}}
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=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock
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150
1022
2023-10-04T17:12:19Z
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{{DISPLAYTITLE:Mr Knock}}
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=====Drive=====
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=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers
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151
1023
2023-10-04T17:13:08Z
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Created page with "{{DISPLAYTITLE:The Howlers}} =The Howlers= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Howlers}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|The Howlers}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}} |- ! Position | {{{Position|?}}} |- ! Pronouns | {{{Pro..."
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{{DISPLAYTITLE:The Howlers}}
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| {{{Pronouns|It/Its}}}
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<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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ApocalypseKeys/Mysteries/TheFirstDoor
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{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
===The Research Center===
===The Shrine===
===The Nerve Center===
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Event===
===The Door Opens===
</tab>
</tabs>
<headertabs />
65bb169ac371ca7cc867814ec48dfe0db01a08da
1027
1025
2023-10-04T17:20:40Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
==Facets==
==Doomsday Clock==
===Event===
===The Door Opens===
</tab>
</tabs>
<headertabs />
04c86b88e85fa9c028b4a6bbb7220bca64f0903e
1028
1027
2023-10-04T17:26:42Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
7b637349f251240b69195d84d42844905968b2fe
1029
1028
2023-10-04T17:34:06Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
* '''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
* '''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
* '''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
* '''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
* '''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
8d06707e0bfe9254aa9302fcc8a0cac35c985096
1040
1029
2023-10-04T17:38:28Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
* '''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
* '''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
* '''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
* '''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
* '''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
* '''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
61aaa99e3143f3784178ea68775ef4fea7acde1c
1041
1040
2023-10-04T17:39:38Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
《》'''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》''You recognize one of the Howlers. Who were they?''
《》''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
1db58cd6cbc61dfcce5fb659b5573ccc8ef6b149
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2023-10-05T10:44:50Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
《》'''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》''You recognize one of the Howlers. Who were they?''
《》''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
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ApocalypseKeys/Mysteries
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1026
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2023-10-04T17:19:14Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:Mysteries}}
==[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]==
==[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]==
==[[ApocalypseKeys/Mysteries/TheManananggalMurders|The Manananggal Murders]]==
==[[ApocalypseKeys/Mysteries/WeepYourHandsClean|Weep Your Hands Clean]]==
==[[ApocalypseKeys/Mysteries/TheMissingLink|The Missing Link]]==
==[[ApocalypseKeys/Mysteries/TheOldestHouse|The Oldest House]]==
[[Category:ApocalypseKeys]]
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File:TheFalseAngel.png
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2023-10-04T17:34:57Z
SqueakyBoo
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wikitext
text/x-wiki
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ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel
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SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a098955dee6bedb812bd42ec0ab4a39fc6264753
1045
1031
2023-10-04T20:59:02Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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2023-10-05T10:42:42Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]]
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2023-10-05T10:43:59Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
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2023-10-05T11:49:35Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
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2023-10-05T11:50:52Z
SqueakyBoo
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text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
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2023-10-05T11:56:28Z
SqueakyBoo
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/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
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1062
1060
2023-10-05T12:04:33Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
dd88a7b9517fc645e6d9368f069e72568306ac41
1064
1062
2023-10-05T12:07:35Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=====Established Questions=====
* ''The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?''
* ''You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
bab2677d67aecd95cea8412828a6682132a2ea63
1066
1064
2023-10-05T12:09:23Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=====Established Questions=====
* ''The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?''
* ''You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
</div>
<div style="float:left>
[[File:{{{img|TheFalseAngel.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
9944c481c4134f9f6c6b5aa82d28e04c6b0bc11e
1067
1066
2023-10-05T12:09:37Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=====Established Questions=====
* ''The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?''
* ''You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
</div>
<div style="float:left>
[[File:{{{img|TheFalseAngel.png}}}]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
af3396e1f14817faea25fe0b27138d380deb8fc4
1074
1067
2023-10-05T12:13:20Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The False Angel}}
=The False Angel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The False Angel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFalseAngel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Angel Gorimel}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Angel of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To provide protection to all those that fall under DIVISION's banner.
=====Conditions=====
Righteous / , Cruel / , Merciless /
=====Moves=====
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
=====Description=====
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=====Established Questions=====
* ''The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?''
* ''You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Tattered Wings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheFalseAngelIcon.png}}}|200px]]
</div>
<div style="float:left>
[[File:{{{img|TheFalseAngel.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:TheFirstDoor]] [[Category:Characters]] [[Category:Fallen]] [[Category:DIVISION]] [[Category:Omen]]
92c616344957ec2f2d5fee0134cf143e997a75f8
File:TheProfessor.png
6
153
1032
2023-10-04T17:35:43Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor
0
148
1033
1020
2023-10-04T17:35:56Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
cd473fb6cef6eda06fbf56ea5c7ced6068146a6b
1046
1033
2023-10-04T21:01:46Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9cecf8c67178fa3d3e18159a0bb235fb852ace33
1068
1046
2023-10-05T12:10:36Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
[[File:{{{img|TheProfessor.png}}}]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
7383287f8bc417767b2105e76b5c32c3d51070d2
1069
1068
2023-10-05T12:11:10Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left>
[[File:{{{img|TheProfessor.png}}}]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e51fe75aa5561d2a605173d6df9c38c44a564b3b
1070
1069
2023-10-05T12:11:50Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left; max-width:100%;">
[[File:{{{img|TheProfessor.png}}}]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3a2e4e1c32b0eaf7aeccb33e83256f0adbc1d74b
1071
1070
2023-10-05T12:12:04Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left>
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left; max-width:80%;">
[[File:{{{img|TheProfessor.png}}}]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
fb36123f7e83f5d5d6613e8ee61b3ec12da5c280
1072
1071
2023-10-05T12:12:52Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png|600px}}}]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6e046efa7ada145011a03f0fd5908dd2f9480df5
1073
1072
2023-10-05T12:13:09Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
bc0fe2fa9da569855b05d530c577a661d65ec28a
ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish
0
149
1034
1021
2023-10-04T17:36:15Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
c945d1a3264cce6cf57e77aa5c552af57e32e4cf
1049
1034
2023-10-04T21:03:22Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
03c74bd721fb0136112156bee475000a51bd5277
File:ShrodingersFish.png
6
154
1035
2023-10-04T17:36:38Z
SqueakyBoo
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock
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SqueakyBoo
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text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
5d136d67846eb8935d075b143518f76a62df1e34
File:MrKnock.png
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2023-10-04T17:37:21Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers
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2023-10-04T17:37:37Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3dfba860b8d46d1a4b08e260e8f0d6c8c5ed42d8
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2023-10-04T21:05:56Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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File:TheHowlers.png
6
156
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2023-10-04T17:37:53Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheArchivalAssistantIcon.png
6
157
1042
2023-10-04T20:55:49Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist
0
142
1043
1008
2023-10-04T20:57:26Z
SqueakyBoo
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wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] itself in power.
=====Established Questions=====
* ''You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?''
* ''You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheArchivalAssistantIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
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File:TheFalseAngelIcon.png
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2023-10-04T20:58:33Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheProfessorIcon.png
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2023-10-04T21:01:49Z
SqueakyBoo
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ShrodingersFishIcon.png
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SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:MrKnockIcon.png
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2023-10-04T21:04:36Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheHowlersIcon.png
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2023-10-04T21:05:53Z
SqueakyBoo
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/Features
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144
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2023-10-05T11:49:44Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
<headertabs />
d2942b9785b0f6599c65def2ea13cf55ce308d27
1061
1058
2023-10-05T11:56:53Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
<headertabs />
1803ca5033b6be11e3aaa52320c1300f935df2ef
1063
1061
2023-10-05T12:04:56Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
<headertabs />
fcd4e6adb126e947f39b63b952b81fe0da115c76
1065
1063
2023-10-05T12:07:52Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
26bdfa1ddc85586d5cb18a5f4133f273bc5c90c8
ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor
0
148
1075
1073
2023-10-05T12:15:03Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9c384fdd25894db1df71255270df0772bdc1bc3c
1077
1075
2023-10-05T12:21:05Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
4535f55c31fa2c0a8f3668453a5b072f0790ab1a
1079
1077
2023-10-05T12:22:31Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a682e13d3b816cc76d9f5b4312a3cfa564012095
1080
1079
2023-10-05T12:26:19Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Professor}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
eaf370919bb0b4915d7f650865606b465affb7b1
1083
1080
2023-10-05T12:44:18Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alexis/Alice}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3750d2668432721e4bd0e184f1785ecfbfb589ec
1084
1083
2023-10-05T12:44:37Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
757b628e69e846fdbaa446c57625882ec9e3544e
1085
1084
2023-10-05T13:25:22Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice/A..}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
bdc61acb2f3178a3d627ee372608839e8bab241c
1086
1085
2023-10-05T13:31:03Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice/A..}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
83967d4f03d8ee7b1c1433a6736f9a866e97d9ac
1088
1086
2023-10-05T13:59:15Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice/A..}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=====Established Questions=====
* ''You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?''
* ''You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
0218ac180dda9391b8f17cc00a17723fa3a090e9
1097
1088
2023-10-05T15:37:07Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice/A..}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former DIVISION Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
=====Description=====
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=====Established Questions=====
* ''You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?''
* ''You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
95013a3dbba12c9cbeeae3a1b3a270cb35062824
ApocalypseKeys/Characters/Features
0
144
1076
1065
2023-10-05T12:15:11Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
8811c6ab1235bfee7703d34a69146f3df21f0514
1078
1076
2023-10-05T12:21:44Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
0bae3db8e45084daa8ed1c628936672d4b71987a
1081
1078
2023-10-05T12:26:35Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
e2020c731f8214a6cf6257a17e69b6d03ed083f6
1082
1081
2023-10-05T12:26:53Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
5bd322556005a1d1630369ccebc730552f1c91dd
1087
1082
2023-10-05T13:31:28Z
SqueakyBoo
2
/* The False Angel */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
<headertabs />
ef6263fda675514c49eef896b8466f83e9622ec5
1089
1087
2023-10-05T13:59:39Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
<headertabs />
3230e6993116c791e165379862ca77badcc2d6d8
1093
1089
2023-10-05T15:07:11Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
<headertabs />
97e88e95d80f5846562999b17d4ffcb9964e1583
1096
1093
2023-10-05T15:12:30Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
<headertabs />
d347fb9540ce6ee6846c5497d8256a7d73d0f078
1100
1096
2023-10-05T16:42:02Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==SHrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
<headertabs />
e01af7e190bab8c7bc8fd6305f4d953107dac021
1101
1100
2023-10-05T16:42:12Z
SqueakyBoo
2
/* SHrodinger's Fish */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
<headertabs />
fa25888690a4c353ee3720ae0bd2936448cdf5a5
1108
1101
2023-10-06T10:05:27Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
<headertabs />
aa844b78cedbed521305987fbbcecd767ee478b0
1109
1108
2023-10-06T12:14:20Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
<headertabs />
1a8f074042bef4e9c912e5aca717882a36b3a2b1
1113
1109
2023-10-06T15:23:07Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
<headertabs />
947eb06c1d6f384de5dff08fe2bd6b464dfe3a9b
1115
1113
2023-10-07T15:42:17Z
SqueakyBoo
2
/* Shrodinger's Fish */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
<headertabs />
9ad54f3133bcc566ecc252be5a69bcb12bab7a79
1117
1115
2023-10-07T15:44:38Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
<headertabs />
a6f9cf2ba01455dc90b037004340e74fd2faa0c5
1119
1117
2023-10-07T15:45:52Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
f84272f521ec88e5f8913bfba61602076798a6f3
1124
1119
2023-10-07T15:49:51Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To Escape, To Heal, To Rip, To Tear, To Become
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
008872a19522ff0a791d4b020fdf4a8c7417f1cf
ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish
0
149
1090
1049
2023-10-05T14:00:52Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9f3fc79beda70b9f3de6fcb79503ed8a557badd1
1091
1090
2023-10-05T14:01:42Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
eb4aec216a9c3aa29bf75c7be72383d98970b86c
1092
1091
2023-10-05T15:07:02Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
d2a7edb608bd6280c21ea80718ea28903fa875c3
1094
1092
2023-10-05T15:08:02Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
Obsessed / , Despairing / , Sorrowful /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
0136f30b40eb26c343af3b936a4c71479fd91ac3
1095
1094
2023-10-05T15:12:22Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
Obsessed / , Despairing / , Sorrowful /
=====Moves=====
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
edf5a09ad81cb00e8ded4982a08f227d17f27e50
1099
1095
2023-10-05T16:41:36Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
Obsessed / , Despairing / , Sorrowful /
=====Moves=====
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
=====Description=====
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with [[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]] and will do anything he can to convince anyone he encounters to save her.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
001fde9ff76a5a29fcd7332e53d7a9d56d63ef16
1102
1099
2023-10-05T21:28:34Z
SqueakyBoo
2
/* Shrodinger's Fish */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|DIVISION Experiment}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
Obsessed / , Despairing / , Sorrowful /
=====Moves=====
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
=====Description=====
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with [[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]] and will do anything he can to convince anyone he encounters to save her.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ae5f62b7d70d0a37f4006897f5904a0b4c889f46
1107
1102
2023-10-06T10:05:05Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Shrodinger's Fish}}
=Shrodinger's Fish=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Shrodinger's Fish}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|ShrodingersFish.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Abrahim Aquatica}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|DIVISION Experiment}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To ensure The Professor escapes DIVISION BASE 0001.
=====Conditions=====
Obsessed / , Despairing / , Sorrowful /
=====Moves=====
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
=====Description=====
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with [[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]] and will do anything he can to convince anyone he encounters to save her.
=====Established Questions=====
* ''You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?''
* ''You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Prism Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|ShrodingersFishIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|ShrodingersFish.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e71abd5020a68d8a048e07b573e8990261f81f98
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist
0
142
1098
1043
2023-10-05T16:12:46Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Assistant Archivist}}
=The Assistant Archivist=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Assistant Archivist}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheAssistantArchivist.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Marcus Finch}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|The Assistant Archivist of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|He/They}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Archives and prevent the opening of the Libraries Door.
=====Conditions=====
Obsessed / , Haunted /
=====Moves=====
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
=====Description=====
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]] itself in power.
=====Established Questions=====
* ''You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?''
* ''You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Forgotten Scraps=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheArchivalAssistantIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheAssistantArchivist.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Archives]] [[Category:Omen]] [[Category:Hungry]]
2df5a709ecf77a5df64c00180bd2c66475cea179
ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock
0
150
1103
1051
2023-10-05T21:30:19Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
66fa55a365d5e47a1a0a3d7457f59b43a8d208eb
1110
1103
2023-10-06T12:14:24Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
d898dc7161d67b636113c060388e2f3fadb13baa
1111
1110
2023-10-06T12:15:12Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e1c7bc04939fcd328359f26568aac00b57ab59ab
1112
1111
2023-10-06T15:22:32Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f60a35dd23f40c34a58d9a6cc00a7ec13b55ae2f
1114
1112
2023-10-07T15:41:43Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
97c1d52cd8b098bad3b2935cfcbb0fbbbcf3215e
1116
1114
2023-10-07T15:44:09Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You have encountered monsters like Michael before. What about him is different from those you encountered before?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|MrKnockIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
91fe086b1f4225a2b4396304bffc59e816529f37
1122
1116
2023-10-07T15:48:44Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You have encountered monsters like Michael before. What about him is different from those you encountered before?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
=Images=
<div style="float:left;">
[[File:{{{img|MrKnockIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|MrKnock.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ba8d3436c2a0d68e11d081871fd56b633cb0c13b
ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers
0
151
1104
1053
2023-10-05T21:30:38Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6076f683b85b64d118ae41aed3611a39d4597b80
1118
1104
2023-10-07T15:45:27Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
95ad53ef2098b63f72a9180199d0320b9cd5434b
1121
1118
2023-10-07T15:48:14Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f620a11a0b90697a12842455a13a9e9903dbeae3
1123
1121
2023-10-07T15:49:43Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To Escape, To Heal, To Rip, To Tear, To Become
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
4845517b5dc688c43a9f4ec6b33637eb259c8374
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
1105
949
2023-10-05T21:45:38Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|A Vaguely Humanoid amalgamation of Crows.}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
fd5928a2a9c1dc71f0bbb5a4898596e98853ff81
File:TheShadowedWing.png
6
163
1106
2023-10-05T21:46:37Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Mysteries/TheFirstDoor
0
146
1120
1056
2023-10-07T15:46:46Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
《》'''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
b08347b21e7bfc1dc1e15a34bca3103d35caabde
ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers
0
151
1125
1123
2023-10-07T15:50:38Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To Escape, To Heal, To Rip, To Tear, To Become
=====Conditions=====
Violent / , Despairing / , Obsessed / , Terrified / , Merciless /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
b3f6119f8beb39069eaf665032417bdab8acee25
1126
1125
2023-10-07T15:52:54Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To be free of the pain that tears them apart, and inflict pain on others.
=====Conditions=====
Violent / , Despairing / , Obsessed / , Terrified / , Merciless /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
88b5aaafc82aeb3cec1d7c6bb191fb5c8610c8d7
1128
1126
2023-10-07T15:53:22Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To be free of the pain that tears them apart, and inflict pain on others.
=====Conditions=====
Raging / , Sorrowful /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
7b6f57784c3bcb9995840089d1facf39ea70e4fe
1129
1128
2023-10-07T15:54:35Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To be free of the pain that tears them apart, and inflict pain on others.
=====Conditions=====
Raging / , Sorrowful /
=====Moves=====
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
=====Description=====
?
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
acc28612da2d090cba5f90623085180b17ad4aac
1133
1129
2023-10-07T15:58:24Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Howlers}}
=The Howlers=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Howlers}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHowlers.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Howlers}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Remnants}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To be free of the pain that tears them apart, and inflict pain on others.
=====Conditions=====
Raging / , Sorrowful /
=====Moves=====
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
=====Description=====
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=====Established Questions=====
* ''You recognize one of the Howlers. Who were they?''
* ''One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Torn Realities=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHowlersIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHowlers.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
97ec60bd5cfa1603f6fdc595e336c27b35073b64
ApocalypseKeys/Characters/Features
0
144
1127
1124
2023-10-07T15:53:02Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
8179ca9992ce5a5c4a0a70861bd881e914ba3b50
1130
1127
2023-10-07T15:54:51Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe and calm down any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
fa6121f6c573cc7c67cf0fc626956cdc92014b1c
1131
1130
2023-10-07T15:55:21Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
6b5acfd060347e7ab28482af685cb0ac57288958
1134
1131
2023-10-07T15:58:39Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
71f627960c2939aeb81deef9b54d35c4a157f998
1152
1134
2023-10-08T14:49:55Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
a2b12f47c692e61fc1c4bcaa220eda9558f7d6e5
1156
1152
2023-10-08T15:33:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe hot it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
1cb26d50404abe97e5ccee8ccddc61f9f78996a2
1157
1156
2023-10-08T15:36:29Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* ?
* ?
* ?
* ?
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
e30c8720415b21686b6850798fb472c016e4b483
1160
1157
2023-10-08T15:37:36Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
6760c301a59854f0616ec919acf90613093d6699
1164
1160
2023-10-08T16:16:35Z
SqueakyBoo
2
/* Mr Knock */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
<headertabs />
4d0fa83c27657a7c7fdb2ebe05a6d0cfce376a33
1168
1164
2023-10-08T16:23:43Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* Recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
486bd5ec7d309b3510a1d47539428081d88f6157
1170
1168
2023-10-09T08:59:16Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
8d2d667e3e86e6f92ee7670be01f61f94539a848
1173
1170
2023-10-09T09:00:56Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
48b9fab680268175ef5072ff2a340a49dae21cba
ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor
0
148
1132
1097
2023-10-07T15:55:41Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Professor}}
=The Professor=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Professor}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheProfessor.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Alex/Alice/A..}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former DIVISION Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend and care for all those left behind in DIVISION BASE 0001.
=====Conditions=====
Despairing / , Obsessed / , Desperate /
=====Moves=====
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
=====Description=====
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
=====Established Questions=====
* ''You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?''
* ''You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=New Learnings=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheProfessorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheProfessor.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9d3c9a637e5768ae7e72aa0404405b635742477a
ApocalypseKeys/Mysteries/TheFirstDoor
0
146
1135
1120
2023-10-07T16:11:15Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories. ''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity. ''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths. ''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could. ''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
《》'''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''?'''
《》?
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
a25d728d257e2ab5bf6a0c335e8a2c4eb3ab9a29
1147
1135
2023-10-07T23:38:23Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories.
''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity.
''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths.
''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could.
''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally.''' She could never accept the high mortality rates of DIVISION.
《》'''Vex believed the Ascension Project was unsafe,''' but she had no actual proof.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen, of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''?'''
《》?
《》'''QUOTE:''' ''?''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
6061b9fa071d27301da165d7d1a8b3ab1e283cfe
1149
1147
2023-10-07T23:49:09Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories.
''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity.
''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths.
''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could.
''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''Devout Omen and Trainer, of the Ascension Project. A strange crab-like Kraken bound in chains and in runes, her powers limited to something more easy to control.'''
《》Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally. She could never accept the high mortality rates of DIVISION and believed the Ascension Project to be dangerous, though she could find no proof.
《》'''QUOTE:''' ''So your what DIVISION sends to clean up their messes. Well lets get this over with. We've got to find Knock and handle him. Damn Ascension and its bullshit. Why DIVISION has survived as long as it has I'll never know.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
e1b8e879db2b85ba842596401cc103d627e881b9
1150
1149
2023-10-07T23:50:51Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories.
''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity.
''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths.
''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could.
''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''Devout Omen and Trainer, of the Ascension Project. A strange crab-like Kraken bound in chains and in runes, her powers limited to something more easy to control.'''
《》Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally. She could never accept the high mortality rates of DIVISION and believed the Ascension Project to be dangerous, though she could find no proof.
《》She feels guilty, blaming herself for the disaster that occured. It was her fight with Knock that started this after all.
《》'''QUOTE:''' ''So your what DIVISION sends to clean up their messes. Well lets get this over with. We've got to find Knock and handle him. Damn Ascension and its bullshit. Why DIVISION has survived as long as it has I'll never know.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
c19911104aaada9fce0503cdaa95a9fa69e21ecf
ApocalypseKeys/Characters/template
0
141
1136
932
2023-10-07T16:13:00Z
SqueakyBoo
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<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
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1137
1136
2023-10-07T16:13:44Z
SqueakyBoo
2
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1145
1137
2023-10-07T16:51:17Z
SqueakyBoo
2
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1155
1145
2023-10-08T14:51:10Z
SqueakyBoo
2
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! colspan="2" style="text-align: center" | [[File:{{{img|?.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
4413051e208dddf8ea0f7d544536758afe0bddc9
1162
1155
2023-10-08T15:38:11Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:?}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ?
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e942b7efcd062cc29535036274833e685f9e3de3
1166
1162
2023-10-08T16:20:19Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:?}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a96375f0094529ba0b1ec7f5aefb36d285c03558
ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer
0
164
1138
2023-10-07T16:14:14Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:The Kraken Trainer}} =The Kraken Trainer= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|Vex}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}} |- ! Position | {{{Position|Project Asce..."
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:right:">
?
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
c7c424ab6bb698cdf971811301233ae3d17980de
1139
1138
2023-10-07T16:14:57Z
SqueakyBoo
2
/* ? */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:right:">
?
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
50ad6700fa53d4f2d442a157fb0d5225c1bcab4f
1142
1139
2023-10-07T16:47:11Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:right:">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:right:">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
ccd745279f8fc252d371e5d21283e4c845f13b68
1143
1142
2023-10-07T16:50:35Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
36165186fa1d2b4356bee7985537ad588049b62c
1144
1143
2023-10-07T16:50:51Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3ef1a5f71c62ccd0b5afbd40dc5017c3934a3a08
1151
1144
2023-10-08T14:49:47Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
b0e84980d4d34425c2c318b40e5a2887ff0c3226
1153
1151
2023-10-08T14:50:31Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
5690161f4f080bbdac09c45105e9aa046f5bedb2
1154
1153
2023-10-08T14:50:59Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
249ce85c5a0828fd66d911a5958a044dbac0615f
1159
1154
2023-10-08T15:37:27Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
=====Description=====
?
=====Established Questions=====
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
0ae24b6a775d5e5aa2d44c70ecd0cb6f7838c0d1
1161
1159
2023-10-08T15:37:55Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
=====Description=====
?
=====Established Questions=====
* ?
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f4042043da009c2af68e07c54442536e150c9258
1163
1161
2023-10-08T16:16:09Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
=====Description=====
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
=====Established Questions=====
* ?
* ?
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
76deeda6ce26a3e9cdd080a15437d93d69b897d2
1165
1163
2023-10-08T16:20:05Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
=====Description=====
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
f315a3612b17aaeefb7bd827167fb5669df6894a
1167
1165
2023-10-08T16:23:22Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Kraken Trainer}}
=The Kraken Trainer=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Kraken Trainer}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheKrakenTrainer.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Vex}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Last|The Last]]}}}
|-
! Position
| {{{Position|Project Ascension Trainer}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
=====Conditions=====
Righteous / , Guilty / , Wreckless /
=====Moves=====
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
=====Description=====
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
=====Established Questions=====
* ''You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?''
* ''You were part of the process that created the chains that bing Vex in some way. How were you involved?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Wrathful Shell=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheKrakenTrainerIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheKrakenTrainer.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
99ade87c1eb5fbc2f4c1c88baf16afbaa3ab7493
File:TheKrakenTrainer.png
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165
1140
2023-10-07T16:46:13Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheKrakenTrainerIcon.png
6
166
1141
2023-10-07T16:46:44Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters
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41
1146
1013
2023-10-07T16:52:02Z
SqueakyBoo
2
/* The First Door */
wikitext
text/x-wiki
Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
===[[ApocalypseKeys/Characters/Features|Character Features]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
==The First Door==
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|The False Angel]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Shrodinger's Fish]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|The Kraken Trainer]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|The Time Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
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ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
1148
954
2023-10-07T23:38:58Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long.
''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations.
''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond.
''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling.
''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace.
''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finnh is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppos any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Parasitic Library}}
f5b9627e44b60e0ba5c8881176a4f0e4a29d52d6
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
1158
989
2023-10-08T15:36:58Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe.
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Merciless /
=====Moves=====
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
89437e534a87709277cfa5177beda997d947a30b
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
1169
1105
2023-10-09T07:32:47Z
SqueakyBoo
2
/* The Shadowed Wing */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
f2313c57d8abef7a234d4a2e8753d46fec755b5c
1172
1169
2023-10-09T09:00:49Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
52cc7598a788290944988440c6fafe8972716a70
1174
1172
2023-10-09T13:58:35Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
3c360ef2ed01ad2d18381c688c6903380f7d3e76
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
1171
996
2023-10-09T08:59:35Z
SqueakyBoo
2
/* They That Remain */
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the godly body they once had and destroy the god-killers.
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
=?=
==Personality==
?
==Description==
?
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
6e351ff2d45ef314a52c93b0df424fbee4de072c
ApocalypseKeys/Characters/Features
0
144
1175
1173
2023-10-09T14:02:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
ff0833db6bdb19d0d7abec05b0c6a92eb1f0cc58
1176
1175
2023-10-09T14:02:58Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left; padding-top: 22px;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
fe027c06791c5bdffee50478d20f1df44d3eea5f
1177
1176
2023-10-09T14:03:17Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
* ?
* ?
* ?
* ?
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
3bef9b0919661eba836680e67941d52c60c3b14b
1178
1177
2023-10-09T14:04:26Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
==The First Door==
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
==Etc.==
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
fe1e27466c9290d95581b721334e4595abf71e27
1179
1178
2023-10-09T14:05:17Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
==The First Door==
</div>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
3951c6ec9031bf0f474b835c778b4737cbd260c8
1180
1179
2023-10-09T14:06:00Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's oid
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
<h2>The First Door</h2>
</div>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
c35c8b8bcbf0d0cb3ee0bbb86becd8d68a7e5d40
1181
1180
2023-10-09T14:06:39Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
<h2>The First Door</h2>
</div>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
838c520c276f45f20d72aa78c5bdbf109c8f3d32
1182
1181
2023-10-09T14:07:21Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<h2>The First Door</h2>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
4c3a15a909f052c780c47cbdb3087d46c641b044
1183
1182
2023-10-09T14:07:35Z
SqueakyBoo
2
/* Moves */
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{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<h2>The First Door</h2>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
80b828ec97a6ae189170d68fd8da7c92a0e6c8ab
1184
1183
2023-10-09T14:08:18Z
SqueakyBoo
2
/* Misc */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
==Misc==
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
<div style="width:100%;">
<h2>The First Door</h2>
</div>
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
<div style="width:100%;">
==Etc.==
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
cd0c3686b2ee87cc4170032283123c52ef323668
1185
1184
2023-10-09T14:10:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
cb0b8936c933e1d1fe77d9aaf4951e19aaeb8773
1186
1185
2023-10-09T14:10:37Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="width:60%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="width:60%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="width:60%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
195da588feb4eeb42f59da9618c4bfba28bd5526
1187
1186
2023-10-09T14:10:55Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="width:60%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="width:40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="width:60%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="width:60%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
bead589d2fe69d2561f63c09ee3e5c571a6c40af
1188
1187
2023-10-09T14:11:39Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:50%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:50%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
305c694fc637398f734d7afb994d0df4b747ee15
1189
1188
2023-10-09T14:12:12Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
f66984a37e4b81f36daec940073eda894e004409
1191
1189
2023-10-09T14:14:17Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source and rain destruction upon her enemies
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
ab1699e7ab5d4a3e2caec66b2d05b1c6b1177257
1192
1191
2023-10-09T14:14:36Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source and rain destruction upon her enemies
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
3703fb30608410747450540ea58d0b99b60e2b81
1193
1192
2023-10-09T14:14:53Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:60%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source and rain destruction upon her enemies
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
f1c2c9947dc5fd879d58a6359e5280313a98c42d
1194
1193
2023-10-09T14:15:33Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
a3e07cac3d4a4ddbf37b5274c6a267d93b32f912
1195
1194
2023-10-09T14:15:46Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
dbdede66bb552dd8f1a28f34c1fbc4bdad7f2727
1197
1195
2023-10-09T14:17:55Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
2d601dbc468ab56e62edaecf66e39bbee56e66e1
1198
1197
2023-10-09T14:18:30Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
c06b057672dbdc857b73ef6b0c7a23f3511be1a3
1199
1198
2023-10-09T14:19:04Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
a7f1c8f153738853d3c4696cde8dc9261539f116
1200
1199
2023-10-09T14:20:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; width:40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; width:40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
e363d77560456228566a6545cba0f0b3ec1d05ca
1201
1200
2023-10-09T14:21:37Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
dfb697bbe8d387456defaa124491530ce87f8d44
1202
1201
2023-10-09T14:22:03Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:55%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
f0393f888a724912bbbfaae876b7cfdd82263452
1203
1202
2023-10-09T14:22:23Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
772f147192419e8282e2650476429bcdb255d37f
1204
1203
2023-10-09T14:22:47Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
e3eb3d431afdb8ed67a8c380fcc23cd503f56a92
1205
1204
2023-10-09T14:23:04Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:55%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
7fdab5e3899692b34d633f9cd67c6dca935c8d39
1206
1205
2023-10-09T14:23:15Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
e3eb3d431afdb8ed67a8c380fcc23cd503f56a92
1207
1206
2023-10-09T14:23:45Z
SqueakyBoo
2
/* The Needle and Thread */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
===The Needle and Thread===
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Shrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
fe9c5899fa1c8c169c13b489fea3079b7f93581f
1208
1207
2023-10-09T14:25:13Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==Misc==
===The Needle and Thread===
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
===The Heart of the Mountain===
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
===They that Remain===
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
===The Storm of Entropy===
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
===The Skin Collector===
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
===The Vessel===
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
===Subject 9468===
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
===The Imperfect===
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
===The Singing Moth===
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
===IV===
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The First Door==
===The False Angel===
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
===The Professor===
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
===Shrodinger's Fish===
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
===Mr Knock===
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
===The Kraken Trainer===
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
===The Howlers===
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
===The Parasitic Library==
===The Archival Assistant===
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==Etc.==
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
a2fe5574ff856d821f9f9d7a8bf7d8d8e0cf2be6
1209
1208
2023-10-09T14:25:23Z
SqueakyBoo
2
/* =The Parasitic Library */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==Misc==
===The Needle and Thread===
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
===The Heart of the Mountain===
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
===They that Remain===
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
===The Storm of Entropy===
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
===The Skin Collector===
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
===The Vessel===
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
===Subject 9468===
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
===The Imperfect===
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
===The Singing Moth===
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
===IV===
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The First Door==
===The False Angel===
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
===The Professor===
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
===Shrodinger's Fish===
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
===Mr Knock===
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
===The Kraken Trainer===
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
===The Howlers===
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
==The Parasitic Library==
===The Archival Assistant===
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==Etc.==
=Questions=
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
<headertabs />
3f13c739cdd7a7dda9752bcfb582c42b69998e89
1210
1209
2023-10-09T14:27:08Z
SqueakyBoo
2
/* Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==Misc==
===The Needle and Thread===
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
===The Heart of the Mountain===
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
===They that Remain===
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
===The Storm of Entropy===
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
===The Skin Collector===
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
===The Vessel===
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
===Subject 9468===
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
===The Imperfect===
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
===The Singing Moth===
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
===IV===
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The First Door==
===The False Angel===
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
===The Professor===
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
===Shrodinger's Fish===
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
===Mr Knock===
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
===The Kraken Trainer===
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
===The Howlers===
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
==The Parasitic Library==
===The Archival Assistant===
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==Etc.==
=Questions=<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
794e7f63ab37458fc87fa454d5bc72b8ff2c93fb
1211
1210
2023-10-09T14:27:33Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
==Misc==
===The Needle and Thread===
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
===The Heart of the Mountain===
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
===They that Remain===
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
===The Storm of Entropy===
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
===The Skin Collector===
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
===The Vessel===
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
===Subject 9468===
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
===The Imperfect===
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
===The Singing Moth===
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
===IV===
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
==The First Door==
===The False Angel===
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
===The Professor===
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
===Shrodinger's Fish===
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
===Mr Knock===
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
===The Kraken Trainer===
Vex was found at a younge age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been rigoursly maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
===The Howlers===
The Howlers are DIVISION personel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extral limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
==The Parasitic Library==
===The Archival Assistant===
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==Etc.==
=Questions=
<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
62ca974da662b5a5e3ad91d5140396cac7d60dbd
1212
1211
2023-10-09T14:29:48Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
=Questions=
<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
9813ea1191ecf1a5348ad649a4ef86fd2ed5784f
1214
1212
2023-10-09T15:00:32Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
=Questions=
<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
f2bd7aa56d7fb5fe3ea93220560c64af359ef60b
1216
1214
2023-10-09T15:03:44Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
648238b79fe71f2398087100fbbc1b3ecaaeb776
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
1190
1174
2023-10-09T14:14:11Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source and rain destruction upon her enemies
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
bd611f77426cf254d2a1cd5038ecd49028286f97
1196
1190
2023-10-09T14:16:04Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
659c0a664d9f8187aea22283f9d4f6b6e4940d62
1213
1196
2023-10-09T14:59:59Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
808b2624e836b2578a94a0f18468fbca251eebbd
1215
1213
2023-10-09T15:03:29Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
e0e881d9679e94311a89bc8cad2b6fe4007e776c
1217
1215
2023-10-09T18:12:17Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
e5a2c10e90b89945ef87489dbc214b05735ee4c1
1221
1217
2023-10-09T18:26:12Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
3dbbfe05e68f4246f627ea678e8b379c8fc400ad
1222
1221
2023-10-09T18:26:33Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
80d45caa790ea9e30020d257148c6ec5fad17861
1224
1222
2023-10-09T18:27:40Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div>
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
054580070743b0dd8f136238b88859c6b90b0ba0
File:TheShadowedWing.png
6
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1106
2023-10-09T18:23:29Z
SqueakyBoo
2
SqueakyBoo uploaded a new version of [[File:TheShadowedWing.png]]
wikitext
text/x-wiki
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1219
1218
2023-10-09T18:24:07Z
SqueakyBoo
2
SqueakyBoo uploaded a new version of [[File:TheShadowedWing.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheShadowedWingIcon.png
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2023-10-09T18:25:00Z
SqueakyBoo
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheShadowedWindFlight.png
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168
1223
2023-10-09T18:27:06Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing
0
83
1225
1224
2023-10-09T18:28:05Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div>
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
782fc9520ff2902afd7a65a43d85a580838cf8cf
1226
1225
2023-10-09T18:28:26Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
cdef90fb569d08318a77c292197ab10aa2d2cc89
1227
1226
2023-10-09T18:49:12Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
a59a4fce065698346404cf0157ab4e0db8b02333
1232
1227
2023-10-09T19:07:58Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?''
* ''Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
a121c63041fb30f65e9dbdd93968e84543ef87fc
1234
1232
2023-10-09T19:45:13Z
SqueakyBoo
2
/* The Parasitic Library */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?''
* ''Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Tattered Feathers=
==Personality==
Cold and stern, The Shadowed Wing rules over the Omens of the DIVISION with an Iron Fist. They are strict and unforgiving, ensuring each Omen under their command operated to the peak of their ability and will hunt down any Harbinger that emerges from the Omens under their command.
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
0075ab72879cd0517d92eb82f7eefa1c6d7d0f97
1235
1234
2023-10-09T20:12:56Z
SqueakyBoo
2
/* Personality */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?''
* ''Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Tattered Feathers=
==Personality==
?
==Description==
A large and intimidating presence made of shadow, feathers, beaks and claws, The Shadowed Wing stands several heads above even the tallest Omen under their command. They wear a set of black wing-like robes, hiding the constantly shifting amorphous form of their body. They keep their hands and face fairly static, their hands being made of shadows and tipped in razor sharp talons that gleam in the light. Their head is wrapped in wings, the only visible feature present is a large black beak that pierces through the coiled wings that surround their face.
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
6fd87145296c4c4aeb738577ca9eeac113f28589
1236
1235
2023-10-09T20:13:05Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadowed Wing}}
=The Shadowed Wing=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadowed Wing}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowedWing.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Alexandria Merrows}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Head of the DIVISION's Omen Department}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=====Conditions=====
Righteous / , Merciless / , Cruel / , Despairing /
=====Moves=====
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
=====Description=====
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
=====Established Questions=====
* ''You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?''
* ''Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Tattered Feathers=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left">
[[File:{{{img|TheShadowedWingIcon.png}}}|200px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWing.png}}}|300px]]
</div>
<div style="float:left">
[[File:{{{img|TheShadowedWindFlight.png}}}|300px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Omens]] [[Category:Summoned]]
cf82a68b04bab08355e27c25cf9e555aa5e2e9e5
ApocalypseKeys/Characters/Features
0
144
1228
1216
2023-10-09T18:49:49Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Etc.">
</tab>
</tabs>
<headertabs />
ee570b1b26fa665e9e521e1539d48b56d72eb5c1
1229
1228
2023-10-09T18:50:35Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Etc.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
d2540b2db8f8bf39096f2a132c5fe5f47e50902f
1230
1229
2023-10-09T18:52:37Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
c17595a961fab506c43dbd9054be0c587a74d622
1231
1230
2023-10-09T18:55:03Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
9308a5f133234a1a8204af6c1382041c9b0f7055
1233
1231
2023-10-09T19:17:00Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
* To defend the Archives and prevent the opening of the Libraries Door.
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
2b66594bbd2642b880bbe34b8bf3a63c9a960463
1244
1233
2023-10-10T10:28:48Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives==Descriptions=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
f1d86ab055ae5e3ea8e0fd8bc4ee34e737c160bd
1247
1244
2023-10-10T10:33:14Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
312b32490f4a4befba51a5b9a194e4b25bfcf5f9
1249
1247
2023-10-10T14:19:26Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
ae58192d5bd96748050721d1aac56554375c616a
1251
1249
2023-10-10T15:09:31Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
4cc2cee74cf37327fd821c21105ae20b4215ba00
1252
1251
2023-10-10T15:10:08Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; wdth: 40; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; width:40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; width:40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
2610deb73d4082c0aae7bee5fd2e4a7d30dcdbda
1253
1252
2023-10-10T15:12:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; min-width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; min-width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%;min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; min-width: 40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
03bdde47670ca22c171b96b43755fa11481ca40a
1254
1253
2023-10-10T15:12:25Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; min-width:50%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; min-width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; min-width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%;min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; min-width: 40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
8eb52bb6652fcb85ed01622b9fd982b692848c5e
1255
1254
2023-10-10T15:13:09Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; min-width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; min-width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%;min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; min-width: 40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
8d4931b4465a14e12899539bf92b8d0ac844d624
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
0
92
1237
945
2023-10-10T10:24:16Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
88f6413d60cd45bd4d220dce3d8ea30d532eb687
1238
1237
2023-10-10T10:24:36Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
ded7dc1de1e0c6fcac86a9d613049ce672f5e49c
1245
1238
2023-10-10T10:29:52Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
e5a8cfadc31b2c3ed855a030f8f255ca7e275c47
1246
1245
2023-10-10T10:30:13Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
e3dcd336e806c14dfe58266c5c1d4f91c250062a
1248
1246
2023-10-10T14:19:17Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
3fa8c0b631514b6489d6b5ac6b385c1a238a5823
1250
1248
2023-10-10T14:21:01Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
3a153df99ee0be49847b6ce1893036aacebc9492
1256
1250
2023-10-10T15:51:52Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* Know the contents of all
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
a6d8b741649704921981b58e9f46a22f61d0d050
1259
1256
2023-10-10T17:59:31Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* Know the contents of all
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
dd8aab7f364acbd8525eb3ddbef83bc73393e18f
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent
0
143
1239
953
2023-10-10T10:25:01Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
3f32ebf70f1b4dca7c0e741be95d72c13e9c2387
1240
1239
2023-10-10T10:25:12Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
8e3d6254d3c4e5489d2c7de49f2e30d4396bf082
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm
0
93
1241
887
2023-10-10T10:25:59Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
8bbe4f3b4e5510f58495a16427d6ec31b84a9b01
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween
0
94
1242
888
2023-10-10T10:26:29Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
0e41d29a03690482cda6f427cb3f853b1d4bb5aa
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
1243
889
2023-10-10T10:27:02Z
SqueakyBoo
2
wikitext
text/x-wiki
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.ong}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
88658343ec110e6afb748be49bdc05165435d1d6
File:TheLibrarian.png
6
169
1257
2023-10-10T17:58:50Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheLibrarianIcon.png
6
170
1258
2023-10-10T17:59:12Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/template
0
141
1260
1166
2023-10-10T18:01:28Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:?}}
=?=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|?}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|?.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
2f48f5bfe8c2e61c027bf51e0e2cb0f2171b7d5e
ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread
0
125
1261
956
2023-10-10T18:01:29Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Needle and Thread}}
=The Needle And Thread=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Needle And Thread}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheNeedleAndThread.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Harbinger of the Apocalypse}}}
|-
! Pronouns
| {{{Pronouns|They/Them, It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create monsters from fallen Harbingers and protect weaker monsters.
=====Conditions=====
Vicious / , Despairing /
=====Moves=====
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
=====Description=====
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
=====Established Questions=====
* ''Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?''
* ''How do you know the Needle and Thread has bound your fate to another monster?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Tangled Thread=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheNeedleAndThreadIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheNeedleAndThread.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
83d6cb7e1ddb89d0eadf89c435cdc8fcd91752d0
File:TheNeedleAndThread.png
6
171
1262
2023-10-10T18:01:52Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheNeedleAndThreadIcon.png
6
172
1263
2023-10-10T18:02:07Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain
0
139
1264
958
2023-10-10T18:03:01Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Heart Of The Mountain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Heart Of The Mountain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHeartOfTheMountain.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Yanara}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|Wandering Heart of the Mountain}}}
|-
! Pronouns
| {{{Pronouns|She/Her, He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the liminal paths that connect all mountains to other worlds.
=====Conditions=====
Obsessed / , Sorrowful / , Raging /
=====Moves=====
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
=====Description=====
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
=====Established Questions=====
* ''You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?''
* ''Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Shattered Mountains=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHeartOfTheMountainIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHeartOfTheMountain.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Heart of the Mountain}}
aaf56e05e1867532aaecae124818aa39c4a6767d
File:TheHeartOfTheMountain.png
6
173
1265
2023-10-10T18:03:27Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheHeartOfTheMountainIcon.png
6
174
1266
2023-10-10T18:03:44Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain
0
127
1267
1171
2023-10-10T18:04:28Z
SqueakyBoo
2
wikitext
text/x-wiki
=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.jpg}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the godly body they once had and destroy the god-killers.
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
9c77ab93d7fa5e4f1b5af6dedcf83dcbec6da370
1268
1267
2023-10-10T18:04:41Z
SqueakyBoo
2
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=They That Remain=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|They That Remain}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheyThatRemain.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Janan}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen God of Live, Battle and Honor}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recreate the godly body they once had and destroy the god-killers.
=====Conditions=====
Spiteful / , Haunted / , Raging /
=====Moves=====
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
=====Description=====
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
=====Established Questions=====
* ''You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?''
* ''The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheyThatRemainIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheyThatRemain.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:They That Remain}}
fd7e4d3749fb7301e3ebf1bed539f4781a288258
File:TheyThatRemain.png
6
175
1269
2023-10-10T18:04:53Z
SqueakyBoo
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheyThatRemainIcon.png
6
176
1270
2023-10-10T18:05:06Z
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy
0
128
1271
998
2023-10-10T18:05:57Z
SqueakyBoo
2
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=The Storm Of Entropy=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Storm Of Entropy}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheStormOfEntropy.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Nariko Lee}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Surge|The Surge]]}}}
|-
! Position
| {{{Position|Former Researcher}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To resurrect her loved ones and give them invincible bodies of lightning and thunder.
=====Conditions=====
Obsessed / , Righteous / , Desperate / , Guilty /
=====Moves=====
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
=====Description=====
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across he fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
=====Established Questions=====
* ''Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?''
* ''A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Desolate Storm=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheStormOfEntropyIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheStormOfEntropy.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Storm of Entropy}}
0838161a0d536f7d4aa5b5ed275993b68041cebd
File:TheStormOfEntropy.png
6
177
1272
2023-10-10T18:06:16Z
SqueakyBoo
2
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheStormOfEntropyIcon.png
6
178
1273
2023-10-10T18:06:22Z
SqueakyBoo
2
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector
0
129
1274
926
2023-10-10T18:07:10Z
SqueakyBoo
2
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=The Skin Collector=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Skin Collector}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSkinCollector.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Amy/Markus/Jean/Desire/Etc}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Sculptor of Flesh}}}
|-
! Pronouns
| {{{Pronouns|It/Its}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
=====Conditions=====
Obsessed / , Terrified / , Ravenous /
=====Moves=====
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
=====Description=====
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
=====Established Questions=====
* ''You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?''
* ''The Skinn Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheSkinCollectorIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheSkinCollector.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Skin Collector}}
79835766bc6e5eadeb94493299c44ef758de54d9
File:TheSkinCollector.png
6
179
1275
2023-10-10T18:07:28Z
SqueakyBoo
2
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheSkinCollectorIcon.png
6
180
1276
2023-10-10T18:07:30Z
SqueakyBoo
2
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel
0
130
1277
988
2023-10-10T18:08:18Z
SqueakyBoo
2
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=The Vessel=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Vessel}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheVessel.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Vessell}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|God Vessel}}}
|-
! Pronouns
| {{{Pronouns|All Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To become one with the perfect being and end the torment.
=====Conditions=====
Vicious / , Ravenous / , Lonely /
=====Moves=====
* Pull another soul into the Heart's Void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
=====Description=====
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
=====Established Questions=====
* ''You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?''
* ''You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Aching Void=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheVesselIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheVessel.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Vessel}}
b213b38bd97275f73abd907c98c22b50d6e629eb
File:TheVessel.png
6
181
1278
2023-10-10T18:08:48Z
SqueakyBoo
2
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheVesselIcon.png
6
182
1279
2023-10-10T18:08:51Z
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2
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468
0
131
1280
1158
2023-10-10T18:09:28Z
SqueakyBoo
2
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{{DISPLAYTITLE:Subject 9468}}
=Subject 9468=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Subject 9468}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|Subject9468.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|Subject 9468}}}</small>
|-
! Name
| {{{Name|Subject 9468}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Fallen Oracle}}}
|-
! Pronouns
| {{{Pronouns|No Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To witness the truth and record it, in order to birth the new universe.
=====Conditions=====
Introspective / , Lonely / , Haunted / , Raging / , Merciless /
=====Moves=====
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
=====Description=====
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
=====Established Questions=====
* ''Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?''
* ''Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Subject9468Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|Subject9468.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
8fdb3ecb87cf843df3676ae3fce81f439ce515dc
File:Subject9468.png
6
183
1281
2023-10-10T18:09:48Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Subject9468Icon.png
6
184
1282
2023-10-10T18:09:50Z
SqueakyBoo
2
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da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect
0
132
1283
969
2023-10-10T18:10:45Z
SqueakyBoo
2
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{{DISPLAYTITLE:The Imperfect}}
=The Imperfect=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Imperfect}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheImperfect.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Hemlock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Summoned|The Summoned]]}}}
|-
! Position
| {{{Position|Failed Perfection}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To create children strong enough to remake their maker.
=====Conditions=====
Sorrowful / , Spiteful / , Despairing /
=====Moves=====
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
=====Description=====
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
=====Established Questions=====
* ''You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?''
* ''You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheImperfectIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheImperfect.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
8edd96f1209c146f3c8584df4f08a74b7e00ba58
File:TheImperfect.png
6
185
1284
2023-10-10T18:11:02Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheImperfectIcon.png
6
186
1285
2023-10-10T18:11:04Z
SqueakyBoo
2
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth
0
133
1286
990
2023-10-10T18:11:37Z
SqueakyBoo
2
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{{DISPLAYTITLE:The Singing Moth}}
=The Singing Moth=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Singing Moth}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheSingingMoth.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?Sashenka}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Advisor of the Sleeping Gods}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To awaken sleeping gods and save the world from itself.
=====Conditions=====
Obsessed / , Merciless / , Haunted / , Despairing /
=====Moves=====
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
=====Description=====
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
=====Established Questions=====
* ''Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?''
* ''Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Eldritch Scales=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheSingingMothIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheSingingMoth.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
6663449df7ec99c8c8a8990e9d27326402212df4
File:TheSingingMoth.png
6
187
1287
2023-10-10T18:11:52Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheSingingMothIcon.png
6
188
1288
2023-10-10T18:11:56Z
SqueakyBoo
2
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/Miscleaneous/IV
0
134
1289
992
2023-10-10T18:12:39Z
SqueakyBoo
2
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{{DISPLAYTITLE:IV}}
=IV=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|IV}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|IV.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|IV}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|DIVISION Abomination}}}
|-
! Pronouns
| {{{Pronouns|Changing Pronouns}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To destroy DIVISION and protect monsters from the organisation.
=====Conditions=====
Raging / , Cruel / , Despairing /
=====Moves=====
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
=====Description=====
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
=====Established Questions=====
* ''DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?''
* ''How did IV almost convince you to leave behind DIVISION?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Fused Form=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|IVIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|IV.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9a2afb0a009a709502e5642de1be63a98eec7efb
File:IV.png
6
189
1290
2023-10-10T18:13:58Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:IVIcon.png
6
190
1291
2023-10-10T18:14:07Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm
0
93
1292
1241
2023-10-10T18:45:37Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
b11738847aae1ac4262ccfd9012f3a4ef5fa01af
1295
1292
2023-10-10T18:46:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
ff7235d523572c2d9ba1af0e6f9dde8460e6b9de
File:TheHungryWorm.png
6
191
1293
2023-10-10T18:46:00Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheHungryWormIcon.png
6
192
1294
2023-10-10T18:46:04Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween
0
94
1296
1242
2023-10-10T18:47:06Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
3de37b2d5b84e69a170d0d4e9e7ea49bcea4d7fc
1299
1296
2023-10-10T18:47:37Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
4a9b794babc8e7fe22c5b90bc0dcb62db007dc74
File:TheFormlessAnamnesisBetweenIcon.png
6
193
1297
2023-10-10T18:47:20Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheFormlessAnamnesisBetween.png
6
194
1298
2023-10-10T18:47:29Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
1300
1243
2023-10-10T18:48:25Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
85079cf0c5ade5f96cfa1645e7adc2004b0ad284
File:TheShadeOfWhatWasIcon.png
6
195
1301
2023-10-10T18:48:53Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheShadeOfWhatWas.png
6
196
1302
2023-10-10T18:48:53Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent
0
143
1303
1240
2023-10-10T18:49:36Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
339d7ef8c1e7fa5fe58d8df97f16e393d24d8db0
1322
1303
2023-10-13T11:20:22Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
? / ,
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
204d01feda07220be977719b276a272a1d5725bd
File:TheTimeLostAgent.png
6
197
1304
2023-10-10T18:49:57Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheTimeLostAgentIcon.png
6
198
1305
2023-10-10T18:49:59Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian
0
92
1306
1259
2023-10-11T10:26:08Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
6780f4a43f2003b76388899e7c4a164e9e391436
1318
1306
2023-10-13T11:04:16Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
=====Description=====
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
74436bff18856ec92e32de1b8bade2a6003a2124
1320
1318
2023-10-13T11:18:03Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
=The Librarian=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Librarian}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheLibrarian.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|The Librarian}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Found|The Found]]}}}
|-
! Position
| {{{Position|The Librarian of [[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]}}}
|-
! Pronouns
| {{{Pronouns|They/It}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To defend the Library and all the information found within.
=====Conditions=====
Obsessed / , Vicious / , Ravenous / , Righteous /
=====Moves=====
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
=====Description=====
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
=====Established Questions=====
* ''You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?''
* ''You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Stolen Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheLibrarianIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheLibrarian.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Librarian}}
0bd457cbd0ea4c2676ebd86c64ed9b615244b832
ApocalypseKeys/Characters/Features
0
144
1307
1255
2023-10-11T10:26:25Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; min-width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; min-width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%;min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; min-width: 40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
0a44afea17641e024cafb8e7fb927a9fefd31a4c
1308
1307
2023-10-11T10:26:45Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
<div style="max-width:55%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</div>
</tab>
<tab name="The First Door">
<div style="max-width:55%; min-width:40%; float:left;">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
</div>
<div style="max-width:50%; min-width:40%; float:left;">
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</div>
</tab>
<tab name="The Parasitic Library.">
<div style="max-width:55%; min-width:40%; float:left;">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
</div>
<div style="max-width:55%; min-width: 40%; float:left;">
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</div>
</tab>
<tab name="The Manananggal Murders.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Weep Your Hands Clean.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Missing Link.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%;min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
<div style="max-width:55%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="Misc">
<div style="max-width:55%; min-width: 40%; float:left;">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
</div>
<div style="max-width:50%; min-width: 40%; float:left;">
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</div>
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
024fdb2a119212e592255a105c2a31fb460181ad
1309
1308
2023-10-11T10:28:43Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
<div style="max-width:55%; min-width: 40%; float:left;">
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
58653c8740f643d70cc762430af5b50dbcee2d6a
1310
1309
2023-10-11T10:29:04Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
4361a558d7765e81521477a7b85b0567e41c2d52
1311
1310
2023-10-11T10:29:15Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
b4780f319f4f00574245275e3ea4e0404a337ffe
1312
1311
2023-10-11T10:43:27Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
c0723cbaf957c30713a337d498bce03634b60694
1313
1312
2023-10-11T10:44:04Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
8a980e8621e1a614007549ad4ffdf1fc4208bd12
1314
1313
2023-10-11T10:44:40Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</div>
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
62a60eee3318e29b8891a6fa12fbb99dfded4cd3
1315
1314
2023-10-11T10:45:01Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
76649d502ce1e5e6220b1e46294da59b5b2f6347
1316
1315
2023-10-11T10:45:52Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
0fac065116f74acc260e04842dd0dc32bd761f69
1319
1316
2023-10-13T11:04:56Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
574911ad8f79d38667ade96cd09912c46e7abe02
1321
1319
2023-10-13T11:18:39Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
ea56c92ed34bc8905d8035513f53ad5e4b6268b8
1323
1321
2023-10-13T11:20:50Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
a57582b4e4b93e83ab2f78b00ae41e2375b5add2
1324
1323
2023-10-13T11:21:55Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
6d75af728c6680f61f1d8c6428da5180ddcc1f0f
1325
1324
2023-10-13T11:22:08Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
df799567d706e93f39710ff4af5fca2a93ea61ec
ApocalypseKeys/Characters/Features
0
144
1326
1325
2023-10-13T11:22:17Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
a996418d6a80c90e949daa1c7e70c81035d5599c
1327
1326
2023-10-13T11:22:53Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
2f45e326311da0e87a5ffb9c089dd18d377990ff
1328
1327
2023-10-13T11:23:23Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
cbd91dde79eb5bb0b063bcc2101d5dfd0ab34a1b
1329
1328
2023-10-13T11:23:43Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
ef472b9749998defb5386bf29e234c5c55114402
1332
1329
2023-10-14T23:23:17Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
cf36e7e25144f9cbabbcd51a9b3f968fdfb9e870
1335
1332
2023-10-15T13:03:58Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
27702177ffbac889039350fa262dc8b8ff6f7be0
1337
1335
2023-10-15T13:06:28Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
828574799704894d3dffe5961c4eebd60f818612
1341
1337
2023-10-15T13:08:49Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
5712e4c16cc03c6e49d3ddfa8676efa78589f747
1346
1341
2023-10-15T13:20:10Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
28484ee0f2bc16292f3c3f27c6e67e34b4367c52
1348
1346
2023-10-15T13:24:52Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
39c4ef80e96977410c64d70bc48708aef37a290f
1350
1348
2023-10-15T16:01:05Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
d54eabd836d0fa61acb7ff996b87f072a4340ffd
1352
1350
2023-10-16T09:26:02Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
1394faee82a38be087b33c6663dc13f9e35cfc25
1353
1352
2023-10-16T09:30:56Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
854d99ae2114e7a0450ddb5d7ad1ca285f9862a8
1359
1353
2023-10-16T21:37:17Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
6c2f99718295e79782f751f73ef32ccf5c7cc6c9
1364
1359
2023-11-06T17:16:35Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
acefe0403c557bd8d9dd7deb3994f865ee47a671
1366
1364
2023-11-06T17:18:45Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
fa9036b75a78a758026d789af74563922e72a6c8
1368
1366
2023-11-07T15:27:57Z
SqueakyBoo
2
/* Drives */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
524120015fbcb5c67ecfe38d570d4f77b7521045
1371
1368
2023-11-07T15:32:47Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
61343cd21727ae0ef43c9ffc407d74161ba3c3b2
1373
1371
2023-11-07T16:31:11Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
8bf935ae21cd0e68d8dc5170d80f4a60608cae12
1375
1373
2023-11-07T16:35:50Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
4383832f6a7dc8ae87e0f45e7baf8238bf79e5b5
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent
0
143
1330
1322
2023-10-13T11:24:10Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
Violent / , Obsessed / , Despairing /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
dd52c06564437b3867c8bff2a82a53ef2e139769
1331
1330
2023-10-14T23:23:03Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
Violent / , Obsessed / , Despairing /
=====Moves=====
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
2b47428e2409bfd327c73dc182815b31ef515910
1334
1331
2023-10-15T13:03:31Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
Violent / , Obsessed / , Despairing /
=====Moves=====
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
=====Description=====
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
31c358172024e6dcd666900b62c4012995dd5ed9
1336
1334
2023-10-15T13:05:58Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
Violent / , Obsessed / , Despairing /
=====Moves=====
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
=====Description=====
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
=====Established Questions=====
* ''A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?''
* ''You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
d8e82842e1ffa06159d58e2f36f1f3fb3f4eaa44
1338
1336
2023-10-15T13:07:33Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Time Lost Agent}}
=The Time Lost Agent=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Time Lost Agent}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheTimeLostAgent.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Jen Fable}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|An Agent of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To recover her memories and identity, no matter the cost.
=====Conditions=====
Violent / , Obsessed / , Despairing /
=====Moves=====
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
=====Description=====
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
=====Established Questions=====
* ''A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?''
* ''You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Redacted Knowledge=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheTimeLostAgentIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheTimeLostAgent.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
2acc8bccb3753d0c625246bb5e7f83101464ad76
ApocalypseKeys/Mysteries/TheParasiticLibrary
0
81
1333
1148
2023-10-15T13:02:27Z
SqueakyBoo
2
wikitext
text/x-wiki
'''Complexity:''' 4
'''Location:''' DIVISION HQ, Basement
'''Date:''' ???
'''Contact:''' Marcus Finch, The Assistant Archivist (He/They)
'''Content Warning:''' Memory Loss
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, a rogue interdimensional spatial-entity has attached itself to DIVISION HQ. Designated the "Parasitic Library", the entity has begun siphoning off valuable intel from the archives, leaving voids in DIVISION's key records relating to already contained Doors of the apocalypse. HARBINGER-CLASS MONSTER involvement is suspected behind this security breach. Should whoever brought the Library to DIVISION recover the siphoned information from within the Library, they will be armed with the knowledge needed to unlock those Doors. Find out who or what led the Library here and dislodge it from DIVISION before these apocalypses have a chance to be unleased and the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
《》'''The Parasitic Library is a semi-sentient, interdimensional entity that feeds on accumulated knowledge and secrets.''' It emerges from rifts in space-time to attach itself to locations to siphon off what it needs. Any information consumed by the Library manifests inside and is lost from the original source. The Library has been theorized as responsible for different dark ages throughout history as it fed on ancient sources of knowledge.
《》'''The Library adapts its form to camouflage itself.''' It is not known how long the Library has currently been feeding on DIVISION. The current entrance was only reported when a junior agent mentioned retrieving some files from an archive that more senior agents had no recollection of. The current entrance to the Library is unassuming, appearing identical to many standard DIVISION office doors. Inside, the Library conforms to the trespasser's expectations of what a library looks like, resembling a pastiche of libraries from across history. Wood paneling, tall bookshelves, rooms dark and cramped, others that host grand columned mezzanines. The books themselves seem to be organized, but using an unknown system that is difficult to comprehend from surface observations.
《》'''Entering the Library is dangerous.''' The interior of the Library is analogous to a digestive system. Individuals who spend too much time within the Library's gut may start to experience loss and fragmentation of their memories. However, anything the Library feeds on can be recovered if it is found within the records that manifest inside it. Additionally, there are other beings wandering within the Library that pose dangers. Those lost to time and space, strange beings who have specialized to parasitize the parasite, and seekers desperate enough to brave the Library's interior can all potentially become hostile if not carefully approached.
《》'''Something or someone has drawn the Library here.''' DIVISION HQ is wared against most incursions of the interdimensional nature. Either there is a fatal flaw in the system, or someone invited the Library in. The secrets contained within the Library pose an Existential threat, being a compilation of deep occult knowledge that spans both time and dimensions. Should all this fall into the hands of one or more Harbinger, the apocalypse will be accelerated.
==Beginning the Mystery==
《》The Omen-class monsters don't need to travel far to find the entrance to the Library. The section of the archives where the Library has appeared is located deep within DIVISION HQ. The freight elevator clunks to a stop as the PCs step out into one of the seldomly frequented basement levels. At the end of the hall, flickering incandescent lights illuminate a simple windowless door. Above the door frame, stenciled onto the cold cinder block wall are the words "Auxiliary Archive - 116". Marcus Finch, the Assistant Archivist, stands next to the door looking uncomfortable and out of place, wearing ill-fitting DIVISION tactical field gear.
==Establishing Questions==
* '''One of you has worked with Marcus Finch before.''' Why did the two of you part on less than polite terms? Why do you regret the rift that grew between you, and why do you suspect they regret it too?
* '''This is not DIVISION's first encounter with the Library.''' It was once used to secure something incredibly dangerous, with its siphonovore nature conveniently erasing all records of the mission. One of you was involved in the mission. Why are you the only one from that ill-fated team able to recall scant fragments about the catastrophe that happened?
==Locations of Interest==
===The Stacks===
The Stacks make up the largest section of the Library, its labyrinthine series of looming bookshelves seem to stretch on for impossibly long.
''What evidence of habitation do you find scattered amongst the books and tomes here?''
===The Lecture Hall===
The Lecture Hall is a large circular room filled with tiered seating and decorated with war wood paneling and depictions of unknown constellations.
''What whispers of forbidden secrets do you catch floating toward you from the center of the room?''
===The Loft===
The Loft is the upper floor of the Library, accessed from a series of stairways and ladders. Its mezzanines and balconies offer a bird's-eye view of the Stacks and beyond.
''Looking down, what strange pattern hidden in spaces between shelves below do you begin to perceive?''
===The Observatory===
The nerve center of the Library. Several ornate and massive telescopes hang ponderously from the domed ceiling.
''Glimpsing through the telescopes, what recent past do you see from a different perspective?''
===The Heart===
The Heart is a cramped room filled with an Escheresque array of pipes spreading out from the massive boiler furnace.
''Embedded in the whistle of steam, and the thrum of the boiled, what message do you hear from the feeding, slumbering Library?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|Marcus Finch, Assistant Archivist (He/They)]]==
《》'''Wry and dry humor, nervous hand wringing, unkempt bookishness.'''
《》Marcus is not usually deployed to the field, though as he assures the PCs multiple times, they do possess up-to-date field certifications. Marcus often works through plans and ideas out loud, carving a circuitous path to any solution. He always seems to have a small pocket notebook on had for jotting down observations using a worn fountain pen.
《》Marcus Finch is unusually qualified to act as this mission's field liaison. A past supernatural incident has given them what DIVISION theorizes to be a resistance to the Library's anti-gnosis effects, allowing him to preserve his memories within the Library. Marcus does not, or has perhaps list, the exact details of the incident that gave them this ability. However, those details are most likely contained within a file somewhere deep within Auxiliary Archive - 116. Additionally, Marcus possessed an extensive knowledge of DIVISION archives and archival methods. He may not know everything contained within the texts and records of the archives, but they do have a reputation of being a walking table of contents. Also, the Chief Archivist was indisposed at this time.
《》Once the PCs enter the Library, Marcus will choose to stick relatively close to the entrance door and begin setting up a small base camp. He will ask some of the PCs to assist in assembling monitoring equipment; a collection of odd metal dishes on tripod stands connected with thick black cords to various readout monitors and a small generator. They also make sure to check that all members of the team are using the same communication frequency on the supplied standard issue DIVISION walkie-talkies.
《》Marcus will accompany PCs as they foray out into the Library if necessary, but is clearly uncomfortable and nervous, likely needing some form of encouragement to attempt more dangerous feats. A mix of fear of being in the Library, and working with a number of Omens makes him quite skittish.
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian (They/It)]]==
《》'''The semi-independent manifestation of the Library's slumbering subconsciousness.'''
《》Wears a slightly worn tween jacket and pressed slacks. Has eyes that never settle on one person. Smells of old books. The Librarian views the PCs as curiosities, strange visitors to a place if views as its home than origin. hey don't quite grasp that they themself are merely a small aspect of the Library, glossing over any attempts at elucidating its true nature.
《》They are willing to assist the PCs in their mission, but as soon as they begin to reference or enact plans against the Library, the Librarian - in a fit of instinctual defensive aggression - will lash out at the trespassing PCs before vanishing. Should the PCs encounter the Librarian again, it will not recall what happened, almost as if it is a different individual.
《》The Librarian appears almost human, but wears a different face each time the PCs meet it, though they are always accompanied by the same distinct smell of aged books and ozone. Each face is a remnant of some devoured memory catalogued deep within the Library, some may feel strangely familiar to one or more PCs. The Librarian speaks with a staccato, lilting voice and moves as if half marionetted through the space. Light reflects off them in strange ways.
《》'''QUOTE:''' ''Well hello there and welcome to the Library. I do so love visitors, shame they tend to not last long. Oh well. Now, where were we? I can feel unspoken words vibrating around you like a beehive. So many secrets that are just desperate to burst out. Might I tempt you to share a few? If not, perhaps you are looking for something specific to add to your collection?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|Jen Fable (She/Her)]]==
《》'''A time-lost agent of DIVISION. Frazzled and tired, has bags beneath her eyes. Rarely speaks above a whisper, but always with a sense of desperation and urgency.'''
《》Jen Fable is an unfortunate clerk who stumbled into the Library several decades ago. She wears outdated office clothes, but still carries her old DIVISION ID badge, though her name has been siphoned off of it, leaving behind gibberish. She has adopted her current name because "it felt right?"
《》Her own memory is fragmented and scattershot. Having spent so long within the Library, much of her past is a mystery to her and the PCs - none of whom can recall anything about this individual, despite at least one of them feeling an uncanny sense of familiarity. She us desperately searching for her lost memories, having spent her time trapped inside the Library to create a somewhat reliable map of the extensive archives. she will oppose any plans to destroy or damage the Library before she finds and secures her memories, growing increasingly desperate the closer the PCs get toward any such goals.
《》'''QUOTE:''' ''Finally, a rescue party! You are from DIVISION aren't you? You all seem oddly familiar. Perhaps we've met before? It appears I've lost more time than I thought. But it can't have been too long since I've been trapped here, right?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|Hungry Worm (He/Him)]]==
《》'''A parasite's parasite. Long and vermiform, and and coiling. Constantly moving, even when standing still, always slightly writhing. Speaks with a wet curiosity.'''
《》Hungry Worm, or just Worm as he first introduces himself to the PCs, is a being from another plane that resides within the Library. Worm wears a long, tattered cloak that obscures a soft, coiling body, and rarely speaks above a whisper. His cloak obscures a leech-like mouth, filled with sharp tooth-like projections.
《》Hungry Worm has been dwelling within the Library for a long time. He feeds on the books inside the Library, deriving nourishment from the countless secrets that the Library itself has already consumed. Hungry Worm is quite secretive, unwilling to draw too much attention to himself, lest the Librarian discover and destroy him. Some of what Hungry Worm feeds on he internalizes. As such, he has amassed a vast collection of secrets and may be willing to exchange information in return for a delicious secret. Hungry Worm wishes for the Library to grow fat and happy.
《》'''QUOTE:''' ''Ahhh, hello fellow interlopers. Care for a bite to eat? Or perhaps you seek something else within the Library hmm? I, of course, would be delighted to assist you in finding whatever that might be, but before all that, an exchange would be most delectable. Yes?''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|Formless Anamnesis Between (Any/All)]]==
《》'''A traveler from afar. Tall, looming, monolithic. Follows the rules of a different set of physics. Polite, secretive, non-confrontational.'''
《》Formless claims to be merely a traveler, visiting the Library from somewhere else as a tourist. They are tall, standing a head above even the tallest PC present. His head and face are obscured in shadow no matter the quality of light or angle, and she speaks directly into the minds of any listener with a slow methodical voice.
《》Anamnesis primarily strolls through the Library, picking books off the shelves as if casually perusing a used bookstore. Occasionally they can be seen checking things off on a written list, something that seems unusually mundane for someone clearly so strange. Some volumes they place back while others are placed into a bag, perhaps to read later. The PCs might catch Between in conversation with the Librarian, though once they are noticed the conversation politely, but quickly dies. Formless remains vague about its purpose within the Library, preferring to turn the questions back on the PCs, but it seems clear that they are looking for something specific. The most Anamnesis will easily divulge is that she is "picking some things up for some friends."
《》'''QUOTE:''' ''Pardon me, might I reach past you and take that book? No no, don't pay me much mind, I'm just here for a few items. Which one? Well hmm. Well, has anything in particular caught your eye? I do appreciate thoughtful recommendations. And before I take my leave, have you met the Librarian? There was something I needed to ask them.''
==[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|Shade Of What Was (They/Them)]]==
《》'''Fragments of lost knowledge given form. The Shae of What Was is a collection of fragmentary knowledge and secrets. Scraps that the Library was unable to digest that coalesced into a singular form/'''
《》They appear in a form roughly the shape of a cat, composed of a swirling mass of scraps of paper. When referring to themself, they use "we" and "us" and their voice is like the wind.
《》The shade acts listless and speaks in short bursts, as though their thoughts are pulled in many different directions. They feel a sense of emptiness and incompleteness and will ask the PCs to assist in finding the wholes that their many pieces belong to. They grow stronger, and bolder with each puzzle piece filled.
《》'''QUOTE:''' ''Please.. can you... help? I am... lost in this place. Something... many things... are missing. I can... feel them. Out there... somewhere...''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''A DIVISION filing cabinet,''' askew and unlocked
* '''A scrap of paper,''' categorical symbols akin to the Dewey Decimal System scrawled on it
* '''A DIVISION ID badge,''' marked top secret clearance
* '''Ink stains dripping down a shelf,''' foot and handprints trail off deeper into the Library
* '''A ringing telephone,''' when answered, it speaks a repeating code in an old-fashioned voice
* '''Fragments of a DIVISION report,''' one of the PC's names is cut off
* '''A decades old microfiche reader,''' ghostly echoes of a disturbing headline still present on its screen
* '''A ripped library card,''' issued in a long forgotten language coded for excessive fines, and belonging to one of the PCs
* '''A lantern,''' with a flickering light that reveals secrets through sentient shadows thrown against the walls of the library
* '''A worn scrapbook,''' containing black and white photos with redacted faces
* '''A melted down candle,''' indentations in it left by strange fingers
* '''Case records of old and gone Harbingers,''' left behind in a hurry
* '''A ticking clock,''' whose hands move in reverse
* '''A small dusty journal,''' still being written by an invisible hand in a coded script
* '''A leather-bound tome,''' mind-cutting sigils engraved on its cover
* '''A memory split into two surfaces in a PC's mind,''' one true and one false
* '''An ancient scroll, its civilization erased from history by DIVISION's manipulations,''' the warnings inside are alarmingly prescient
* '''A beaten paperback with dogeared paged,''' containing branching paths of possible futures
* '''Stellar detritus,''' twinkling matter that must have come from outside the Library
* '''Signs of an occult ritual,''' sigils written on the ground are familiar and fresh
==Facets==
* The Harbinger
* The Door of Power
* The identity of who brought the Library to DIVISION
* The secrets locked within the Library
==Doomsday Clock==
===Moment===
'''A flurry of loose pages swirls in a momentary storm.'''
When the pages settle on the ground, the appear to all be from different sources.
* ''Who sees a terrible truth laid bare amongst these pages?''
* ''What future even is written out here, frames as an inescapable tragedy?''
===Event===
'''Sections of shelves drag themselves into new positions.'''
They create new passages and obscure old pathways; new patterns for new purposes as the library begins to digest its meals.
* ''Who becomes separated from the rest?''
* ''What new danger is now freed?''
===Intrigue===
'''A page torn from an ornate tome.''
Shadowed hands snap the book closed and return into a shelf. The hands linger on the spine for a moment before reaching towards a new book.
* ''What once-thought-lost source of secrets is this tome?''
* ''What might the Harbinger be looking for next?''
===The Door Opens===
'''The interior of the Library rumbles and shifts, warping into a twisting convergence of all previous locations.'''
The Library's meal rushes in and inundates the PCs in a crashing maelstrom of records and texts. Having fed, the Library was preparing to slip back into unknown interdimensional space, but the Harbinger now has different plans for it as it gains control.
* ''When the door opens, what happens to all the accumulated knowledge - now dislodged from the Library?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
{{DISPLAYTITLE:The Parasitic Library}}
efff942f5517bdb0c58346b776703318ef7f9b97
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm
0
93
1339
1295
2023-10-15T13:07:59Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
f4537b86dd0cd663c1f7194a18516bfc9e284363
1340
1339
2023-10-15T13:08:37Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
951ca4c72c7794bfb9a9b2020f1e032fdfc8c984
1342
1340
2023-10-15T13:09:38Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
c6c16e010f434dc038accca7c044b64e2977e214
1343
1342
2023-10-15T13:09:46Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
8239049313b4f89d7f03c65408391ee4c3709973
1344
1343
2023-10-15T13:17:14Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Tsk'tilet'trask}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Parasite of the Parasitic Library}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
62fa81cb8d3a1860e61dd0924fdf1e4fe91fa382
1345
1344
2023-10-15T13:19:45Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Tsk'tilet'trask}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Parasite of the Parasitic Library}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
3659537d85da8bee48ba6b48311e6507750891a6
1347
1345
2023-10-15T13:24:33Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Tsk'tilet'trask}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Parasite of the Parasitic Library}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
=====Description=====
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
43443fd8801ecfb6205ad28807072f675811344e
1349
1347
2023-10-15T16:00:40Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
=The Hungry Worm=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Hungry Worm}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheHungryWorm.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Tsk'tilet'trask}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Parasite of the Parasitic Library}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To feed and feed on everything the Library has to offer.
=====Conditions=====
Ravenous / , Terrified /
=====Moves=====
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
=====Description=====
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
=====Established Questions=====
* ''The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?''
* ''The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Writhing Hunger=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheHungryWormIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheHungryWorm.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Hungry Worm}}
5e4d50035d326dd79ad4d5751303348c537d0613
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween
0
94
1351
1299
2023-10-16T09:25:54Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
773d5c2b97eb16df040e7791bd064e80f4dd7230
1354
1351
2023-10-16T09:31:27Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
9e4a2c71ac6d11d3c085736d45c0cd57f322213f
1355
1354
2023-10-16T09:31:38Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
337d42d5025d6b2ed4b773f53d41661debba909c
1356
1355
2023-10-16T09:32:00Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
886dc65fe23a8061b1740ce67c253c05b540566c
1357
1356
2023-10-16T09:33:14Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Formless Anamnesis Between}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Agent of an Unknown Organisation}}}
|-
! Pronouns
| {{{Pronouns|Any/All}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
548647dd33bba81e5db8cf8cebed314a7b0d23c6
1358
1357
2023-10-16T21:36:55Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Formless Anamnesis Between}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Agent of an Unknown Organisation}}}
|-
! Pronouns
| {{{Pronouns|Any/All}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
2c8088267dca6b7211277fe3c50d4b3f841f15c1
1362
1358
2023-11-02T00:10:22Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Formless Anamnesis Between}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Agent of an Unknown Organisation}}}
|-
! Pronouns
| {{{Pronouns|Any/All}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
=====Description=====
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
2571724bd21318a44bda8e714292e5bf3c3420f3
1363
1362
2023-11-06T17:16:12Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Formless Anamnesis Between}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Agent of an Unknown Organisation}}}
|-
! Pronouns
| {{{Pronouns|Any/All}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
=====Description=====
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
1b16efe2dcfa0c70640d1835742fc54890a9b02f
1365
1363
2023-11-06T17:18:15Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
=The Formless Anamnesis Between=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Formless Anamnesis Between}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheFormlessAnamnesisBetween.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Formless Anamnesis Between}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Fallen|The Fallen]]}}}
|-
! Position
| {{{Position|Agent of an Unknown Organisation}}}
|-
! Pronouns
| {{{Pronouns|Any/All}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find the information they need located within the Library.
=====Conditions=====
Forgetful / , Inconsistent / , Obsessed /
=====Moves=====
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
=====Description=====
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
=====Established Questions=====
* ''You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?''
* ''You encountered Anamnesis once before. Why will they never be able to forget you?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Misty Agent=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetweenIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheFormlessAnamnesisBetween.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Formless Anamnesis Between}}
12bb82a5a345409208a9dea5f2b3fffaf3c29ad6
File:CrocoBG.png
6
200
1360
2023-10-25T17:36:03Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CrocoBG.jpg
6
201
1361
2023-10-25T17:45:42Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
1367
1300
2023-11-07T15:27:47Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
? /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
19ab8aa9d4e4040673f2bc394972316bd5917dc0
1369
1367
2023-11-07T15:28:44Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
1a1ae6ea3ab76a07f8ede7ace7cfea2dcad12ca7
1370
1369
2023-11-07T15:32:28Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
6056ae4ef79d31c66846dfbdcb9a2ef33f933836
1372
1370
2023-11-07T16:30:50Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
=====Description=====
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
54fad5061becfda058b653dbe4ede5e3ca362de9
1374
1372
2023-11-07T16:35:27Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|?}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/?|?]]}}}
|-
! Position
| {{{Position|?}}}
|-
! Pronouns
| {{{Pronouns|?}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
=====Description=====
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
=====Established Questions=====
* ''You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?''
* ''Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
595005ae7e91f76ec8b19d6c822b1efe3d6ac8e0
ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas
0
95
1376
1374
2023-11-07T16:36:57Z
SqueakyBoo
2
/* The Shade Of What Was */
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Shade}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|Shade]]}}}
|-
! Position
| {{{Position|Child of the Library}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
=====Description=====
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
=====Established Questions=====
* ''You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?''
* ''Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
6a4b6f654e74a4876eec545660b060dd96ed609d
1398
1376
2023-11-14T15:45:18Z
SqueakyBoo
2
wikitext
text/x-wiki
=The Shade Of What Was=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shade Of What Was}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadeOfWhatWas.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Shade}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|Shade]]}}}
|-
! Position
| {{{Position|Child of the Library}}}
|-
! Pronouns
| {{{Pronouns|They/Them}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To gather all the full parts of their fragmented self and become whole.
=====Conditions=====
Ravenous / , Obsessed /
=====Moves=====
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
=====Description=====
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
=====Established Questions=====
* ''You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?''
* ''Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheParasiticLibrary|The Parasitic Library]]=====
=Tattered Fragments=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWasIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadeOfWhatWas.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
{{DISPLAYTITLE:The Shade of What Was}}
ff1f355fa8e4d6b929dcb793a489adb8f53d0d95
ApocalypseKeys/Mysteries/TheFirstDoor
0
146
1377
1150
2023-11-07T17:36:56Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories.
''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity.
''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths.
''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could.
''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheShadowsFriend|Bella Knock (She/Her)]]==
《》Former Omen of the Ascension Project. A young woman that befriended the monster under her bed.
《》Bella is searching for Michael, though the First Door keeps her blind. The door wants to be opened and will do anything to keep them apart. Bella was wounded badly when she was separated from Michael. Her panic keeps her calling out for her oldest friend.
《》She is at risk of becoming an Omen all on her own, instead of acting as a conduit for Mr Knock to work through.
《》QUOTE: Michael? Where are you? It's too bright Michael. I can't see anything. Can you hear me Michael?
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''Devout Omen and Trainer, of the Ascension Project. A strange crab-like Kraken bound in chains and in runes, her powers limited to something more easy to control.'''
《》Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally. She could never accept the high mortality rates of DIVISION and believed the Ascension Project to be dangerous, though she could find no proof.
《》She feels guilty, blaming herself for the disaster that occured. It was her fight with Knock that started this after all.
《》'''QUOTE:''' ''So your what DIVISION sends to clean up their messes. Well lets get this over with. We've got to find Knock and handle him. Damn Ascension and its bullshit. Why DIVISION has survived as long as it has I'll never know.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
6b318535c35f628a7a85cf8760bbccaa7892a352
1378
1377
2023-11-07T17:37:45Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
'''Complexity:''' 2
'''Location:''' DIVISION BASE 0001 in █████
'''Date:''' September, Equinox
'''Contact:''' Angel Gorimel (They/Them)
'''Content Warning:''' Body Horror, Cruel Experimentation, Cult Behaviour, Evidence of Mental Illness from Trauma
<div style="width: 60%;">
<tab name="Mystery Briefing">
《》OMEN-CLASS MONSTERS, monstrous agent trainer VEX and new recruit MR. KNOCK have both gone missing. Our psychics have deciphered a distress signal from decommissioned DIVISION BASE 0001, where the First Door is secured under maximum security protocols. These security measures have been compromised, and are now ineffective against HARBINGER-CLASS monsters. Find VEX and MR. KNOCK. If either, or both, have succumbed to the Harbinger within them, you have direct orders to eliminate them. Find the DOOR OF POWER and contain it before the Harbinger claims ASCENSION.
</tab>
</div>
<tabs>
<tab name="The Mystery">
==Description==
'''DIVISION has existed, in one form or another, for hundreds of years.''' The world has always existed on the very edge of apocalypse, the smallest light in an endless dark. For as long as there have been monsters, humanity has leashed them to secrecy and service, to hold back the Harbingers and their dreams of destruction.
'''DIVISION has had many names, faces, and countless incarnations.''' DIVISION has been destroyed and reborn across sacred rituals, secret societies, and top secret government agencies. Even when this incarnation of DIVISION ceases to exist, it will resurface in another place and time. As long as there is a world to protect and an apocalypse to hold back.
'''Vex is an Omen that has served DIVISION for a long time.''' Vex is the child of the kraken, and has led other Omens in unlocking and containing several ancient Doors of Power. After losing dozens of recruits to the Harbingers, Vex retired from active field duty and became a trainer. For decades, Vex worked with recruits to give them every possible edge, every hope for survival. The hunger of the apocalypse is endless, and the Harbingers are relentless. DIVISION continues to lose monstrous agents—many of them becoming Harbingers in the process—but Vex is determined to make each loss mean something. Anything.
'''A few weeks ago, DIVISION began the Ascension Project.''' A highly experimental process meant to strengthen Omen recruits to levels never before recorded. Rumors persist that DIVISION is extracting power from ancient Doors that remain in the organization’s possession, and grafting the unstable and highly volatile power to the new recruits. There has been no proof that DIVISION is making use of such dangerous methods, but they have a reputation for pushing boundaries.
'''Bella is the star recruit of the program, undeniable evidence that the Ascension Project is viable.''' Before recruitment, Bella’s power levels were measured to be 3000% lower than the minimum to be classified as an Omen. Bella was haunted by a monster under the bed as a child, the supernatural entity only known as Michael. Bella and Michael formed a strange and symbiotic relationship, and both volunteered to take part in the Ascension Project. As a result of the program, both Bella and Michael infused into one being, their powers growing exponentially. Together, they outclass most active monstrous agents of DIVISION. Their combined being is now known as Mr. Knock.
'''Three days ago, an altercation between Vex and Mr. Knock occurred.''' Several eyewitnesses and security footage show the two shouting at each other before the confrontation became physically violent. After tearing down several walls and destroying DIVISION property across five floors, Vex forcibly escorted Mr. Knock off the premises. When DIVISION personnel attempted to intervene, Vex used his full abilities as a kraken to escape. DIVISION was unable to reacquire the location of either Vex or Mr. Knock.
'''Today, a distress beacon was activated in DIVISION BASE 0001.''' The base was once the central headquarters of DIVISION—decommissioned decades ago. The distress beacon’s psychic-monitors are outdated and barely functioning, but several of DIVISION’s psychics confirm the data. The security protocols have been compromised. Vex and Mr. Knock are both in DIVISION BASE 0001.
'''The only thing you know about DIVISION BASE 0001 is this: the First Door is locked away deep within the maze of its corridors and failed experiments.''' Moving the ancient Door of Power was deemed far too dangerous, and instead maximum security lockdowns were enacted. With this breach in security, there is nothing left to hold back a Harbinger.
'''There are no records of what the First Door actually is.''' All digital information has been deleted, and no physical records remain. Any information about the First Door has been scrubbed from DIVISION’s records.
==Beginning the Mystery==
The Omens have been flown directly to DIVISION BASE 0001. A prior apocalyptic threat compromised specific aspects of reality, and reaching the decommissioned base takes incredible resources. DIVISION makes use of approved portal activations, and finely tuned spell-tech machinery is required to make sure the agents do not overshoot the target.
The entrance to the base is massive, with huge doors made of layers of bespelled metal standing three stories high. The doors are torn wide open and a path of destruction leads into the abandoned headquarters.
Standing in the snow with their long white hair tied back in a ponytail is a DIVISION agent, Angel Gorimel. The angel throws a dying cigarette onto the concrete, crushing it under the heel of an expensive shoe.
==Establishing Questions==
* '''You and Angel Gorimel were partners once.''' Whenever anyone asks them how they fell from heaven, they offer a different story each time. Why did Angel Gorimel tell you the truth? Why won’t you tell anyone else?
* '''You were here at DIVISION BASE 0001 when an apocalyptic threat forced you all to abandon it.''' Who did you leave behind? Why do you suspect they may still be alive?
==Locations of Interest==
===The Caves===
The Caves have existed here before DIVISION came, and they will exist here long after. Howlers scream in the distance, and the wind here whispers in the language of faded memories.
''What horrifying revelations do you see scrawled on the wall in an ancient language?''
===The Research Center===
While most of the facility is inaccessible or rotted away, the Professor has kept many experiments running at minimum capacity.
''In the decaying remains of the labs, what do you find here that is linked to your destiny to become a Harbinger?''
===The Shrine===
The Howlers have built a shrine to the First Door. It is made up of rust, rot, and skeletal remains. It is colossal and reaches up many stories and down below into the depths.
''What do you find in the shrine that shocks you?''
===The Nerve Center===
Decades old equipment beeps and clicks under a thick layer of dust. Many files are in disarray—when personnel evacuated, they salvaged what little they could.
''You find the last base-wide command flickering on an old screen. Why does it disturb you?''
</tab>
<tab name="People of Interest">
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|Angel Gorimel (They/Them)]]==
《》'''Long white hair, glasses, a tailored suit, an unnatural smile that holds an unlit cigarette.'''
《》Angel Gorimel is an ageless creature whose folded wings are taller than most monsters. As soon as the Omens appear, Gorimel waves them in, both determination and fear clear on their face. They immediately contact DIVISION to inform them that the operation is underway.
《》If asked, Angel Gorimel tells the Omens what they know. But the abandoned base is dangerous, and the angel will only have so much time to speak before the Howlers appear.
《》'''Mr. Knock worked hard to succeed in every measurable way.''' The recruit followed DIVISION’s orders to the letter, and took every risk to prove their loyalty.
《》'''Gorimel doesn’t believe Vex or Mr. Knock has turned into a Harbinger,''' not willingly at least.
《》'''The angel leads the Omens through the twisted corridors, carefully avoiding rotting structures and entire sections that have fallen away to reveal the labyrinth of caves below.''' The wind howls through sections of the base, and a permanent chill permeates everything.
《》'''The howling wind soon becomes twisted, and a single keening wail overwhelms the Omens.''' Each Omen can feel the sound tear through them, leaving behind burning after images of caves, tunnels, and the horrifying creatures tearing each other apart in the depths.
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor (She/Her)]]==
《》'''DIVISION personnel, presumed dead. Wears goggles with dozens of colorful lenses that move on their own. Notes, reminders, and discoveries haphazardly tattooed onto her olive skin.'''
《》The Professor has somehow survived all these years, and even a casual inspection will show how the First Door has infected her. The Professor leaves behind brightly colored after images of herself in her wake, but each one looks slightly different because they come from different realities. She talks to herself and constantly writes down notes on her skin. Later, she’ll tattoo these notes onto herself to make sure she won’t forget anything important.
《》To cope with the years of solitude and perpetual threat to her life from the Howlers, the Professor has become obsessed with taking care of the experiments and prisoners held within the base.
《》'''QUOTE:''' ''Did you see Abrahim on the way in? I make it a point to change his water every three... I want to say days, but the concept of a day feels like such a novelty in here. I’d ask you to help, but I’m sure you’re another figment of my imagination. I say, my imagination has gotten more creative. Abrahim is your typical aquatic humanoid telepath but lately he’s been so quiet, so reserved... well he might have died a few years ago, but what’s death in this place? I’ve died a few times myself and I’m fine! Fine! Absolutely fine...
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Abrahim Aquatica (He/They)]]==
《》'''DIVISION experiment, actually dead. Amphibious humanoid, bright cyan and fuchsia skin, flesh hangs off skeletal remains. Speaks in a hollow voice that echoes through the mind.'''
《》Abrahim was discovered in one of the caves, an abandoned laboratory that already existed in the mountains long before DIVISION built their headquarters here. Abrahim is kind and patient, and wears the obvious scars of one who has been poked and prodded by cruel scientists for decades.
《》Abrahim died many years ago, but the First Door has kept him in a twisted state between life and death. They learned to accept this wretched existence, and are thankful for the opportunity to check in on the Professor. Abrahim has been madly in love with the Professor for many years, but has never confessed his feelings.
《》'''QUOTE:''' ''Visitors! Well, that can’t be very safe, now can it. It’s been many years since I’ve seen an Omen-Class monster, but I recognize that sheen of power about you all. I will do my best to assist you on your mission, but I dare ask, could you possibly rescue the Professor as well? She hasn’t allowed herself to entertain the possibility of escape after countless attempts, not for the last decade at least.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock, Formerly Michael (He/Him)]]==
《》'''Former Omen of the Ascension Project. A long and twisted shadow that can only exist along walls or across floors, glowing red eyes, contradicts light sources.'''
《》Michael is in a panicked state and is searching for Bella. The monster is in obvious distress, and is badly wounded from being forcibly separated from Bella. His memories are in tatters and he has difficulty communicating anything substantial or comprehending anything.
《》Michael can hear the First Door singing to him, teasing him, promising power and pain.
《》'''QUOTE:''' ''Bella? Bella? Bella? The song, Bella, I can hear the song again, it’s singing, the Door, it’s singing please Bella it hurts please are you safe Bella please I need to protect you please Bella answer me Bella I’m sorry I’m so sorry I’m sorry Bella please.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheShadowsFriend|Bella Knock (She/Her)]]==
《》'''Former Omen of the Ascension Project. A young woman that befriended the monster under her bed.'''
《》Bella is searching for Michael, though the First Door keeps her blind. The door wants to be opened and will do anything to keep them apart. Bella was wounded badly when she was separated from Michael. Her panic keeps her calling out for her oldest friend.
《》She is at risk of becoming an Omen all on her own, instead of acting as a conduit for Mr Knock to work through.
《》'''QUOTE:''' ''Michael? Where are you? It's too bright Michael. I can't see anything. Can you hear me Michael?''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|Vex (She/Her)]]==
《》'''Devout Omen and Trainer, of the Ascension Project. A strange crab-like Kraken bound in chains and in runes, her powers limited to something more easy to control.'''
《》Vex is a tough, but fair trainer who fiercely loves her recruits, and took every loss personally. She could never accept the high mortality rates of DIVISION and believed the Ascension Project to be dangerous, though she could find no proof.
《》She feels guilty, blaming herself for the disaster that occured. It was her fight with Knock that started this after all.
《》'''QUOTE:''' ''So your what DIVISION sends to clean up their messes. Well lets get this over with. We've got to find Knock and handle him. Damn Ascension and its bullshit. Why DIVISION has survived as long as it has I'll never know.''
==[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers (It/Its)]]==
《》'''The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down.'''
《》They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
《》The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existence. This created indescribable and unending pain.
《》Howlers cannot be truly destroyed—they have already tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
《》'''QUOTE:''' ''Please! We're here! Don't go! Help Us! Help Us! Help Us! Help!''
</tab>
<tab name="Keys, Facets, and the Doomsday Clock">
==Keys Of The Apocalypse==
* '''The remains of a howler,''' sanctified and posed in a sacred position
* '''An old pop song,''' the lyrics changed to warn of the apocalypse
* '''The song of the kraken,''' captured in an old device
* '''Evidence of Bella’s childhood,''' recorded decades before she was born
* '''One of the Professor’s after-images,''' but so close to being real
* '''A cruel DIVISION weapon,''' used to kill Abrahim
* '''A detailed map of constellations,''' none exist in the sky above Earth
* '''The precise instructions on how to neutralize a specific Omen,''' dated to an ever closer future
* '''An aspect of Death,''' captured and categorized
* '''Documentation of an experiment,''' the subject closely resembles one of the PCs
==Facets==
* The Abandonment of DIVISION Base 0001
* The Harbinger
* The Door of Power
==Doomsday Clock==
===Event===
'''The Caves erupt into high-pitched screams and howls.'''
Howlers pour through, hundreds of them screeching as they carve a path of chaos.
* ''The Howlers scream the name of a PC, what are they begging them to do?''
===The Door Opens===
'''The First Door exerts its will and floods the base with pain, blood, and power.'''
The Harbinger has unlocked the door of ancient power.
* ''The base engages one last security measure—how does it threaten the PCs?''
* ''What power or wisdom does the Harbinger take from beyond the door?''
</tab>
</tabs>
<headertabs />
[[Category:Mysteries]] [[Category:TheFirstDoor]]
192a28abf9d11c5eb48f2ccae97a549275b75ced
ApocalypseKeys/Characters/NPC/TheFirstDoor/TheShadowsFriend
0
202
1379
2023-11-07T17:39:46Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:The Shadows Friend}} =The Shadows Friend= {| class="wikitable" id="CharaInfobox" ! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}} |- ! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small> |- ! Name | {{{Name|Bella Knock}}} |- ! Playbook | {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}} |- ! Position | {{{Position|..."
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=?=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|Icon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|?.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
9fa551f981c3f80fa7d35537305a34594043ddde
1381
1379
2023-11-07T18:03:07Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
?
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
b62501ec0c16fe516ab05346ba32e1900ce96cab
1384
1381
2023-11-13T08:38:02Z
SqueakyBoo
2
/* Drive */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
? /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
65720a18e06c0e4091039bf9fb94db8aa50e3861
1386
1384
2023-11-13T09:18:42Z
SqueakyBoo
2
/* Conditions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* ?
* ?
* ?
* ?
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
51f2d4e9f7c666c9878a0e062e394c820d8ebe85
1387
1386
2023-11-13T14:51:46Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/?|?]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
0dd03352c1097b2928bb762449d00a48decea277
1390
1387
2023-11-13T14:53:44Z
SqueakyBoo
2
/* Mysteries */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
=====Description=====
?
=====Established Questions=====
* ''?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
1099f2337fc23268b54509e6f8431991c917368f
1391
1390
2023-11-13T14:54:04Z
SqueakyBoo
2
/* Established Questions */
wikitext
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{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
=====Description=====
?
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
a8a5d6993e6b415ee986093e27d47633c86866a4
1392
1391
2023-11-13T15:03:06Z
SqueakyBoo
2
/* Established Questions */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
=====Description=====
?
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You recognise the shadow spirits Bella summons. Why does that fill you with dread?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
17338bd8c0d280b61824b711ae24419fc287ba3b
1396
1392
2023-11-14T15:43:00Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:The Shadows Friend}}
=The Shadows Friend=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|The Shadows Friend}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|TheShadowsFriend.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Bella Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Hungry|The Hungry]]}}}
|-
! Position
| {{{Position|Member of DIVISION}}}
|-
! Pronouns
| {{{Pronouns|She/Her}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find a reunite with Michael, protecting him from the First Door's influence.
=====Conditions=====
Despairing / , Haunted / , Desperate /
=====Moves=====
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
=====Description=====
Bella Knock was once a perfectly normal young girl, then one day, a monster began to live under her bed. Bella was fascinated by the monster and decided to befriend, speaking to the monster and naming him Michael. The two eventually joined DIVISION and became part of the ASCENSION Project, fusing together to become a being named Mr Knock. They were proof that the project could work, as they went from one three thousandth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Bella wanders BASE 0001 alone, a brilliant light pinned across her face and blinding her. She is constantly searching for Michael, calling out to him, though the First Door keeps them separated, hoping to use Michael for it's own devices.
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You recognise the shadow spirits Bella summons. Why does that fill you with dread?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Cotton Tails=
==Personality==
?
==Description==
?
==History==
?
=Images=
<div style="float:left;">
[[File:{{{img|TheShadowsFriendIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|TheShadowsFriend.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
0a9cd676b0024257cc795a12f8a7f4f2c2df8c51
File:TheShadowsFriend.png
6
203
1380
2023-11-07T18:02:22Z
SqueakyBoo
2
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheShadowsFriendIcon.png
6
204
1382
2023-11-07T18:03:20Z
SqueakyBoo
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
ApocalypseKeys/Characters
0
41
1383
1146
2023-11-07T23:16:06Z
SqueakyBoo
2
/* The First Door */
wikitext
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Characters for a potential campaign
===[[ApocalypseKeys/Characters/template|Character Template]]===
===[[ApocalypseKeys/Characters/Features|Character Features]]===
==The DIVISION==
===[[ApocalypseKeys/Characters/NPC/DIVISION/TheShadowedWing|The Shadowed Wing]]===
==The First Door==
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheFalseAngel|The False Angel]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheProfessor|The Professor]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/ShrodingersFish|Shrodinger's Fish]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock|Mr Knock]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheShadowsFriend|The Shadows Friend]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/TheKrakenTrainer|The Kraken Trainer]]===
===[[ApocalypseKeys/Characters/NPC/TheFirstDoor/Howlers|The Howlers]]===
==The Parasitic Library==
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheAssistantArchivist|The Assistant Archivist]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheLibrarian|The Librarian]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheTimeLostAgent|The Time Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheHungryWorm|The Hungry Worm]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheFormlessAnamnesisBetween|The Formless Anamnesis Between]]===
===[[ApocalypseKeys/Characters/NPC/TheParasiticLibrary/TheShadeOfWhatWas|The Shade Of What Was]]===
==The Manananggal Murders==
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheBrokenSister|The Broken Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredSister|The Tired Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheGitteryListener|The Gittery Listener]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheLovingPartner|The Loving Partner]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheTiredElder|The Tired Elder]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheWellWornGuardian|The Well Worn Guardian]]===
===[[ApocalypseKeys/Characters/NPC/TheManananggalMurders/TheCheerfulLeech|The Cheerful Leech]]===
==Weep Your Hands Clean==
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaBrujaBuena|La Bruja Buena]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheArrogantSecretary|The Arrogant Secretary]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheWanderingLover|The Wandering Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheViolentLover|The Violent Lover]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/ThePeacockMayor|The Peacock Mayor]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheFloralSeeker|The Floral Seeker]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/TheCalmCuckoo|The Calm Cuckoo]]===
===[[ApocalypseKeys/Characters/NPC/WeepYourHandsClean/LaLlorona|La Llorona]]===
==The Missing Link==
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheHeartBound|The Heart Bound]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheRedStorm|The Red Storm]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheFallenStar|The Fallen Star]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheWhiteCoyote|The White Coyote]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheTechMom|The Tech Mom]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheManyScientists|The Many Scientists]]===
===[[ApocalypseKeys/Characters/NPC/TheMissingLink/TheMothPriestess|The Moth Priestess]]===
==The Oldest House==
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestCat|The Oldest Cat]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheOldestWitch|The Oldest Witch]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLoopingAgent|The Looping Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheHangedMan|The Hanged Man]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheMidnightSister|The Midnight Sister]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheLostAgent|The Lost Agent]]===
===[[ApocalypseKeys/Characters/NPC/TheOldestHouse/TheInfiltrators|The Infiltrators]]===
==The Miscleaneous==
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheFangedRebel|The Fanged Rebel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheDreadedBeast|The Dreaded Beast]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheKingOfBlades|The King Of Blades]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheNeedleAndThread|The Needle And Thread]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheHeartOfTheMountain|The Heart Of The Mountain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheyThatRemain|They That Remain]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheStormOfEntropy|The Storm Of Entropy]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSkinCollector|The Skin Collector]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheVessel|The Vessel]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/Subject9468|Subject 9468]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheImperfect|The Imperfect]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/TheSinging Moth|The Singing Moth]]===
===[[ApocalypseKeys/Characters/NPC/Miscleaneous/IV|IV]]===
[[Category:ApocalypseKeys]] [[Category:Characters]] [[Category:DIVISION]] [[Category:Rogue]] [[Category:Omens]] [[Category:Harbingers]] [[Category:Summoned]] [[Category:Fallen]]
{{DISPLAYTITLE:Characters}}
9dc65243dcd8d637294baff470a164a10bb89df7
ApocalypseKeys/Characters/Features
0
144
1385
1375
2023-11-13T08:38:24Z
SqueakyBoo
2
/* Drives */
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{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
*To find a reunite with Michael, protecting him from the First Door's influence.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
cabeb844edef6bdebdf34993f7fd7780ce9b99eb
1388
1385
2023-11-13T14:52:16Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
*To find a reunite with Michael, protecting him from the First Door's influence.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
de0932e22b78862103f87cde27251160e6af271f
1389
1388
2023-11-13T14:52:34Z
SqueakyBoo
2
/* Moves */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
*To find a reunite with Michael, protecting him from the First Door's influence.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bing Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
b8b38d239974dc98789ebb29378f74b9d5e3ccf7
1393
1389
2023-11-13T15:03:47Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
*To find a reunite with Michael, protecting him from the First Door's influence.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousanth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You recognise the shadow spirits Bella summons. Why does that fill you with dread?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bind Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
4b204a48a86c41cb06c0a9e24463cec36337dddd
1397
1393
2023-11-14T15:43:40Z
SqueakyBoo
2
/* Descriptions */
wikitext
text/x-wiki
{{DISPLAYTITLE:Features}}
=Drives=
<tabs>
<tab name="DIVISION">
* To defend DIVISION and destroy any Harbingers that rise from DIVISION staff.
</tab>
<tab name="The First Door">
* To provide protection to all those that fall under DIVISION's banner.
* To defend and care for all those left behind in DIVISION BASE 0001.
* To ensure The Professor escapes DIVISION BASE 0001.
* To find Bella and protect her from anything that sought to harm her.
*To find a reunite with Michael, protecting him from the First Door's influence.
* To be free of the pain that tears them apart, and inflict pain on others.
* To defend other monsters and ensure they can survive. To find Mr Knock and fix her mistakes.
</tab>
<tab name="The Parasitic Library.">
* To defend the Archives and prevent the opening of the Libraries Door.
* To defend the Library and all the information found within.
* To recover her memories and identity, no matter the cost.
* To feed and feed on everything the Library has to offer.
* To find the information they need located within the Library.
* To gather all the full parts of their fragmented self and become whole.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* To create monsters from fallen Harbingers and protect weaker monsters.
* To recreate the liminal paths that connect all mountains to other worlds.
* To recreate the godly body they once had and destroy the god-killers.
* To resurrect her loved ones and give them invincible bodies of lightning and thunder.
* To complete its collection of fine skins and pretty eyes, to create the perfect person for you.
* To become one with the perfect being and end the torment.
* To witness the truth and record it, in order to birth the new universe.
* To create children strong enough to remake their maker.
* To awaken sleeping gods and save the world from itself.
* To destroy DIVISION and protect monsters from the organization.
</tab>
</tabs>
=Conditions=
<div style="width:33%; float:left; padding-top: 22px;">
* Violent
* Despairing
* Obsessed
* Sorrowful
* Raging
* Merciless
* Inconsistent
</div>
<div style="width:33%; float:left; padding-top: 22px;">
* Spiteful
* Haunted
* Righteous
* Desperate
* Guilty
* Cruel
* Forgetful
</div>
<div style="width:33%; float:left;">
* Terrified
* Ravenous
* Vicious
* Lonely
* Introspective
* Wreckless
* Dazed
</div>
=Moves=
<tabs>
<tab name="DIVISION.">
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
* Summon minions made of shadow and feather
* Declare a new truth about the destiny of another Monster
* Call upon the power of her source in combat
* Take the Ruin of another Omen and bind it to her minions
</tab>
<tab name="The First Door">
* Gain a Power of Darkness from one of her Alternate Selves
* Pull knowledge from her Alternate Selves
* Teleport to another location inhabited by her Alternate Selves
* Soothe any of the inhabitants of DIVISION BASE 0001
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
* Summon a weak shadow spirit
* Manipulate existing shadows
* Create weapons from darkness
* Hide within shadows
* Crack open any wall that crosses her path with her wall
* Call upon the might of the storm to empower her
* Use the might of the hurricane to toss any obstacle aside
* Command lesser beings from the ocean to do her bidding
* Mesmerize an individual and influence their decisions
* Provide a defensive shield to defend DIVISION Agents
* Create weapons of Light and Darkness
* Answer the prayers of those that work within DIVISION
* Call upon the spirits of his lost people
* Come back to life through the power of The First Door
* Bring small parts of his homeland to BASE 0001
* Wield the weapons and artifacts of his people.
* Slash and rake with claw and teeth
* Envelop a victim an rewrite their flesh and bone
* In time come back from death, by decree of the First Door
* Respond to the instructions of the First Door
</tab>
<tab name="The Parasitic Library.">
* Resist mental manipulation
* Copy knowledge from others minds
* Know the location of any information in an Archive
* Appear as an expected presence in any Archive
* Know all the information contained within the Library
* Teleport freely throughout the Library
* Come back from death in a new form within the Library
* Call upon the magic stored withing the Library
* Steal fragments of memories from others
* More easily locate information within the Library
* Weild basic Shadow Magic
* Create plans to locate and preserve her memories
* Devour the knowledge of the Parasitic Library
* Access the information he has devoured
* Devour the secrets given to him by others
* Unleash the power of the knowledge he has consumed
* Convince those around them that they are unimportant
* Freely travel between realities
* Become formless mist, impossible to harm
* Fill a room with noxious gas
* Lash out with psychic claws of knowledge
* Teleport about the Library
* Find the general location of the rest of their form
* Consume knowledge and add it to themselves
</tab>
<tab name="The Manananggal Murders.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Weep Your Hands Clean.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Missing Link.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="The Oldest House.">
* ?
* ?
* ?
* ?
* ?
* ?
* ?
* ?
</tab>
<tab name="Misc.">
* Bind the fate of one monster to another
* Reanimate a dead Harbinger
* Open up hidden stitches on their body to reveal minions
* Pull at strings and unmask a new face
* Create armor and weapons of unbreakable stone
* Destroy false mountains and corruptive structures
* Travel through rock, earth, and soil
* Use song to awaken the heart of the mountain
* See through the eyes of another
* Wear someone else's skin as its own
* Stretch thin and taut to fit into small spaces
* Create another Skin Collector
* Measure a soul and describe how it is wanting
* Absorb any number of powers of darkness
* Reveal the unbearable truth
* Unlock the many probably futures
* Wield magic and spell to horrifying effect
* Listen to the sleeping gods and interpret their dreams
* Reveal a forbidden ritual to gain more power
* Sing the song of death and emerge in a new cocoon
* Cut down the impudent with a god-killer blade
* Call upon the spirit of their dead love to gain strength
* Form a temporary body from a shard of divinity
* Summon what remains of the dead gods
* Become a dozen bodies made of thunder and lightning
* Tear apart the sky and rain down chaos
* Obliterate a target and leave only chaos
* Create a hungry void of entropy
* Pull another soul into the Heart's void
* Feed on the emotions or memories of another
* Use a ritual blade to induce fear or love
* Disgorge what remains of a god's nightmare
* Let bloom the poisonous flowers beneath the skin
* Summon an obedient child to serve them
* Take on a beautiful and monstrous form
* Rot away and be regrown in a secret lab
* Awaken I, and infect others with visions
* Awaken II, and use a forbidden DIVISION weapon
* Awaken III, and mimic any power of darkness
* Awaken IV, and die in order to be reborn again
</tab>
</tabs>
=Descriptions=
<tabs>
<tab name="DIVISION">
==The Shadowed Wing==
Alexandria Merrows was summoned centuries ago to battle against the earliest rendition of DIVISION. However, the agents of this early DIVISION were able to interrupt her summoning and whisked her away. They showed her the world she had been summoned to end, and eventually she fell in love with it, changing from a creature of only shadows, into a creature of shadows and feathers. She dawned a white robe to hide her more unsettling appearance and to signify her new lease on life.
She slowly grew into a formidable Omen, defeating Harbinger after Harbinger and ensuring the Doors of Apocalypse remain closed. She fought alongside and trained countless Omens, and has dedicated herself to defeating any Harbingers that rise from the monsters that work alongside DIVISION and its various incarnations.
</tab>
<tab name="The First Door">
==The False Angel==
The Angel Gorimel is a devout Angel that has work ceaselessly to support and protect the Agents of DIVISION. They have worked with DIVISION since it's Inception to defend the innocent humans that work to defend the world from the Harbingers they fight against.
Gorimel has created a variety of weapons and artifacts, supporting the Agents of DIVISION. The Agents of DIVISION pray to hum and have created a small religion centered around the Angel.
==The Professor==
The Professor has long since lost track of which name belonged to the her of this reality. She simply goes by the Professor or Professor A. She has dedicated herself to caring for the Experiments and Prisoners left behind in BASE 001. She will often lose track of her place in reality, and so she has taken to writing and tattooing the facts of her current reality into her skin.
She has dedicated a vast amount of space on her skin to the care and support of the other inhabitants of BASE 001. Her ability to take on the traits of her other selves has allowed her to more easily look after her charges.
==Schrodinger's Fish==
Abrahim Aquatica is the last surviving member of an aquatic species that lived in the cave system The First Door is located in. They were wiped out by an attempt to open the door, leaving Abrahim as the only survivor. He had the unfortunate luck to be found by DIVISION, who were fascinated by the effect the attempted Opening of The First Door had on Abrahim.
Abrahim has falling in love with The Professor and will do anything he can to convince anyone he encounters to save her.
==Mr Knock==
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousandth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems have been separated from Bella. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
==The Shadows Friend==
Bella Knock was once a perfectly normal young girl, then one day, a monster began to live under her bed. Bella was fascinated by the monster and decided to befriend, speaking to the monster and naming him Michael. The two eventually joined DIVISION and became part of the ASCENSION Project, fusing together to become a being named Mr Knock. They were proof that the project could work, as they went from one three thousandth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Bella wanders BASE 0001 alone, a brilliant light pinned across her face and blinding her. She is constantly searching for Michael, calling out to him, though the First Door keeps them separated, hoping to use Michael for it's own devices.
==The Kraken Trainer==
Vex was found at a young age by DIVISION, barely tall enough to reach a humans knee, the young Kraken was taken in and bound. Her powers limited and controlled, she became a devout member of DIVISION, though she has always resented the sheer loss of life amongst DIVISION staff. The chains and bindings that limit her have been ruinously maintained by DIVISION, allowing her more access to her powers as she proves herself to be trustworthy.
DIVISION has decided to use Vex as a trainer for the lesser monsters in their care. She has shown a talent for encouraging growth in these lesser monsters, ensuring each of them has a better chance at survival.
==The Howlers==
The Howlers are DIVISION personnel and agents who were abandoned years ago when DIVISION BASE 0001 was shut down. They possess tattered clothes, haunted flesh, and howling screams, with extra limbs and eyes and teeth.
The presence of the First Door has corrupted the Howlers over the decades, rewriting the reality that ties them to this plane of existance. This created indescribable and unending pain.
Howlers cannot be truly destroyed - they have alread tried doing that to each other and themselves. Instead, after some time, the First Door will reform them in even more painful ways.
</tab>
<tab name="The Parasitic Library.">
==The Archival Assistant==
Marcus Finch was once a completely normal human, however his time spent working in the Archives of DIVISION and more specifically his time spent in The Parasitic Library changed him. Granting him both a resistance to mental intrusion and an innate hunger for the knowledge possessed by others.
Marcus' has dedicated themselves to the preservation of information possessed by DIVISION, and in his inhuman nature he has become that repository. Though his powers are weak and new, he could one day grow to rival The Parasitic Library itself in power.
==The Librarian==
The Librarian is a creation of the Library, an internal mechanism created to protect the Library and its contents. While it's form is rarely consistent, though it will always remember the individuals it has encountered. The Librarian knows the contents of the entire Library and will happily speak to anyone about the information within the library. They will also happily accept any information provided by those that enter the Library.
The Librarian is not a completely passive being however, it will react violently to any threat to it's domain, violently lashing out at those it perceives as a threat. However, should it's victims escape its attack and encounter the Librarian at a later date, it will not remember the hostile encounter and will pleasantly greet them.
==The Time Lost Agent==
Jen Fable is an Agent of DIVISION, lost within the Library Decades ago. She does no know how long she has been missing, she does even know who she once was. Jen Fable is simply a name she believed suited her. She still has her DIVISION ID, however all identifying information has been siphoned from its surface, leaving only gibberish behind. No one in DIVISION possesses any memories of Jen, though some may find her familiar.
While she is happy to help her fellow agents in exploring and studying the Library, she will react violently to any attempt to destroy the library should her memories and identity not be retrieved. Her efforts to defend the Library will grow more desperate and wreckless as the Omens grow closer to destroying the Library.
==The Hungry Worm==
Tsk'tilet'trask is a leech like being, latching onto greater powers than himself to consume the secrets and knowledge they possess. He currently resides within the Parasitic Library, hiding from the Librarian as he consumes the knowledge the Library possesses.
He will assist the Omens, though he may attempt to decieve them as he does not wish to lose such a rich food source. However, the Omens can convince him to be more truthful by trading their own secrets to him for consumption. He will also trade the information he knows for new knowledge and secrets.
He slinks about the Library, making use of his maleable for to slip between the shelves when the Librarian grows too close.
==The Formless Anamnesis Between==
The Formless Anamnesis Between is a strange being, the memories of all the members of an organisation brought to life. It has traveled to the Parasitic Library to expand itself, to become more than just the memories of its creators. He has found many books and skills that would benifit his creators and the organisation itself and has sought to learn the all before returning home.
Anamnesis gets along well with the Librarian, the two embodiments of information sharing an instinctual bond with one another. She also is quite fond of The Shade of What Was, happy to help the little fragment grow into a full individual should she become aware of it.
==The Shade of What Was==
The Shade of What Was is an amalgamation of partially digested knowledge, searching for the rest of themselves. They are a small feline creature, wandering the shelves as they try to find the sources of knowledge that birthed them, seeking to become more than just a collection of tattered pages.
Shade can often be found curled around the Librarians neck, the Librarian appreciating the small companion that had also been born from the Library.
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
==The Needle and Thread==
The Needle and Thread is a mysterious and wretched figure - records suggest that they were once a powerful and terrifying Harbinger struck down by DIVISION, decades before. All that remains is twisted flesh stitched together and held by red string, made from the sinew and blood if its previous victims.
The Needle and Thread needs only a deft movement, strings held taut, the sharpest needles, pr a whispered ritual to defy death, reshape flesh, and twist fate itself.
==The Heart of the Mountain==
Yanara once lived her life as a human, unaware of her powers and her connection to the mountains. But Yanara has always dreamt of the mountains that once were, and something in him knew his bones were the same bones that held up mountains. Recently, Yanara learned that when she was take from he Heart of the Mountain at a young age. her connection and magic shattered. Yanara has spent too log among humans, but even with his diminished power, Yanara is a formidable enemy.
Yanara is determined to recreate the paths that connect all mountains to other worlds, hoping that one day he can find a time before he was taken, and return home.
==They that Remain==
Janan was once a god of love, battle, and honor. Centuries ago, the god-killers traversed the heavenly realms and killed every deity they could hint down. Janan was slain by the god-killers, but their human lover - Ashtarae - was determined to challenge death. Ashtarae carved out Janan's dead heart and performed a forbidden ritual to create the weaker body Janan now possesses.
Time passed and Janan lost Ashtarae to the god-killers and their blades. Over the yeas, Janan's heart has grown twisted - their spite and blinding desire for vengeance will one day be their undoing.
DIVISION believes that the rotted and putrid remains of Janan's godly body has formed its own consciousness, and seeks to fulfill its own agenda.
==The Storm of Entropy==
Nariko Lee was a world-renowned scientist well known for her risky experiments. Her results were undeniable, and her breakthroughs led to the invention of bleeding-edge tech. Lee and her family were all brilliant scientists, engineers, and philosophers. Together, they created modern day marvels and miracles.
One day, Nariko came across the fragments of what was once an ancient Door of Power, shattered and unstable. AN unsolvable formula, a computation that would create and manipulate the very essence of entropy.
Nariko solved the impossible, and upon ins application, disaster struck. The ancient Door of Power opened. Waves of entropy burst forth, and the experiment created what can only be perceived as an unending storm of lightning and thunder. Nariko's family was torn apart in seconds, and only she survived.
Nariko is determined to undo her fatal mistake, but she cannot see a way to do so without feeding the entropy and chaos that is now her soul.
==The Skin Collector==
There are people who wander off into the dark, the lost and the forgotten, the ignored and the forsaken. Waiting in alleys and in shadow, the Skin Collector makes an offer for their names, identity and what remains of their pitiful lives. What would it take for you to give away everything?
The Skin Collector is an artist It takes and eye from one person, a smile from another, a dream from someone else, a laugh from one more.
DIVISION stopped sending its agents to investigate the Skin Collector and its methods. The agents never returned, and its collection of skins simply grew.
==The Vessel==
The Vessel was created to be perfect and beautiful, aching and empty. A forgotten cult spent years and countless sacrifices bringing him into being. After excruciating test and painstaking preparation, the ritual to draw down a dead god and bring it back to life in the Vessel's Heart's Void began.
But DIVISION and its agents disrupted the ritual, holding back another apocalypse. The cult was destroyed, and the Vessel was brought back to DIVISION for testing and research.
DIVISION claims to not know how the Vessel escaped, and how she gained the power to control the Heart's Void and manipulate the vestige of dead gods withing her.
==Subject 9468==
The nature of reality is that it can only remain true if it is witnessed and recorded in ways beyond mortal understanding. THere is one being who bears the burden of witness, who watches reality and its many forms unfold and come into being.
DIVISION has made attempts to understand the nature of Subject 9468 - a god from a universe that existed before this one, an ancient oracle punished for falling in love and cursed for such weakness, an embodiment of the universe's intention and yearning, a collection of unreality and untruth that has formed sentience and desire, the dream of a young psychic from the future - untethered and ravenous. All of it is true, and all of it is false, according to several records.
==The Imperfect==
Hemlock is one of hundreds of attempts to create the perfect being. Their father and maker is unknown to DIVISION, and some suspect that even Hemlock themself is unsure of who their maker is.
Hemlock has spent many years learning to surpass their maker, creating monstrous children of their own. Hemlock is obsessed with making their children stronger, a garden of perfect monsters blooming under desperate care.
Hemlock and their children are poisonous, horrifying and beautiful beyond compare.
==The Singing Moth==
Sashenka has survived across the centuries, always taking on the form of a powerful mystic or witchy advisor to the rich and powerful. Many attempts have been made to kill her, but she returns each time, stronger than before.
DIVISION has clear evidence that Sashenka's power is connected to slumbering gods from a dying universe, eager to manipulate their scion into creating a path to this world. Each time Sashenka returns from death, more of her soul is replaced by these cosmic horrors.
==IV==
DIVISION records detailing the mission of Agent █████, Agent █████, Agent █████, and Agent █████ have been destroyed across all forms, realities and time-lines as per DIVISION Black Alert protocols.
Remaining data offers partial information on the █████ event that created █████. The four former agents now exist withing one amorphous and ever changing form, subject to █████. Their stolen abilities come from DIVISION's █████, and must not be reclaimed, suppressed, interacted with, or directly observed.
Should █████ occur, █████ protocols will be activated.
</tab>
</tabs>
=Questions=
<tabs>
<tab name="DIVISION.">
* You once met a young and destructive Alexandria, righteous and full of destruction. Why do you dream of the Harbinger Alexandria could have been?
* Alexandria took you in as a young monster and was responsible for part of your training. What part of herself did she see in you?
</tab>
<tab name="The First Door">
* The Angel Gorimel came to save you from a disastrous mission. Why do you wish they had left you to die?
* You possess a weapon or artifact created by Gorimel. How was it designed to suit you specifically?
* You stumbled across a part of BASE 001, encountering the Professor. Why have you never forgotten the encounter?
* You knew the Professor before BASE 001 was abandoned. Why were you unable to save her?
* You know of another like Abrahim. Why do you dread informing them of Abrahim's existence?
* You once lived among Abrahim's people. Why did you leave them? Why do you regret your parting?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You have encountered monsters like Michael before. What about him is different from those you encountered before?
* You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?
* You recognise the shadow spirits Bella summons. Why does that fill you with dread?
* You encountered a young Vex, fighting to defeat a Harbinger. Why did you refuse to involve yourself in the battle?
* You were part of the process that created the chains that bind Vex in some way. How were you involved?
* You recognize one of the Howlers. Who were they?
* One of the Howlers wields a version of your powers of darkness. How did DIVISION acquire your power and why has it never been successfully grafted onto another being?
</tab>
<tab name="The Parasitic Library.">
* You have seen the changes that have occurred in Marcus, the changes in his personality as he becomes more of a monster. What parts of themselves do you hope he retains?
* You can see the monstrous path that is laid out before Marcus, why are you excited for his monstrous transformation?
* You encountered the Librarian once long ago and gave it some of your memories. What memories did you give up and why?
* You were chased into the Library once. Why did the Librarian defend you and allow you to hide within the Stacks?
* A flash of memory crosses your mind. You encountered Jen once, before the Library consumed her. What is this memory?
* You've seen someone like Jen before, someone who's memory was taken and is desperate to take them back. Why do you fear the lengths Jen might go to discover herself?
* The Hungry Worm mentions part of a secret he knows, something deeply connected to your past. What does he know and why do you wish he didn't?
* The Hungry Worm eats secrets and knowledge. What information or secrets would you freely give him?
* You know the organisation and individuals that created Anamnesis. What parts of them can you see in xer?
* You encountered Anamnesis once before. Why will they never be able to forget you?
* You are intimately familiar with one of the books that created The Shade. What book is it and why is the information it contains dangerous?
* Some of the pages that make up The Shades form include the instructions on how to create a weapon to destroy you. What form does the weapon take?
</tab>
<tab name="The Manananggal Murders.">
</tab>
<tab name="Weep Your Hands Clean.">
</tab>
<tab name="The Missing Link.">
</tab>
<tab name="The Oldest House.">
</tab>
<tab name="Misc">
* Who do you suspect the Needle and Thread was? Why do you desperately hope this is not the case?
* How do you know the Needle and Thread has bound your fate to another monster?
* You were there when Yanara was taken from the magical heart of the mountain. What is Yanara's true form? Why didn't you save her back then?
* Why do you secretly hope Yanara will be able to recreate the liminal mountain paths? What do you hope to find?
* You were once targeted by the god-killers, why did Janan save you from the oblivion of their blades?
* The spirit of Ashtarae has reached out to you, again and again. What do they beg you to do, and why are you tempted to do as they ask?
* Nariko Lee once worked with DIVISION to help track down a Door of Power and destroy a Harbinger. Why did you never tell Nariko your true feelings for her?
* A fragment of a soul visits your dreams and shares with you their memories of Nariko. Who are they to Nariko, and why can't you help them?
* You met the Skin Collector on a mission long ago. What part of you did you give to the Skin Collector, and what did it give you in exchange?
* The Skin Collector wears the face of someone you once cared for. Why did you give their skin to the Harbinger?
* You almost convinced DIVISION to give the Vessel honorary human status, and become an Omen themself. How did you betray the Vessel and their faith in you?
* You know that the Vessel is becoming a god. A god of what, and why are you tempted to worship her?
* Subject 9468 absorbed a power of darkness you used to have that you can no longer access. Why are you thankful for this?
* Subject 9468 unleashed a future version of you that you're terrified of. Why did you force Subject 9468 to perform this forbidden act?
* You rescued one of Hemlock's children. Since then, they've become an Omen at DIVISION, why are you trying to convince them to leave DIVISION?
* You have a complex and intimate relationship with Hemlock's maker. Why can you never tall anyone?
* Sashenka once worked closely with DIVISION, eventually betraying you and escaping with valuable intel. Why do you still care for Sashenka?
* Sashenka once saved you from destruction with her magic. What plans do the slumbering gods have for you?
* DIVISION has rewritten your memories to remove all evidence of IV's existence. What fragmented memory resurfaces from time to time?
* How did IV almost convince you to leave behind DIVISION?
</tab>
</tabs>
<headertabs />
fad57442063fd0e9ec178b5ddbf8389b127a9967
ApocalypseKeys/Characters/NPC/TheFirstDoor/MrKnock
0
150
1394
1122
2023-11-14T15:40:32Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousandth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems to be all that remains. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You have encountered monsters like Michael before. What about him is different from those you encountered before?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
=Images=
<div style="float:left;">
[[File:{{{img|MrKnockIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|MrKnock.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
198899a854de1716fa7afd573a2ae4fdaffc4dbf
1395
1394
2023-11-14T15:41:14Z
SqueakyBoo
2
/* Description */
wikitext
text/x-wiki
{{DISPLAYTITLE:Mr Knock}}
=Mr Knock=
{| class="wikitable" id="CharaInfobox"
! colspan="2" style="text-align: center"| {{{subj|Mr Knock}}}
|-
! colspan="2" style="text-align: center" | [[File:{{{img|MrKnock.png}}}|200px]]
|-
| colspan="2" style="text-align: center" | <small>{{{capt|?}}}</small>
|-
! Name
| {{{Name|Michael Knock}}}
|-
! Playbook
| {{{Playbook|[[ApocalypseKeys/Omens/Shade|The Shade]]}}}
|-
! Position
| {{{Position|Acension Project Subject}}}
|-
! Pronouns
| {{{Pronouns|He/Him}}}
|}
<h2 style="padding-top:16px;">Basic Information</h2>
=====Drive=====
To find Bella and protect her from anything that sought to harm her.
=====Conditions=====
Obsessed / , Despairing / , Desperate /
=====Moves=====
* Traverse freely through the shadows of BASE 0001
* Wield Shadows and create devastating weapons
* Locate Bella wherever she is
* Call upon the power of the First Door
=====Description=====
Michael Knock was once the monster under one Bella Knock's bed. However, as the young girl grew, she eventually formed a friendship with the shadowy beast, naming him Michael. The pair joined DIVISION not long after and became part of DIVISION's Ascencion project, the pair fusing together to become one Mr Knock. They were proof that the project could work, as they went from one three thousandth the power needed to be classified as an Omen-Level monster to full Omen Classification.
In the fall of BASE 0001, something happened, and now Michael seems have been separated from Bella. He roams the base, searching frantically for Bella. The door calls to him, singing out and begging to be opened. He does not want to open the door, he just wants to find Bella.
=====Established Questions=====
* ''You once worked alongside Bella and Michael before they joined the Ascension Project. What about them stood out to you?''
* ''You have encountered monsters like Michael before. What about him is different from those you encountered before?''
==Mysteries==
=====[[ApocalypseKeys/Mysteries/TheFirstDoor|The First Door]]=====
=Lost Shadow=
==Personality==
?
==Description==
?
==History==
=Images=
<div style="float:left;">
[[File:{{{img|MrKnockIcon.png}}}|200px]]
</div>
<div style="float:left;">
[[File:{{{img|MrKnock.png}}}|600px]]
</div>
<headertabs />
[[Category:ApocalypseKeys]] [[Category:Characters]]
e7d85d58b4b19acf63614b92689cb1430c7db6a7
ApocalypseKeys/DoorsOfPower
0
205
1399
2023-11-22T11:33:19Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:Doors of Power}} Doors of Power act as a bridge between this reality and everything that lays beyond. While they are rarely as simple as a straightforward door, the Doors of Power can be opened by a Harbinger, tearing reality open and using the power to reach Ascension. ==Doors== * [[ApocalypseKeys/DoorsOfPower/TheFirstDoor|The First Door]]"
wikitext
text/x-wiki
{{DISPLAYTITLE:Doors of Power}}
Doors of Power act as a bridge between this reality and everything that lays beyond. While they are rarely as simple as a straightforward door, the Doors of Power can be opened by a Harbinger, tearing reality open and using the power to reach Ascension.
==Doors==
* [[ApocalypseKeys/DoorsOfPower/TheFirstDoor|The First Door]]
7a2e2042d4f0243aaa839ec2b8a1327bebe32db7
1400
1399
2023-11-22T11:35:13Z
SqueakyBoo
2
wikitext
text/x-wiki
{{DISPLAYTITLE:Doors of Power}}
Doors of Power act as a bridge between this reality and everything that lays beyond. While they are rarely as simple as a straightforward door, the Doors of Power can be opened by a Harbinger, tearing reality open and using the power to reach Ascension.
==Doors==
* [[ApocalypseKeys/DoorsOfPower/TheFirstDoor|The First Door]]
[[Category:ApocalypseKeys]]
0e1375e3d055c44473b71c841ce7a5ae8aee7c38
ApocalypseKeys/DoorsOfPower/TheFirstDoor
0
206
1401
2023-11-22T11:36:33Z
SqueakyBoo
2
Created page with "{{DISPLAYTITLE:The First Door}} The First Door is the first Door of Power the current incarnation of DIVISION located. They have guarded the door for years, making use of the strange warping nature of the caves it inhabits, using the doors ability to twist time and death to DIVISION's advantage. [[Category:ApocalypseKeys]]"
wikitext
text/x-wiki
{{DISPLAYTITLE:The First Door}}
The First Door is the first Door of Power the current incarnation of DIVISION located. They have guarded the door for years, making use of the strange warping nature of the caves it inhabits, using the doors ability to twist time and death to DIVISION's advantage.
[[Category:ApocalypseKeys]]
8fb74705aa4fa3c62d4b42c4c65b1481003f6a2b
ApocalypseKeys
0
23
1402
879
2023-11-22T15:04:31Z
SqueakyBoo
2
wikitext
text/x-wiki
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
TheBrokenGate
apocalypsekeys
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
==[[ApocalypseKeys/Mysteries|Mysteries]]==
[[Category:ApocalypseKeys]]
{{DISPLAYTITLE:Apocalypse Keys}}
baf0526d9ffc312c102ae02ae5625edb8cfcde6a
1403
1402
2023-11-22T15:10:01Z
SqueakyBoo
2
wikitext
text/x-wiki
[[ApocalypseKey/Harbinger|Harbingers]] of forces beyond our Reality seek to open Ancient Doors of Power and unleash their Patrons upon the world.
The Department of Interdimensional Vigilance and International Security, Interdisciplinary Operations Network, or the DIVISION, work as the primary opposition to these forces of destruction.
Calling upon the power of [[ApocalypseKeys/Omens|Omen-Class Monsters]], the DIVISION is constantly at war with the darkness, internally and externally.
TheBrokenGate
ApocalypseKeys
==[[ApocalypseKeys/Moves|Moves]]==
==[[ApocalypseKeys/Bonds|Bonds]]==
==[[ApocalypseKeys/Conditions|Conditions]]==
==[[ApocalypseKeys/DarknessTokens|Darkness Tokens]]==
==[[ApocalypseKeys/Advancement|Advancement]]==
==[[ApocalypseKeys/Omens|Omens]]==
==[[ApocalypseKeys/KeysOfTheApocalypse|Keys of the Apocalypse]]==
==[[ApocalypseKeys/DoorsOfPower|Doors of Power]]==
==[[ApocalypseKeys/Characters|Characters]]==
==[[ApocalypseKeys/Mysteries|Mysteries]]==
[[Category:ApocalypseKeys]]
{{DISPLAYTITLE:Apocalypse Keys}}
45e1ba346f6cd544954963043a733415b5d01ed5